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authorValentin Popov <valentin@popov.link>2024-01-08 00:21:28 +0300
committerValentin Popov <valentin@popov.link>2024-01-08 00:21:28 +0300
commit1b6a04ca5504955c571d1c97504fb45ea0befee4 (patch)
tree7579f518b23313e8a9748a88ab6173d5e030b227 /vendor/memchr/src/arch/generic/memchr.rs
parent5ecd8cf2cba827454317368b68571df0d13d7842 (diff)
downloadfparkan-1b6a04ca5504955c571d1c97504fb45ea0befee4.tar.xz
fparkan-1b6a04ca5504955c571d1c97504fb45ea0befee4.zip
Initial vendor packages
Signed-off-by: Valentin Popov <valentin@popov.link>
Diffstat (limited to 'vendor/memchr/src/arch/generic/memchr.rs')
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+/*!
+Generic crate-internal routines for the `memchr` family of functions.
+*/
+
+// What follows is a vector algorithm generic over the specific vector
+// type to detect the position of one, two or three needles in a haystack.
+// From what I know, this is a "classic" algorithm, although I don't
+// believe it has been published in any peer reviewed journal. I believe
+// it can be found in places like glibc and Go's standard library. It
+// appears to be well known and is elaborated on in more detail here:
+// https://gms.tf/stdfind-and-memchr-optimizations.html
+//
+// While the routine below is fairly long and perhaps intimidating, the basic
+// idea is actually very simple and can be expressed straight-forwardly in
+// pseudo code. The psuedo code below is written for 128 bit vectors, but the
+// actual code below works for anything that implements the Vector trait.
+//
+// needle = (n1 << 15) | (n1 << 14) | ... | (n1 << 1) | n1
+// // Note: shift amount is in bytes
+//
+// while i <= haystack.len() - 16:
+// // A 16 byte vector. Each byte in chunk corresponds to a byte in
+// // the haystack.
+// chunk = haystack[i:i+16]
+// // Compare bytes in needle with bytes in chunk. The result is a 16
+// // byte chunk where each byte is 0xFF if the corresponding bytes
+// // in needle and chunk were equal, or 0x00 otherwise.
+// eqs = cmpeq(needle, chunk)
+// // Return a 32 bit integer where the most significant 16 bits
+// // are always 0 and the lower 16 bits correspond to whether the
+// // most significant bit in the correspond byte in `eqs` is set.
+// // In other words, `mask as u16` has bit i set if and only if
+// // needle[i] == chunk[i].
+// mask = movemask(eqs)
+//
+// // Mask is 0 if there is no match, and non-zero otherwise.
+// if mask != 0:
+// // trailing_zeros tells us the position of the least significant
+// // bit that is set.
+// return i + trailing_zeros(mask)
+//
+// // haystack length may not be a multiple of 16, so search the rest.
+// while i < haystack.len():
+// if haystack[i] == n1:
+// return i
+//
+// // No match found.
+// return NULL
+//
+// In fact, we could loosely translate the above code to Rust line-for-line
+// and it would be a pretty fast algorithm. But, we pull out all the stops
+// to go as fast as possible:
+//
+// 1. We use aligned loads. That is, we do some finagling to make sure our
+// primary loop not only proceeds in increments of 16 bytes, but that
+// the address of haystack's pointer that we dereference is aligned to
+// 16 bytes. 16 is a magic number here because it is the size of SSE2
+// 128-bit vector. (For the AVX2 algorithm, 32 is the magic number.)
+// Therefore, to get aligned loads, our pointer's address must be evenly
+// divisible by 16.
+// 2. Our primary loop proceeds 64 bytes at a time instead of 16. It's
+// kind of like loop unrolling, but we combine the equality comparisons
+// using a vector OR such that we only need to extract a single mask to
+// determine whether a match exists or not. If so, then we do some
+// book-keeping to determine the precise location but otherwise mush on.
+// 3. We use our "chunk" comparison routine in as many places as possible,
+// even if it means using unaligned loads. In particular, if haystack
+// starts with an unaligned address, then we do an unaligned load to
+// search the first 16 bytes. We then start our primary loop at the
+// smallest subsequent aligned address, which will actually overlap with
+// previously searched bytes. But we're OK with that. We do a similar
+// dance at the end of our primary loop. Finally, to avoid a
+// byte-at-a-time loop at the end, we do a final 16 byte unaligned load
+// that may overlap with a previous load. This is OK because it converts
+// a loop into a small number of very fast vector instructions. The overlap
+// is OK because we know the place where the overlap occurs does not
+// contain a match.
+//
+// And that's pretty all there is to it. Note that since the below is
+// generic and since it's meant to be inlined into routines with a
+// `#[target_feature(enable = "...")]` annotation, we must mark all routines as
+// both unsafe and `#[inline(always)]`.
+//
+// The fact that the code below is generic does somewhat inhibit us. For
+// example, I've noticed that introducing an unlineable `#[cold]` function to
+// handle the match case in the loop generates tighter assembly, but there is
+// no way to do this in the generic code below because the generic code doesn't
+// know what `target_feature` annotation to apply to the unlineable function.
+// We could make such functions part of the `Vector` trait, but we instead live
+// with the slightly sub-optimal codegen for now since it doesn't seem to have
+// a noticeable perf difference.
+
+use crate::{
+ ext::Pointer,
+ vector::{MoveMask, Vector},
+};
+
+/// Finds all occurrences of a single byte in a haystack.
+#[derive(Clone, Copy, Debug)]
+pub(crate) struct One<V> {
+ s1: u8,
+ v1: V,
+}
+
+impl<V: Vector> One<V> {
+ /// The number of bytes we examine per each iteration of our search loop.
+ const LOOP_SIZE: usize = 4 * V::BYTES;
+
+ /// Create a new searcher that finds occurrences of the byte given.
+ #[inline(always)]
+ pub(crate) unsafe fn new(needle: u8) -> One<V> {
+ One { s1: needle, v1: V::splat(needle) }
+ }
+
+ /// Returns the needle given to `One::new`.
+ #[inline(always)]
+ pub(crate) fn needle1(&self) -> u8 {
+ self.s1
+ }
+
+ /// Return a pointer to the first occurrence of the needle in the given
+ /// haystack. If no such occurrence exists, then `None` is returned.
