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path: root/crates/fparkan-runtime
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* test(runtime): pin native Control activation clock bitsValentin Popov8 hours1-9/+22
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* feat(runtime): recompute loaded Control owner profilesValentin Popov21 hours2-56/+876
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* feat(runtime): project load-time Control profile valuesValentin Popov23 hours2-10/+1225
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* feat(runtime): project native Control object classesValentin Popov24 hours2-3/+206
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* feat(runtime): retain Control owner profiles during loadingValentin Popov25 hours1-0/+151
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* feat(runtime): support tag-26 Control resource budgetsValentin Popov25 hours2-12/+592
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* feat(runtime): support class-9 and default Control budgetsValentin Popov26 hours2-33/+858
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* feat(runtime): run tag-15 and tag-19 Control budgetsValentin Popov27 hours2-5/+1048
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* feat(runtime): distribute Control provider amountsValentin Popov27 hours2-14/+922
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* feat(runtime): propagate Control node stage changesValentin Popov28 hours2-23/+333
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* feat(runtime): update Control node stagesValentin Popov28 hours2-7/+415
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* feat(runtime): publish provider values into model node stateValentin Popov29 hours2-11/+109
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* feat(runtime): update live Control provider amountsValentin Popov29 hours2-5/+417
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* test(runtime): verify randomized Control resource cadenceValentin Popov29 hours1-0/+45
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* fix(runtime): load robot Control device tablesValentin Popov29 hours2-15/+171
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* test(runtime): verify native generator budget consumptionValentin Popov30 hours1-0/+47
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* feat(runtime): run resource schedules during world stepsValentin Popov30 hours1-33/+204
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* test(runtime): verify native Control activation clocksValentin Popov30 hours1-0/+79
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* test(runtime): verify active Control resource clockValentin Popov30 hours1-1/+69
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* test(runtime): verify native Control budget updatesValentin Popov30 hours1-0/+142
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* test(runtime): verify native Control node stage transitionsValentin Popov7 days1-0/+441
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* feat(runtime): retain initial Control node amountsValentin Popov7 days2-1/+189
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* feat(runtime): project initial Control mesh metadataValentin Popov7 days3-3/+545
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* test(runtime): verify native Control provider updatesValentin Popov7 days1-3/+225
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* feat(runtime): advance loaded mission resourcesValentin Popov7 days2-10/+1244
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* feat(runtime): load Behavior profiles for resource queriesValentin Popov8 days2-26/+789
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* feat(runtime): load Control node providers for resource queriesValentin Popov8 days2-48/+893
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* feat(runtime): query and update loaded Control resourcesValentin Popov8 days2-8/+901
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* feat(runtime): project merged Control device tablesValentin Popov8 days2-12/+1506
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* feat(assets): sample native resource device coefficientValentin Popov8 days1-6/+90
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* feat(runtime): initialize mission ore propertiesValentin Popov8 days2-4/+281
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* fix(runtime): model distributor share normalizationValentin Popov11 days2-13/+447
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* feat(runtime): register mission objects with clan distributorsValentin Popov11 days1-2/+215
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* fix(runtime): preserve native mission AI selection wordValentin Popov11 days1-2/+18
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* test(runtime): verify native resource distributor tickValentin Popov11 days1-0/+603
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* fix(runtime): warm behavior before mission InitValentin Popov11 days3-18/+724
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* fix(runtime): execute the first supported Init eventValentin Popov11 days3-50/+837
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* fix(runtime): preserve native mission outcome guardsValentin Popov11 days2-47/+432
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* docs(script): clarify mission outcome compatibility limitsValentin Popov11 days1-15/+16
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* feat(assets): load native BAS geometry for placementsValentin Popov12 days1-1/+109
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* feat: complete map viewer scene and static CTL pose previewValentin Popov2026-10-111-1/+5
| | | | Complete the interactive mission viewer with environment rendering, audio events, dynamic shadows, free-flight camera controls, and per-component CTL pose sampling.
* chore: simplify project to engine docs and testsValentin Popov2026-09-062-676/+57
| | | | Remove planning and acceptance scaffolding while retaining the native Vulkan mission preview, format readers, runtime algorithms, and ordinary Rust tests. Keep the book aligned with the runnable project and validate checked-in shaders without generated tool metadata.
* feat(runtime): apply mission script outcomesValentin Popov2026-07-181-0/+134
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* feat(script): bind callbacks to runtime varsetsValentin Popov2026-07-181-2/+86
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* feat(runtime): apply clan init varsetsValentin Popov2026-07-181-0/+86
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* feat(runtime): resolve clan init writesValentin Popov2026-07-181-4/+208
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* feat(runtime): load script varset defaultsValentin Popov2026-07-181-9/+151
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* feat(runtime): load mission script bundlesValentin Popov2026-07-182-4/+78
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* feat(prototype): retain unit component provenanceValentin Popov2026-07-181-0/+13
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* feat(runtime): add terrain-snapped reference movementValentin Popov2026-07-182-2/+155
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