From dfa2db65cc7b052d91c30ce179df8bc07af0cb1b Mon Sep 17 00:00:00 2001 From: Valentin Popov Date: Sun, 1 Nov 2026 05:31:43 +0400 Subject: feat(render): add planar water reflections --- adapters/fparkan-render-vulkan/shaders/triangle.vert | 2 ++ 1 file changed, 2 insertions(+) (limited to 'adapters/fparkan-render-vulkan/shaders/triangle.vert') diff --git a/adapters/fparkan-render-vulkan/shaders/triangle.vert b/adapters/fparkan-render-vulkan/shaders/triangle.vert index 078a0d1..889a379 100644 --- a/adapters/fparkan-render-vulkan/shaders/triangle.vert +++ b/adapters/fparkan-render-vulkan/shaders/triangle.vert @@ -19,6 +19,7 @@ layout(location = 5) out vec3 out_base_diffuse; layout(location = 6) out vec3 out_base_specular; layout(location = 7) out vec3 out_overlay_diffuse; layout(location = 8) out vec3 out_overlay_specular; +layout(location = 9) out float out_world_z; layout(std140, set = 0, binding = 4) uniform FrameConstants { mat4 clip_from_world; @@ -241,6 +242,7 @@ LightingTerms native_material_lighting( } void main() { + out_world_z = in_position.z; out_color = in_color; out_uv = in_uv; out_detail_uv = in_detail_uv; -- cgit v1.2.3