+ ///
+ /// When a match is found, the pointer returned is guaranteed to be
+ /// `>= start` and `< end`.
+ ///
+ /// # Safety
+ ///
+ /// * It must be the case that `start < end` and that the distance between
+ /// them is at least equal to `V::BYTES`. That is, it must always be valid
+ /// to do at least an unaligned load of `V` at `start`.
+ /// * Both `start` and `end` must be valid for reads.
+ /// * Both `start` and `end` must point to an initialized value.
+ /// * Both `start` and `end` must point to the same allocated object and
+ /// must either be in bounds or at most one byte past the end of the
+ /// allocated object.
+ /// * Both `start` and `end` must be _derived from_ a pointer to the same
+ /// object.
+ /// * The distance between `start` and `end` must not overflow `isize`.
+ /// * The distance being in bounds must not rely on "wrapping around" the
+ /// address space.
+ #[inline(always)]
+ pub(crate) unsafe fn find_raw(
+ &self,
+ start: *const u8,
+ end: *const u8,
+ ) -> Option<*const u8> {
+ // If we want to support vectors bigger than 256 bits, we probably
+ // need to move up to using a u64 for the masks used below. Currently
+ // they are 32 bits, which means we're SOL for vectors that need masks
+ // bigger than 32 bits. Overall unclear until there's a use case.
+ debug_assert!(V::BYTES <= 32, "vector cannot be bigger than 32 bytes");
+
+ let topos = V::Mask::first_offset;
+ let len = end.distance(start);
+ debug_assert!(
+ len >= V::BYTES,
+ "haystack has length {}, but must be at least {}",
+ len,
+ V::BYTES
+ );
+
+ // Search a possibly unaligned chunk at `start`. This covers any part
+ // of the haystack prior to where aligned loads can start.
+ if let Some(cur) = self.search_chunk(start, topos) {
+ return Some(cur);
+ }
+ // Set `cur` to the first V-aligned pointer greater than `start`.
+ let mut cur = start.add(V::BYTES - (start.as_usize() & V::ALIGN));
+ debug_assert!(cur > start && end.sub(V::BYTES) >= start);
+ if len >= Self::LOOP_SIZE {
+ while cur <= end.sub(Self::LOOP_SIZE) {
+ debug_assert_eq!(0, cur.as_usize() % V::BYTES);
+
+ let a = V::load_aligned(cur);
+ let b = V::load_aligned(cur.add(1 * V::BYTES));
+ let c = V::load_aligned(cur.add(2 * V::BYTES));
+ let d = V::load_aligned(cur.add(3 * V::BYTES));
+ let eqa = self.v1.cmpeq(a);
+ let eqb = self.v1.cmpeq(b);
+ let eqc = self.v1.cmpeq(c);
+ let eqd = self.v1.cmpeq(d);
+ let or1 = eqa.or(eqb);
+ let or2 = eqc.or(eqd);
+ let or3 = or1.or(or2);
+ if or3.movemask_will_have_non_zero() {
+ let mask = eqa.movemask();
+ if mask.has_non_zero() {
+ return Some(cur.add(topos(mask)));
+ }
+
+ let mask = eqb.movemask();
+ if mask.has_non_zero() {
+ return Some(cur.add(1 * V::BYTES).add(topos(mask)));
+ }
+
+ let mask = eqc.movemask();
+ if mask.has_non_zero() {
+ return Some(cur.add(2 * V::BYTES).add(topos(mask)));
+ }
+
+ let mask = eqd.movemask();
+ debug_assert!(mask.has_non_zero());
+ return Some(cur.add(3 * V::BYTES).add(topos(mask)));
+ }
+ cur = cur.add(Self::LOOP_SIZE);
+ }
+ }
+ // Handle any leftovers after the aligned loop above. We use unaligned
+ // loads here, but I believe we are guaranteed that they are aligned
+ // since `cur` is aligned.
+ while cur <= end.sub(V::BYTES) {
+ debug_assert!(end.distance(cur) >= V::BYTES);
+ if let Some(cur) = self.search_chunk(cur, topos) {
+ return Some(cur);
+ }
+ cur = cur.add(V::BYTES);
+ }
+ // Finally handle any remaining bytes less than the size of V. In this
+ // case, our pointer may indeed be unaligned and the load may overlap
+ // with the previous one. But that's okay since we know the previous
+ // load didn't lead to a match (otherwise we wouldn't be here).
+ if cur < end {
+ debug_assert!(end.distance(cur) < V::BYTES);
+ cur = cur.sub(V::BYTES - end.distance(cur));
+ debug_assert_eq!(end.distance(cur), V::BYTES);
+ return self.search_chunk(cur, topos);
+ }
+ None
+ }
+
+ /// Return a pointer to the last occurrence of the needle in the given
+ /// haystack. If no such occurrence exists, then `None` is returned.
+ ///
+ /// When a match is found, the pointer returned is guaranteed to be
+ /// `>= start` and `< end`.
+ ///
+ /// # Safety
+ ///
+ /// * It must be the case that `start < end` and that the distance between
+ /// them is at least equal to `V::BYTES`. That is, it must always be valid
+ /// to do at least an unaligned load of `V` at `start`.
+ /// * Both `start` and `end` must be valid for reads.
+ /// * Both `start` and `end` must point to an initialized value.
+ /// * Both `start` and `end` must point to the same allocated object and
+ /// must either be in bounds or at most one byte past the end of the
+ /// allocated object.
+ /// * Both `start` and `end` must be _derived from_ a pointer to the same
+ /// object.
+ /// * The distance between `start` and `end` must not overflow `isize`.
+ /// * The distance being in bounds must not rely on "wrapping around" the
+ /// address space.
+ #[inline(always)]
+ pub(crate) unsafe fn rfind_raw(
+ &self,
+ start: *const u8,
+ end: *const u8,
+ ) -> Option<*const u8> {
+ // If we want to support vectors bigger than 256 bits, we probably
+ // need to move up to using a u64 for the masks used below. Currently
+ // they are 32 bits, which means we're SOL for vectors that need masks
+ // bigger than 32 bits. Overall unclear until there's a use case.
