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* fix(render): preserve object-local point lights on modelsValentin Popov15 hours1-0/+3
* feat(fx): track phase and restart per effect instanceValentin Popov15 hours1-0/+3
* fix(render): match native packet distance approximationValentin Popov16 hours1-3/+4
* chore(render): report unexpanded ambient effectsValentin Popov20 hours1-0/+3
* fix(render): match native reflection target sizesValentin Popov20 hours1-1/+1
* fix(render): use native shifted water reflection cameraValentin Popov21 hours1-1/+1
* chore(render): expose unused vertex color coverageValentin Popov22 hours1-1/+4
* feat(render): animate water with native EMBM wavesValentin Popov22 hours1-1/+2
* feat(render): add planar water reflectionsValentin Popov23 hours1-3/+3
* chore(render): expose unverified special terrain passesValentin Popov26 hours1-0/+4
* fix(render): animate sky layers on the native UV clockValentin Popov28 hours1-0/+4
* fix(capture): replay the projection used by world geometryValentin Popov29 hours1-2/+7
* feat(fx): play ambient Control sound commandsValentin Popov31 hours1-0/+4
* docs(render): distinguish fog color from the lighting floorValentin Popov32 hours1-1/+2
* fix(render): apply celestial birth matrix to column vectorsValentin Popov32 hours1-1/+3
* fix(render): use native squared distance for vertex fogValentin Popov33 hours1-0/+4
* fix(render): scale Control light radius with emitter transformValentin Popov34 hours1-0/+4
* fix(render): fade MSH portals with camera distanceValentin Popov35 hours1-20/+7
* feat(runtime): project factory-2 selector 6 metadataValentin Popov36 hours1-0/+35
* docs(runtime): correct Control and collision interface contractsValentin Popov39 hours1-10/+13
* feat(script): evaluate additive FML expressions during InitValentin Popov40 hours1-17/+54
* fix(runtime): load research tables for every AI ownerValentin Popov41 hours1-14/+26
* feat(runtime): initialize per-clan AI record slotsValentin Popov41 hours1-0/+28
* feat(assets): decode CTLD tag 17 recordsValentin Popov42 hours1-1/+3
* feat(runtime): restore indexed Control provider queryValentin Popov43 hours1-6/+42
* feat(runtime): project initial Behavior control groupsValentin Popov44 hours1-0/+20
* feat(runtime): load clan research tables during startupValentin Popov46 hours1-0/+28
* docs(behavior): trace research context owner transferValentin Popov47 hours1-14/+32
* feat(assets): restore ordered research candidate selectionValentin Popov47 hours1-10/+39
* feat(assets): decode research tables and calculate candidate costsValentin Popov2 days1-10/+35
* feat(script): execute numeric FML assignments during mission InitValentin Popov2 days1-16/+43
* fix(script): read Init guards in native disk orderValentin Popov2 days1-5/+10
* feat(app): constrain free-flight movement by building meshesValentin Popov2 days1-12/+24
* fix(runtime): follow linked nodes after building helper hitsValentin Popov2 days1-9/+15
* feat(runtime): query building meshes in world spaceValentin Popov2 days1-2/+11
* fix(render): hide native zero-alpha MSH batchesValentin Popov2 days1-0/+21
* feat(msh): decode triangle descriptors and query segmentsValentin Popov2 days1-0/+4
* fix(camera): constrain free flight to terrain surface boundsValentin Popov2 days1-0/+4
* feat(font): decode original Tfnt resourcesValentin Popov2 days1-5/+9
* docs(ui): describe native menu font resource bindingsValentin Popov3 days1-8/+13
* test(runtime): pin native Control activation clock bitsValentin Popov3 days1-12/+27
* feat(runtime): recompute loaded Control owner profilesValentin Popov3 days1-17/+46
* feat(runtime): project load-time Control profile valuesValentin Popov3 days1-8/+46
* feat(runtime): project native Control object classesValentin Popov3 days1-2/+20
* feat(runtime): retain Control owner profiles during loadingValentin Popov3 days1-0/+7
* feat(runtime): support tag-26 Control resource budgetsValentin Popov3 days1-8/+18
* feat(runtime): support class-9 and default Control budgetsValentin Popov3 days1-10/+16
* feat(runtime): run tag-15 and tag-19 Control budgetsValentin Popov3 days1-11/+32
* feat(runtime): distribute Control provider amountsValentin Popov3 days1-11/+31
* feat(runtime): propagate Control node stage changesValentin Popov3 days1-6/+20