From e8701195e66f2d27ffe17fb514eae8173795aaf7 Mon Sep 17 00:00:00 2001 From: Georgiy Bondarenko <69736697+nehilo@users.noreply.github.com> Date: Thu, 4 Mar 2021 22:54:23 +0500 Subject: Initial commit --- Marlin/src/lcd/menu/menu_item.h | 495 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 495 insertions(+) create mode 100644 Marlin/src/lcd/menu/menu_item.h (limited to 'Marlin/src/lcd/menu/menu_item.h') diff --git a/Marlin/src/lcd/menu/menu_item.h b/Marlin/src/lcd/menu/menu_item.h new file mode 100644 index 0000000..6873f20 --- /dev/null +++ b/Marlin/src/lcd/menu/menu_item.h @@ -0,0 +1,495 @@ +/** + * Marlin 3D Printer Firmware + * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] + * + * Based on Sprinter and grbl. + * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + * + */ +#pragma once + +#include "menu.h" +#include "../marlinui.h" +#include "../../gcode/queue.h" // for inject_P + +#include "../../inc/MarlinConfigPre.h" + +void lcd_move_z(); + +//////////////////////////////////////////// +///////////// Base Menu Items ////////////// +//////////////////////////////////////////// + +// SUBMENU(LABEL, screen_handler) +class MenuItem_submenu : public MenuItemBase { + public: + FORCE_INLINE static void draw(const bool sel, const uint8_t row, PGM_P const pstr, ...) { + _draw(sel, row, pstr, '>', LCD_STR_ARROW_RIGHT[0]); + } + static inline void action(PGM_P const, const screenFunc_t func) { ui.save_previous_screen(); ui.goto_screen(func); } +}; + +// Any menu item that invokes an immediate action +class MenuItem_button : public MenuItemBase { + public: + // Button-y Items are selectable lines with no other indicator + static inline void draw(const bool sel, const uint8_t row, PGM_P const pstr, ...) { + _draw(sel, row, pstr, '>', ' '); + } +}; + +// ACTION_ITEM(LABEL, FUNC) +class MenuItem_function : public MenuItem_button { + public: + //static inline void action(PGM_P const, const uint8_t, const menuAction_t func) { (*func)(); }; + static inline void action(PGM_P const, const menuAction_t func) { (*func)(); }; +}; + +// GCODES_ITEM(LABEL, GCODES) +class MenuItem_gcode : public MenuItem_button { + public: + FORCE_INLINE static void draw(const bool sel, const uint8_t row, PGM_P const pstr, ...) { + _draw(sel, row, pstr, '>', ' '); + } + static void action(PGM_P const, PGM_P const pgcode) { queue.inject_P(pgcode); } + static inline void action(PGM_P const pstr, const uint8_t, const char * const pgcode) { action(pstr, pgcode); } +}; + +//////////////////////////////////////////// +///////////// Edit Menu Items ////////////// +//////////////////////////////////////////// + +// Template for specific Menu Edit Item Types +template +class TMenuEditItem : MenuEditItemBase { + private: + typedef typename NAME::type_t type_t; + static inline float scale(const float value) { return NAME::scale(value); } + static inline float unscale(const float value) { return NAME::unscale(value); } + static const char* to_string(const int32_t value) { return NAME::strfunc(unscale(value)); } + static void load(void *ptr, const int32_t value) { *((type_t*)ptr) = unscale(value); } + public: + FORCE_INLINE static void draw(const bool sel, const uint8_t row, PGM_P const pstr, type_t * const data, ...) { + MenuEditItemBase::draw(sel, row, pstr, NAME::strfunc(*(data))); + } + FORCE_INLINE static void draw(const bool sel, const uint8_t row, PGM_P const pstr, type_t (*pget)(), ...) { + MenuEditItemBase::draw(sel, row, pstr, NAME::strfunc(pget())); + } + // Edit screen for this type of item + static void edit_screen() { MenuEditItemBase::edit_screen(to_string, load); } + static void action( + PGM_P const pstr, // Edit label + type_t * const ptr, // Value pointer + const type_t minValue, // Value range + const type_t maxValue, + const screenFunc_t callback=nullptr, // Value update callback + const bool live=false // Callback during editing + ) { + // Make sure minv and maxv fit within int32_t + const int32_t minv = _MAX(scale(minValue), INT32_MIN), + maxv = _MIN(scale(maxValue), INT32_MAX); + goto_edit_screen(pstr, ptr, minv, maxv - minv, scale(*ptr) - minv, + edit_screen, callback, live); + } +}; + +// Provide a set of Edit Item Types which encompass a primitive +// type, a string function, and a scale factor for edit and display. +// These items call the Edit Item draw method passing the prepared string. +#define __DOFIXfloat PROBE() +#define _DOFIX(TYPE,V) TYPE(TERN(IS_PROBE(__DOFIX##TYPE),FIXFLOAT(V),(V))) +#define DEFINE_MENU_EDIT_ITEM_TYPE(NAME, TYPE, STRFUNC, SCALE, V...) \ + struct MenuEditItemInfo_##NAME { \ + typedef TYPE type_t; \ + static inline float scale(const float value) { return value * (SCALE) + (V+0); } \ + static inline float unscale(const float value) { return value / (SCALE) + (V+0); } \ + static inline const char* strfunc(const float value) { return STRFUNC(_DOFIX(TYPE,value)); } \ + }; \ + typedef TMenuEditItem MenuItem_##NAME + +// NAME TYPE STRFUNC SCALE +ROUND +DEFINE_MENU_EDIT_ITEM_TYPE(percent ,uint8_t ,ui8tostr4pctrj , 100.f/255.f, 0.5f); // 100% right-justified +DEFINE_MENU_EDIT_ITEM_TYPE(percent_3 ,uint8_t ,pcttostrpctrj , 1 ); // 100% right-justified +DEFINE_MENU_EDIT_ITEM_TYPE(int3 ,int16_t ,i16tostr3rj , 1 ); // 123, -12 right-justified +DEFINE_MENU_EDIT_ITEM_TYPE(int4 ,int16_t ,i16tostr4signrj , 1 ); // 1234, -123 right-justified +DEFINE_MENU_EDIT_ITEM_TYPE(int8 ,int8_t ,i8tostr3rj , 1 ); // 123, -12 right-justified +DEFINE_MENU_EDIT_ITEM_TYPE(uint8 ,uint8_t ,ui8tostr3rj , 1 ); // 123 right-justified +DEFINE_MENU_EDIT_ITEM_TYPE(uint16_3 ,uint16_t ,ui16tostr3rj , 1 ); // 123 right-justified +DEFINE_MENU_EDIT_ITEM_TYPE(uint16_4 ,uint16_t ,ui16tostr4rj , 0.1f ); // 1234 right-justified +DEFINE_MENU_EDIT_ITEM_TYPE(uint16_5 ,uint16_t ,ui16tostr5rj , 0.01f ); // 12345 right-justified +DEFINE_MENU_EDIT_ITEM_TYPE(float3 ,float ,ftostr3 , 1 ); // 123 right-justified +DEFINE_MENU_EDIT_ITEM_TYPE(float42_52 ,float ,ftostr42_52 , 100 ); // _2.34, 12.34, -2.34 or 123.45, -23.45 +DEFINE_MENU_EDIT_ITEM_TYPE(float43 ,float ,ftostr43sign ,1000 ); // -1.234, _1.234, +1.234 +DEFINE_MENU_EDIT_ITEM_TYPE(float4 ,float ,ftostr4sign , 1 ); // 1234 right-justified +DEFINE_MENU_EDIT_ITEM_TYPE(float5 ,float ,ftostr5rj , 1 ); // 12345 right-justified +DEFINE_MENU_EDIT_ITEM_TYPE(float5_25 ,float ,ftostr5rj , 0.04f ); // 12345 right-justified (25 increment) +DEFINE_MENU_EDIT_ITEM_TYPE(float51 ,float ,ftostr51rj , 10 ); // 1234.5 right-justified +DEFINE_MENU_EDIT_ITEM_TYPE(float31sign ,float ,ftostr31sign , 10 ); // +12.3 +DEFINE_MENU_EDIT_ITEM_TYPE(float41sign ,float ,ftostr41sign , 10 ); // +123.4 +DEFINE_MENU_EDIT_ITEM_TYPE(float51sign ,float ,ftostr51sign , 10 ); // +1234.5 +DEFINE_MENU_EDIT_ITEM_TYPE(float52sign ,float ,ftostr52sign , 100 ); // +123.45 +DEFINE_MENU_EDIT_ITEM_TYPE(long5 ,uint32_t ,ftostr5rj , 0.01f ); // 12345 right-justified +DEFINE_MENU_EDIT_ITEM_TYPE(long5_25 ,uint32_t ,ftostr5rj , 0.04f ); // 12345 right-justified (25 increment) + +#if HAS_BED_PROBE + #if Z_PROBE_OFFSET_RANGE_MIN >= -9 && Z_PROBE_OFFSET_RANGE_MAX <= 9 + #define LCD_Z_OFFSET_TYPE float43 // Values from -9.000 to +9.000 + #else + #define LCD_Z_OFFSET_TYPE float42_52 // Values from -99.99 to 99.99 + #endif +#endif + +class MenuItem_bool : public MenuEditItemBase { + public: + FORCE_INLINE static void draw(const bool sel, const uint8_t row, PGM_P const pstr, const bool onoff) { + MenuEditItemBase::draw(sel, row, pstr, onoff ? GET_TEXT(MSG_LCD_ON) : GET_TEXT(MSG_LCD_OFF), true); + } + FORCE_INLINE static void draw(const bool sel, const uint8_t row, PGM_P const pstr, bool * const data, ...) { + draw(sel, row, pstr, *data); + } + FORCE_INLINE static void draw(const bool sel, const uint8_t row, PGM_P const pstr, PGM_P const, bool (*pget)(), ...) { + draw(sel, row, pstr, pget()); + } + static void action(PGM_P const pstr, bool * const ptr, const screenFunc_t callbackFunc=nullptr) { + *ptr ^= true; ui.refresh(); + if (callbackFunc) (*callbackFunc)(); + } +}; + +/** + * //////////////////////////////////////////// + * //////////// Menu System Macros //////////// + * //////////////////////////////////////////// + * + * Marlin's native menu screens work