+ debug_assert!(V::BYTES <= 32, "vector cannot be bigger than 32 bytes");
+
+ let topos = V::Mask::last_offset;
+ let len = end.distance(start);
+ debug_assert!(
+ len >= V::BYTES,
+ "haystack has length {}, but must be at least {}",
+ len,
+ V::BYTES
+ );
+
+ if let Some(cur) = self.search_chunk(end.sub(V::BYTES), topos) {
+ return Some(cur);
+ }
+ let mut cur = end.sub(end.as_usize() & V::ALIGN);
+ debug_assert!(start <= cur && cur <= end);
+ if len >= Self::LOOP_SIZE {
+ while cur >= start.add(Self::LOOP_SIZE) {
+ debug_assert_eq!(0, cur.as_usize() % V::BYTES);
+
+ cur = cur.sub(Self::LOOP_SIZE);
+ let a = V::load_aligned(cur);
+ let b = V::load_aligned(cur.add(1 * V::BYTES));
+ let c = V::load_aligned(cur.add(2 * V::BYTES));
+ let d = V::load_aligned(cur.add(3 * V::BYTES));
+ let eqa = self.v1.cmpeq(a);
+ let eqb = self.v1.cmpeq(b);
+ let eqc = self.v1.cmpeq(c);
+ let eqd = self.v1.cmpeq(d);
+ let or1 = eqa.or(eqb);
+ let or2 = eqc.or(eqd);
+ let or3 = or1.or(or2);
+ if or3.movemask_will_have_non_zero() {
+ let mask = eqd.movemask();
+ if mask.has_non_zero() {
+ return Some(cur.add(3 * V::BYTES).add(topos(mask)));
+ }
+
+ let mask = eqc.movemask();
+ if mask.has_non_zero() {
+ return Some(cur.add(2 * V::BYTES).add(topos(mask)));
+ }
+
+ let mask = eqb.movemask();
+ if mask.has_non_zero() {
+ return Some(cur.add(1 * V::BYTES).add(topos(mask)));
+ }
+
+ let mask = eqa.movemask();
+ debug_assert!(mask.has_non_zero());
+ return Some(cur.add(topos(mask)));
+ }
+ }
+ }
+ while cur >= start.add(V::BYTES) {
+ debug_assert!(cur.distance(start) >= V::BYTES);
+ cur = cur.sub(V::BYTES);
+ if let Some(cur) = self.search_chunk(cur, topos) {
+ return Some(cur);
+ }
+ }
+ if cur > start {
+ debug_assert!(cur.distance(start) < V::BYTES);
+ return self.search_chunk(start, topos);
+ }
+ None
+ }
+
+ /// Return a count of all matching bytes in the given haystack.
+ ///
+ /// # Safety
+ ///
+ /// * It must be the case that `start < end` and that the distance between
+ /// them is at least equal to `V::BYTES`. That is, it must always be valid
+ /// to do at least an unaligned load of `V` at `start`.
+ /// * Both `start` and `end` must be valid for reads.
+ /// * Both `start` and `end` must point to an initialized value.
+ /// * Both `start` and `end` must point to the same allocated object and
+ /// must either be in bounds or at most one byte past the end of the
+ /// allocated object.
+ /// * Both `start` and `end` must be _derived from_ a pointer to the same
+ /// object.
+ /// * The distance between `start` and `end` must not overflow `isize`.
+ /// * The distance being in bounds must not rely on "wrapping around" the
+ /// address space.
+ #[inline(always)]
+ pub(crate) unsafe fn count_raw(
+ &self,
+ start: *const u8,
+ end: *const u8,
+ ) -> usize {
+ debug_assert!(V::BYTES <= 32, "vector cannot be bigger than 32 bytes");
+
+ let confirm = |b| b == self.needle1();
+ let len = end.distance(start);
+ debug_assert!(
+ len >= V::BYTES,
+ "haystack has length {}, but must be at least {}",
+ len,
+ V::BYTES
+ );
+
+ // Set `cur` to the first V-aligned pointer greater than `start`.
+ let mut cur = start.add(V::BYTES - (start.as_usize() & V::ALIGN));
+ // Count any matching bytes before we start our aligned loop.
+ let mut count = count_byte_by_byte(start, cur, confirm);
+ debug_assert!(cur > start && end.sub(V::BYTES) >= start);
+ if len >= Self::LOOP_SIZE {
+ while cur <= end.sub(Self::LOOP_SIZE) {
+ debug_assert_eq!(0, cur.as_usize() % V::BYTES);
+
+ let a = V::load_aligned(cur);
+ let b = V::load_aligned(cur.add(1 * V::BYTES));
+ let c = V::load_aligned(cur.add(2 * V::BYTES));
+ let d = V::load_aligned(cur.add(3 * V::BYTES));
+ let eqa = self.v1.cmpeq(a);
+ let eqb = self.v1.cmpeq(b);
+ let eqc = self.v1.cmpeq(c);
+ let eqd = self.v1.cmpeq(d);
+ count += eqa.movemask().count_ones();
+ count += eqb.movemask().count_ones();
+ count += eqc.movemask().count_ones();
+ count += eqd.movemask().count_ones();
+ cur = cur.add(Self::LOOP_SIZE);
+ }
+ }
+ // Handle any leftovers after the aligned loop above. We use unaligned
+ // loads here, but I believe we are guaranteed that they are aligned
+ // since `cur` is aligned.
+ while cur <= end.sub(V::BYTES) {
+ debug_assert!(end.distance(cur) >= V::BYTES);
+ let chunk = V::load_unaligned(cur);
+ count += self.v1.cmpeq(chunk).movemask().count_ones();
+ cur = cur.add(V::BYTES);
+ }
+ // And finally count any leftovers that weren't caught above.
+ count += count_byte_by_byte(cur, end, confirm);
+ count
+ }
+
+ /// Search `V::BYTES` starting at `cur` via an unaligned load.
+ ///
+ /// `mask_to_offset` should be a function that converts a `movemask` to
+ /// an offset such that `cur.add(offset)` corresponds to a pointer to the
+ /// match location if one is found. Generally it is expected to use either
+ /// `mask_to_first_offset` or `mask_to_last_offset`, depending on whether
+ /// one is implementing a forward or reverse search, respectively.
+ ///
+ /// # Safety
+ ///
+ /// `cur` must be a valid pointer and it must be valid to do an unaligned
+ /// load of size `V::BYTES` at `cur`.
