From e8701195e66f2d27ffe17fb514eae8173795aaf7 Mon Sep 17 00:00:00 2001 From: Georgiy Bondarenko <69736697+nehilo@users.noreply.github.com> Date: Thu, 4 Mar 2021 22:54:23 +0500 Subject: Initial commit --- Marlin/src/libs/buzzer.h | 129 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 129 insertions(+) create mode 100644 Marlin/src/libs/buzzer.h (limited to 'Marlin/src/libs/buzzer.h') diff --git a/Marlin/src/libs/buzzer.h b/Marlin/src/libs/buzzer.h new file mode 100644 index 0000000..b86fe99 --- /dev/null +++ b/Marlin/src/libs/buzzer.h @@ -0,0 +1,129 @@ +/** + * Marlin 3D Printer Firmware + * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] + * + * Based on Sprinter and grbl. + * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see . + * + */ +#pragma once + +#include "../inc/MarlinConfig.h" + +#if USE_BEEPER + + #include "circularqueue.h" + + #define TONE_QUEUE_LENGTH 4 + + /** + * @brief Tone structure + * @details Simple abstraction of a tone based on a duration and a frequency. + */ + struct tone_t { + uint16_t duration; + uint16_t frequency; + }; + + /** + * @brief Buzzer class + */ + class Buzzer { + public: + + typedef struct { + tone_t tone; + uint32_t endtime; + } state_t; + + private: + static state_t state; + + protected: + static CircularQueue buffer; + + /** + * @brief Inverts the sate of a digital PIN + * @details This will invert the current state of an digital IO pin. + */ + FORCE_INLINE static void invert() { TOGGLE(BEEPER_PIN); } + + /** + * @brief Turn off a digital PIN + * @details Alias of digitalWrite(PIN, LOW) using FastIO + */ + FORCE_INLINE static void off() { WRITE(BEEPER_PIN, LOW); } + + /** + * @brief Turn on a digital PIN + * @details Alias of digitalWrite(PIN, HIGH) using FastIO + */ + FORCE_INLINE static void on() { WRITE(BEEPER_PIN, HIGH); } + + /** + * @brief Resets the state of the class + * @details Brings the class state to a known one. + */ + static inline void reset() { + off(); + state.endtime = 0; + } + + public: + /** + * @brief Init Buzzer + */ + static inline void init() { + SET_OUTPUT(BEEPER_PIN); + reset(); + } + + /** + * @brief Add a tone to the queue + * @details Adds a tone_t structure to the ring buffer, will block IO if the + * queue is full waiting for one slot to get available. + * + * @param duration Duration of the tone in milliseconds + * @param frequency Frequency of the tone in hertz + */ + static void tone(const uint16_t duration, const uint16_t frequency=0); + + /** + * @brief Tick function + * @details This function should be called at loop, it will take care of + * playing the tones in the queue. + */ + static void tick(); + }; + + // Provide a buzzer instance + extern Buzzer buzzer; + + // Buzz directly via the BEEPER pin tone queue + #define BUZZ(d,f) buzzer.tone(d, f) + +#elif HAS_BUZZER + + // Buzz indirectly via the MarlinUI instance + #include "../lcd/marlinui.h" + #define BUZZ(d,f) ui.buzz(d,f) + +#else + + // No buzz capability + #define BUZZ(d,f) NOOP + +#endif -- cgit v1.2.3