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path: root/docs/reference/environment-effects.md
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* feat(fx): evaluate generic Op1 point lightscodex/op1-point-lightValentin Popov6 hours1-0/+18
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* feat(fx): evaluate native Op8 smoke emitterscodex/op8-evaluatorValentin Popov7 hours1-0/+28
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* feat(fx): evaluate native Op7 particle poolscodex/op7-evaluatorValentin Popov7 hours1-0/+20
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* feat(fx): evaluate native Op3 body typescodex/ambient-op3-evaluatorValentin Popov8 hours1-0/+10
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* feat(fx): evaluate native generator mesh modescodex/fx-visual-evaluatorValentin Popov8 hours1-0/+19
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* fix: preserve native sky sprite screen depthValentin Popov9 hours1-0/+29
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* Fix sun sprite palette slotValentin Popov11 hours1-0/+18
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* feat: complete map viewer scene and static CTL pose previewValentin Popov7 days1-0/+203
Complete the interactive mission viewer with environment rendering, audio events, dynamic shadows, free-flight camera controls, and per-component CTL pose sampling.