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fparkan
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Utilities and tools for the game "Parkan: Iron Strategy".
Valentin Popov
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Author
Age
Files
Lines
*
fix(render): project static scene on xy plane
Valentin Popov
2026-07-18
1
-12
/
+21
*
feat(cli): inspect mission transforms
Valentin Popov
2026-07-18
1
-0
/
+12
*
feat(game): preview multiple mission roots
Valentin Popov
2026-07-18
1
-7
/
+22
*
docs(render): recover camera reflection factory ABI
Valentin Popov
2026-07-18
1
-3
/
+10
*
feat(render): compose terrain with preview root
Valentin Popov
2026-07-18
1
-0
/
+23
*
docs(render): map camera selection flow
Valentin Popov
2026-07-18
1
-0
/
+14
*
docs(render): trace GOG camera ownership
Valentin Popov
2026-07-18
1
-0
/
+18
*
feat(game): merge preview root components
Valentin Popov
2026-07-18
1
-13
/
+18
*
docs(render): record part preview probes
Valentin Popov
2026-07-18
1
-0
/
+11
*
feat(game): bind preview diffuse materials
Valentin Popov
2026-07-18
1
-6
/
+8
*
feat(runtime): bound static preview graph roots
Valentin Popov
2026-07-18
1
-17
/
+16
*
feat(runtime): report mission load phases
Valentin Popov
2026-07-18
1
-2
/
+5
*
feat(runtime): bound static preview asset loading
Valentin Popov
2026-07-18
1
-0
/
+8
*
feat(game): add static mission Vulkan mode
Valentin Popov
2026-07-18
1
-0
/
+17
*
feat(runtime): preserve mission object IDs in draws
Valentin Popov
2026-07-18
1
-0
/
+9
*
feat(runtime): use mission placement in render snapshots
Valentin Popov
2026-07-18
1
-0
/
+9
*
feat(runtime): retain all object visuals in snapshots
Valentin Popov
2026-07-18
1
-0
/
+7
*
fix(vulkan): validate readback formats
Valentin Popov
2026-07-18
1
-0
/
+3
*
feat(vulkan): compare readback artifacts
Valentin Popov
2026-07-18
1
-0
/
+5
*
fix(vulkan): label readback image formats
Valentin Popov
2026-07-18
1
-2
/
+2
*
feat(vulkan): export readback artifacts
Valentin Popov
2026-07-18
1
-0
/
+6
*
feat(vulkan): capture swapchain pixels
Valentin Popov
2026-07-18
1
-0
/
+20
*
feat(vulkan): select readback-capable swapchains
Valentin Popov
2026-07-18
1
-0
/
+16
*
docs(evidence): correct Terrain camera receiver
Valentin Popov
2026-07-18
1
-0
/
+10
*
docs(evidence): correct World3D render RVAs
Valentin Popov
2026-07-18
1
-3
/
+18
*
feat(vulkan): draw original terrain geometry
Valentin Popov
2026-07-18
1
-0
/
+9
*
feat(vulkan): add alpha test shader path
Valentin Popov
2026-07-18
1
-3
/
+6
*
feat(vulkan): add depth attachment pipeline support
Valentin Popov
2026-07-18
1
-7
/
+10
*
feat(vulkan): select canonical depth attachment formats
Valentin Popov
2026-07-18
1
-0
/
+7
*
feat(vulkan): cache pipeline variants by state key
Valentin Popov
2026-07-18
1
-8
/
+14
*
feat(render): add deterministic pipeline state keys
Valentin Popov
2026-07-18
1
-0
/
+18
*
docs: align renderer and evidence status
Valentin Popov
2026-07-04
2
-0
/
+21
*
feat: close stage 0-2 audit groundwork
Valentin Popov
2026-06-23
1
-3
/
+3
*
docs: rewrite MkDocs documentation
Valentin Popov
2026-06-22
8
-0
/
+5445