+ #[inline(always)]
+ unsafe fn search_chunk(
+ &self,
+ cur: *const u8,
+ mask_to_offset: impl Fn(V::Mask) -> usize,
+ ) -> Option<*const u8> {
+ let chunk = V::load_unaligned(cur);
+ let mask = self.v1.cmpeq(chunk).movemask();
+ if mask.has_non_zero() {
+ Some(cur.add(mask_to_offset(mask)))
+ } else {
+ None
+ }
+ }
+}
+
+/// Finds all occurrences of two bytes in a haystack.
+///
+/// That is, this reports matches of one of two possible bytes. For example,
+/// searching for `a` or `b` in `afoobar` would report matches at offsets `0`,
+/// `4` and `5`.
+#[derive(Clone, Copy, Debug)]
+pub(crate) struct Two<V> {
+ s1: u8,
+ s2: u8,
+ v1: V,
+ v2: V,
+}
+
+impl<V: Vector> Two<V> {
+ /// The number of bytes we examine per each iteration of our search loop.
+ const LOOP_SIZE: usize = 2 * V::BYTES;
+
+ /// Create a new searcher that finds occurrences of the byte given.
+ #[inline(always)]
+ pub(crate) unsafe fn new(needle1: u8, needle2: u8) -> Two<V> {
+ Two {
+ s1: needle1,
+ s2: needle2,
+ v1: V::splat(needle1),
+ v2: V::splat(needle2),
+ }
+ }
+
+ /// Returns the first needle given to `Two::new`.
+ #[inline(always)]
+ pub(crate) fn needle1(&self) -> u8 {
+ self.s1
+ }
+
+ /// Returns the second needle given to `Two::new`.
+ #[inline(always)]
+ pub(crate) fn needle2(&self) -> u8 {
+ self.s2
+ }
+
+ /// Return a pointer to the first occurrence of one of the needles in the
+ /// given haystack. If no such occurrence exists, then `None` is returned.
+ ///
+ /// When a match is found, the pointer returned is guaranteed to be
+ /// `>= start` and `< end`.
+ ///
+ /// # Safety
+ ///
+ /// * It must be the case that `start < end` and that the distance between
+ /// them is at least equal to `V::BYTES`. That is, it must always be valid
+ /// to do at least an unaligned load of `V` at `start`.
+ /// * Both `start` and `end` must be valid for reads.
+ /// * Both `start` and `end` must point to an initialized value.
+ /// * Both `start` and `end` must point to the same allocated object and
+ /// must either be in bounds or at most one byte past the end of the
+ /// allocated object.
+ /// * Both `start` and `end` must be _derived from_ a pointer to the same
+ /// object.
+ /// * The distance between `start` and `end` must not overflow `isize`.
+ /// * The distance being in bounds must not rely on "wrapping around" the
+ /// address space.
+ #[inline(always)]
+ pub(crate) unsafe fn find_raw(
+ &self,
+ start: *const u8,
+ end: *const u8,
+ ) -> Option<*const u8> {
+ // If we want to support vectors bigger than 256 bits, we probably
+ // need to move up to using a u64 for the masks used below. Currently
+ // they are 32 bits, which means we're SOL for vectors that need masks
+ // bigger than 32 bits. Overall unclear until there's a use case.
+ debug_assert!(V::BYTES <= 32, "vector cannot be bigger than 32 bytes");
+
+ let topos = V::Mask::first_offset;
+ let len = end.distance(start);
+ debug_assert!(
+ len >= V::BYTES,
+ "haystack has length {}, but must be at least {}",
+ len,
+ V::BYTES
+ );
+
+ // Search a possibly unaligned chunk at `start`. This covers any part
+ // of the haystack prior to where aligned loads can start.
+ if let Some(cur) = self.search_chunk(start, topos) {
+ return Some(cur);
+ }
+ // Set `cur` to the first V-aligned pointer greater than `start`.
+ let mut cur = start.add(V::BYTES - (start.as_usize() & V::ALIGN));
+ debug_assert!(cur > start && end.sub(V::BYTES) >= start);
+ if len >= Self::LOOP_SIZE {
+ while cur <= end.sub(Self::LOOP_SIZE) {
+ debug_assert_eq!(0, cur.as_usize() % V::BYTES);
+
+ let a = V::load_aligned(cur);
+ let b = V::load_aligned(cur.add(V::BYTES));
+ let eqa1 = self.v1.cmpeq(a);
+ let eqb1 = self.v1.cmpeq(b);
+ let eqa2 = self.v2.cmpeq(a);
+ let eqb2 = self.v2.cmpeq(b);
+ let or1 = eqa1.or(eqb1);
+ let or2 = eqa2.or(eqb2);
+ let or3 = or1.or(or2);
+ if or3.movemask_will_have_non_zero() {
+ let mask = eqa1.movemask().or(eqa2.movemask());
+ if mask.has_non_zero() {
+ return Some(cur.add(topos(mask)));
+ }
+
+ let mask = eqb1.movemask().or(eqb2.movemask());
+ debug_assert!(mask.has_non_zero());
+ return Some(cur.add(V::BYTES).add(topos(mask)));
+ }
+ cur = cur.add(Self::LOOP_SIZE);
+ }
+ }
+ // Handle any leftovers after the aligned loop above. We use unaligned
+ // loads here, but I believe we are guaranteed that they are aligned
+ // since `cur` is aligned.
+ while cur <= end.sub(V::BYTES) {
+ debug_assert!(end.distance(cur) >= V::BYTES);
+ if let Some(cur) = self.search_chunk(cur, topos) {
+ return Some(cur);
+ }
+ cur = cur.add(V::BYTES);
+ }
+ // Finally handle any remaining bytes less than the size of V. In this
+ // case, our pointer may indeed be unaligned and the load may overlap
+ // with the previous one. But that's okay since we know the previous
+ // load didn't lead to a match (otherwise we wouldn't be here).
+ if cur < end {
+ debug_assert!(end.distance(cur) < V::BYTES);
+ cur = cur.sub(V::BYTES - end.distance(cur));
+ debug_assert_eq!(end.distance(cur), V::BYTES);
+ return self.search_chunk(cur, topos);
+ }
+ None
+ }
+
+ /// Return a pointer to the last occurrence of the needle in the given
+ /// haystack. If no such occurrence exists, then `None` is returned.
+ ///
+ /// When a match is found, the pointer returned is guaranteed to be
+ /// `>= start` and `< end`.
