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author | Valentin Popov <valentin@popov.link> | 2024-07-19 15:37:58 +0300 |
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committer | Valentin Popov <valentin@popov.link> | 2024-07-19 15:37:58 +0300 |
commit | a990de90fe41456a23e58bd087d2f107d321f3a1 (patch) | |
tree | 15afc392522a9e85dc3332235e311b7d39352ea9 /vendor/bytemuck/README.md | |
parent | 3d48cd3f81164bbfc1a755dc1d4a9a02f98c8ddd (diff) | |
download | fparkan-a990de90fe41456a23e58bd087d2f107d321f3a1.tar.xz fparkan-a990de90fe41456a23e58bd087d2f107d321f3a1.zip |
Deleted vendor folder
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diff --git a/vendor/bytemuck/README.md b/vendor/bytemuck/README.md deleted file mode 100644 index 7b91a05..0000000 --- a/vendor/bytemuck/README.md +++ /dev/null @@ -1,60 +0,0 @@ -* **[Latest Docs.rs Here](https://docs.rs/bytemuck/)** - -[![License:Zlib](https://img.shields.io/badge/License-Zlib-brightgreen.svg)](https://opensource.org/licenses/Zlib) -![Minimum Rust Version](https://img.shields.io/badge/Min%20Rust-1.34-green.svg) -[![crates.io](https://img.shields.io/crates/v/bytemuck.svg)](https://crates.io/crates/bytemuck) - -# bytemuck - -A crate for mucking around with piles of bytes. - -This crate lets you safely perform "bit cast" operations between data types. -That's where you take a value and just reinterpret the bits as being some other -type of value, without changing the bits. - -* This is **not** like the [`as` keyword][keyword-as] -* This is **not** like the [`From` trait][from-trait] -* It is **most like** [`f32::to_bits`][f32-to_bits], just generalized to let you - convert between all sorts of data types. - -[keyword-as]: https://doc.rust-lang.org/nightly/std/keyword.as.html -[from-trait]: https://doc.rust-lang.org/nightly/core/convert/trait.From.html -[f32-to_bits]: https://doc.rust-lang.org/nightly/std/primitive.f32.html#method.to_bits - -### Here's the part you're more likely to care about: *you can do this with slices too!* - -When a slice is involved it's not a *direct* bitcast. Instead, the `cast_slice` -and `cast_slice_mut` functions will pull apart a slice's data and give you a new -slice that's the same span of memory just viewed as the new type. If the size of -the slice's element changes then the length of the slice you get back will be -changed accordingly. - -This lets you cast a slice of color values into a slice of `u8` and send it to -the GPU, or things like that. I'm sure there's other examples, but honestly this -crate is as popular as it is mostly because of Rust's 3D graphics community -wanting to cast slices of different types into byte slices for sending to the -GPU. Hi friends! Push those vertices, or whatever it is that you all do. - -## See Also - -While `bytemuck` is full of unsafe code, I've also started a "sibling crate" -called [bitfrob](https://docs.rs/bitfrob/latest/bitfrob/), which is where -operations that are 100% safe will be added. - -## Stability - -* The crate is 1.0 and I consider this it to be "basically done". New features - are usually being accepted when other people want to put in the work, but - myself I wanna move on to using `bytemuck` in bigger projects. -* The default build of the `bytemuck` crate will continue to work with `rustc-1.34` - for at least the rest of the `1.y.z` versions. -* Any other cargo features of the crate **are not** held to the same standard, and - may work only on the latest Stable or even only on latest Nightly. - -**Future Plans:** Once the [Safe Transmute Project][pg-st] completes and -stabilizes ("eventually") this crate will be updated to use that as the -underlying mechanism for transmutation bounds, and a 2.0 version of `bytemuck` -will be released. The hope is for the 1.0 to 2.0 transition to be as seamless as -possible, but the future is always uncertain. - -[pg-st]: https://rust-lang.github.io/rfcs/2835-project-safe-transmute.html |