From e8701195e66f2d27ffe17fb514eae8173795aaf7 Mon Sep 17 00:00:00 2001 From: Georgiy Bondarenko <69736697+nehilo@users.noreply.github.com> Date: Thu, 4 Mar 2021 22:54:23 +0500 Subject: Initial commit --- Marlin/src/lcd/menu/game/game.h | 62 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 62 insertions(+) create mode 100644 Marlin/src/lcd/menu/game/game.h (limited to 'Marlin/src/lcd/menu/game/game.h') diff --git a/Marlin/src/lcd/menu/game/game.h b/Marlin/src/lcd/menu/game/game.h new file mode 100644 index 0000000..cba79e4 --- /dev/null +++ b/Marlin/src/lcd/menu/game/game.h @@ -0,0 +1,62 @@ +/** + * Marlin 3D Printer Firmware + * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] + * + * Based on Sprinter and grbl. + * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + * + */ +#pragma once + +#include "../../../inc/MarlinConfigPre.h" +#include "../../dogm/marlinui_DOGM.h" +#include "../../lcdprint.h" +#include "../../marlinui.h" + +//#define MUTE_GAMES + +#if ENABLED(MUTE_GAMES) || !HAS_BUZZER + #define _BUZZ(D,F) NOOP +#else + #define _BUZZ(D,F) BUZZ(D,F) +#endif + +#if HAS_GAME_MENU + void menu_game(); +#endif + +#if ENABLED(MARLIN_BRICKOUT) + #include "brickout.h" +#endif +#if ENABLED(MARLIN_INVADERS) + #include "invaders.h" +#endif +#if ENABLED(MARLIN_MAZE) + #include "maze.h" +#endif +#if ENABLED(MARLIN_SNAKE) + #include "snake.h" +#endif + +// Pool game data to save SRAM +union MarlinGameData { + TERN_(MARLIN_BRICKOUT, brickout_data_t brickout); + TERN_(MARLIN_INVADERS, invaders_data_t invaders); + TERN_(MARLIN_SNAKE, snake_data_t snake); + TERN_(MARLIN_MAZE, maze_data_t maze); +}; + +extern MarlinGameData marlin_game_data; -- cgit v1.2.3