+ ///
+ /// # Safety
+ ///
+ /// * It must be the case that `start < end` and that the distance between
+ /// them is at least equal to `V::BYTES`. That is, it must always be valid
+ /// to do at least an unaligned load of `V` at `start`.
+ /// * Both `start` and `end` must be valid for reads.
+ /// * Both `start` and `end` must point to an initialized value.
+ /// * Both `start` and `end` must point to the same allocated object and
+ /// must either be in bounds or at most one byte past the end of the
+ /// allocated object.
+ /// * Both `start` and `end` must be _derived from_ a pointer to the same
+ /// object.
+ /// * The distance between `start` and `end` must not overflow `isize`.
+ /// * The distance being in bounds must not rely on "wrapping around" the
+ /// address space.
+ #[inline(always)]
+ pub(crate) unsafe fn rfind_raw(
+ &self,
+ start: *const u8,
+ end: *const u8,
+ ) -> Option<*const u8> {
+ // If we want to support vectors bigger than 256 bits, we probably
+ // need to move up to using a u64 for the masks used below. Currently
+ // they are 32 bits, which means we're SOL for vectors that need masks
+ // bigger than 32 bits. Overall unclear until there's a use case.
+ debug_assert!(V::BYTES <= 32, "vector cannot be bigger than 32 bytes");
+
+ let topos = V::Mask::last_offset;
+ let len = end.distance(start);
+ debug_assert!(
+ len >= V::BYTES,
+ "haystack has length {}, but must be at least {}",
+ len,
+ V::BYTES
+ );
+
+ if let Some(cur) = self.search_chunk(end.sub(V::BYTES), topos) {
+ return Some(cur);
+ }
+ let mut cur = end.sub(end.as_usize() & V::ALIGN);
+ debug_assert!(start <= cur && cur <= end);
+ if len >= Self::LOOP_SIZE {
+ while cur >= start.add(Self::LOOP_SIZE) {
+ debug_assert_eq!(0, cur.as_usize() % V::BYTES);
+
+ cur = cur.sub(Self::LOOP_SIZE);
+ let a = V::load_aligned(cur);
+ let b = V::load_aligned(cur.add(V::BYTES));
+ let eqa1 = self.v1.cmpeq(a);
+ let eqb1 = self.v1.cmpeq(b);
+ let eqa2 = self.v2.cmpeq(a);
+ let eqb2 = self.v2.cmpeq(b);
+ let or1 = eqa1.or(eqb1);
+ let or2 = eqa2.or(eqb2);
+ let or3 = or1.or(or2);
+ if or3.movemask_will_have_non_zero() {
+ let mask = eqb1.movemask().or(eqb2.movemask());
+ if mask.has_non_zero() {
+ return Some(cur.add(V::BYTES).add(topos(mask)));
+ }
+
+ let mask = eqa1.movemask().or(eqa2.movemask());
+ debug_assert!(mask.has_non_zero());
+ return Some(cur.add(topos(mask)));
+ }
+ }
+ }
+ while cur >= start.add(V::BYTES) {
+ debug_assert!(cur.distance(start) >= V::BYTES);
+ cur = cur.sub(V::BYTES);
+ if let Some(cur) = self.search_chunk(cur, topos) {
+ return Some(cur);
+ }
+ }
+ if cur > start {
+ debug_assert!(cur.distance(start) < V::BYTES);
+ return self.search_chunk(start, topos);
+ }
+ None
+ }
+
+ /// Search `V::BYTES` starting at `cur` via an unaligned load.
+ ///
+ /// `mask_to_offset` should be a function that converts a `movemask` to
+ /// an offset such that `cur.add(offset)` corresponds to a pointer to the
+ /// match location if one is found. Generally it is expected to use either
+ /// `mask_to_first_offset` or `mask_to_last_offset`, depending on whether
+ /// one is implementing a forward or reverse search, respectively.
+ ///
+ /// # Safety
+ ///
+ /// `cur` must be a valid pointer and it must be valid to do an unaligned
+ /// load of size `V::BYTES` at `cur`.
+ #[inline(always)]
+ unsafe fn search_chunk(
+ &self,
+ cur: *const u8,
+ mask_to_offset: impl Fn(V::Mask) -> usize,
+ ) -> Option<*const u8> {
+ let chunk = V::load_unaligned(cur);
+ let eq1 = self.v1.cmpeq(chunk);
+ let eq2 = self.v2.cmpeq(chunk);
+ let mask = eq1.or(eq2).movemask();
+ if mask.has_non_zero() {
+ let mask1 = eq1.movemask();
+ let mask2 = eq2.movemask();
+ Some(cur.add(mask_to_offset(mask1.or(mask2))))
+ } else {
+ None
+ }
+ }
+}
+
+/// Finds all occurrences of two bytes in a haystack.
+///
+/// That is, this reports matches of one of two possible bytes. For example,
+/// searching for `a` or `b` in `afoobar` would report matches at offsets `0`,
+/// `4` and `5`.
+#[derive(Clone, Copy, Debug)]
+pub(crate) struct Three<V> {
+ s1: u8,
+ s2: u8,
+ s3: u8,
+ v1: V,
+ v2: V,
+ v3: V,
+}
+
+impl<V: Vector> Three<V> {
+ /// The number of bytes we examine per each iteration of our search loop.
+ const LOOP_SIZE: usize = 2 * V::BYTES;
+
+ /// Create a new searcher that finds occurrences of the byte given.
+ #[inline(always)]
+ pub(crate) unsafe fn new(
+ needle1: u8,
+ needle2: u8,
+ needle3: u8,
+ ) -> Three<V> {
+ Three {
+ s1: needle1,
+ s2: needle2,
+ s3: needle3,
+ v1: V::splat(needle1),
+ v2: V::splat(needle2),
+ v3: V::splat(needle3),
+ }
+ }
+
+ /// Returns the first needle given to `Three::new`.
+ #[inline(always)]
+ pub(crate) fn needle1(&self) -> u8 {
+ self.s1
+ }
+
+ /// Returns the second needle given to `Three::new`.
+ #[inline(always)]
+ pub(crate) fn needle2(&self) -> u8 {
+ self.s2
+ }
+
+ /// Returns the third needle given to `Three::new`.
+ #[inline(always)]
+ pub(crate) fn needle3(&self) -> u8 {
+ self.s3
+ }
+
+ /// Return a pointer to the first occurrence of one of the needles in the
+ /// given haystack. If no such occurrence exists, then `None` is returned.
