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* fix(render): refresh viewport after swapchain recreationValentin Popov2 days1-6/+17
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* fix(render): use view-dependent sky fog colorValentin Popov2 days1-0/+7
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* fix(camera): preserve free-flight terrain clearanceValentin Popov4 days1-1/+3
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* Update controlled component geometry and mountsValentin Popov4 days1-12/+24
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* Parse CTLD initial effect group selectorValentin Popov4 days1-0/+13
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* Sample initial component control posesValentin Popov4 days1-5/+11
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* fix(render): honor terrain base-only face flagsValentin Popov4 days1-0/+24
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* fix(assets): parse native CTL tags 2 and 5Valentin Popov4 days1-0/+9
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* fix(fx): preserve rain tails on zero-time framesValentin Popov4 days1-0/+4
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* feat(fx): evaluate generic Op1 point lightsValentin Popov4 days1-0/+18
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* feat(fx): evaluate native Op8 smoke emittersValentin Popov4 days1-0/+28
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* fix(render): honor native shadow caster defaultsValentin Popov4 days1-8/+13
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* feat(terrain): build BAS basement foundationsValentin Popov4 days1-0/+17
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* feat(fx): evaluate native Op7 particle poolsValentin Popov4 days1-0/+20
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* feat(material): sample normalized MAT0 phasesValentin Popov4 days1-0/+7
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* feat(fx): evaluate native Op3 body typesValentin Popov4 days1-0/+10
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* feat(fx): evaluate native generator mesh modesValentin Popov4 days1-0/+19
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* fix: align native MSH face cullingValentin Popov4 days1-0/+47
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* fix: preserve native sky sprite screen depthValentin Popov4 days1-0/+29
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* Match free-flight camera to native projectionValentin Popov4 days1-0/+21
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* Use LOD0 for terrain queries and renderingValentin Popov4 days1-0/+25
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* Fix sun sprite palette slotValentin Popov4 days1-0/+18
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* docs: translate render frame referenceValentin Popov4 days2-171/+167
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* docs: correct renderer source contractsValentin Popov4 days2-20/+31
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* Load explicit component point listsValentin Popov10 days1-11/+38
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* Parse native CTLD effect rowsValentin Popov10 days1-0/+12
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* Fix FXID resource reference offsetsValentin Popov10 days1-4/+21
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* Fix material categories and transparent background orderingValentin Popov10 days3-11/+64
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* docs: clarify native TEXM channel conversionValentin Popov10 days2-6/+7
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* fix: decode TEXM 888 channels in native orderValentin Popov10 days2-6/+14
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* Use native heading for sky gradientValentin Popov10 days1-0/+9
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* Fix terrain height and native frame captureValentin Popov10 days2-5/+57
| | | | Use raw world-space terrain heights throughout mesh, camera-floor, shadow, and sun-ray paths while preserving the projection far-plane conversion. Complete the verified selected-camera readback flow with frozen phase sampling, capture tooling, and documentation.
* feat: complete map viewer scene and static CTL pose previewValentin Popov11 days11-201/+875
| | | | Complete the interactive mission viewer with environment rendering, audio events, dynamic shadows, free-flight camera controls, and per-component CTL pose sampling.
* chore: simplify project to engine docs and testsValentin Popov2026-09-0617-3418/+250
| | | | Remove planning and acceptance scaffolding while retaining the native Vulkan mission preview, format readers, runtime algorithms, and ordinary Rust tests. Keep the book aligned with the runnable project and validate checked-in shaders without generated tool metadata.
* docs(script): trace callback command oneValentin Popov2026-07-181-6/+23
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* feat(runtime): apply mission script outcomesValentin Popov2026-07-181-0/+7
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* docs: clarify Notion reconciliationValentin Popov2026-07-181-0/+27
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* docs(script): trace host callbackValentin Popov2026-07-181-0/+12
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* feat(script): bind callbacks to runtime varsetsValentin Popov2026-07-181-0/+9
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* feat(runtime): apply clan init varsetsValentin Popov2026-07-181-3/+6
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* feat(runtime): resolve clan init writesValentin Popov2026-07-181-3/+26
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* feat(script): resolve default init writesValentin Popov2026-07-181-0/+32
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* feat(script): resolve handler eight statesValentin Popov2026-07-181-0/+20
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* feat(script): resolve handler fifteen inputsValentin Popov2026-07-181-0/+29
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* fix(render): accept PowerShell camera capturesValentin Popov2026-07-181-0/+22
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* feat(script): resolve handler thirty dword callbacksValentin Popov2026-07-181-3/+14
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* docs(ai): trace frequent handler thirty callbackValentin Popov2026-07-181-0/+15
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* feat(runtime): load script varset defaultsValentin Popov2026-07-181-0/+4
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* feat(script): parse varset numeric defaultsValentin Popov2026-07-181-1/+7
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* docs(ai): rule out handler two immediate dispatchValentin Popov2026-07-181-0/+7
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