From e9c1a83c51070c4f8da76540c17c2393922b6fcc Mon Sep 17 00:00:00 2001 From: Valentin Popov Date: Sat, 18 Jul 2026 17:39:52 +0400 Subject: fix(terrain): preserve opaque shade lookup keys --- crates/fparkan-terrain/src/lib.rs | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'crates/fparkan-terrain/src/lib.rs') diff --git a/crates/fparkan-terrain/src/lib.rs b/crates/fparkan-terrain/src/lib.rs index a69df2a..4eef871 100644 --- a/crates/fparkan-terrain/src/lib.rs +++ b/crates/fparkan-terrain/src/lib.rs @@ -27,9 +27,7 @@ use std::collections::VecDeque; /// /// Applications access this semantic terrain API through this terrain crate /// rather than taking a direct dependency on the binary-format parser. -pub use fparkan_terrain_format::{ - TerrainMaterialLayers, TerrainMaterialPair, TerrainMaterialSelection, -}; +pub use fparkan_terrain_format::{TerrainMaterialLayers, TerrainMaterialSelection}; /// Terrain world. #[derive(Clone, Debug, Default)] -- cgit v1.2.3