+ ///
+ /// When a match is found, the pointer returned is guaranteed to be
+ /// `>= start` and `< end`.
+ ///
+ /// # Safety
+ ///
+ /// * It must be the case that `start < end` and that the distance between
+ /// them is at least equal to `V::BYTES`. That is, it must always be valid
+ /// to do at least an unaligned load of `V` at `start`.
+ /// * Both `start` and `end` must be valid for reads.
+ /// * Both `start` and `end` must point to an initialized value.
+ /// * Both `start` and `end` must point to the same allocated object and
+ /// must either be in bounds or at most one byte past the end of the
+ /// allocated object.
+ /// * Both `start` and `end` must be _derived from_ a pointer to the same
+ /// object.
+ /// * The distance between `start` and `end` must not overflow `isize`.
+ /// * The distance being in bounds must not rely on "wrapping around" the
+ /// address space.
+ #[inline(always)]
+ pub(crate) unsafe fn find_raw(
+ &self,
+ start: *const u8,
+ end: *const u8,
+ ) -> Option<*const u8> {
+ // If we want to support vectors bigger than 256 bits, we probably
+ // need to move up to using a u64 for the masks used below. Currently
+ // they are 32 bits, which means we're SOL for vectors that need masks
+ // bigger than 32 bits. Overall unclear until there's a use case.
+ debug_assert!(V::BYTES <= 32, "vector cannot be bigger than 32 bytes");
+
+ let topos = V::Mask::first_offset;
+ let len = end.distance(start);
+ debug_assert!(
+ len >= V::BYTES,
+ "haystack has length {}, but must be at least {}",
+ len,
+ V::BYTES
+ );
+
+ // Search a possibly unaligned chunk at `start`. This covers any part
+ // of the haystack prior to where aligned loads can start.
+ if let Some(cur) = self.search_chunk(start, topos) {
+ return Some(cur);
+ }
+ // Set `cur` to the first V-aligned pointer greater than `start`.
+ let mut cur = start.add(V::BYTES - (start.as_usize() & V::ALIGN));
+ debug_assert!(cur > start && end.sub(V::BYTES) >= start);
+ if len >= Self::LOOP_SIZE {
+ while cur <= end.sub(Self::LOOP_SIZE) {
+ debug_assert_eq!(0, cur.as_usize() % V::BYTES);
+
+ let a = V::load_aligned(cur);
+ let b = V::load_aligned(cur.add(V::BYTES));
+ let eqa1 = self.v1.cmpeq(a);
+ let eqb1 = self.v1.cmpeq(b);
+ let eqa2 = self.v2.cmpeq(a);
+ let eqb2 = self.v2.cmpeq(b);
+ let eqa3 = self.v3.cmpeq(a);
+ let eqb3 = self.v3.cmpeq(b);
+ let or1 = eqa1.or(eqb1);
+ let or2 = eqa2.or(eqb2);
+ let or3 = eqa3.or(eqb3);
+ let or4 = or1.or(or2);
+ let or5 = or3.or(or4);
+ if or5.movemask_will_have_non_zero() {
+ let mask = eqa1
+ .movemask()
+ .or(eqa2.movemask())
+ .or(eqa3.movemask());
+ if mask.has_non_zero() {
+ return Some(cur.add(topos(mask)));
+ }
+
+ let mask = eqb1
+ .movemask()
+ .or(eqb2.movemask())
+ .or(eqb3.movemask());
+ debug_assert!(mask.has_non_zero());
+ return Some(cur.add(V::BYTES).add(topos(mask)));
+ }
+ cur = cur.add(Self::LOOP_SIZE);
+ }
+ }
+ // Handle any leftovers after the aligned loop above. We use unaligned
+ // loads here, but I believe we are guaranteed that they are aligned
+ // since `cur` is aligned.
+ while cur <= end.sub(V::BYTES) {
+ debug_assert!(end.distance(cur) >= V::BYTES);
+ if let Some(cur) = self.search_chunk(cur, topos) {
+ return Some(cur);
+ }
+ cur = cur.add(V::BYTES);
+ }
+ // Finally handle any remaining bytes less than the size of V. In this
+ // case, our pointer may indeed be unaligned and the load may overlap
+ // with the previous one. But that's okay since we know the previous
+ // load didn't lead to a match (otherwise we wouldn't be here).
+ if cur < end {
+ debug_assert!(end.distance(cur) < V::BYTES);
+ cur = cur.sub(V::BYTES - end.distance(cur));
+ debug_assert_eq!(end.distance(cur), V::BYTES);
+ return self.search_chunk(cur, topos);
+ }
+ None
+ }
+
+ /// Return a pointer to the last occurrence of the needle in the given
+ /// haystack. If no such occurrence exists, then `None` is returned.
+ ///
+ /// When a match is found, the pointer returned is guaranteed to be
+ /// `>= start` and `< end`.
+ ///
+ /// # Safety
+ ///
+ /// * It must be the case that `start < end` and that the distance between
+ /// them is at least equal to `V::BYTES`. That is, it must always be valid
+ /// to do at least an unaligned load of `V` at `start`.
+ /// * Both `start` and `end` must be valid for reads.
+ /// * Both `start` and `end` must point to an initialized value.
+ /// * Both `start` and `end` must point to the same allocated object and
+ /// must either be in bounds or at most one byte past the end of the
+ /// allocated object.
+ /// * Both `start` and `end` must be _derived from_ a pointer to the same
+ /// object.
+ /// * The distance between `start` and `end` must not overflow `isize`.
+ /// * The distance being in bounds must not rely on "wrapping around" the
+ /// address space.
+ #[inline(always)]
+ pub(crate) unsafe fn rfind_raw(
+ &self,
+ start: *const u8,
+ end: *const u8,
+ ) -> Option<*const u8> {
+ // If we want to support vectors bigger than 256 bits, we probably
+ // need to move up to using a u64 for the masks used below. Currently
+ // they are 32 bits, which means we're SOL for vectors that need masks
+ // bigger than 32 bits. Overall unclear until there's a use case.
