/** * Marlin 3D Printer Firmware * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] * * Based on Sprinter and grbl. * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "../../../inc/MarlinConfig.h" #if ENABLED(MESH_BED_LEVELING) #include "../bedlevel.h" #include "../../../module/motion.h" #if ENABLED(EXTENSIBLE_UI) #include "../../../lcd/extui/ui_api.h" #endif mesh_bed_leveling mbl; float mesh_bed_leveling::z_offset, mesh_bed_leveling::z_values[GRID_MAX_POINTS_X][GRID_MAX_POINTS_Y], mesh_bed_leveling::index_to_xpos[GRID_MAX_POINTS_X], mesh_bed_leveling::index_to_ypos[GRID_MAX_POINTS_Y]; mesh_bed_leveling::mesh_bed_leveling() { LOOP_L_N(i, GRID_MAX_POINTS_X) index_to_xpos[i] = MESH_MIN_X + i * (MESH_X_DIST); LOOP_L_N(i, GRID_MAX_POINTS_Y) index_to_ypos[i] = MESH_MIN_Y + i * (MESH_Y_DIST); reset(); } void mesh_bed_leveling::reset() { z_offset = 0; ZERO(z_values); #if ENABLED(EXTENSIBLE_UI) GRID_LOOP(x, y) ExtUI::onMeshUpdate(x, y, 0); #endif } #if IS_CARTESIAN && DISABLED(SEGMENT_LEVELED_MOVES) /** * Prepare a mesh-leveled linear move in a Cartesian setup, * splitting the move where it crosses mesh borders. */ void mesh_bed_leveling::line_to_destination(const feedRate_t &scaled_fr_mm_s, uint8_t x_splits, uint8_t y_splits) { // Get current and destination cells for this line xy_int8_t scel = cell_indexes(current_position), ecel = cell_indexes(destination); NOMORE(scel.x, GRID_MAX_POINTS_X - 2); NOMORE(scel.y, GRID_MAX_POINTS_Y - 2); NOMORE(ecel.x, GRID_MAX_POINTS_X - 2); NOMORE(ecel.y, GRID_MAX_POINTS_Y - 2); // Start and end in the same cell? No split needed. if (scel == ecel) { current_position = destination; line_to_current_position(scaled_fr_mm_s); return; } #define MBL_SEGMENT_END(A) (current_position.A + (destination.A - current_position.A) * normalized_dist) float normalized_dist; xyze_pos_t dest; const int8_t gcx = _MAX(scel.x, ecel.x), gcy = _MAX(scel.y, ecel.y); // Crosses on the X and not already split on this X? // The x_splits flags are insurance against rounding errors. if (ecel.x != scel.x && TEST(x_splits, gcx)) { // Split on the X grid line CBI(x_splits, gcx); dest = destination; destination.x = index_to_xpos[gcx]; normalized_dist = (destination.x - current_position.x) / (dest.x - current_position.x); destination.y = MBL_SEGMENT_END(y); } // Crosses on the Y and not already split on this Y? else if (ecel.y != scel.y && TEST(y_splits, gcy)) { // Split on the Y grid line CBI(y_splits, gcy); dest = destination; destination.y = index_to_ypos[gcy]; normalized_dist = (destination.y - current_position.y) / (dest.y - current_position.y); destination.x = MBL_SEGMENT_END(x); } else { // Must already have been split on these border(s) // This should be a rare case. current_position = destination; line_to_current_position(scaled_fr_mm_s); return; } destination.z = MBL_SEGMENT_END(z); destination.e = MBL_SEGMENT_END(e); // Do the split and look for more borders line_to_destination(scaled_fr_mm_s, x_splits, y_splits); // Restore destination from stack destination = dest; line_to_destination(scaled_fr_mm_s, x_splits, y_splits); } #endif // IS_CARTESIAN && !SEGMENT_LEVELED_MOVES void mesh_bed_leveling::report_mesh() { SERIAL_ECHOPAIR_F(STRINGIFY(GRID_MAX_POINTS_X) "x" STRINGIFY(GRID_MAX_POINTS_Y) " mesh. Z offset: ", z_offset, 5); SERIAL_ECHOLNPGM("\nMeasured points:"); print_2d_array(GRID_MAX_POINTS_X, GRID_MAX_POINTS_Y, 5, [](const uint8_t ix, const uint8_t iy) { return z_values[ix][iy]; } ); } #endif // MESH_BED_LEVELING