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path: root/docs/reference/render-frame.md
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* feat(fx): animate native point light color and radius jitterValentin Popov5 hours1-3/+5
* fix(render): preserve object-local point lights on modelsValentin Popov5 hours1-0/+17
* fix(render): match native packet distance approximationValentin Popov6 hours1-10/+20
* fix(game): render terrain without placed object meshesValentin Popov8 hours1-0/+5
* perf(render): avoid forced FIFO fallback without mailboxValentin Popov9 hours1-0/+16
* fix(tools): preserve opaque framebuffer RGB in capturesValentin Popov9 hours1-0/+6
* fix(capture): replay the projection used by world geometryValentin Popov19 hours1-0/+11
* docs(render): distinguish fog color from the lighting floorValentin Popov22 hours1-3/+7
* fix(render): apply celestial birth matrix to column vectorsValentin Popov22 hours1-12/+8
* fix(render): use native squared distance for vertex fogValentin Popov23 hours1-0/+20
* fix(render): scale Control light radius with emitter transformValentin Popov24 hours1-0/+15
* fix(render): fade MSH portals with camera distanceValentin Popov25 hours1-0/+30
* feat(render): integrate Control effects and animated world sceneValentin Popov25 hours1-29/+44
* feat(app): constrain free-flight movement by building meshesValentin Popov41 hours1-2/+22
* fix(render): hide native zero-alpha MSH batchesValentin Popov43 hours1-0/+17
* fix(camera): constrain free flight to terrain surface boundsValentin Popov2 days1-0/+15
* fix: preserve material samples across frame retriesValentin Popov13 days1-0/+8
* Preserve pending camera pose on viewport retryValentin Popov13 days1-0/+9
* Match free-flight camera to native projectionValentin Popov2026-10-181-0/+21
* docs: translate render frame referenceValentin Popov2026-10-171-167/+162
* Fix material categories and transparent background orderingValentin Popov2026-10-111-0/+41
* Use native heading for sky gradientValentin Popov2026-10-111-0/+9
* Fix terrain height and native frame captureValentin Popov2026-10-111-1/+34
* feat: complete map viewer scene and static CTL pose previewValentin Popov2026-10-111-0/+8
* docs(render): recover camera reflection factory ABIValentin Popov2026-07-181-0/+10
* docs(evidence): correct Terrain camera receiverValentin Popov2026-07-181-0/+7
* docs(evidence): correct World3D render RVAsValentin Popov2026-07-181-0/+10
* docs: rewrite MkDocs documentationValentin Popov2026-06-221-0/+56