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fparkan
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Utilities and tools for the game "Parkan: Iron Strategy".
Valentin Popov
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path:
root
/
crates
/
fparkan-msh
/
src
/
lib.rs
Commit message (
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)
Author
Age
Files
Lines
*
fix(runtime): follow linked nodes after building helper hits
Valentin Popov
26 hours
1
-1
/
+7
*
fix(render): hide native zero-alpha MSH batches
Valentin Popov
28 hours
1
-0
/
+31
*
feat(msh): decode triangle descriptors and query segments
Valentin Popov
29 hours
1
-3
/
+882
*
feat(runtime): project initial Control mesh metadata
Valentin Popov
9 days
1
-3
/
+9
*
feat: complete map viewer scene and static CTL pose preview
Valentin Popov
2026-10-11
1
-90
/
+622
*
chore: simplify project to engine docs and tests
Valentin Popov
2026-09-06
1
-20
/
+0
*
feat(render): preview explicit animation frames
Valentin Popov
2026-07-18
1
-1
/
+141
*
feat(animation): recover Node38 fallback hierarchy
Valentin Popov
2026-07-18
1
-1
/
+77
*
feat(msh): retain static node animation data
Valentin Popov
2026-07-18
1
-0
/
+141
*
fix: close stage 0-2 synthetic gates
Valentin Popov
2026-06-23
1
-1
/
+20
*
fix: require manifests for licensed gates
Valentin Popov
2026-06-22
1
-12
/
+17
*
fix: make ci locked and isolate licensed tests
Valentin Popov
2026-06-22
1
-0
/
+2
*
feat: implement FParkan architecture foundation
Valentin Popov
2026-06-22
1
-0
/
+1767