by running a loop from the top visible line index + * to the bottom visible line index (according to how much the screen has been scrolled). + * This complete loop is done on every menu screen call. + * + * The menu system is highly dynamic, so it doesn't know ahead of any menu loop which + * items will be visible or hidden, so menu items don't have a fixed index number. + * + * During the loop, each menu item checks to see if its line is the current one. If it is, + * then it checks to see if a click has arrived so it can run its action. If the action + * doesn't redirect to another screen then the menu item calls its draw method. + * + * Menu item add-ons can do whatever they like. + * + * This mixture of drawing and processing inside a loop has the advantage that a single + * line can be used to represent a menu item, and that is the rationale for this design. + * + * One of the pitfalls of this method is that DOGM displays call the screen handler 2x, + * 4x, or 8x per screen update to draw just one segment of the screen. As a result, any + * menu item that exists in two screen segments is drawn and processed twice per screen + * update. With each item processed 5, 10, 20, or 40 times the logic has to be simple. + * + * To avoid repetition and side-effects, function calls for testing menu item conditions + * should be done before the menu loop (START_MENU / START_SCREEN). + */ + +/** + * SCREEN_OR_MENU_LOOP generates header code for a screen or menu + * + * encoderTopLine is the top menu line to display + * _lcdLineNr is the index of the LCD line (e.g., 0-3) + * _menuLineNr is the menu item to draw and process + * _thisItemNr is the index of each MENU_ITEM or STATIC_ITEM + */ +#define SCREEN_OR_MENU_LOOP(IS_MENU) \ + scroll_screen(IS_MENU ? 1 : LCD_HEIGHT, IS_MENU); \ + int8_t _menuLineNr = encoderTopLine, _thisItemNr = 0; \ + bool _skipStatic = IS_MENU; UNUSED(_thisItemNr); \ + for (int8_t _lcdLineNr = 0; _lcdLineNr < LCD_HEIGHT; _lcdLineNr++, _menuLineNr++) { \ + _thisItemNr = 0 + +/** + * START_SCREEN Opening code for a screen having only static items. + * Do simplified scrolling of the entire screen. + * + * START_MENU Opening code for a screen with menu items. + * Scroll as-needed to keep the selected line in view. + */ +#define START_SCREEN() SCREEN_OR_MENU_LOOP(false) +#define START_MENU() SCREEN_OR_MENU_LOOP(true) +#define NEXT_ITEM() (++_thisItemNr) +#define SKIP_ITEM() NEXT_ITEM() +#define END_SCREEN() } screen_items = _thisItemNr +#define END_MENU() END_SCREEN(); UNUSED(_skipStatic) + +/** + * MENU_ITEM generates draw & handler code for a menu item, potentially calling: + * + * MenuItem_::draw(sel, row, label, arg3...) + * MenuItem_::action(arg3...) + * + * Examples: + * BACK_ITEM(MSG_INFO_SCREEN) + * MenuItem_back::action(plabel, ...) + * MenuItem_back::draw(sel, row, plabel, ...) + * + * ACTION_ITEM(MSG_PAUSE_PRINT, lcd_sdcard_pause) + * MenuItem_function::action(plabel, lcd_sdcard_pause) + * MenuItem_function::draw(sel, row, plabel, lcd_sdcard_pause) + * + * EDIT_ITEM(int3, MSG_SPEED, &feedrate_percentage, 10, 999) + * MenuItem_int3::action(plabel, &feedrate_percentage, 10, 999) + * MenuItem_int3::draw(sel, row, plabel, &feedrate_percentage, 10, 999) + */ + +#if ENABLED(ENCODER_RATE_MULTIPLIER) + #define _MENU_ITEM_MULTIPLIER_CHECK(USE_MULTIPLIER) do{ if (USE_MULTIPLIER) ui.enable_encoder_multiplier(true); }while(0) +#else + #define _MENU_ITEM_MULTIPLIER_CHECK(USE_MULTIPLIER) +#endif + +#define _MENU_INNER_P(TYPE, USE_MULTIPLIER, PLABEL, V...) do { \ + PGM_P const plabel = PLABEL; \ + if (encoderLine == _thisItemNr && ui.use_click()) { \ + _MENU_ITEM_MULTIPLIER_CHECK(USE_MULTIPLIER); \ + MenuItem_##TYPE::action(plabel, ##V); \ + if (ui.screen_changed) return; \ + } \ + if (ui.should_draw()) \ + MenuItem_##TYPE::draw \ + (encoderLine == _thisItemNr, _lcdLineNr, plabel, ##V); \ +}while(0) + +#define _MENU_ITEM_P(TYPE, V...) do { \ + if (_menuLineNr == _thisItemNr) { \ + _skipStatic = false; \ + _MENU_INNER_P(TYPE, ##V); \ + } \ + NEXT_ITEM(); \ +}while(0) + +// Indexed items set a global index value and optional data +#define _MENU_ITEM_N_S_P(TYPE, N, S, V...) do{ \ + if (_menuLineNr == _thisItemNr) { \ + _skipStatic = false; \ + MenuItemBase::init(N, S); \ + _MENU_INNER_P(TYPE, ##V); \ + } \ + NEXT_ITEM(); \ +}while(0) + +// Indexed items set a global index value +#define _MENU_ITEM_N_P(TYPE, N, V...) do{ \ + if (_menuLineNr == _thisItemNr) { \ + _skipStatic = false; \ + MenuItemBase::itemIndex = N; \ + _MENU_INNER_P(TYPE, ##V); \ + } \ + NEXT_ITEM(); \ +}while(0) + +// Items with a unique string +#define _MENU_ITEM_S_P(TYPE, S, V...) do{ \ + if (_menuLineNr == _thisItemNr) { \ + _skipStatic = false; \ + MenuItemBase::itemString = S; \ + _MENU_INNER_P(TYPE, ##V); \ + } \ + NEXT_ITEM(); \ +}while(0) + +// STATIC_ITEM draws a styled string with no highlight. +// Parameters: label [, style [, char *value] ] + +#define STATIC_ITEM_INNER_P(PLABEL, V...) do{ \ + if (_skipStatic && encoderLine <= _thisItemNr) { \ + ui.encoderPosition += ENCODER_STEPS_PER_MENU_ITEM; \ + ++encoderLine; \ + } \ + if (ui.should_draw()) \ + MenuItem_static::draw(_lcdLineNr, PLABEL, ##V); \ +} while(0) + +#define STATIC_ITEM_P(PLABEL, V...) do{ \ + if (_menuLineNr == _thisItemNr) \ + STATIC_ITEM_INNER_P(PLABEL, ##V); \ + NEXT_ITEM(); \ +} while(0) + +#define STATIC_ITEM_N_P(PLABEL, N, V...) do{ \ + if (_menuLineNr == _thisItemNr) { \ + MenuItemBase::init(N); \ + STATIC_ITEM_INNER_P(PLABEL, ##V); \ + } \ + NEXT_ITEM(); \ +}while(0) + +// PSTRING_ITEM is like STATIC_ITEM but it takes +// two PSTRs with the style as the last parameter. + +#define PSTRING_ITEM_P(PLABEL, PVAL, STYL) do{ \ + constexpr int m = 20; \ + char msg[m+1]; \ + msg[0] = ':'; msg[1] = ' '; \ + strncpy_P(msg+2, PSTR(PVAL), m-2); \ + if (msg[m-1] & 0x80) msg[m-1] = '\0'; \ + STATIC_ITEM_P(PLABEL, STYL, msg); \ +}while(0) + +#define PSTRING_ITEM(LABEL, V...) PSTRING_ITEM_P(GET_TEXT(LABEL), ##V) + +#define STATIC_ITEM(LABEL, V...) STATIC_ITEM_P(GET_TEXT(LABEL), ##V) +#define STATIC_ITEM_N(LABEL, N, V...) STATIC_ITEM_N_P(GET_TEXT(LABEL), N, ##V) + +#define MENU_ITEM_N_S_P(TYPE, N, S, PLABEL, V...) _MENU_ITEM_N_S_P(TYPE, N, S, false, PLABEL, ##V) +#define MENU_ITEM_N_S(TYPE, N, S, LABEL, V...) MENU_ITEM_N_S_P(TYPE, N, S, GET_TEXT(LABEL), ##V) +#define MENU_ITEM_S_P(TYPE, S, PLABEL, V...) _MENU_ITEM_S_P(TYPE, S, false, PLABEL, ##V) +#define MENU_ITEM_S(TYPE, S, LABEL, V...) MENU_ITEM_S_P(TYPE, S, GET_TEXT(LABEL), ##V) +#define MENU_ITEM_N_P(TYPE, N, PLABEL, V...) _MENU_ITEM_N_P(TYPE, N, false, PLABEL, ##V) +#define MENU_ITEM_N(TYPE, N, LABEL, V...) MENU_ITEM_N_P(TYPE, N, GET_TEXT(LABEL), ##V) +#define MENU_ITEM_P(TYPE, PLABEL, V...) _MENU_ITEM_P(TYPE, false, PLABEL, ##V) +#define MENU_ITEM(TYPE, LABEL, V...) MENU_ITEM_P(TYPE, GET_TEXT(LABEL), ##V) + +#define BACK_ITEM_P(PLABEL) MENU_ITEM_P(back, PLABEL) +#define BACK_ITEM(LABEL) MENU_ITEM(back, LABEL) + +#define ACTION_ITEM_N_S_P(N, S, PLABEL, ACTION) MENU_ITEM_N_S_P(function, N, S, PLABEL, ACTION) +#define ACTION_ITEM_N_S(N, S, LABEL, ACTION) ACTION_ITEM_N_S_P(N, S, GET_TEXT(LABEL), ACTION) +#define ACTION_ITEM_S_P(S, PLABEL, ACTION) MENU_ITEM_S_P(function, S, PLABEL, ACTION) +#define ACTION_ITEM_S(S, LABEL, ACTION) ACTION_ITEM_S_P(S, GET_TEXT(LABEL), ACTION) +#define ACTION_ITEM_N_P(N, PLABEL, ACTION) MENU_ITEM_N_P(function, N, PLABEL, ACTION) +#define ACTION_ITEM_N(N, LABEL, ACTION) ACTION_ITEM_N_P(N, GET_TEXT(LABEL), ACTION) +#define ACTION_ITEM_P(PLABEL, ACTION) MENU_ITEM_P(function, PLABEL, ACTION) +#define ACTION_ITEM(LABEL, ACTION) ACTION_ITEM_P(GET_TEXT(LABEL), ACTION) + +#define GCODES_ITEM_N_S_P(N, S, PLABEL, GCODES) MENU_ITEM_N_S_P(gcode, N, S, PLABEL, GCODES) +#define GCODES_ITEM_N_S(N, S, LABEL, GCODES) GCODES_ITEM_N_S_P(N, S, GET_TEXT(LABEL), GCODES) +#define GCODES_ITEM_S_P(S, PLABEL, GCODES) MENU_ITEM_S_P(gcode, S, PLABEL, GCODES) +#define GCODES_ITEM_S(S, LABEL, GCODES) GCODES_ITEM_S_P(S, GET_TEXT(LABEL), GCODES) +#define GCODES_ITEM_N_P(N, PLABEL, GCODES) MENU_ITEM_N_P(gcode, N, PLABEL, GCODES) +#define GCODES_ITEM_N(N, LABEL, GCODES) GCODES_ITEM_N_P(N, GET_TEXT(LABEL), GCODES) +#define