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path: root/crates/fparkan-runtime
Commit message (Collapse)AuthorAgeFilesLines
* fix(render): hide native zero-alpha MSH batchesValentin Popov27 hours1-0/+1
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* feat(msh): decode triangle descriptors and query segmentsValentin Popov28 hours1-0/+1
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* test(runtime): pin native Control activation clock bitsValentin Popov36 hours1-9/+22
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* feat(runtime): recompute loaded Control owner profilesValentin Popov2 days2-56/+876
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* feat(runtime): project load-time Control profile valuesValentin Popov2 days2-10/+1225
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* feat(runtime): project native Control object classesValentin Popov2 days2-3/+206
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* feat(runtime): retain Control owner profiles during loadingValentin Popov2 days1-0/+151
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* feat(runtime): support tag-26 Control resource budgetsValentin Popov2 days2-12/+592
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* feat(runtime): support class-9 and default Control budgetsValentin Popov2 days2-33/+858
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* feat(runtime): run tag-15 and tag-19 Control budgetsValentin Popov2 days2-5/+1048
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* feat(runtime): distribute Control provider amountsValentin Popov2 days2-14/+922
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* feat(runtime): propagate Control node stage changesValentin Popov2 days2-23/+333
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* feat(runtime): update Control node stagesValentin Popov2 days2-7/+415
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* feat(runtime): publish provider values into model node stateValentin Popov2 days2-11/+109
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* feat(runtime): update live Control provider amountsValentin Popov2 days2-5/+417
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* test(runtime): verify randomized Control resource cadenceValentin Popov2 days1-0/+45
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* fix(runtime): load robot Control device tablesValentin Popov2 days2-15/+171
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* test(runtime): verify native generator budget consumptionValentin Popov2 days1-0/+47
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* feat(runtime): run resource schedules during world stepsValentin Popov2 days1-33/+204
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* test(runtime): verify native Control activation clocksValentin Popov2 days1-0/+79
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* test(runtime): verify active Control resource clockValentin Popov2 days1-1/+69
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* test(runtime): verify native Control budget updatesValentin Popov2 days1-0/+142
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* test(runtime): verify native Control node stage transitionsValentin Popov9 days1-0/+441
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* feat(runtime): retain initial Control node amountsValentin Popov9 days2-1/+189
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* feat(runtime): project initial Control mesh metadataValentin Popov9 days3-3/+545
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* test(runtime): verify native Control provider updatesValentin Popov9 days1-3/+225
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* feat(runtime): advance loaded mission resourcesValentin Popov9 days2-10/+1244
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* feat(runtime): load Behavior profiles for resource queriesValentin Popov9 days2-26/+789
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* feat(runtime): load Control node providers for resource queriesValentin Popov9 days2-48/+893
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* feat(runtime): query and update loaded Control resourcesValentin Popov10 days2-8/+901
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* feat(runtime): project merged Control device tablesValentin Popov10 days2-12/+1506
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* feat(assets): sample native resource device coefficientValentin Popov10 days1-6/+90
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* feat(runtime): initialize mission ore propertiesValentin Popov10 days2-4/+281
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* fix(runtime): model distributor share normalizationValentin Popov12 days2-13/+447
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* feat(runtime): register mission objects with clan distributorsValentin Popov12 days1-2/+215
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* fix(runtime): preserve native mission AI selection wordValentin Popov12 days1-2/+18
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* test(runtime): verify native resource distributor tickValentin Popov12 days1-0/+603
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* fix(runtime): warm behavior before mission InitValentin Popov12 days3-18/+724
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* fix(runtime): execute the first supported Init eventValentin Popov12 days3-50/+837
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* fix(runtime): preserve native mission outcome guardsValentin Popov12 days2-47/+432
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* docs(script): clarify mission outcome compatibility limitsValentin Popov12 days1-15/+16
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* feat(assets): load native BAS geometry for placementsValentin Popov14 days1-1/+109
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* feat: complete map viewer scene and static CTL pose previewValentin Popov2026-10-111-1/+5
| | | | Complete the interactive mission viewer with environment rendering, audio events, dynamic shadows, free-flight camera controls, and per-component CTL pose sampling.
* chore: simplify project to engine docs and testsValentin Popov2026-09-062-676/+57
| | | | Remove planning and acceptance scaffolding while retaining the native Vulkan mission preview, format readers, runtime algorithms, and ordinary Rust tests. Keep the book aligned with the runnable project and validate checked-in shaders without generated tool metadata.
* feat(runtime): apply mission script outcomesValentin Popov2026-07-181-0/+134
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* feat(script): bind callbacks to runtime varsetsValentin Popov2026-07-181-2/+86
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* feat(runtime): apply clan init varsetsValentin Popov2026-07-181-0/+86
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* feat(runtime): resolve clan init writesValentin Popov2026-07-181-4/+208
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* feat(runtime): load script varset defaultsValentin Popov2026-07-181-9/+151
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* feat(runtime): load mission script bundlesValentin Popov2026-07-182-4/+78
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