/** * Marlin 3D Printer Firmware * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] * * Based on Sprinter and grbl. * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * */ #include "../../../../inc/MarlinConfigPre.h" #if HAS_TFT_LVGL_UI #include "../../../../inc/MarlinConfig.h" #include "SPIFlashStorage.h" extern W25QXXFlash W25QXX; uint8_t SPIFlashStorage::m_pageData[SPI_FLASH_PageSize]; uint32_t SPIFlashStorage::m_currentPage; uint16_t SPIFlashStorage::m_pageDataUsed; uint32_t SPIFlashStorage::m_startAddress; #if HAS_SPI_FLASH_COMPRESSION uint8_t SPIFlashStorage::m_compressedData[SPI_FLASH_PageSize]; uint16_t SPIFlashStorage::m_compressedDataUsed; template static uint32_t rle_compress(T *output, uint32_t outputLength, T *input, uint32_t inputLength, uint32_t& inputProcessed) { uint32_t count = 0, out = 0, index, i; T pixel; //32767 for uint16_t //127 for uint16_t //calculated at compile time constexpr T max = (0xFFFFFFFF >> (8 * (4 - sizeof(T)))) / 2; inputProcessed = 0; while (count < inputLength && out < outputLength) { index = count; pixel = input[index++]; while (index < inputLength && index - count < max && input[index] == pixel) index++; if (index - count == 1) { /* * Failed to "replicate" the current pixel. See how many to copy. * Avoid a replicate run of only 2-pixels after a literal run. There * is no gain in this, and there is a risK of loss if the run after * the two identical pixels is another literal run. So search for * 3 identical pixels. */ while (index < inputLength && index - count < max && (input[index] != input[index - 1] || (index > 1 && input[index] != input[index - 2]))) index++; /* * Check why this run stopped. If it found two identical pixels, reset * the index so we can add a run. Do this twice: the previous run * tried to detect a replicate run of at least 3 pixels. So we may be * able to back up two pixels if such a replicate run was found. */ while (index < inputLength && input[index] == input[index - 1]) index--; // If the output buffer could overflow, stop at the remaining bytes NOMORE(index, count + outputLength - out - 1); output[out++] = (uint16_t)(count - index); for (i = count; i < index; i++) output[out++] = input[i]; } else { // Need at least more 2 spaces if (out > outputLength - 2) break; output[out++] = (uint16_t)(index - count); output[out++] = pixel; } count = index; } inputProcessed = count; // Padding if (out == outputLength - 1) output[out++] = 0; return out; } template static uint32_t rle_uncompress(UT *output, uint32_t outputLength, UT *input, uint32_t inputLength, uint32_t &outputFilled) { T count; UT i; uint32_t processedBytes = 0; outputFilled = 0; while (outputLength > 0 && inputLength > 0) { processedBytes++; count = static_cast(*input++); inputLength--; if (count > 0) { // Replicate run for (i = 0; i < count && outputLength > i; i++) output[i] = *input; outputFilled += i; // If copy incomplete, change the input buffer to start with remaining data in the next call if (i < count) { // Change to process the difference in the next call *(input - 1) = static_cast(count - i); return processedBytes - 1; } input++; inputLength--; processedBytes++; } else if (count < 0) { // literal run count = static_cast(-count); // Copy, validating if the output have enough space for (i = 0; i < count && outputLength > i; i++) output[i] = input[i]; outputFilled += i; // If copy incomplete, change the input buffer to start with remaining data in the next call if (i < count) { input[i - 1] = static_cast((count - i) * -1); // Back one return processedBytes + i - 1; } input += count; inputLength -= count; processedBytes += count; } output += count; outputLength -= count; } return processedBytes; } #endif // HAS_SPI_FLASH_COMPRESSION void SPIFlashStorage::beginWrite(uint32_t startAddress) { m_pageDataUsed = 0; m_currentPage = 0; m_startAddress = startAddress; #if HAS_SPI_FLASH_COMPRESSION // Restart the compressed