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authorValentin Popov <valentin@popov.link>2024-01-08 00:21:28 +0300
committerValentin Popov <valentin@popov.link>2024-01-08 00:21:28 +0300
commit1b6a04ca5504955c571d1c97504fb45ea0befee4 (patch)
tree7579f518b23313e8a9748a88ab6173d5e030b227 /vendor/png/src/decoder/zlib.rs
parent5ecd8cf2cba827454317368b68571df0d13d7842 (diff)
downloadfparkan-1b6a04ca5504955c571d1c97504fb45ea0befee4.tar.xz
fparkan-1b6a04ca5504955c571d1c97504fb45ea0befee4.zip
Initial vendor packages
Signed-off-by: Valentin Popov <valentin@popov.link>
Diffstat (limited to 'vendor/png/src/decoder/zlib.rs')
-rw-r--r--vendor/png/src/decoder/zlib.rs212
1 files changed, 212 insertions, 0 deletions
diff --git a/vendor/png/src/decoder/zlib.rs b/vendor/png/src/decoder/zlib.rs
new file mode 100644
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+++ b/vendor/png/src/decoder/zlib.rs
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+use super::{stream::FormatErrorInner, DecodingError, CHUNCK_BUFFER_SIZE};
+
+use fdeflate::Decompressor;
+
+/// Ergonomics wrapper around `miniz_oxide::inflate::stream` for zlib compressed data.
+pub(super) struct ZlibStream {
+ /// Current decoding state.
+ state: Box<fdeflate::Decompressor>,
+ /// If there has been a call to decompress already.
+ started: bool,
+ /// A buffer of compressed data.
+ /// We use this for a progress guarantee. The data in the input stream is chunked as given by
+ /// the underlying stream buffer. We will not read any more data until the current buffer has
+ /// been fully consumed. The zlib decompression can not fully consume all the data when it is
+ /// in the middle of the stream, it will treat full symbols and maybe the last bytes need to be
+ /// treated in a special way. The exact reason isn't as important but the interface does not
+ /// promise us this. Now, the complication is that the _current_ chunking information of PNG
+ /// alone is not enough to determine this as indeed the compressed stream is the concatenation
+ /// of all consecutive `IDAT`/`fdAT` chunks. We would need to inspect the next chunk header.
+ ///
+ /// Thus, there needs to be a buffer that allows fully clearing a chunk so that the next chunk
+ /// type can be inspected.
+ in_buffer: Vec<u8>,
+ /// The logical start of the `in_buffer`.
+ in_pos: usize,
+ /// Remaining buffered decoded bytes.
+ /// The decoder sometimes wants inspect some already finished bytes for further decoding. So we
+ /// keep a total of 32KB of decoded data available as long as more data may be appended.
+ out_buffer: Vec<u8>,
+ /// The cursor position in the output stream as a buffer index.
+ out_pos: usize,
+ /// Ignore and do not calculate the Adler-32 checksum. Defaults to `true`.
+ ///
+ /// This flag overrides `TINFL_FLAG_COMPUTE_ADLER32`.
+ ///
+ /// This flag should not be modified after decompression has started.
+ ignore_adler32: bool,
+}
+
+impl ZlibStream {
+ pub(crate) fn new() -> Self {
+ ZlibStream {
+ state: Box::new(Decompressor::new()),
+ started: false,
+ in_buffer: Vec::with_capacity(CHUNCK_BUFFER_SIZE),
+ in_pos: 0,
+ out_buffer: vec![0; 2 * CHUNCK_BUFFER_SIZE],
+ out_pos: 0,
+ ignore_adler32: true,
+ }
+ }
+
+ pub(crate) fn reset(&mut self) {
+ self.started = false;
+ self.in_buffer.clear();
+ self.in_pos = 0;
+ self.out_buffer.clear();
+ self.out_pos = 0;
+ *self.state = Decompressor::new();
+ }
+
+ /// Set the `ignore_adler32` flag and return `true` if the flag was
+ /// successfully set.
+ ///
+ /// The default is `true`.
+ ///
+ /// This flag cannot be modified after decompression has started until the
+ /// [ZlibStream] is reset.
+ pub(crate) fn set_ignore_adler32(&mut self, flag: bool) -> bool {
+ if !self.started {
+ self.ignore_adler32 = flag;
+ true
+ } else {
+ false
+ }
+ }
+
+ /// Return the `ignore_adler32` flag.
