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Commit message (Collapse)AuthorAgeFilesLines
* fix(render): match native reflection target sizesValentin Popov9 hours1-2/+15
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* fix(render): use native shifted water reflection cameraValentin Popov10 hours1-10/+25
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* feat(render): animate water with native EMBM wavesValentin Popov11 hours1-3/+26
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* feat(render): add planar water reflectionsValentin Popov12 hours1-0/+30
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* perf(render): prewarm pipeline variants with a Vulkan cacheValentin Popov16 hours1-2/+12
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* perf(render): share identical material texture imagesValentin Popov16 hours1-2/+13
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* perf(render): retain static mesh prefixes between framesValentin Popov16 hours1-0/+15
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* fix(render): animate sky layers on the native UV clockValentin Popov17 hours1-2/+7
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* fix(render): select terrain LOD from native camera cellsValentin Popov17 hours1-8/+37
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* fix(capture): replay the projection used by world geometryValentin Popov18 hours1-0/+6
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* fix(render): select native Land2 multitexture variantsValentin Popov19 hours1-3/+23
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* feat(fx): play ambient Control sound commandsValentin Popov19 hours1-0/+11
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* fix(render): use native squared distance for vertex fogValentin Popov22 hours1-0/+3
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* fix(render): scale Control light radius with emitter transformValentin Popov23 hours1-1/+7
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* fix(render): fade MSH portals with camera distanceValentin Popov23 hours1-0/+25
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* feat(render): integrate Control effects and animated world sceneValentin Popov24 hours1-70/+81
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* feat(runtime): project factory-2 selector 6 metadataValentin Popov24 hours1-0/+24
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* feat(script): evaluate additive FML expressions during InitValentin Popov28 hours1-9/+17
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* fix(runtime): load research tables for every AI ownerValentin Popov30 hours1-11/+20
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* feat(runtime): initialize per-clan AI record slotsValentin Popov30 hours1-0/+33
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* feat(assets): decode CTLD tag 17 recordsValentin Popov31 hours1-1/+23
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* feat(runtime): restore indexed Control provider queryValentin Popov32 hours1-2/+25
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* feat(runtime): project initial Behavior control groupsValentin Popov33 hours1-0/+19
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* feat(runtime): restore Control selector 15Valentin Popov34 hours1-12/+32
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* feat(runtime): load clan research tables during startupValentin Popov34 hours1-0/+20
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* docs(behavior): trace research context owner transferValentin Popov35 hours1-0/+10
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* fix(assets): count texture requests in mission plansValentin Popov35 hours1-0/+6
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* feat(assets): restore ordered research candidate selectionValentin Popov36 hours2-9/+43
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* feat(assets): decode research tables and calculate candidate costsValentin Popov37 hours1-10/+47
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* feat(script): execute numeric FML assignments during mission InitValentin Popov38 hours1-5/+22
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* feat(app): constrain free-flight movement by building meshesValentin Popov40 hours1-1/+13
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* feat(runtime): recompute loaded Control owner profilesValentin Popov3 days1-29/+88
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* feat(runtime): project load-time Control profile valuesValentin Popov3 days1-0/+28
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* feat(runtime): project native Control object classesValentin Popov3 days1-0/+14
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* feat(runtime): retain Control owner profiles during loadingValentin Popov3 days1-0/+12
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* feat(runtime): support tag-26 Control resource budgetsValentin Popov3 days1-6/+25
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* feat(runtime): support class-9 and default Control budgetsValentin Popov3 days1-9/+27
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* feat(runtime): run tag-15 and tag-19 Control budgetsValentin Popov3 days1-4/+24
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* feat(runtime): distribute Control provider amountsValentin Popov3 days1-4/+13
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* feat(runtime): propagate Control node stage changesValentin Popov3 days1-8/+29
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* feat(runtime): update Control node stagesValentin Popov3 days2-5/+29
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* feat(runtime): publish provider values into model node stateValentin Popov3 days2-5/+18
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* feat(runtime): update live Control provider amountsValentin Popov3 days2-11/+45
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* test(runtime): verify randomized Control resource cadenceValentin Popov3 days1-4/+13
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* fix(runtime): load robot Control device tablesValentin Popov3 days1-14/+45
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* feat(runtime): run resource schedules during world stepsValentin Popov3 days2-8/+22
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* docs(runtime): trace original Control clock deliveryValentin Popov3 days1-0/+17
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* test(runtime): verify native Control node stage transitionsValentin Popov9 days1-0/+17
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* feat(runtime): retain initial Control node amountsValentin Popov9 days1-0/+9
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* feat(runtime): project initial Control mesh metadataValentin Popov9 days1-0/+23
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