+ debug_assert!(V::BYTES <= 32, "vector cannot be bigger than 32 bytes");
+
+ let topos = V::Mask::last_offset;
+ let len = end.distance(start);
+ debug_assert!(
+ len >= V::BYTES,
+ "haystack has length {}, but must be at least {}",
+ len,
+ V::BYTES
+ );
+
+ if let Some(cur) = self.search_chunk(end.sub(V::BYTES), topos) {
+ return Some(cur);
+ }
+ let mut cur = end.sub(end.as_usize() & V::ALIGN);
+ debug_assert!(start <= cur && cur <= end);
+ if len >= Self::LOOP_SIZE {
+ while cur >= start.add(Self::LOOP_SIZE) {
+ debug_assert_eq!(0, cur.as_usize() % V::BYTES);
+
+ cur = cur.sub(Self::LOOP_SIZE);
+ let a = V::load_aligned(cur);
+ let b = V::load_aligned(cur.add(V::BYTES));
+ let eqa1 = self.v1.cmpeq(a);
+ let eqb1 = self.v1.cmpeq(b);
+ let eqa2 = self.v2.cmpeq(a);
+ let eqb2 = self.v2.cmpeq(b);
+ let eqa3 = self.v3.cmpeq(a);
+ let eqb3 = self.v3.cmpeq(b);
+ let or1 = eqa1.or(eqb1);
+ let or2 = eqa2.or(eqb2);
+ let or3 = eqa3.or(eqb3);
+ let or4 = or1.or(or2);
+ let or5 = or3.or(or4);
+ if or5.movemask_will_have_non_zero() {
+ let mask = eqb1
+ .movemask()
+ .or(eqb2.movemask())
+ .or(eqb3.movemask());
+ if mask.has_non_zero() {
+ return Some(cur.add(V::BYTES).add(topos(mask)));
+ }
+
+ let mask = eqa1
+ .movemask()
+ .or(eqa2.movemask())
+ .or(eqa3.movemask());
+ debug_assert!(mask.has_non_zero());
+ return Some(cur.add(topos(mask)));
+ }
+ }
+ }
+ while cur >= start.add(V::BYTES) {
+ debug_assert!(cur.distance(start) >= V::BYTES);
+ cur = cur.sub(V::BYTES);
+ if let Some(cur) = self.search_chunk(cur, topos) {
+ return Some(cur);
+ }
+ }
+ if cur > start {
+ debug_assert!(cur.distance(start) < V::BYTES);
+ return self.search_chunk(start, topos);
+ }
+ None
+ }
+
+ /// Search `V::BYTES` starting at `cur` via an unaligned load.
+ ///
+ /// `mask_to_offset` should be a function that converts a `movemask` to
+ /// an offset such that `cur.add(offset)` corresponds to a pointer to the
+ /// match location if one is found. Generally it is expected to use either
+ /// `mask_to_first_offset` or `mask_to_last_offset`, depending on whether
+ /// one is implementing a forward or reverse search, respectively.
+ ///
+ /// # Safety
+ ///
+ /// `cur` must be a valid pointer and it must be valid to do an unaligned
+ /// load of size `V::BYTES` at `cur`.
+ #[inline(always)]
+ unsafe fn search_chunk(
+ &self,
+ cur: *const u8,
+ mask_to_offset: impl Fn(V::Mask) -> usize,
+ ) -> Option<*const u8> {
+ let chunk = V::load_unaligned(cur);
+ let eq1 = self.v1.cmpeq(chunk);
+ let eq2 = self.v2.cmpeq(chunk);
+ let eq3 = self.v3.cmpeq(chunk);
+ let mask = eq1.or(eq2).or(eq3).movemask();
+ if mask.has_non_zero() {
+ let mask1 = eq1.movemask();
+ let mask2 = eq2.movemask();
+ let mask3 = eq3.movemask();
+ Some(cur.add(mask_to_offset(mask1.or(mask2).or(mask3))))
+ } else {
+ None
+ }
+ }
+}
+
+/// An iterator over all occurrences of a set of bytes in a haystack.
+///
+/// This iterator implements the routines necessary to provide a
+/// `DoubleEndedIterator` impl, which means it can also be used to find
+/// occurrences in reverse order.
+///
+/// The lifetime parameters are as follows:
+///
+/// * `'h` refers to the lifetime of the haystack being searched.
+///
+/// This type is intended to be used to implement all iterators for the
+/// `memchr` family of functions. It handles a tiny bit of marginally tricky
+/// raw pointer math, but otherwise expects the caller to provide `find_raw`
+/// and `rfind_raw` routines for each call of `next` and `next_back`,
+/// respectively.
+#[derive(Clone, Debug)]
+pub(crate) struct Iter<'h> {
+ /// The original starting point into the haystack. We use this to convert
+ /// pointers to offsets.
+ original_start: *const u8,
+ /// The current starting point into the haystack. That is, where the next
+ /// search will begin.
+ start: *const u8,
+ /// The current ending point into the haystack. That is, where the next
+ /// reverse search will begin.
+ end: *const u8,
+ /// A marker for tracking the lifetime of the start/cur_start/cur_end
+ /// pointers above, which all point into the haystack.
+ haystack: core::marker::PhantomData<&'h [u8]>,
+}
+
+// SAFETY: Iter contains no shared references to anything that performs any
+// interior mutations. Also, the lifetime guarantees that Iter will not outlive
+// the haystack.
+unsafe impl<'h> Send for Iter<'h> {}
+
+// SAFETY: Iter perform no interior mutations, therefore no explicit
+// synchronization is necessary. Also, the lifetime guarantees that Iter will
+// not outlive the haystack.
+unsafe impl<'h> Sync for Iter<'h> {}
+
+impl<'h> Iter<'h> {
+ /// Create a new generic memchr iterator.
+ #[inline(always)]
+ pub(crate) fn new(haystack: &'h [u8]) -> Iter<'h> {
+ Iter {
+ original_start: haystack.as_ptr(),
+ start: haystack.as_ptr(),
+ end: haystack.as_ptr().wrapping_add(haystack.len()),
+ haystack: core::marker::PhantomData,
+ }
+ }
+
+ /// Returns the next occurrence in the forward direction.
+ ///
+ /// # Safety
+ ///
+ /// Callers must ensure that if a pointer is returned from the closure
+ /// provided, then it must be greater than or equal to the start pointer
+ /// and less than the end pointer.
+ #[inline(always)]
+ pub(crate) unsafe fn next(
+ &mut self,
+ mut find_raw: impl FnMut(*const u8, *const u8) -> Option<*const u8>,
+ ) -> Option<usize> {
+ // SAFETY: Pointers are derived directly from the same &[u8] haystack.
