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authorValentin Popov <valentin@popov.link>2024-07-19 15:37:58 +0300
committerValentin Popov <valentin@popov.link>2024-07-19 15:37:58 +0300
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-# Changelog
-All notable changes to this project will be documented in this file.
-
-The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/)
-and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html).
-
-## [0.4.5] - 2019-01-25
-### Platforms
-- Fuchsia: Replaced fuchsia-zircon with fuchsia-cprng
-
-## [0.4.4] - 2019-01-06
-### Added
-- SGX support
-
-## [0.4.3] - 2018-08-16
-### Fixed
-- Use correct syscall number for PowerPC (#589)
-
-## [0.4.2] - 2018-01-05
-### Changed
-- Use winapi on Windows
-- Update for Fuchsia OS
-- Remove dev-dependency on `log`
-
-## [0.4.1] - 2017-12-17
-### Added
-- `no_std` support
-
-## [0.4.0-pre.0] - 2017-12-11
-### Added
-- `JitterRng` added as a high-quality alternative entropy source using the
- system timer
-- new `seq` module with `sample_iter`, `sample_slice`, etc.
-- WASM support via dummy implementations (fail at run-time)
-- Additional benchmarks, covering generators and new seq code
-
-### Changed
-- `thread_rng` uses `JitterRng` if seeding from system time fails
- (slower but more secure than previous method)
-
-### Deprecated
- - `sample` function deprecated (replaced by `sample_iter`)
-
-## [0.3.18] - 2017-11-06
-### Changed
-- `thread_rng` is seeded from the system time if `OsRng` fails
-- `weak_rng` now uses `thread_rng` internally
-
-
-## [0.3.17] - 2017-10-07
-### Changed
- - Fuchsia: Magenta was renamed Zircon
-
-## [0.3.16] - 2017-07-27
-### Added
-- Implement Debug for mote non-public types
-- implement `Rand` for (i|u)i128
-- Support for Fuchsia
-
-### Changed
-- Add inline attribute to SampleRange::construct_range.
- This improves the benchmark for sample in 11% and for shuffle in 16%.
-- Use `RtlGenRandom` instead of `CryptGenRandom`
-
-
-## [0.3.15] - 2016-11-26
-### Added
-- Add `Rng` trait method `choose_mut`
-- Redox support
-
-### Changed
-- Use `arc4rand` for `OsRng` on FreeBSD.
-- Use `arc4random(3)` for `OsRng` on OpenBSD.
-
-### Fixed
-- Fix filling buffers 4 GiB or larger with `OsRng::fill_bytes` on Windows
-
-
-## [0.3.14] - 2016-02-13
-### Fixed
-- Inline definitions from winapi/advapi32, wich decreases build times
-
-
-## [0.3.13] - 2016-01-09
-### Fixed
-- Compatible with Rust 1.7.0-nightly (needed some extra type annotations)
-
-
-## [0.3.12] - 2015-11-09
-### Changed
-- Replaced the methods in `next_f32` and `next_f64` with the technique described
- Saito & Matsumoto at MCQMC'08. The new method should exhibit a slightly more
- uniform distribution.
-- Depend on libc 0.2
-
-### Fixed
-- Fix iterator protocol issue in `rand::sample`
-
-
-## [0.3.11] - 2015-08-31
-### Added
-- Implement `Rand` for arrays with n <= 32
-
-
-## [0.3.10] - 2015-08-17
-### Added
-- Support for NaCl platforms
-
-### Changed
-- Allow `Rng` to be `?Sized`, impl for `&mut R` and `Box<R>` where `R: ?Sized + Rng`
-
-
-## [0.3.9] - 2015-06-18
-### Changed
-- Use `winapi` for Windows API things
-
-### Fixed
-- Fixed test on stable/nightly
-- Fix `getrandom` syscall number for aarch64-unknown-linux-gnu
-
-
-## [0.3.8] - 2015-04-23
-### Changed
-- `log` is a dev dependency
-
-### Fixed
-- Fix race condition of atomics in `is_getrandom_available`
-
-
-## [0.3.7] - 2015-04-03
-### Fixed
-- Derive Copy/Clone changes
-
-
-## [0.3.6] - 2015-04-02
-### Changed
-- Move to stable Rust!