buffer, keep the pointers of the uncompressed buffer m_compressedDataUsed = 0; #endif } void SPIFlashStorage::endWrite() { // Flush remaining data #if HAS_SPI_FLASH_COMPRESSION if (m_compressedDataUsed > 0) { flushPage(); savePage(m_compressedData); } #else if (m_pageDataUsed > 0) flushPage(); #endif } void SPIFlashStorage::savePage(uint8_t* buffer) { W25QXX.SPI_FLASH_BufferWrite(buffer, m_startAddress + (SPI_FLASH_PageSize * m_currentPage), SPI_FLASH_PageSize); } void SPIFlashStorage::loadPage(uint8_t* buffer) { W25QXX.SPI_FLASH_BufferRead(buffer, m_startAddress + (SPI_FLASH_PageSize * m_currentPage), SPI_FLASH_PageSize); } void SPIFlashStorage::flushPage() { #if HAS_SPI_FLASH_COMPRESSION // Work com with compressed in memory uint32_t inputProcessed; uint32_t compressedSize = rle_compress((uint16_t *)(m_compressedData + m_compressedDataUsed), compressedDataFree() / 2, (uint16_t *)m_pageData, m_pageDataUsed / 2, inputProcessed) * 2; inputProcessed *= 2; m_compressedDataUsed += compressedSize; // Space remaining in the compressed buffer? if (compressedDataFree() > 0) { // Free the uncompressed buffer m_pageDataUsed = 0; return; } // Part of the m_pageData was compressed, so ajust the pointers, freeing what was processed, shift the buffer // TODO: To avoid this copy, use a circular buffer memmove(m_pageData, m_pageData + inputProcessed, m_pageDataUsed - inputProcessed); m_pageDataUsed -= inputProcessed; // No? So flush page with compressed data!! uint8_t *buffer = m_compressedData; #else uint8_t *buffer = m_pageData; #endif savePage(buffer); #if HAS_SPI_FLASH_COMPRESSION // Restart the compressed buffer, keep the pointers of the uncompressed buffer m_compressedDataUsed = 0; #else m_pageDataUsed = 0; #endif m_currentPage++; } void SPIFlashStorage::readPage() { #if HAS_SPI_FLASH_COMPRESSION if (compressedDataFree() == 0) { loadPage(m_compressedData); m_currentPage++; m_compressedDataUsed = 0; } // Need to uncompress data if (pageDataFree() == 0) { m_pageDataUsed = 0; uint32_t outpuProcessed = 0; uint32_t inputProcessed = rle_uncompress((uint16_t *)(m_pageData + m_pageDataUsed), pageDataFree() / 2, (uint16_t *)(m_compressedData + m_compressedDataUsed), compressedDataFree() / 2, outpuProcessed); inputProcessed *= 2; outpuProcessed *= 2; if (outpuProcessed < pageDataFree()) { m_pageDataUsed = SPI_FLASH_PageSize - outpuProcessed; // TODO: To avoid this copy, use a circular buffer memmove(m_pageData + m_pageDataUsed, m_pageData, outpuProcessed); } m_compressedDataUsed += inputProcessed; } #else loadPage(m_pageData); m_pageDataUsed = 0; m_currentPage++; #endif } uint16_t SPIFlashStorage::inData(uint8_t* data, uint16_t size) { // Don't write more than we can NOMORE(size, pageDataFree()); memcpy(m_pageData + m_pageDataUsed, data, size); m_pageDataUsed += size; return size; } void SPIFlashStorage::writeData(uint8_t* data, uint16_t size) { // Flush a page if needed if (pageDataFree() == 0) flushPage(); while (size > 0) { uint16_t written = inData(data, size); size -= written; // Need to write more? Flush page and continue! if (size > 0) { flushPage(); data += written; } } } void SPIFlashStorage::beginRead(uint32_t startAddress) { m_startAddress = startAddress; m_currentPage = 0; // Nothing in memory now m_pageDataUsed = SPI_FLASH_PageSize; #if HAS_SPI_FLASH_COMPRESSION m_compressedDataUsed = sizeof(m_compressedData); #endif } uint16_t SPIFlashStorage::outData(uint8_t* data, uint16_t size) { // Don't read more than we have NOMORE(size, pageDataFree()); memcpy(data, m_pageData + m_pageDataUsed, size); m_pageDataUsed += size; return size; } void SPIFlashStorage::readData(uint8_t* data, uint16_t size) { // Read a page if needed if (pageDataFree() == 0) readPage(); while (size > 0) { uint16_t read = outData(data, size); size -= read; // Need to write more? Flush page and continue! if (size > 0) { readPage(); data += read; } } } SPIFlashStorage SPIFlash; #endif // HAS_TFT_LVGL_UI