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author | Valentin Popov <valentin@popov.link> | 2024-01-08 00:21:28 +0300 |
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committer | Valentin Popov <valentin@popov.link> | 2024-01-08 00:21:28 +0300 |
commit | 1b6a04ca5504955c571d1c97504fb45ea0befee4 (patch) | |
tree | 7579f518b23313e8a9748a88ab6173d5e030b227 /vendor/rayon/src/slice/mergesort.rs | |
parent | 5ecd8cf2cba827454317368b68571df0d13d7842 (diff) | |
download | fparkan-1b6a04ca5504955c571d1c97504fb45ea0befee4.tar.xz fparkan-1b6a04ca5504955c571d1c97504fb45ea0befee4.zip |
Initial vendor packages
Signed-off-by: Valentin Popov <valentin@popov.link>
Diffstat (limited to 'vendor/rayon/src/slice/mergesort.rs')
-rw-r--r-- | vendor/rayon/src/slice/mergesort.rs | 755 |
1 files changed, 755 insertions, 0 deletions
diff --git a/vendor/rayon/src/slice/mergesort.rs b/vendor/rayon/src/slice/mergesort.rs new file mode 100644 index 0000000..fec309d --- /dev/null +++ b/vendor/rayon/src/slice/mergesort.rs @@ -0,0 +1,755 @@ +//! Parallel merge sort. +//! +//! This implementation is copied verbatim from `std::slice::sort` and then parallelized. +//! The only difference from the original is that the sequential `mergesort` returns +//! `MergesortResult` and leaves descending arrays intact. + +use crate::iter::*; +use crate::slice::ParallelSliceMut; +use crate::SendPtr; +use std::mem; +use std::mem::size_of; +use std::ptr; +use std::slice; + +unsafe fn get_and_increment<T>(ptr: &mut *mut T) -> *mut T { + let old = *ptr; + *ptr = ptr.offset(1); + old +} + +unsafe fn decrement_and_get<T>(ptr: &mut *mut T) -> *mut T { + *ptr = ptr.offset(-1); + *ptr +} + +/// When dropped, copies from `src` into `dest` a sequence of length `len`. +struct CopyOnDrop<T> { + src: *const T, + dest: *mut T, + len: usize, +} + +impl<T> Drop for CopyOnDrop<T> { + fn drop(&mut self) { + unsafe { + ptr::copy_nonoverlapping(self.src, self.dest, self.len); + } + } +} + +/// Inserts `v[0]` into pre-sorted sequence `v[1..]` so that whole `v[..]` becomes sorted. +/// +/// This is the integral subroutine of insertion sort. +fn insert_head<T, F>(v: &mut [T], is_less: &F) +where + F: Fn(&T, &T) -> bool, +{ + if v.len() >= 2 && is_less(&v[1], &v[0]) { + unsafe { + // There are three ways to implement insertion here: + // + // 1. Swap adjacent elements until the first one gets to its final destination. + // However, this way we copy data around more than is necessary. If elements are big + // structures (costly to copy), this method will be slow. + // + // 2. Iterate until the right place for the first element is found. Then shift the + // elements succeeding it to make room for it and finally place it into the + // remaining hole. This is a good method. + // + // 3. Copy the first element into a temporary variable. Iterate until the right place + // for it is found. As we go along, copy every traversed element into the slot + // preceding it. Finally, copy data from the temporary variable into the remaining + // hole. This method is very good. Benchmarks demonstrated slightly better + // performance than with the 2nd method. + // + // All methods were benchmarked, and the 3rd showed best results. So we chose that one. + let tmp = mem::ManuallyDrop::new(ptr::read(&v[0])); + + // Intermediate state of the insertion process is always tracked by `hole`, which + // serves two purposes: + // 1. Protects integrity of `v` from panics in `is_less`. + // 2. Fills the remaining hole in `v` in the end. + // + // Panic safety: + // + // If `is_less` panics at any point during the process, `hole` will get dropped and + // fill the hole in `v` with `tmp`, thus ensuring that `v` still holds every object it + // initially held exactly once. + let mut hole = InsertionHole { + src: &*tmp, + dest: &mut v[1], + }; + ptr::copy_nonoverlapping(&v[1], &mut v[0], 1); + + for i in 2..v.len() { + if !is_less(&v[i], &*tmp) { + break; + } + ptr::copy_nonoverlapping(&v[i], &mut v[i - 1], 1); + hole.dest = &mut v[i]; + } + // `hole` gets dropped and thus copies `tmp` into the remaining hole in `v`. + } + } + + // When dropped, copies from `src` into `dest`. + struct InsertionHole<T> { + src: *const T, + dest: *mut T, + } + + impl<T> Drop for InsertionHole<T> { + fn drop(&mut self) { + unsafe { + ptr::copy_nonoverlapping(self.src, self.dest, 1); + } + } + } +} + +/// Merges non-decreasing runs `v[..mid]` and `v[mid..]` using `buf` as temporary storage, and +/// stores the result into `v[..]