| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | build: upgrade Rust toolchain to 1.97.1 | Valentin Popov | 2026-07-18 | 1 | -3/+7 |
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| * | chore: clarify planning acceptance semantics | Valentin Popov | 2026-07-04 | 1 | -0/+5 |
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| * | refactor: harden stage 2 graph and asset limits | Valentin Popov | 2026-07-03 | 2 | -13/+272 |
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| * | fix: guard prepared asset id collisions | Valentin Popov | 2026-07-03 | 1 | -19/+380 |
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| * | test: realign stage 2 acceptance coverage | Valentin Popov | 2026-07-03 | 2 | -19/+383 |
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| * | feat(stage2): persist prepared mission assets and reports | Valentin Popov | 2026-07-03 | 2 | -70/+356 |
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| * | feat(stage2): materialize visual dependency graph | Valentin Popov | 2026-07-03 | 3 | -65/+530 |
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| * | fix(stage2): preserve byte-exact prototype identities | Valentin Popov | 2026-07-03 | 2 | -21/+135 |
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| * | test(inspection): cover archive entry diagnostic context | Valentin Popov | 2026-06-30 | 1 | -17/+158 |
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| * | fix(nres): align licensed closure with corpus limits | Valentin Popov | 2026-06-30 | 1 | -3/+3 |
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| * | test(inspection): cover archive diagnostic span context | Valentin Popov | 2026-06-30 | 1 | -4/+18 |
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| * | test(nres): cover input byte limit enforcement | Valentin Popov | 2026-06-30 | 1 | -0/+28 |
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| * | test(resource): cover archive byte-budget eviction | Valentin Popov | 2026-06-30 | 1 | -0/+52 |
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| * | fix(resource): prevent stale archive refresh overwrite | Valentin Popov | 2026-06-30 | 1 | -27/+169 |
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| * | fix(resource): type archive and vfs error mapping | Valentin Popov | 2026-06-30 | 3 | -31/+267 |
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| * | fix: route archive inspection through byte-safe boundaries | Valentin Popov | 2026-06-30 | 3 | -78/+216 |
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| * | fix: tighten nres and rsli decode contracts | Valentin Popov | 2026-06-30 | 3 | -37/+496 |
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| * | fix: harden stage1 path and archive identity | Valentin Popov | 2026-06-30 | 3 | -136/+439 |
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| * | revert: "ci: fix unreadable_directory_produces_error error" | Valentin Popov | 2026-06-24 | 1 | -7/+0 |
| | | | | | This reverts commit 7eced774831b4d1a26e68d25386fdbe3235a27e6. | ||||
| * | ci: fix unreadable_directory_produces_error error | Valentin Popov | 2026-06-24 | 1 | -0/+7 |
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| * | feat: expose native window handles | Valentin Popov | 2026-06-23 | 2 | -0/+16 |
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| * | fix: close stage 0-2 synthetic gates | Valentin Popov | 2026-06-23 | 24 | -342/+937 |
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| * | feat: close stage 0-2 audit groundwork | Valentin Popov | 2026-06-23 | 16 | -608/+2654 |
| | | | | | | | | | | | | | Remove legacy SDL/OpenGL adapters from the workspace and introduce winit/Vulkan adapter boundaries for the rendered composition root. Add reproducible toolchain and xtask CI coverage for formatting, tests, clippy, docs, policy, deny, acceptance auditing, and hosted OS matrix evidence. Strengthen Stage 1 data contracts with byte-first paths, VFS hardening, structured diagnostics, RsLi writer/edit scaffolding, corpus reporting, and resource error classification. Advance Stage 2 asset preparation by moving mission loading through assets/runtime boundaries, materializing prototype graph data, preserving provenance, and adding inspection/viewer integration. Record the Stage 0-2 audit input, acceptance roadmap, coverage updates, and documentation notes for follow-up evidence. | ||||
| * | fix: trace runtime scheduler phases | Valentin Popov | 2026-06-22 | 1 | -6/+172 |
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| * | fix: require manifests for licensed gates | Valentin Popov | 2026-06-22 | 14 | -135/+223 |
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| * | fix: use canonical sha256 world hashes | Valentin Popov | 2026-06-22 | 2 | -21/+142 |
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| * | fix: harden render command validation | Valentin Popov | 2026-06-22 | 1 | -17/+421 |
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| * | fix: cap fixed-step catch-up | Valentin Popov | 2026-06-22 | 1 | -12/+74 |
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| * | fix: expose configurable rsli read profiles | Valentin Popov | 2026-06-22 | 1 | -11/+165 |
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| * | fix: preserve nres gaps during edits | Valentin Popov | 2026-06-22 | 1 | -46/+208 |
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| * | fix: make corpus reports explicit and fallible | Valentin Popov | 2026-06-22 | 2 | -92/+318 |