GCODES_ITEM_P(PLABEL, GCODES) MENU_ITEM_P(gcode, PLABEL, GCODES) +#define GCODES_ITEM(LABEL, GCODES) GCODES_ITEM_P(GET_TEXT(LABEL), GCODES) + +#define SUBMENU_N_S_P(N, S, PLABEL, DEST) MENU_ITEM_N_S_P(submenu, N, S, PLABEL, DEST) +#define SUBMENU_N_S(N, S, LABEL, DEST) SUBMENU_N_S_P(N, S, GET_TEXT(LABEL), DEST) +#define SUBMENU_S_P(S, PLABEL, DEST) MENU_ITEM_S_P(submenu, S, PLABEL, DEST) +#define SUBMENU_S(S, LABEL, DEST) SUBMENU_S_P(S, GET_TEXT(LABEL), DEST) +#define SUBMENU_N_P(N, PLABEL, DEST) MENU_ITEM_N_P(submenu, N, PLABEL, DEST) +#define SUBMENU_N(N, LABEL, DEST) SUBMENU_N_P(N, GET_TEXT(LABEL), DEST) +#define SUBMENU_P(PLABEL, DEST) MENU_ITEM_P(submenu, PLABEL, DEST) +#define SUBMENU(LABEL, DEST) SUBMENU_P(GET_TEXT(LABEL), DEST) + +#define EDIT_ITEM_N_S_P(TYPE, N, S, PLABEL, V...) MENU_ITEM_N_S_P(TYPE, N, S, PLABEL, ##V) +#define EDIT_ITEM_N_S(TYPE, N, S, LABEL, V...) EDIT_ITEM_N_S_P(TYPE, N, S, GET_TEXT(LABEL), ##V) +#define EDIT_ITEM_S_P(TYPE, S, PLABEL, V...) MENU_ITEM_S_P(TYPE, S, PLABEL, ##V) +#define EDIT_ITEM_S(TYPE, S, LABEL, V...) EDIT_ITEM_S_P(TYPE, S, GET_TEXT(LABEL), ##V) +#define EDIT_ITEM_N_P(TYPE, N, PLABEL, V...) MENU_ITEM_N_P(TYPE, N, PLABEL, ##V) +#define EDIT_ITEM_N(TYPE, N, LABEL, V...) EDIT_ITEM_N_P(TYPE, N, GET_TEXT(LABEL), ##V) +#define EDIT_ITEM_P(TYPE, PLABEL, V...) MENU_ITEM_P(TYPE, PLABEL, ##V) +#define EDIT_ITEM(TYPE, LABEL, V...) EDIT_ITEM_P(TYPE, GET_TEXT(LABEL), ##V) + +#define EDIT_ITEM_FAST_N_S_P(TYPE, N, S, PLABEL, V...) _MENU_ITEM_N_S_P(TYPE, N, S, true, PLABEL, ##V) +#define EDIT_ITEM_FAST_N_S(TYPE, N, S, LABEL, V...) EDIT_ITEM_FAST_N_S_P(TYPE, N, S, true, GET_TEXT(LABEL), ##V) +#define EDIT_ITEM_FAST_S_P(TYPE, S, PLABEL, V...) _MENU_ITEM_S_P(TYPE, S, true, PLABEL, ##V) +#define EDIT_ITEM_FAST_S(TYPE, S, LABEL, V...) EDIT_ITEM_FAST_S_P(TYPE, S, GET_TEXT(LABEL), ##V) +#define EDIT_ITEM_FAST_N_P(TYPE, N, PLABEL, V...) _MENU_ITEM_N_P(TYPE, N, true, PLABEL, ##V) +#define EDIT_ITEM_FAST_N(TYPE, N, LABEL, V...) EDIT_ITEM_FAST_N_P(TYPE, N, GET_TEXT(LABEL), ##V) +#define EDIT_ITEM_FAST_P(TYPE, PLABEL, V...) _MENU_ITEM_P(TYPE, true, PLABEL, ##V) +#define EDIT_ITEM_FAST(TYPE, LABEL, V...) EDIT_ITEM_FAST_P(TYPE, GET_TEXT(LABEL), ##V) + +#define _CONFIRM_ITEM_INNER_P(PLABEL, V...) do { \ + if (encoderLine == _thisItemNr && ui.use_click()) { \ + ui.save_previous_screen(); \ + ui.goto_screen([]{MenuItem_confirm::select_screen(V);}); \ + return; \ + } \ + if (ui.should_draw()) MenuItem_confirm::draw \ + (encoderLine == _thisItemNr, _lcdLineNr, PLABEL, ##V); \ +}while(0) + +// Indexed items set a global index value and optional data +#define _CONFIRM_ITEM_P(PLABEL, V...) do { \ + if (_menuLineNr == _thisItemNr) { \ + _skipStatic = false; \ + _CONFIRM_ITEM_INNER_P(PLABEL, ##V); \ + } \ + NEXT_ITEM(); \ +}while(0) + +// Indexed items set a global index value +#define _CONFIRM_ITEM_N_S_P(N, S, V...) do{ \ + if (_menuLineNr == _thisItemNr) { \ + _skipStatic = false; \ + MenuItemBase::init(N, S); \ + _CONFIRM_ITEM_INNER_P(TYPE, ##V); \ + } \ + NEXT_ITEM(); \ +}while(0) + +// Indexed items set a global index value +#define _CONFIRM_ITEM_N_P(N, V...) _CONFIRM_ITEM_N_S_P(N, nullptr, V) + +#define CONFIRM_ITEM_P(PLABEL,A,B,V...) _CONFIRM_ITEM_P(PLABEL, GET_TEXT(A), GET_TEXT(B), ##V) +#define CONFIRM_ITEM(LABEL, V...) CONFIRM_ITEM_P(GET_TEXT(LABEL), ##V) + +#define YESNO_ITEM_P(PLABEL, V...) _CONFIRM_ITEM_P(PLABEL, ##V) +#define YESNO_ITEM(LABEL, V...) YESNO_ITEM_P(GET_TEXT(LABEL), ##V) + +#define CONFIRM_ITEM_N_S_P(N,S,PLABEL,A,B,V...) _CONFIRM_ITEM_N_S_P(N, S, PLABEL, GET_TEXT(A), GET_TEXT(B), ##V) +#define CONFIRM_ITEM_N_S(N,S,LABEL,V...) CONFIRM_ITEM_N_S_P(N, S, GET_TEXT(LABEL), ##V) +#define CONFIRM_ITEM_N_P(N,PLABEL,A,B,V...) _CONFIRM_ITEM_N_P(N, PLABEL, GET_TEXT(A), GET_TEXT(B), ##V) +#define CONFIRM_ITEM_N(N,LABEL, V...) CONFIRM_ITEM_N_P(N, GET_TEXT(LABEL), ##V) + +#define YESNO_ITEM_N_S_P(N,S,PLABEL, V...) _CONFIRM_ITEM_N_S_P(N, S, PLABEL, ##V) +#define YESNO_ITEM_N_S(N,S,LABEL, V...) YESNO_ITEM_N_S_P(N, S, GET_TEXT(LABEL), ##V) +#define YESNO_ITEM_N_P(N,PLABEL, V...) _CONFIRM_ITEM_N_P(N, PLABEL, ##V) +#define YESNO_ITEM_N(N,LABEL, V...) YESNO_ITEM_N_P(N, GET_TEXT(LABEL), ##V) + +#if ENABLED(LEVEL_BED_CORNERS) + void _lcd_level_bed_corners(); +#endif + +#if HAS_FAN + + #include "../../module/temperature.h" + + inline void on_fan_update() { + thermalManager.set_fan_speed(MenuItemBase::itemIndex, editable.uint8); + } + + #if ENABLED(EXTRA_FAN_SPEED) + #define EDIT_EXTRA_FAN_SPEED(V...) EDIT_ITEM_FAST_N(V) + #else + #define EDIT_EXTRA_FAN_SPEED(...) + #endif + + #define _FAN_EDIT_ITEMS(F,L) do{ \ + editable.uint8 = thermalManager.fan_speed[F]; \ + EDIT_ITEM_FAST_N(percent, F, MSG_##L, &editable.uint8, 0, 255, on_fan_update); \ + EDIT_EXTRA_FAN_SPEED(percent, F, MSG_EXTRA_##L, &thermalManager.new_fan_speed[F], 3, 255); \ + }while(0) + + #if FAN_COUNT > 1 + #define FAN_EDIT_ITEMS(F) _FAN_EDIT_ITEMS(F,FAN_SPEED_N) + #endif + + #define SNFAN(N) (ENABLED(SINGLENOZZLE_STANDBY_FAN) && !HAS_FAN##N && EXTRUDERS > N) + + #if SNFAN(1) || SNFAN(2) || SNFAN(3) || SNFAN(4) || SNFAN(5) || SNFAN(6) || SNFAN(7) + #define DEFINE_SINGLENOZZLE_ITEM() \ + auto singlenozzle_item = [&](const uint8_t f) { \ + editable.uint8 = thermalManager.singlenozzle_fan_speed[f]; \ + EDIT_ITEM_FAST_N(percent, f, MSG_STORED_FAN_N, &editable.uint8, 0, 255, on_fan_update); \ + } + #else + #define DEFINE_SINGLENOZZLE_ITEM() NOOP + #endif + +#endif // HAS_FAN -- cgit v1.2.3