+ pub(crate) fn ignore_adler32(&self) -> bool {
+ self.ignore_adler32
+ }
+
+ /// Fill the decoded buffer as far as possible from `data`.
+ /// On success returns the number of consumed input bytes.
+ pub(crate) fn decompress(
+ &mut self,
+ data: &[u8],
+ image_data: &mut Vec<u8>,
+ ) -> Result<usize, DecodingError> {
+ self.prepare_vec_for_appending();
+
+ if !self.started && self.ignore_adler32 {
+ self.state.ignore_adler32();
+ }
+
+ let in_data = if self.in_buffer.is_empty() {
+ data
+ } else {
+ &self.in_buffer[self.in_pos..]
+ };
+
+ let (mut in_consumed, out_consumed) = self
+ .state
+ .read(in_data, self.out_buffer.as_mut_slice(), self.out_pos, false)
+ .map_err(|err| {
+ DecodingError::Format(FormatErrorInner::CorruptFlateStream { err }.into())
+ })?;
+
+ if !self.in_buffer.is_empty() {
+ self.in_pos += in_consumed;
+ in_consumed = 0;
+ }
+
+ if self.in_buffer.len() == self.in_pos {
+ self.in_buffer.clear();
+ self.in_pos = 0;
+ }
+
+ if in_consumed == 0 {
+ self.in_buffer.extend_from_slice(data);
+ in_consumed = data.len();
+ }
+
+ self.started = true;
+ self.out_pos += out_consumed;
+ self.transfer_finished_data(image_data);
+
+ Ok(in_consumed)
+ }
+
+ /// Called after all consecutive IDAT chunks were handled.
+ ///
+ /// The compressed stream can be split on arbitrary byte boundaries. This enables some cleanup
+ /// within the decompressor and flushing additional data which may have been kept back in case
+ /// more data were passed to it.
+ pub(crate) fn finish_compressed_chunks(
+ &mut self,
+ image_data: &mut Vec<u8>,
+ ) -> Result<(), DecodingError> {
+ if !self.started {
+ return Ok(());
+ }
+
+ let tail = self.in_buffer.split_off(0);
+ let tail = &tail[self.in_pos..];
+
+ let mut start = 0;
+ loop {
+ self.prepare_vec_for_appending();
+
+ let (in_consumed, out_consumed) = self
+ .state
+ .read(
+ &tail[start..],
+ self.out_buffer.as_mut_slice(),
+ self.out_pos,
+ true,
+ )
+ .map_err(|err| {
+ DecodingError::Format(FormatErrorInner::CorruptFlateStream { err }.into())
+ })?;
+
+ start += in_consumed;
+ self.out_pos += out_consumed;
+
+ if self.state.is_done() {
+ self.out_buffer.truncate(self.out_pos);
+ image_data.append(&mut self.out_buffer);
+ return Ok(());
+ } else {
+ let transferred = self.transfer_finished_data(image_data);
+ assert!(
+ transferred > 0 || in_consumed > 0 || out_consumed > 0,
+ "No more forward progress made in stream decoding."
+ );
+ }
+ }
+ }
+
+ /// Resize the vector to allow allocation of more data.
+ fn prepare_vec_for_appending(&mut self) {
+ if self.out_buffer.len().saturating_sub(self.out_pos) >= CHUNCK_BUFFER_SIZE {
+ return;
+ }
+
+ let buffered_len = self.decoding_size(self.out_buffer.len());
+ debug_assert!(self.out_buffer.len() <= buffered_len);
+ self.out_buffer.resize(buffered_len, 0u8);
+ }
+
+ fn decoding_size(&self, len: usize) -> usize {
+ // Allocate one more chunk size than currently or double the length while ensuring that the
+ // allocation is valid and that any cursor within it will be valid.
+ len
+ // This keeps the buffer size a power-of-two, required by miniz_oxide.
+ .saturating_add(CHUNCK_BUFFER_SIZE.max(len))
+ // Ensure all buffer indices are valid cursor positions.
+ // Note: both cut off and zero extension give correct results.
+ .min(u64::max_value() as usize)
+ // Ensure the allocation request is valid.
+ // TODO: maximum allocation limits?
+ .min(isize::max_value() as usize)
+ }
+
+ fn transfer_finished_data(&mut self, image_data: &mut Vec<u8>) -> usize {
+ let safe = self.out_pos.saturating_sub(CHUNCK_BUFFER_SIZE);
+ // TODO: allocation limits.
+ image_data.extend(self.out_buffer.drain(..safe));
+ self.out_pos -= safe;
+ safe
+ }
+}