| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Fix material categories and transparent background ordering | Valentin Popov | 6 days | 1 | -5/+150 |
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| * | Use native heading for sky gradient | Valentin Popov | 6 days | 1 | -3/+84 |
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| * | Fix terrain height and native frame capture | Valentin Popov | 6 days | 1 | -128/+524 |
| | | | | | Use raw world-space terrain heights throughout mesh, camera-floor, shadow, and sun-ray paths while preserving the projection far-plane conversion. Complete the verified selected-camera readback flow with frozen phase sampling, capture tooling, and documentation. | ||||
| * | feat: complete map viewer scene and static CTL pose preview | Valentin Popov | 6 days | 3 | -233/+7394 |
| | | | | | Complete the interactive mission viewer with environment rendering, audio events, dynamic shadows, free-flight camera controls, and per-component CTL pose sampling. | ||||
| * | chore: simplify project to engine docs and tests | Valentin Popov | 2026-09-06 | 11 | -4822/+103 |
| | | | | | Remove planning and acceptance scaffolding while retaining the native Vulkan mission preview, format readers, runtime algorithms, and ordinary Rust tests. Keep the book aligned with the runnable project and validate checked-in shaders without generated tool metadata. | ||||
| * | docs(render): describe all-roots Vulkan preview | Valentin Popov | 2026-07-18 | 1 | -2/+2 |
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| * | feat(runtime): apply clan init varsets | Valentin Popov | 2026-07-18 | 1 | -1/+2 |
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| * | feat(runtime): resolve clan init writes | Valentin Popov | 2026-07-18 | 1 | -1/+2 |
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| * | fix(render): accept PowerShell camera captures | Valentin Popov | 2026-07-18 | 1 | -2/+52 |
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| * | feat(runtime): load script varset defaults | Valentin Popov | 2026-07-18 | 1 | -1/+2 |
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| * | feat(script): parse varset numeric defaults | Valentin Popov | 2026-07-18 | 1 | -1/+61 |
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| * | feat(runtime): load mission script bundles | Valentin Popov | 2026-07-18 | 1 | -1/+3 |
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| * | feat(script): classify VM dispatch selectors | Valentin Popov | 2026-07-18 | 1 | -2/+20 |
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| * | feat(script): decode compiled package framing | Valentin Popov | 2026-07-18 | 2 | -1/+64 |
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| * | feat(cli): expose unit component provenance | Valentin Popov | 2026-07-18 | 1 | -2/+107 |
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| * | feat(prototype): retain unit component provenance | Valentin Popov | 2026-07-18 | 1 | -0/+3 |
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| * | feat(headless): expose reference movement command | Valentin Popov | 2026-07-18 | 1 | -3/+132 |
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| * | feat(render): consume world snapshot transforms | Valentin Popov | 2026-07-18 | 1 | -7/+92 |
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| * | feat(world): retain mission transform state | Valentin Popov | 2026-07-18 | 1 | -0/+3 |
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| * | feat(render): select static MAT0 material phases | Valentin Popov | 2026-07-18 | 2 | -10/+78 |
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| * | feat(render): preview explicit animation frames | Valentin Popov | 2026-07-18 | 1 | -20/+95 |
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| * | feat(game): export static Vulkan readback | Valentin Popov | 2026-07-18 | 1 | -4/+85 |
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| * | feat(game): preview all mission roots by default | Valentin Popov | 2026-07-18 | 1 | -4/+8 |
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| * | feat(render): apply placement in xy preview | Valentin Popov | 2026-07-18 | 1 | -14/+18 |
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| * | fix(terrain): preserve opaque shade lookup keys | Valentin Popov | 2026-07-18 | 1 | -22/+73 |
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| * | feat(terrain): separate shade material selections | Valentin Popov | 2026-07-18 | 1 | -1/+31 |
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| * | feat(terrain): encode material manager selectors | Valentin Popov | 2026-07-18 | 1 | -2/+5 |
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| * | feat(terrain): bind map base textures | Valentin Popov | 2026-07-18 | 2 | -13/+72 |
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| * | feat(terrain): inspect packed material tags | Valentin Popov | 2026-07-18 | 1 | -3/+33 |
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| * | feat(animation): recover Node38 fallback hierarchy | Valentin Popov | 2026-07-18 | 1 | -2/+79 |
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| * | feat(render): apply static node fallback poses | Valentin Popov | 2026-07-18 | 1 | -2/+2 |
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| * | feat(render): diagnose captured camera clipping | Valentin Popov | 2026-07-18 | 1 | -4/+85 |
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| * | feat(render): apply recovered TMA orientation | Valentin Popov | 2026-07-18 | 1 | -8/+12 |
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| * | feat(render): support full-scene 32-bit indices | Valentin Popov | 2026-07-18 | 1 | -10/+29 |
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| * | feat(game): accept legacy camera captures | Valentin Popov | 2026-07-18 | 2 | -17/+173 |
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| * | feat(render): support per-frame camera updates | Valentin Popov | 2026-07-18 | 1 | -0/+5 |
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| * | feat(render): bridge legacy camera to Vulkan | Valentin Popov | 2026-07-18 | 2 | -3/+6 |
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| * | feat(runtime): trace visual cache sizes | Valentin Popov | 2026-07-18 | 1 | -1/+4 |
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| * | feat(runtime): trace visual graph sizes | Valentin Popov | 2026-07-18 | 1 | -2/+6 |
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| * | feat(game): timestamp load progress trace | Valentin Popov | 2026-07-18 | 1 | -9/+38 |
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| * | feat(game): retain load progress milestones | Valentin Popov | 2026-07-18 | 1 | -1/+24 |
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| * | fix(render): project static scene on xy plane | Valentin Popov | 2026-07-18 | 2 | -26/+76 |
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| * | feat(cli): inspect mission transforms | Valentin Popov | 2026-07-18 | 2 | -3/+81 |
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| * | feat(game): preview multiple mission roots | Valentin Popov | 2026-07-18 | 1 | -102/+158 |
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| * | feat(render): compose terrain with preview root | Valentin Popov | 2026-07-18 | 2 | -15/+125 |
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| * | feat(game): merge preview root components | Valentin Popov | 2026-07-18 | 1 | -41/+178 |
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| * | feat(game): bind preview diffuse materials | Valentin Popov | 2026-07-18 | 1 | -12/+98 |
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| * | feat(runtime): report mission load phases | Valentin Popov | 2026-07-18 | 1 | -12/+93 |
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| * | feat(runtime): bound static preview asset loading | Valentin Popov | 2026-07-18 | 1 | -8/+10 |
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| * | feat(game): add static mission Vulkan mode | Valentin Popov | 2026-07-18 | 2 | -3/+270 |
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