`. +/// +/// # Safety +/// +/// The two slices must be non-empty and `mid` must be in bounds. Buffer `buf` must be long enough +/// to hold a copy of the shorter slice. Also, `T` must not be a zero-sized type. +unsafe fn merge<T, F>(v: &mut [T], mid: usize, buf: *mut T, is_less: &F) +where + F: Fn(&T, &T) -> bool, +{ + let len = v.len(); + let v = v.as_mut_ptr(); + let v_mid = v.add(mid); + let v_end = v.add(len); + + // The merge process first copies the shorter run into `buf`. Then it traces the newly copied + // run and the longer run forwards (or backwards), comparing their next unconsumed elements and + // copying the lesser (or greater) one into `v`. + // + // As soon as the shorter run is fully consumed, the process is done. If the longer run gets + // consumed first, then we must copy whatever is left of the shorter run into the remaining + // hole in `v`. + // + // Intermediate state of the process is always tracked by `hole`, which serves two purposes: + // 1. Protects integrity of `v` from panics in `is_less`. + // 2. Fills the remaining hole in `v` if the longer run gets consumed first. + // + // Panic safety: + // + // If `is_less` panics at any point during the process, `hole` will get dropped and fill the + // hole in `v` with the unconsumed range in `buf`, thus ensuring that `v` still holds every + // object it initially held exactly once. + let mut hole; + + if mid <= len - mid { + // The left run is shorter. + ptr::copy_nonoverlapping(v, buf, mid); + hole = MergeHole { + start: buf, + end: buf.add(mid), + dest: v, + }; + + // Initially, these pointers point to the beginnings of their arrays. + let left = &mut hole.start; + let mut right = v_mid; + let out = &mut hole.dest; + + while *left < hole.end && right < v_end { + // Consume the lesser side. + // If equal, prefer the left run to maintain stability. + let to_copy = if is_less(&*right, &**left) { + get_and_increment(&mut right) + } else { + get_and_increment(left) + }; + ptr::copy_nonoverlapping(to_copy, get_and_increment(out), 1); + } + } else { + // The right run is shorter. + ptr::copy_nonoverlapping(v_mid, buf, len - mid); + hole = MergeHole { + start: buf, + end: buf.add(len - mid), + dest: v_mid, + }; + + // Initially, these pointers point past the ends of their arrays. + let left = &mut hole.dest; + let right = &mut hole.end; + let mut out = v_end; + + while v < *left && buf < *right { + // Consume the greater side. + // If equal, prefer the right run to maintain stability. + let to_copy = if is_less(&*right.offset(-1), &*left.offset(-1)) { + decrement_and_get(left) + } else { + decrement_and_get(right) + }; + ptr::copy_nonoverlapping(to_copy, decrement_and_get(&mut out), 1); + } + } + // Finally, `hole` gets dropped. If the shorter run was not fully consumed, whatever remains of + // it will now be copied into the hole in `v`. + + // When dropped, copies the range `start..end` into `dest..`. + struct MergeHole<T> { + start: *mut T, + end: *mut T, + dest: *mut T, + } + + impl<T> Drop for MergeHole<T> { + fn drop(&mut self) { + // `T` is not a zero-sized type, so it's okay to divide by its size. + unsafe { + let len = self.end.offset_from(self.start) as usize; + ptr::copy_nonoverlapping(self.start, self.dest, len); + } + } + } +} + +/// The result of merge sort. +#[must_use] +#[derive(Clone, Copy, PartialEq, Eq)] +enum MergesortResult { + /// The slice has already been sorted. + NonDescending, + /// The slice has been descending and therefore it was left intact. + Descending, + /// The slice was sorted. + Sorted, +} + +/// A sorted run that starts at index `start` and is of length `len`. +#[derive(Clone, Copy)] +struct Run { + start: usize, + len: usize, +} + +/// Examines the stack of runs and identifies the next pair of runs to merge. More specifically, +/// if `Some(r)` is returned, that means `runs[r]` and `runs[r + 1]` must be merged next. If the +/// algorithm should continue building a new run instead, `None` is returned. +/// +/// TimSort is infamous for its buggy implementations, as described here: +/// http://envisage-project.eu/timsort-specification-and-verification/ +/// +/// The gist of the story is: we must enforce the invariants on the top four runs on the stack. +/// Enforcing them on just top three is not sufficient to ensure that the invariants will still +/// hold for *all* runs in the stack. +/// +/// This function correctly checks invariants for the top four runs. Additionally, if the top +/// run starts at index 0, it will always demand a merge operation until the stack is fully +/// collapsed, in order to complete the sort. +#[inline] +fn collapse(runs: &[Run]) -> Option<usize> { + let n = runs.len(); + + if n >= 2 + && (runs[n - 1].start == 0 + || runs[n - 2].len <= runs[n - 1].len + || (n >= 3 && runs[n - 3].len <= runs[n - 2].len + runs[n - 1].len) + || (n >= 4 && runs[n - 4].len <= runs[n - 3].len + runs[n - 2].len)) + { + if n >= 3 && runs[n - 3].len < runs[n - 1].len { + Some(n - 3) + } else { + Some(n - 2) + } + } else { + None + } +} + +/// Sorts a slice using merge sort, unless it is already in descending order. +/// +/// This function doesn't modify the slice if it is already non-descending or descending. +/// Otherwise, it sorts the slice into non-descending order. +/// +/// This merge sort borrows some (but