From aa51f3574d3d4d4e0fa59653eedd718fceb5d1bd Mon Sep 17 00:00:00 2001 From: Valentin Popov Date: Sun, 6 Sep 2026 05:22:12 +0400 Subject: chore: simplify project to engine docs and tests Remove planning and acceptance scaffolding while retaining the native Vulkan mission preview, format readers, runtime algorithms, and ordinary Rust tests. Keep the book aligned with the runnable project and validate checked-in shaders without generated tool metadata. --- docs/reference/original-binaries.md | 33 +++++++++++++++++++++++++++++++++ 1 file changed, 33 insertions(+) create mode 100644 docs/reference/original-binaries.md (limited to 'docs/reference/original-binaries.md') diff --git a/docs/reference/original-binaries.md b/docs/reference/original-binaries.md new file mode 100644 index 0000000..05c0141 --- /dev/null +++ b/docs/reference/original-binaries.md @@ -0,0 +1,33 @@ +# Оригинальные модули + +RVA в книге относится к определённой сборке DLL. SHA-256 позволяет +проверить, что сравнивается тот же код. + +## Совпадающие модули частей 1 и 2 + +| Binary | SHA-256 | Size | Notes | +| --- | --- | ---: | --- | +| `Ngi32.dll` | `bab9840d94f4e4e74ffc26677724fa896cf4823845504d09a9e025f80016edf5` | 253952 | Shared low-level render/resource/audio boundary | +| `World3D.dll` | `17e4a3089b2583a8cf2356c9db0390b1aba138356a09130d79b4e7e4791da61e` | 208896 | Shared gameplay/world/render lifecycle baseline | +| `Terrain.dll` | `6d3e68f0e15b297f6c184af3113baf1f31e19c3326c18f0150dec659242ed667` | 708608 | Shared terrain/shade/world baseline | +| `iron_3d.exe` / `iron_3d_p2.exe` | `f476af85c034a4b4f34f49d0806e4dff397b5da0ee26d382a7674231144979f7` | 36864 | Shared launcher binary | + +## Сборка GOG + +The canonical disassembly source is the windowed GOG installation, not the +Part 1/Part 2 test installations. Its `Terrain.dll` is a distinct revision: + +| Binary | SHA-256 | Size | Notes | +| --- | --- | ---: | --- | +| `Terrain.dll` | `af87d1b2e728a0be73c52be3b44cc196ab46da7799f25a15d40f8c9b0b425ead` | 499712 | GOG camera receiver evidence; do not reuse Part 1/2 RVAs without a matching hash | + +## Различающиеся модули + +Эти модули нельзя автоматически считать behavior-compatible между частями: + +- `AniMesh.dll` +- `Effect.dll` +- `iron3d.dll` +- `services.dll` +- `Control.dll` +- `ArealMap.dll` -- cgit v1.2.3