| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | fix(runtime): execute the first supported Init event | Valentin Popov | 13 hours | 1 | -2/+2 |
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| * | fix(runtime): preserve native mission outcome guards | Valentin Popov | 13 hours | 1 | -1/+3 |
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| * | fix(deps): update rust crate rodio to 0.23.0 | renovate[bot] | 16 hours | 1 | -1/+1 |
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| * | fix: preserve material samples across frame retries | Valentin Popov | 16 hours | 2 | -170/+480 |
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| * | Preserve pending camera pose on viewport retry | Valentin Popov | 17 hours | 1 | -73/+247 |
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| * | fix(render): refresh viewport after swapchain recreation | Valentin Popov | 18 hours | 1 | -141/+534 |
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| * | fix(render): use view-dependent sky fog color | Valentin Popov | 18 hours | 1 | -1/+36 |
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| * | fix(camera): preserve free-flight terrain clearance | Valentin Popov | 2 days | 1 | -0/+116 |
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| * | Support parented camera capture matrices | Valentin Popov | 2 days | 2 | -1/+111 |
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| * | Update controlled component geometry and mounts | Valentin Popov | 2 days | 1 | -8/+740 |
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| * | Parse CTLD initial effect group selector | Valentin Popov | 2 days | 1 | -0/+1 |
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| * | Sample initial component control poses | Valentin Popov | 2 days | 1 | -11/+236 |
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| * | fix(render): honor terrain base-only face flags | Valentin Popov | 2 days | 1 | -0/+4 |
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| * | fix(render): honor native shadow caster defaults | Valentin Popov | 2 days | 1 | -2/+20 |
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| * | fix: align native MSH face culling | Valentin Popov | 2 days | 1 | -11/+385 |
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| * | fix: preserve native sky sprite screen depth | Valentin Popov | 2 days | 1 | -11/+145 |
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| * | Match free-flight camera to native projection | Valentin Popov | 2 days | 1 | -21/+140 |
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| * | Use LOD0 for terrain queries and rendering | Valentin Popov | 2 days | 1 | -44/+98 |
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| * | Fix native alpha-test default reference | Valentin Popov | 3 days | 1 | -1/+1 |
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| * | Fix material categories and transparent background ordering | Valentin Popov | 9 days | 1 | -5/+150 |
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| * | Use native heading for sky gradient | Valentin Popov | 9 days | 1 | -3/+84 |
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| * | Fix terrain height and native frame capture | Valentin Popov | 9 days | 1 | -128/+524 |
| | | | | | Use raw world-space terrain heights throughout mesh, camera-floor, shadow, and sun-ray paths while preserving the projection far-plane conversion. Complete the verified selected-camera readback flow with frozen phase sampling, capture tooling, and documentation. | ||||
| * | feat: complete map viewer scene and static CTL pose preview | Valentin Popov | 9 days | 3 | -233/+7394 |
| | | | | | Complete the interactive mission viewer with environment rendering, audio events, dynamic shadows, free-flight camera controls, and per-component CTL pose sampling. | ||||
| * | chore: simplify project to engine docs and tests | Valentin Popov | 2026-09-06 | 2 | -960/+103 |
| | | | | | Remove planning and acceptance scaffolding while retaining the native Vulkan mission preview, format readers, runtime algorithms, and ordinary Rust tests. Keep the book aligned with the runnable project and validate checked-in shaders without generated tool metadata. | ||||
| * | docs(render): describe all-roots Vulkan preview | Valentin Popov | 2026-07-18 | 1 | -2/+2 |
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| * | fix(render): accept PowerShell camera captures | Valentin Popov | 2026-07-18 | 1 | -2/+52 |
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| * | feat(prototype): retain unit component provenance | Valentin Popov | 2026-07-18 | 1 | -0/+3 |
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| * | feat(render): consume world snapshot transforms | Valentin Popov | 2026-07-18 | 1 | -7/+92 |
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| * | feat(world): retain mission transform state | Valentin Popov | 2026-07-18 | 1 | -0/+3 |
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| * | feat(render): select static MAT0 material phases | Valentin Popov | 2026-07-18 | 2 | -10/+78 |
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| * | feat(render): preview explicit animation frames | Valentin Popov | 2026-07-18 | 1 | -20/+95 |
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| * | feat(game): export static Vulkan readback | Valentin Popov | 2026-07-18 | 1 | -4/+85 |
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| * | feat(game): preview all mission roots by default | Valentin Popov | 2026-07-18 | 1 | -4/+8 |
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| * | feat(render): apply placement in xy preview | Valentin Popov | 2026-07-18 | 1 | -14/+18 |
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| * | feat(terrain): encode material manager selectors | Valentin Popov | 2026-07-18 | 1 | -2/+5 |
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| * | feat(terrain): bind map base textures | Valentin Popov | 2026-07-18 | 2 | -13/+72 |
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| * | feat(render): apply static node fallback poses | Valentin Popov | 2026-07-18 | 1 | -2/+2 |
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| * | feat(render): diagnose captured camera clipping | Valentin Popov | 2026-07-18 | 1 | -4/+85 |
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| * | feat(render): apply recovered TMA orientation | Valentin Popov | 2026-07-18 | 1 | -8/+12 |
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| * | feat(render): support full-scene 32-bit indices | Valentin Popov | 2026-07-18 | 1 | -10/+29 |
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| * | feat(game): accept legacy camera captures | Valentin Popov | 2026-07-18 | 2 | -17/+173 |
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| * | feat(render): bridge legacy camera to Vulkan | Valentin Popov | 2026-07-18 | 1 | -2/+3 |
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| * | feat(runtime): trace visual cache sizes | Valentin Popov | 2026-07-18 | 1 | -1/+4 |
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| * | feat(runtime): trace visual graph sizes | Valentin Popov | 2026-07-18 | 1 | -2/+6 |
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| * | feat(game): timestamp load progress trace | Valentin Popov | 2026-07-18 | 1 | -9/+38 |
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| * | feat(game): retain load progress milestones | Valentin Popov | 2026-07-18 | 1 | -1/+24 |
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| * | fix(render): project static scene on xy plane | Valentin Popov | 2026-07-18 | 1 | -22/+22 |
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| * | feat(game): preview multiple mission roots | Valentin Popov | 2026-07-18 | 1 | -102/+158 |
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| * | feat(render): compose terrain with preview root | Valentin Popov | 2026-07-18 | 2 | -15/+125 |
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| * | feat(game): merge preview root components | Valentin Popov | 2026-07-18 | 1 | -41/+178 |
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