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| * | fix: make core error displays actionable | Valentin Popov | 2026-06-22 | 4 | -4/+132 |
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| * | fix: decode payloads outside resource lock | Valentin Popov | 2026-06-22 | 1 | -19/+40 |
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| * | fix: cap decoded payload cache bytes | Valentin Popov | 2026-06-22 | 1 | -13/+137 |
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| * | fix: strengthen resource fingerprints | Valentin Popov | 2026-06-22 | 7 | -76/+311 |
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| * | fix: harden path lookup and mark gl backend gap | Valentin Popov | 2026-06-22 | 2 | -15/+149 |
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| * | docs: mark stage 4 runtime gaps explicit | Valentin Popov | 2026-06-22 | 2 | -11/+22 |
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| * | fix: harden resource and world state correctness | Valentin Popov | 2026-06-22 | 4 | -63/+313 |
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| * | fix: make ci locked and isolate licensed tests | Valentin Popov | 2026-06-22 | 14 | -0/+34 |
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| * | feat: implement FParkan architecture foundation | Valentin Popov | 2026-06-22 | 96 | -12133/+23103 |
| | | | | | Add the modular fparkan workspace, domain crates, adapters, apps, xtask policy/CI, acceptance evidence, and licensed corpus gates for the macOS-focused roadmap foundation. | ||||
| * | fix(deps): update rust crate glow to 0.17 | renovate[bot] | 2026-03-08 | 1 | -1/+1 |
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| * | fix(deps): update rust crate toml to v1 | renovate[bot] | 2026-02-26 | 1 | -1/+1 |
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| * | fix(deps): update all digest updates | renovate[bot] | 2026-02-25 | 2 | -3/+3 |
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| * | feat: add terrain-core, tma, and unitdat crates with parsing functionality | Valentin Popov | 2026-02-19 | 9 | -0/+2814 |
| | | | | | | | | | - Introduced `terrain-core` crate for loading and processing terrain mesh data. - Added `tma` crate for parsing mission files, including footer and object records. - Created `unitdat` crate for reading unit data files with validation of structure. - Implemented error handling and tests for all new crates. - Documented object registry format and rendering pipeline in specifications. | ||||
| * | feat(resource-viewer): добавить новый ресурсный ↵ | Valentin Popov | 2026-02-19 | 3 | -34/+171 |
| | | | | | | | | просмотрщик с базовой функциональностью feat(nres): улучшить структуру архива с добавлением заголовка и информации о записях feat(rsli): добавить поддержку заголовка библиотеки и улучшить обработку записей | ||||
| * | feat(render-demo): добавить отображение FPS в ↵ | Valentin Popov | 2026-02-19 | 2 | -4/+29 |
| | | | | | заголовок окна и stdout в интерактивном режиме | ||||
| * | feat(render-demo): обновить поддержку OpenGL с ↵ | Valentin Popov | 2026-02-19 | 3 | -55/+190 |
| | | | | | добавлением выбора между GLES2 и Core 3.3 | ||||
| * | feat: Refactor code structure and enhance functionality across multiple crates | Valentin Popov | 2026-02-19 | 15 | -120/+232 |
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| * | feat(render-core): add default UV scale and refactor UV mapping logic | Valentin Popov | 2026-02-19 | 17 | -299/+800 |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | - Introduced a constant `DEFAULT_UV_SCALE` for UV scaling. - Refactored UV mapping in `build_render_mesh` to use the new constant. - Simplified `compute_bounds` functions by extracting common logic into `compute_bounds_impl`. test(render-core): add tests for rendering with empty and multi-node models - Added tests to verify behavior when building render meshes from models with no slots and multiple nodes. - Ensured UV scaling is correctly applied in tests. feat(render-demo): add FOV argument and improve error handling - Added a `--fov` command-line argument to set the field of view. - Enhanced error messages for texture resolution failures. - Updated MVP computation to use the new FOV parameter. fix(rsli): improve error handling in LZH decompression - Added checks to prevent out-of-bounds access in LZH decoding logic. refactor(texm): streamline texture parsing and decoding tests - Created a helper function `build_texm_payload` for constructing test payloads. - Added tests for various texture formats including RGB565, RGB556, ARGB4444, and Luminance Alpha. - Improved error handling for invalid TEXM headers and mip bounds. | ||||
| * | feat: Enhance model and texture loading with improved error handling and new ↵ | Valentin Popov | 2026-02-19 | 10 | -28/+963 |
| | | | | | | | | | | | | | features - Introduced `LoadedModel` and `LoadedTexture` structs for better encapsulation of model and texture data. - Added functions to load models and textures from archives, including support for resolving textures based on materials and wear entries. - Implemented error handling for missing textures, materials, and wear entries. - Updated the rendering pipeline to support texture loading and binding, including command-line arguments for texture customization. - Enhanced the `texm` crate with new decoding capabilities for various pixel formats, including indexed textures. - Added tests for texture decoding and loading to ensure reliability and correctness. - Updated documentation to reflect changes in the material and texture resolution process. | ||||
