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path: root/apps/fparkan-game/src/main.rs
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* feat(render): animate water with native EMBM wavesValentin Popov7 hours1-6/+46
* feat(render): add planar water reflectionsValentin Popov8 hours1-5/+19
* chore(render): expose unverified special terrain passesValentin Popov11 hours1-0/+6
* perf(render): prewarm pipeline variants with a Vulkan cacheValentin Popov12 hours1-0/+4
* perf(render): share identical material texture imagesValentin Popov12 hours1-0/+6
* perf(render): retain static mesh prefixes between framesValentin Popov12 hours1-1/+22
* fix(render): animate sky layers on the native UV clockValentin Popov13 hours1-1/+59
* fix(render): select terrain LOD from native camera cellsValentin Popov13 hours1-11/+43
* fix(capture): replay the projection used by world geometryValentin Popov14 hours1-158/+8
* fix(render): select native Land2 multitexture variantsValentin Popov15 hours1-7/+80
* feat(fx): play ambient Control sound commandsValentin Popov15 hours1-21/+117
* fix(render): use native squared distance for vertex fogValentin Popov18 hours1-3/+4
* fix(render): scale Control light radius with emitter transformValentin Popov19 hours1-0/+14
* fix(render): fade MSH portals with camera distanceValentin Popov19 hours1-25/+96
* feat(render): integrate Control effects and animated world sceneValentin Popov20 hours1-2365/+8004
* feat(app): constrain free-flight movement by building meshesValentin Popov36 hours1-20/+1112
* fix(render): hide native zero-alpha MSH batchesValentin Popov38 hours1-3/+87
* feat(msh): decode triangle descriptors and query segmentsValentin Popov39 hours1-0/+1
* fix(camera): constrain free flight to terrain surface boundsValentin Popov43 hours1-4/+64
* feat(runtime): retain Control owner profiles during loadingValentin Popov3 days1-0/+1
* fix(runtime): execute the first supported Init eventValentin Popov12 days1-2/+2
* fix(runtime): preserve native mission outcome guardsValentin Popov12 days1-1/+3
* fix: preserve material samples across frame retriesValentin Popov13 days1-170/+477
* Preserve pending camera pose on viewport retryValentin Popov13 days1-73/+247
* fix(render): refresh viewport after swapchain recreationValentin Popov13 days1-141/+534
* fix(render): use view-dependent sky fog colorValentin Popov13 days1-1/+36
* fix(camera): preserve free-flight terrain clearanceValentin Popov14 days1-0/+116
* Support parented camera capture matricesValentin Popov14 days1-1/+97
* Update controlled component geometry and mountsValentin Popov14 days1-8/+740
* Parse CTLD initial effect group selectorValentin Popov14 days1-0/+1
* Sample initial component control posesValentin Popov14 days1-11/+236
* fix(render): honor terrain base-only face flagsValentin Popov2026-10-181-0/+4
* fix(render): honor native shadow caster defaultsValentin Popov2026-10-181-2/+20
* fix: align native MSH face cullingValentin Popov2026-10-181-11/+385
* fix: preserve native sky sprite screen depthValentin Popov2026-10-181-11/+145
* Match free-flight camera to native projectionValentin Popov2026-10-181-21/+140
* Use LOD0 for terrain queries and renderingValentin Popov2026-10-181-44/+98
* Fix native alpha-test default referenceValentin Popov2026-10-171-1/+1
* Fix material categories and transparent background orderingValentin Popov2026-10-111-5/+150
* Use native heading for sky gradientValentin Popov2026-10-111-3/+84
* Fix terrain height and native frame captureValentin Popov2026-10-111-128/+524
* feat: complete map viewer scene and static CTL pose previewValentin Popov2026-10-111-233/+5589
* chore: simplify project to engine docs and testsValentin Popov2026-09-061-946/+95
* docs(render): describe all-roots Vulkan previewValentin Popov2026-07-181-2/+2
* fix(render): accept PowerShell camera capturesValentin Popov2026-07-181-2/+52
* feat(prototype): retain unit component provenanceValentin Popov2026-07-181-0/+3
* feat(render): consume world snapshot transformsValentin Popov2026-07-181-7/+92
* feat(world): retain mission transform stateValentin Popov2026-07-181-0/+3
* feat(render): select static MAT0 material phasesValentin Popov2026-07-181-10/+77
* feat(render): preview explicit animation framesValentin Popov2026-07-181-20/+95