From dc8be18458d6bd69e8b47b10bcbe7ddf4ed257f2 Mon Sep 17 00:00:00 2001 From: Valentin Popov Date: Tue, 20 Oct 2026 03:20:20 +0400 Subject: fix(runtime): preserve native mission outcome guards --- apps/fparkan-game/src/main.rs | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'apps/fparkan-game/src/main.rs') diff --git a/apps/fparkan-game/src/main.rs b/apps/fparkan-game/src/main.rs index d615aaf..379fac9 100644 --- a/apps/fparkan-game/src/main.rs +++ b/apps/fparkan-game/src/main.rs @@ -54,7 +54,7 @@ use fparkan_render_vulkan::{ use fparkan_runtime::{ create, load_mission_static_preview, load_mission_static_preview_roots, loaded_mission_assets, loaded_mission_object_drafts, loaded_terrain, EngineServices, MissionAssets, - MissionObjectDraft, MissionRequest, + MissionMode, MissionObjectDraft, MissionRequest, }; use fparkan_terrain::{ FullSurfaceMask, SurfaceQuery, TerrainLod, TerrainMaterialLayers, TerrainWorld, @@ -173,6 +173,7 @@ fn load_requested_mission( ) -> Result { let request = MissionRequest { key: args.mission.clone(), + mode: MissionMode::SingleMission, }; if args.preview_roots.get() == 1 { load_mission_static_preview(engine, request) @@ -8090,6 +8091,7 @@ mod tests { &mut engine, MissionRequest { key: mission.clone(), + mode: MissionMode::SingleMission, }, NonZeroUsize::MAX, ) -- cgit v1.2.3