+ // We only ever modify start/end corresponding to a matching offset
+ // found between start and end. Thus all changes to start/end maintain
+ // our safety requirements.
+ //
+ // The only other assumption we rely on is that the pointer returned
+ // by `find_raw` satisfies `self.start <= found < self.end`, and that
+ // safety contract is forwarded to the caller.
+ let found = find_raw(self.start, self.end)?;
+ let result = found.distance(self.original_start);
+ self.start = found.add(1);
+ Some(result)
+ }
+
+ /// Returns the number of remaining elements in this iterator.
+ #[inline(always)]
+ pub(crate) fn count(
+ self,
+ mut count_raw: impl FnMut(*const u8, *const u8) -> usize,
+ ) -> usize {
+ // SAFETY: Pointers are derived directly from the same &[u8] haystack.
+ // We only ever modify start/end corresponding to a matching offset
+ // found between start and end. Thus all changes to start/end maintain
+ // our safety requirements.
+ count_raw(self.start, self.end)
+ }
+
+ /// Returns the next occurrence in reverse.
+ ///
+ /// # Safety
+ ///
+ /// Callers must ensure that if a pointer is returned from the closure
+ /// provided, then it must be greater than or equal to the start pointer
+ /// and less than the end pointer.
+ #[inline(always)]
+ pub(crate) unsafe fn next_back(
+ &mut self,
+ mut rfind_raw: impl FnMut(*const u8, *const u8) -> Option<*const u8>,
+ ) -> Option<usize> {
+ // SAFETY: Pointers are derived directly from the same &[u8] haystack.
+ // We only ever modify start/end corresponding to a matching offset
+ // found between start and end. Thus all changes to start/end maintain
+ // our safety requirements.
+ //
+ // The only other assumption we rely on is that the pointer returned
+ // by `rfind_raw` satisfies `self.start <= found < self.end`, and that
+ // safety contract is forwarded to the caller.
+ let found = rfind_raw(self.start, self.end)?;
+ let result = found.distance(self.original_start);
+ self.end = found;
+ Some(result)
+ }
+
+ /// Provides an implementation of `Iterator::size_hint`.
+ #[inline(always)]
+ pub(crate) fn size_hint(&self) -> (usize, Option<usize>) {
+ (0, Some(self.end.as_usize().saturating_sub(self.start.as_usize())))
+ }
+}
+
+/// Search a slice using a function that operates on raw pointers.
+///
+/// Given a function to search a contiguous sequence of memory for the location
+/// of a non-empty set of bytes, this will execute that search on a slice of
+/// bytes. The pointer returned by the given function will be converted to an
+/// offset relative to the starting point of the given slice. That is, if a
+/// match is found, the offset returned by this routine is guaranteed to be a
+/// valid index into `haystack`.
+///
+/// Callers may use this for a forward or reverse search.
+///
+/// # Safety
+///
+/// Callers must ensure that if a pointer is returned by `find_raw`, then the
+/// pointer must be greater than or equal to the starting pointer and less than
+/// the end pointer.
+#[inline(always)]
+pub(crate) unsafe fn search_slice_with_raw(
+ haystack: &[u8],
+ mut find_raw: impl FnMut(*const u8, *const u8) -> Option<*const u8>,
+) -> Option<usize> {
+ // SAFETY: We rely on `find_raw` to return a correct and valid pointer, but
+ // otherwise, `start` and `end` are valid due to the guarantees provided by
+ // a &[u8].
+ let start = haystack.as_ptr();
+ let end = start.add(haystack.len());
+ let found = find_raw(start, end)?;
+ Some(found.distance(start))
+}
+
+/// Performs a forward byte-at-a-time loop until either `ptr >= end_ptr` or
+/// until `confirm(*ptr)` returns `true`. If the former occurs, then `None` is
+/// returned. If the latter occurs, then the pointer at which `confirm` returns
+/// `true` is returned.
+///
+/// # Safety
+///
+/// Callers must provide valid pointers and they must satisfy `start_ptr <=
+/// ptr` and `ptr <= end_ptr`.
+#[inline(always)]
+pub(crate) unsafe fn fwd_byte_by_byte<F: Fn(u8) -> bool>(
+ start: *const u8,
+ end: *const u8,
+ confirm: F,
+) -> Option<*const u8> {
+ debug_assert!(start <= end);
+ let mut ptr = start;
+ while ptr < end {
+ if confirm(*ptr) {
+ return Some(ptr);
+ }
+ ptr = ptr.offset(1);
+ }
+ None
+}
+
+/// Performs a reverse byte-at-a-time loop until either `ptr < start_ptr` or
+/// until `confirm(*ptr)` returns `true`. If the former occurs, then `None` is
+/// returned. If the latter occurs, then the pointer at which `confirm` returns
+/// `true` is returned.
+///
+/// # Safety
+///
+/// Callers must provide valid pointers and they must satisfy `start_ptr <=
+/// ptr` and `ptr <= end_ptr`.
+#[inline(always)]
+pub(crate) unsafe fn rev_byte_by_byte<F: Fn(u8) -> bool>(
+ start: *const u8,
+ end: *const u8,
+ confirm: F,
+) -> Option<*const u8> {
+ debug_assert!(start <= end);
+
+ let mut ptr = end;
+ while ptr > start {
+ ptr = ptr.offset(-1);
+ if confirm(*ptr) {
+ return Some(ptr);
+ }
+ }
+ None
+}
+
+/// Performs a forward byte-at-a-time loop until `ptr >= end_ptr` and returns
+/// the number of times `confirm(*ptr)` returns `true`.
+///
+/// # Safety
+///
+/// Callers must provide valid pointers and they must satisfy `start_ptr <=
+/// ptr` and `ptr <= end_ptr`.
+#[inline(always)]
+pub(crate) unsafe fn count_byte_by_byte<F: Fn(u8) -> bool>(
+ start: *const u8,
+ end: *const u8,
+ confirm: F,
+) -> usize {
+ debug_assert!(start <= end);
+ let mut ptr = start;
+ let mut count = 0;
+ while ptr < end {
+ if confirm(*ptr) {
+ count += 1;
+ }
+ ptr = ptr.offset(1);
+ }
+ count
+}