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path: root/crates/rsli/src/parse.rs
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* feat(render-core): add default UV scale and refactor UV mapping logicValentin Popov9 days1-3/+3
| | | | | | | | | | | | | | | | | | | | | | | | | | | - Introduced a constant `DEFAULT_UV_SCALE` for UV scaling. - Refactored UV mapping in `build_render_mesh` to use the new constant. - Simplified `compute_bounds` functions by extracting common logic into `compute_bounds_impl`. test(render-core): add tests for rendering with empty and multi-node models - Added tests to verify behavior when building render meshes from models with no slots and multiple nodes. - Ensured UV scaling is correctly applied in tests. feat(render-demo): add FOV argument and improve error handling - Added a `--fov` command-line argument to set the field of view. - Enhanced error messages for texture resolution failures. - Updated MVP computation to use the new FOV parameter. fix(rsli): improve error handling in LZH decompression - Added checks to prevent out-of-bounds access in LZH decoding logic. refactor(texm): streamline texture parsing and decoding tests - Created a helper function `build_texm_payload` for constructing test payloads. - Added tests for various texture formats including RGB565, RGB556, ARGB4444, and Luminance Alpha. - Improved error handling for invalid TEXM headers and mip bounds.
* feat: добавить тесты для проверки ↵Valentin Popov2026-02-121-1/+19
| | | | структурных инвариантов и корректности сортировки в RsLi
* Implement LZSS decompression with optional XOR decryptionValentin Popov2026-02-101-0/+249
- Added `lzss_decompress_simple` function for LZSS decompression in `lzss.rs`. - Introduced `XorState` struct and `xor_stream` function for XOR decryption in `xor.rs`. - Updated `mod.rs` to include new LZSS and XOR modules. - Refactored `parse_library` function in `parse.rs` to utilize the new XOR decryption functionality. - Cleaned up and organized code in `lib.rs` by removing redundant functions and structures. - Added tests for new functionality in `tests.rs`.