/** * Marlin 3D Printer Firmware * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] * * Based on Sprinter and grbl. * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "../../../inc/MarlinConfig.h" #if ENABLED(AUTO_BED_LEVELING_BILINEAR) #include "../bedlevel.h" #include "../../../module/motion.h" #define DEBUG_OUT ENABLED(DEBUG_LEVELING_FEATURE) #include "../../../core/debug_out.h" #if ENABLED(EXTENSIBLE_UI) #include "../../../lcd/extui/ui_api.h" #endif xy_pos_t bilinear_grid_spacing, bilinear_start; xy_float_t bilinear_grid_factor; bed_mesh_t z_values; /** * Extrapolate a single point from its neighbors */ static void extrapolate_one_point(const uint8_t x, const uint8_t y, const int8_t xdir, const int8_t ydir) { if (!isnan(z_values[x][y])) return; if (DEBUGGING(LEVELING)) { DEBUG_ECHOPGM("Extrapolate ["); if (x < 10) DEBUG_CHAR(' '); DEBUG_ECHO((int)x); DEBUG_CHAR(xdir ? (xdir > 0 ? '+' : '-') : ' '); DEBUG_CHAR(' '); if (y < 10) DEBUG_CHAR(' '); DEBUG_ECHO((int)y); DEBUG_CHAR(ydir ? (ydir > 0 ? '+' : '-') : ' '); DEBUG_ECHOLNPGM("]"); } // Get X neighbors, Y neighbors, and XY neighbors const uint8_t x1 = x + xdir, y1 = y + ydir, x2 = x1 + xdir, y2 = y1 + ydir; float a1 = z_values[x1][y ], a2 = z_values[x2][y ], b1 = z_values[x ][y1], b2 = z_values[x ][y2], c1 = z_values[x1][y1], c2 = z_values[x2][y2]; // Treat far unprobed points as zero, near as equal to far if (isnan(a2)) a2 = 0.0; if (isnan(a1)) a1 = a2; if (isnan(b2)) b2 = 0.0; if (isnan(b1)) b1 = b2; if (isnan(c2)) c2 = 0.0; if (isnan(c1)) c1 = c2; const float a = 2 * a1 - a2, b = 2 * b1 - b2, c = 2 * c1 - c2; // Take the average instead of the median z_values[x][y] = (a + b + c) / 3.0; TERN_(EXTENSIBLE_UI, ExtUI::onMeshUpdate(x, y, z_values[x][y])); // Median is robust (ignores outliers). // z_values[x][y] = (a < b) ? ((b < c) ? b : (c < a) ? a : c) // : ((c < b) ? b : (a < c) ? a : c); } //Enable this if your SCARA uses 180° of total area //#define EXTRAPOLATE_FROM_EDGE #if ENABLED(EXTRAPOLATE_FROM_EDGE) #if GRID_MAX_POINTS_X < GRID_MAX_POINTS_Y #define HALF_IN_X #elif GRID_MAX_POINTS_Y < GRID_MAX_POINTS_X #define HALF_IN_Y #endif #endif /** * Fill in the unprobed points (corners of circular print surface) * using linear extrapolation, away from the center. */ void extrapolate_unprobed_bed_level() { #ifdef HALF_IN_X constexpr uint8_t ctrx2 = 0, xlen = GRID_MAX_POINTS_X - 1; #else constexpr uint8_t ctrx1 = (GRID_MAX_POINTS_X - 1) / 2, // left-of-center ctrx2 = (GRID_MAX_POINTS_X) / 2, // right-of-center xlen = ctrx1; #endif #ifdef HALF_IN_Y constexpr uint8_t ctry2 = 0, ylen = GRID_MAX_POINTS_Y - 1; #else constexpr uint8_t ctry1 = (GRID_MAX_POINTS_Y - 1) / 2, // top-of-center ctry2 = (GRID_MAX_POINTS_Y) / 2, // bottom-of-center ylen = ctry1; #endif LOOP_LE_N(xo, xlen) LOOP_LE_N(yo, ylen) { uint8_t x2 = ctrx2 + xo, y2 = ctry2 + yo; #ifndef HALF_IN_X const uint8_t x1 = ctrx1 - xo; #endif #ifndef HALF_IN_Y const uint8_t y1 = ctry1 - yo; #ifndef HALF_IN_X extrapolate_one_point(x1, y1, +1, +1); // left-below + + #endif extrapolate_one_point(x2, y1, -1, +1); // right-below - + #endif #ifndef HALF_IN_X extrapolate_one_point(x1, y2, +1, -1); // left-above + - #endif extrapolate_one_point(x2, y2, -1, -1); // right-above - - } } void print_bilinear_leveling_grid() { SERIAL_ECHOLNPGM("Bilinear Leveling Grid:"); print_2d_array(GRID_MAX_POINTS_X, GRID_MAX_POINTS_Y, 3, [](const uint8_t ix, const uint8_t iy) { return z_values[ix][iy]; } ); } #if ENABLED(ABL_BILINEAR_SUBDIVISION) #define ABL_GRID_POINTS_VIRT_X (GRID_MAX_POINTS_X - 1) * (BILINEAR_SUBDIVISIONS) + 1 #define ABL_GRID_POINTS_VIRT_Y (GRID_MAX_POINTS_Y - 1) * (BILINEAR_SUBDIVISIONS) + 1 #define ABL_TEMP_POINTS_X (GRID_MAX_POINTS_X + 2) #define ABL_TEMP_POINTS_Y (GRID_MAX_POINTS_Y + 2) float z_values_virt[ABL_GRID_POINTS_VIRT_X][ABL_GRID_POINTS_VIRT_Y]; xy_pos_t bilinear_grid_spacing_virt; xy_float_t bilinear_grid_factor_virt; void print_bilinear_leveling_grid_virt() { SERIAL_ECHOLNPGM("Subdivided with CATMULL ROM Leveling Grid:"); print_2d_array(ABL_GRID_POINTS_VIRT_X, ABL_GRID_POINTS_VIRT_Y, 5, [](const uint8_t ix, const uint8_t iy) { return z_values_virt[ix][iy]; } ); } #define LINEAR_EXTRAPOLATION(E, I) ((E) * 2 - (I)) float bed_level_virt_coord(const uint8_t x, const uint8_t y) { uint8_t ep = 0, ip = 1; if (x > GRID_MAX_POINTS_X + 1 || y > GRID_MAX_POINTS_Y + 1) { // The requested point requires extrapolating two points beyond the mesh. // These values are only requested for the edges of the mesh, which are always an actual mesh point, // and do not require interpolation. When interpolation is not needed, this "Mesh + 2" point is // cancelled out in bed_level_virt_cmr and does not impact the result. Return 0.0 rather than // making this function more complex by extrapolating two points. return 0.0; } if (!x || x == ABL_TEMP_POINTS_X - 1) { if (x) { ep = GRID_MAX_POINTS_X - 1; ip = GRID_MAX_POINTS_X - 2; } if (WITHIN(y, 1, ABL_TEMP_POINTS_Y - 2)) return LINEAR_EXTRAPOLATION( z_values[ep][y - 1], z_values[ip][y - 1] ); else return LINEAR_EXTRAPOLATION( bed_level_virt_coord(ep + 1, y), bed_level_virt_coord(ip + 1, y) ); } if (!y || y == ABL_TEMP_POINTS_Y - 1) { if (y) { ep = GRID_MAX_POINTS_Y - 1; ip = GRID_MAX_POINTS_Y - 2; } if (WITHIN(x, 1, ABL_TEMP_POINTS_X - 2)) return LINEAR_EXTRAPOLATION( z_values[x - 1][ep], z_values[x - 1][ip] ); else return LINEAR_EXTRAPOLATION( bed_level_virt_coord(x, ep + 1), bed_level_virt_coord(x, ip + 1) ); } return z_values[x - 1][y - 1]; } static float bed_level_virt_cmr(const float p[4], const uint8_t i, const float t) { return ( p[i-1] * -t * sq(1 - t) + p[i] * (2 - 5 * sq(t) + 3 * t * sq(t)) + p[i+1] * t * (1 + 4 * t - 3 * sq(t)) - p[i+2] * sq(t) * (1 - t) ) * 0.5f; } static float bed_level_virt_2cmr(const uint8_t x, const uint8_t y, const float &tx, const float &ty) { float row[4], column[4]; LOOP_L_N(i, 4) { LOOP_L_N(j, 4) { column[j] = bed_level_virt_coord(i + x - 1, j + y - 1); } row[i] = bed_level_virt_cmr(column, 1, ty); } return bed_level_virt_cmr(row, 1, tx); } void bed_level_virt_interpolate() { bilinear_grid_spacing_virt = bilinear_grid_spacing / (BILINEAR_SUBDIVISIONS); bilinear_grid_factor_virt = bilinear_grid_spacing_virt.reciprocal(); LOOP_L_N(y, GRID_MAX_POINTS_Y) LOOP_L_N(x, GRID_MAX_POINTS_X) LOOP_L_N(ty, BILINEAR_SUBDIVISIONS) LOOP_L_N(tx, BILINEAR_SUBDIVISIONS) { if ((ty && y == (GRID_MAX_POINTS_Y) - 1) || (tx && x == (GRID_MAX_POINTS_X) - 1)) continue; z_values_virt[x * (BILINEAR_SUBDIVISIONS) + tx][y * (BILINEAR_SUBDIVISIONS) + ty] = bed_level_virt_2cmr( x + 1, y + 1, (float)tx / (BILINEAR_SUBDIVISIONS), (float)ty / (BILINEAR_SUBDIVISIONS) ); } } #endif // ABL_BILINEAR_SUBDIVISION // Refresh after other values have been updated void refresh_bed_level() { bilinear_grid_factor = bilinear_grid_spacing.reciprocal(); TERN_(ABL_BILINEAR_SUBDIVISION, bed_level_virt_interpolate()); } #if ENABLED(ABL_BILINEAR_SUBDIVISION) #define ABL_BG_SPACING(A) bilinear_grid_spacing_virt.A #define ABL_BG_FACTOR(A) bilinear_grid_factor_virt.A #define ABL_BG_POINTS_X ABL_GRID_POINTS_VIRT_X #define ABL_BG_POINTS_Y ABL_GRID_POINTS_VIRT_Y #define ABL_BG_GRID(X,Y) z_values_virt[X][Y] #else #define ABL_BG_SPACING(A) bilinear_grid_spacing.A #define ABL_BG_FACTOR(A) bilinear_grid_factor.A #define ABL_BG_POINTS_X GRID_MAX_POINTS_X #define ABL_BG_POINTS_Y GRID_MAX_POINTS_Y #define ABL_BG_GRID(X,Y) z_values[X][Y] #endif // Get the Z adjustment for non-linear bed leveling float bilinear_z_offset(const xy_pos_t &raw) { static float z1, d2, z3, d4, L, D; static xy_pos_t prev { -999.999, -999.999 }, ratio; // Whole units for the grid line indices. Constrained within bounds. static xy_int8_t thisg, nextg, lastg { -99, -99 }; // XY relative to the probed area xy_pos_t rel = raw - bilinear_start.asFloat(); #if ENABLED(EXTRAPOLATE_BEYOND_GRID) #define FAR_EDGE_OR_BOX 2 // Keep using the last grid box #else #define FAR_EDGE_OR_BOX 1 // Just use the grid far edge #endif if (prev.x != rel.x) { prev.x = rel.x; ratio.x = rel.x * ABL_BG_FACTOR(x); const float gx = constrain(FLOOR(ratio.x), 0, ABL_BG_POINTS_X - (FAR_EDGE_OR_BOX)); ratio.x -= gx; // Subtract whole to get the ratio within the grid box #if DISABLED(EXTRAPOLATE_BEYOND_GRID) // Beyond the grid maintain height at grid edges NOLESS(ratio.x, 0); // Never <0 (>1 is ok when nextg.x==thisg.x) #endif thisg.x = gx; nextg.x = _MIN(thisg.x + 1, ABL_BG_POINTS_X - 1); } if (prev.y != rel.y || lastg.x != thisg.x) { if (prev.y != rel.y) { prev.y = rel.y; ratio.y = rel.y * ABL_BG_FACTOR(y); const float gy = constrain(FLOOR(ratio.y), 0, ABL_BG_POINTS_Y - (FAR_EDGE_OR_BOX)); ratio.y -= gy; #if DISABLED(EXTRAPOLATE_BEYOND_GRID) // Beyond the grid maintain height at grid edges NOLESS(ratio.y, 0); // Never < 0.0. (> 1.0 is ok when nextg.y==thisg.y.) #endif thisg.y = gy; nextg.y = _MIN(thisg.y + 1, ABL_BG_POINTS_Y - 1); } if (lastg != thisg) { lastg = thisg; // Z at the box corners z1 = ABL_BG_GRID(thisg.x, thisg.y); // left-front d2 = ABL_BG_GRID(thisg.x, nextg.y) - z1; // left-back (delta) z3 = ABL_BG_GRID(nextg.x, thisg.y); // right-front d4 = ABL_BG_GRID(nextg.x, nextg.y) - z3; // right-back (delta) } // Bilinear interpolate. Needed since rel.y or thisg.x has changed. L = z1 + d2 * ratio.y; // Linear interp. LF -> LB const float R = z3 + d4 * ratio.y; // Linear interp. RF -> RB D = R - L; } const float offset = L + ratio.x * D; // the offset almost always changes /* static float last_offset = 0; if (ABS(last_offset - offset) > 0.2) { SERIAL_ECHOLNPAIR("Sudden Shift at x=", rel.x, " / ", bilinear_grid_spacing.x, " -> thisg.x=", thisg.x); SERIAL_ECHOLNPAIR(" y=", rel.y, " / ", bilinear_grid_spacing.y, " -> thisg.y=", thisg.y); SERIAL_ECHOLNPAIR(" ratio.x=", ratio.x, " ratio.y=", ratio.y); SERIAL_ECHOLNPAIR(" z1=", z1, " z2=", z2, " z3=", z3, " z4=", z4); SERIAL_ECHOLNPAIR(" L=", L, " R=", R, " offset=", offset); } last_offset = offset; //*/ return offset; } #if IS_CARTESIAN && DISABLED(SEGMENT_LEVELED_MOVES) #define CELL_INDEX(A,V) ((V - bilinear_start.A) * ABL_BG_FACTOR(A)) /** * Prepare a bilinear-leveled linear move on Cartesian, * splitting the move where it crosses grid borders. */ void bilinear_line_to_destination(const feedRate_t &scaled_fr_mm_s, uint16_t x_splits, uint16_t y_splits) { // Get current and destination cells for this line xy_int_t c1 { CELL_INDEX(x, current_position.x), CELL_INDEX(y, current_position.y) }, c2 { CELL_INDEX(x, destination.x), CELL_INDEX(y, destination.y) }; LIMIT(c1.x, 0, ABL_BG_POINTS_X - 2); LIMIT(c1.y, 0, ABL_BG_POINTS_Y - 2); LIMIT(c2.x, 0, ABL_BG_POINTS_X - 2); LIMIT(c2.y, 0, ABL_BG_POINTS_Y - 2); // Start and end in the same cell? No split needed. if (c1 == c2) { current_position = destination; line_to_current_position(scaled_fr_mm_s); return; } #define LINE_SEGMENT_END(A) (current_position.A + (destination.A - current_position.A) * normalized_dist) float normalized_dist; xyze_pos_t end; const xy_int8_t gc { _MAX(c1.x, c2.x), _MAX(c1.y, c2.y) }; // Crosses on the X and not already split on this X? // The x_splits flags are insurance against rounding errors. if (c2.x != c1.x && TEST(x_splits, gc.x)) { // Split on the X grid line CBI(x_splits, gc.x); end = destination; destination.x = bilinear_start.x + ABL_BG_SPACING(x) * gc.x; normalized_dist = (destination.x - current_position.x) / (end.x - current_position.x); destination.y = LINE_SEGMENT_END(y); } // Crosses on the Y and not already split on this Y? else if (c2.y != c1.y && TEST(y_splits, gc.y)) { // Split on the Y grid line CBI(y_splits, gc.y); end = destination; destination.y = bilinear_start.y + ABL_BG_SPACING(y) * gc.y; normalized_dist = (destination.y - current_position.y) / (end.y - current_position.y); destination.x = LINE_SEGMENT_END(x); } else { // Must already have been split on these border(s) // This should be a rare case. current_position = destination; line_to_current_position(scaled_fr_mm_s); return; } destination.z = LINE_SEGMENT_END(z); destination.e = LINE_SEGMENT_END(e); // Do the split and look for more borders bilinear_line_to_destination(scaled_fr_mm_s, x_splits, y_splits); // Restore destination from stack destination = end; bilinear_line_to_destination(scaled_fr_mm_s, x_splits, y_splits); } #endif // IS_CARTESIAN && !SEGMENT_LEVELED_MOVES #endif // AUTO_BED_LEVELING_BILINEAR