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fparkan
devel
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Utilities and tools for the game "Parkan: Iron Strategy".
Valentin Popov
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path:
root
/
crates
/
fparkan-terrain-format
/
src
/
lib.rs
Commit message (
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)
Author
Age
Files
Lines
*
feat: complete map viewer scene and static CTL pose preview
Valentin Popov
7 days
1
-41
/
+108
*
chore: simplify project to engine docs and tests
Valentin Popov
2026-09-06
1
-19
/
+0
*
fix(terrain): preserve opaque shade lookup keys
Valentin Popov
2026-07-18
1
-15
/
+9
*
feat(terrain): separate shade material selections
Valentin Popov
2026-07-18
1
-0
/
+23
*
feat(terrain): decode slot material pairs
Valentin Popov
2026-07-18
1
-0
/
+68
*
feat(terrain): expose slot render dispatch
Valentin Popov
2026-07-18
1
-0
/
+47
*
feat(terrain): encode material manager selectors
Valentin Popov
2026-07-18
1
-5
/
+74
*
feat(terrain): recover material layer contract
Valentin Popov
2026-07-18
1
-1
/
+55
*
fix: close stage 0-2 synthetic gates
Valentin Popov
2026-06-23
1
-0
/
+19
*
fix: require manifests for licensed gates
Valentin Popov
2026-06-22
1
-15
/
+18
*
fix: make ci locked and isolate licensed tests
Valentin Popov
2026-06-22
1
-0
/
+3
*
feat: implement FParkan architecture foundation
Valentin Popov
2026-06-22
1
-0
/
+1910