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* feat(render): support full-scene 32-bit indicesValentin Popov2026-07-181-10/+29
* feat(game): accept legacy camera capturesValentin Popov2026-07-182-17/+173
* feat(render): bridge legacy camera to VulkanValentin Popov2026-07-181-2/+3
* feat(runtime): trace visual cache sizesValentin Popov2026-07-181-1/+4
* feat(runtime): trace visual graph sizesValentin Popov2026-07-181-2/+6
* feat(game): timestamp load progress traceValentin Popov2026-07-181-9/+38
* feat(game): retain load progress milestonesValentin Popov2026-07-181-1/+24
* fix(render): project static scene on xy planeValentin Popov2026-07-181-22/+22
* feat(game): preview multiple mission rootsValentin Popov2026-07-181-102/+158
* feat(render): compose terrain with preview rootValentin Popov2026-07-182-15/+125
* feat(game): merge preview root componentsValentin Popov2026-07-181-41/+178
* feat(game): bind preview diffuse materialsValentin Popov2026-07-181-12/+98
* feat(runtime): report mission load phasesValentin Popov2026-07-181-12/+93
* feat(runtime): bound static preview asset loadingValentin Popov2026-07-181-8/+10
* feat(game): add static mission Vulkan modeValentin Popov2026-07-182-3/+270
* feat(runtime): preserve mission object IDs in drawsValentin Popov2026-07-181-1/+35
* feat(runtime): use mission placement in render snapshotsValentin Popov2026-07-181-7/+55
* feat(runtime): retain all object visuals in snapshotsValentin Popov2026-07-181-34/+95
* feat(render): add deterministic pipeline state keysValentin Popov2026-07-181-0/+1
* test(render): refresh licensed planning capturesValentin Popov2026-07-181-2/+2
* refactor(render): build game commands from snapshotsValentin Popov2026-07-181-16/+34
* build(deps): pin internal path dependency versionsValentin Popov2026-07-181-8/+8
* chore: clarify planning acceptance semanticsValentin Popov2026-07-041-4/+4
* refactor(vulkan-backend): satisfy ci quality gatesValentin Popov2026-06-251-2/+2
* feat(stage0): close native smoke acceptance gateValentin Popov2026-06-251-2/+2
* fix: close stage 0-2 synthetic gatesValentin Popov2026-06-232-7/+33
* feat: close stage 0-2 audit groundworkValentin Popov2026-06-232-8/+43
* fix: require manifests for licensed gatesValentin Popov2026-06-221-9/+18
* fix: make ci locked and isolate licensed testsValentin Popov2026-06-221-0/+1
* feat: implement FParkan architecture foundationValentin Popov2026-06-222-0/+337