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fparkan
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Utilities and tools for the game "Parkan: Iron Strategy".
Valentin Popov
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path:
root
/
crates
/
fparkan-render
/
src
/
lib.rs
Commit message (
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Author
Age
Files
Lines
*
fix(render): match Ngi32 camera matrices
Valentin Popov
2026-07-18
1
-10
/
+11
*
feat(render): apply recovered TMA orientation
Valentin Popov
2026-07-18
1
-0
/
+39
*
feat(render): recover Iron3D Euler transform
Valentin Popov
2026-07-18
1
-0
/
+87
*
feat(render): recover legacy d3d camera matrices
Valentin Popov
2026-07-18
1
-0
/
+182
*
feat(render): retain raw camera projection state
Valentin Popov
2026-07-18
1
-0
/
+57
*
feat(render): invert raw affine camera transforms
Valentin Popov
2026-07-18
1
-0
/
+126
*
feat(render): retain raw camera poses
Valentin Popov
2026-07-18
1
-0
/
+66
*
feat(render): add deterministic pipeline state keys
Valentin Popov
2026-07-18
1
-4
/
+133
*
chore: clarify planning acceptance semantics
Valentin Popov
2026-07-04
1
-0
/
+5
*
fix: close stage 0-2 synthetic gates
Valentin Popov
2026-06-23
1
-0
/
+19
*
fix: harden render command validation
Valentin Popov
2026-06-22
1
-17
/
+421
*
fix: make core error displays actionable
Valentin Popov
2026-06-22
1
-1
/
+45
*
feat: implement FParkan architecture foundation
Valentin Popov
2026-06-22
1
-0
/
+554