aboutsummaryrefslogtreecommitdiff
path: root/crates/texm/Cargo.toml
Commit message (Collapse)AuthorAgeFilesLines
* feat: Refactor code structure and enhance functionality across multiple cratesValentin Popov9 days1-0/+2
|
* feat(render-core): add default UV scale and refactor UV mapping logicValentin Popov9 days1-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | - Introduced a constant `DEFAULT_UV_SCALE` for UV scaling. - Refactored UV mapping in `build_render_mesh` to use the new constant. - Simplified `compute_bounds` functions by extracting common logic into `compute_bounds_impl`. test(render-core): add tests for rendering with empty and multi-node models - Added tests to verify behavior when building render meshes from models with no slots and multiple nodes. - Ensured UV scaling is correctly applied in tests. feat(render-demo): add FOV argument and improve error handling - Added a `--fov` command-line argument to set the field of view. - Enhanced error messages for texture resolution failures. - Updated MVP computation to use the new FOV parameter. fix(rsli): improve error handling in LZH decompression - Added checks to prevent out-of-bounds access in LZH decoding logic. refactor(texm): streamline texture parsing and decoding tests - Created a helper function `build_texm_payload` for constructing test payloads. - Added tests for various texture formats including RGB565, RGB556, ARGB4444, and Luminance Alpha. - Improved error handling for invalid TEXM headers and mip bounds.
* Refactor documentation structure and add new specificationsValentin Popov9 days1-0/+7
- Updated MSH documentation to reflect changes in material, wear, and texture specifications. - Introduced new `render.md` file detailing the render pipeline process. - Removed outdated sections from `runtime-pipeline.md` and redirected to `render.md`. - Added detailed specifications for `Texm` texture format and `WEAR` wear table. - Updated navigation in `mkdocs.yml` to align with new documentation structure.