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fparkan
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Utilities and tools for the game "Parkan: Iron Strategy".
Valentin Popov
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path:
root
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crates
/
fparkan-runtime
Commit message (
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Author
Age
Files
Lines
*
test(runtime): pin native Control activation clock bits
Valentin Popov
8 hours
1
-9
/
+22
*
feat(runtime): recompute loaded Control owner profiles
Valentin Popov
21 hours
2
-56
/
+876
*
feat(runtime): project load-time Control profile values
Valentin Popov
23 hours
2
-10
/
+1225
*
feat(runtime): project native Control object classes
Valentin Popov
24 hours
2
-3
/
+206
*
feat(runtime): retain Control owner profiles during loading
Valentin Popov
25 hours
1
-0
/
+151
*
feat(runtime): support tag-26 Control resource budgets
Valentin Popov
25 hours
2
-12
/
+592
*
feat(runtime): support class-9 and default Control budgets
Valentin Popov
26 hours
2
-33
/
+858
*
feat(runtime): run tag-15 and tag-19 Control budgets
Valentin Popov
27 hours
2
-5
/
+1048
*
feat(runtime): distribute Control provider amounts
Valentin Popov
27 hours
2
-14
/
+922
*
feat(runtime): propagate Control node stage changes
Valentin Popov
28 hours
2
-23
/
+333
*
feat(runtime): update Control node stages
Valentin Popov
28 hours
2
-7
/
+415
*
feat(runtime): publish provider values into model node state
Valentin Popov
29 hours
2
-11
/
+109
*
feat(runtime): update live Control provider amounts
Valentin Popov
29 hours
2
-5
/
+417
*
test(runtime): verify randomized Control resource cadence
Valentin Popov
29 hours
1
-0
/
+45
*
fix(runtime): load robot Control device tables
Valentin Popov
29 hours
2
-15
/
+171
*
test(runtime): verify native generator budget consumption
Valentin Popov
30 hours
1
-0
/
+47
*
feat(runtime): run resource schedules during world steps
Valentin Popov
30 hours
1
-33
/
+204
*
test(runtime): verify native Control activation clocks
Valentin Popov
30 hours
1
-0
/
+79
*
test(runtime): verify active Control resource clock
Valentin Popov
30 hours
1
-1
/
+69
*
test(runtime): verify native Control budget updates
Valentin Popov
30 hours
1
-0
/
+142
*
test(runtime): verify native Control node stage transitions
Valentin Popov
7 days
1
-0
/
+441
*
feat(runtime): retain initial Control node amounts
Valentin Popov
7 days
2
-1
/
+189
*
feat(runtime): project initial Control mesh metadata
Valentin Popov
7 days
3
-3
/
+545
*
test(runtime): verify native Control provider updates
Valentin Popov
7 days
1
-3
/
+225
*
feat(runtime): advance loaded mission resources
Valentin Popov
7 days
2
-10
/
+1244
*
feat(runtime): load Behavior profiles for resource queries
Valentin Popov
8 days
2
-26
/
+789
*
feat(runtime): load Control node providers for resource queries
Valentin Popov
8 days
2
-48
/
+893
*
feat(runtime): query and update loaded Control resources
Valentin Popov
8 days
2
-8
/
+901
*
feat(runtime): project merged Control device tables
Valentin Popov
8 days
2
-12
/
+1506
*
feat(assets): sample native resource device coefficient
Valentin Popov
8 days
1
-6
/
+90
*
feat(runtime): initialize mission ore properties
Valentin Popov
8 days
2
-4
/
+281
*
fix(runtime): model distributor share normalization
Valentin Popov
11 days
2
-13
/
+447
*
feat(runtime): register mission objects with clan distributors
Valentin Popov
11 days
1
-2
/
+215
*
fix(runtime): preserve native mission AI selection word
Valentin Popov
11 days
1
-2
/
+18
*
test(runtime): verify native resource distributor tick
Valentin Popov
11 days
1
-0
/
+603
*
fix(runtime): warm behavior before mission Init
Valentin Popov
11 days
3
-18
/
+724
*
fix(runtime): execute the first supported Init event
Valentin Popov
11 days
3
-50
/
+837
*
fix(runtime): preserve native mission outcome guards
Valentin Popov
11 days
2
-47
/
+432
*
docs(script): clarify mission outcome compatibility limits
Valentin Popov
11 days
1
-15
/
+16
*
feat(assets): load native BAS geometry for placements
Valentin Popov
12 days
1
-1
/
+109
*
feat: complete map viewer scene and static CTL pose preview
Valentin Popov
2026-10-11
1
-1
/
+5
*
chore: simplify project to engine docs and tests
Valentin Popov
2026-09-06
2
-676
/
+57
*
feat(runtime): apply mission script outcomes
Valentin Popov
2026-07-18
1
-0
/
+134
*
feat(script): bind callbacks to runtime varsets
Valentin Popov
2026-07-18
1
-2
/
+86
*
feat(runtime): apply clan init varsets
Valentin Popov
2026-07-18
1
-0
/
+86
*
feat(runtime): resolve clan init writes
Valentin Popov
2026-07-18
1
-4
/
+208
*
feat(runtime): load script varset defaults
Valentin Popov
2026-07-18
1
-9
/
+151
*
feat(runtime): load mission script bundles
Valentin Popov
2026-07-18
2
-4
/
+78
*
feat(prototype): retain unit component provenance
Valentin Popov
2026-07-18
1
-0
/
+13
*
feat(runtime): add terrain-snapped reference movement
Valentin Popov
2026-07-18
2
-2
/
+155
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