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path: root/crates/fparkan-terrain-format/src/lib.rs
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* feat: complete map viewer scene and static CTL pose previewValentin Popov7 days1-41/+108
| | | | Complete the interactive mission viewer with environment rendering, audio events, dynamic shadows, free-flight camera controls, and per-component CTL pose sampling.
* chore: simplify project to engine docs and testsValentin Popov2026-09-061-19/+0
| | | | Remove planning and acceptance scaffolding while retaining the native Vulkan mission preview, format readers, runtime algorithms, and ordinary Rust tests. Keep the book aligned with the runnable project and validate checked-in shaders without generated tool metadata.
* fix(terrain): preserve opaque shade lookup keysValentin Popov2026-07-181-15/+9
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* feat(terrain): separate shade material selectionsValentin Popov2026-07-181-0/+23
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* feat(terrain): decode slot material pairsValentin Popov2026-07-181-0/+68
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* feat(terrain): expose slot render dispatchValentin Popov2026-07-181-0/+47
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* feat(terrain): encode material manager selectorsValentin Popov2026-07-181-5/+74
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* feat(terrain): recover material layer contractValentin Popov2026-07-181-1/+55
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* fix: close stage 0-2 synthetic gatesValentin Popov2026-06-231-0/+19
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* fix: require manifests for licensed gatesValentin Popov2026-06-221-15/+18
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* fix: make ci locked and isolate licensed testsValentin Popov2026-06-221-0/+3
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* feat: implement FParkan architecture foundationValentin Popov2026-06-221-0/+1910
Add the modular fparkan workspace, domain crates, adapters, apps, xtask policy/CI, acceptance evidence, and licensed corpus gates for the macOS-focused roadmap foundation.