-
-
-## [0.3.5] - 2015-04-01
-### Fixed
-- Compatible with Rust master
-
-
-## [0.3.4] - 2015-03-31
-### Added
-- Implement Clone for `Weighted`
-
-### Fixed
-- Compatible with Rust master
-
-
-## [0.3.3] - 2015-03-26
-### Fixed
-- Fix compile on Windows
-
-
-## [0.3.2] - 2015-03-26
-
-
-## [0.3.1] - 2015-03-26
-### Fixed
-- Fix compile on Windows
-
-
-## [0.3.0] - 2015-03-25
-### Changed
-- Update to use log version 0.3.x
-
-
-## [0.2.1] - 2015-03-22
-### Fixed
-- Compatible with Rust master
-- Fixed iOS compilation
-
-
-## [0.2.0] - 2015-03-06
-### Fixed
-- Compatible with Rust master (move from `old_io` to `std::io`)
-
-
-## [0.1.4] - 2015-03-04
-### Fixed
-- Compatible with Rust master (use wrapping ops)
-
-
-## [0.1.3] - 2015-02-20
-### Fixed
-- Compatible with Rust master
-
-### Removed
-- Removed Copy inplementaions from RNGs
-
-
-## [0.1.2] - 2015-02-03
-### Added
-- Imported functionality from `std::rand`, including:
- - `StdRng`, `SeedableRng`, `TreadRng`, `weak_rng()`
- - `ReaderRng`: A wrapper around any Reader to treat it as an RNG.
-- Imported documentation from `std::rand`
-- Imported tests from `std::rand`
-
-
-## [0.1.1] - 2015-02-03
-### Added
-- Migrate to a cargo-compatible directory structure.
-
-### Fixed
-- Do not use entropy during `gen_weighted_bool(1)`
-
-
-## [Rust 0.12.0] - 2014-10-09
-### Added
-- Impl Rand for tuples of arity 11 and 12
-- Include ChaCha pseudorandom generator
-- Add `next_f64` and `next_f32` to Rng
-- Implement Clone for PRNGs
-
-### Changed
-- Rename `TaskRng` to `ThreadRng` and `task_rng` to `thread_rng` (since a
- runtime is removed from Rust).
-
-### Fixed
-- Improved performance of ISAAC and ISAAC64 by 30% and 12 % respectively, by
- informing the optimiser that indexing is never out-of-bounds.
-
-### Removed
-- Removed the Deprecated `choose_option`
-
-
-## [Rust 0.11.0] - 2014-07-02
-### Added
-- document when to use `OSRng` in cryptographic context, and explain why we use `/dev/urandom` instead of `/dev/random`
-- `Rng::gen_iter()` which will return an infinite stream of random values
-- `Rng::gen_ascii_chars()` which will return an infinite stream of random ascii characters
-
-### Changed
-- Now only depends on libcore! 2adf5363f88ffe06f6d2ea5c338d1b186d47f4a1
-- Remove `Rng.choose()`, rename `Rng.choose_option()` to `.choose()`
-- Rename OSRng to OsRng
-- The WeightedChoice structure is no longer built with a `Vec<Weighted<T>>`,
- but rather a `&mut [Weighted<T>]`. This means that the WeightedChoice
- structure now has a lifetime associated with it.
-- The `sample` method on `Rng` has been moved to a top-level function in the
- `rand` module due to its dependence on `Vec`.
-
-### Removed
-- `Rng::gen_vec()` was removed. Previous behavior can be regained with
- `rng.gen_iter().take(n).collect()`
-- `Rng::gen_ascii_str()` was removed. Previous behavior can be regained with
- `rng.gen_ascii_chars().take(n).collect()`
-- {IsaacRng, Isaac64Rng, XorShiftRng}::new() have all been removed. These all
- relied on being able to use an OSRng for seeding, but this is no longer
- available in librand (where these types are defined). To retain the same
- functionality, these types now implement the `Rand` trait so they can be
- generated with a random seed from another random number generator. This allows
- the stdlib to use an OSRng to create seeded instances of these RNGs.
-- Rand implementations for `Box<T>` and `@T` were removed. These seemed to be
- pretty rare in the codebase, and it allows for librand to not depend on
- liballoc. Additionally, other pointer types like Rc<T> and Arc<T> were not
- supported.
-- Remove a slew of old deprecated functions
-
-
-## [Rust 0.10] - 2014-04-03
-### Changed
-- replace `Rng.shuffle's` functionality with `.shuffle_mut`
-- bubble up IO errors when creating an OSRng
-
-### Fixed
-- Use `fill()` instead of `read()`
-- Rewrite OsRng in Rust for windows
-
-## [0.10-pre] - 2014-03-02
-### Added
-- Seperate `rand` out of the standard library
-