not all) ideas from TimSort, which is described in detail +/// [here](https://github.com/python/cpython/blob/main/Objects/listsort.txt). +/// +/// The algorithm identifies strictly descending and non-descending subsequences, which are called +/// natural runs. There is a stack of pending runs yet to be merged. Each newly found run is pushed +/// onto the stack, and then some pairs of adjacent runs are merged until these two invariants are +/// satisfied: +/// +/// 1. for every `i` in `1..runs.len()`: `runs[i - 1].len > runs[i].len` +/// 2. for every `i` in `2..runs.len()`: `runs[i - 2].len > runs[i - 1].len + runs[i].len` +/// +/// The invariants ensure that the total running time is *O*(*n* \* log(*n*)) worst-case. +/// +/// # Safety +/// +/// The argument `buf` is used as a temporary buffer and must be at least as long as `v`. +unsafe fn mergesort<T, F>(v: &mut [T], buf: *mut T, is_less: &F) -> MergesortResult +where + T: Send, + F: Fn(&T, &T) -> bool + Sync, +{ + // Very short runs are extended using insertion sort to span at least this many elements. + const MIN_RUN: usize = 10; + + let len = v.len(); + + // In order to identify natural runs in `v`, we traverse it backwards. That might seem like a + // strange decision, but consider the fact that merges more often go in the opposite direction + // (forwards). According to benchmarks, merging forwards is slightly faster than merging + // backwards. To conclude, identifying runs by traversing backwards improves performance. + let mut runs = vec![]; + let mut end = len; + while end > 0 { + // Find the next natural run, and reverse it if it's strictly descending. + let mut start = end - 1; + + if start > 0 { + start -= 1; + + if is_less(v.get_unchecked(start + 1), v.get_unchecked(start)) { + while start > 0 && is_less(v.get_unchecked(start), v.get_unchecked(start - 1)) { + start -= 1; + } + + // If this descending run covers the whole slice, return immediately. + if start == 0 && end == len { + return MergesortResult::Descending; + } else { + v[start..end].reverse(); + } + } else { + while start > 0 && !is_less(v.get_unchecked(start), v.get_unchecked(start - 1)) { + start -= 1; + } + + // If this non-descending run covers the whole slice, return immediately. + if end - start == len { + return MergesortResult::NonDescending; + } + } + } + + // Insert some more elements into the run if it's too short. Insertion sort is faster than + // merge sort on short sequences, so this significantly improves performance. + while start > 0 && end - start < MIN_RUN { + start -= 1; + insert_head(&mut v[start..end], &is_less); + } + + // Push this run onto the stack. + runs.push(Run { + start, + len: end - start, + }); + end = start; + + // Merge some pairs of adjacent runs to satisfy the invariants. + while let Some(r) = collapse(&runs) { + let left = runs[r + 1]; + let right = runs[r]; + merge( + &mut v[left.start..right.start + right.len], + left.len, + buf, + &is_less, + ); + + runs[r] = Run { + start: left.start, + len: left.len + right.len, + }; + runs.remove(r + 1); + } + } + + // Finally, exactly one run must remain in the stack. + debug_assert!(runs.len() == 1 && runs[0].start == 0 && runs[0].len == len); + + // The original order of the slice was neither non-descending nor descending. + MergesortResult::Sorted +} + +//////////////////////////////////////////////////////////////////////////// +// Everything above this line is copied from `std::slice::sort` (with very minor tweaks). +// Everything below this line is parallelization. +//////////////////////////////////////////////////////////////////////////// + +/// Splits two sorted slices so that they can be merged in parallel. +/// +/// Returns two indices `(a, b)` so that slices `left[..a]` and `right[..b]` come before +/// `left[a..]` and `right[b..]`. +fn split_for_merge<T, F>(left: &[T], right: &[T], is_less: &F) -> (usize, usize) +where + F: Fn(&T, &T) -> bool, +{ + let left_len = left.len(); + let right_len = right.len(); + + if left_len >= right_len { + let left_mid = left_len / 2; + + // Find the first element in `right` that is greater than or equal to `left[left_mid]`. + let mut a = 0; + let mut b = right_len; + while a < b { + let m = a + (b - a) / 2; + if is_less(&right[m], &left[left_mid]) { + a = m + 1; + } else { + b = m; + } + } + + (left_mid, a) + } else { + let right_mid = right_len / 2; + + // Find the first element in `left` that is greater than `right[right_mid]`. + let mut a = 0; + let mut b = left_len; + while a < b { + let m = a + (b - a) / 2; + if is_less(&right[right_mid], &left[m]) { + b = m; + } else { + a = m + 1; + } + } + + (a, right_mid) + } +} + +/// Merges slices `left` and `right` in parallel and stores the result into `dest`. +/// +/// # Safety +/// +/// The `dest` pointer must have enough space to store the result. +/// +/// Even if `is_less` panics at any point during the merge process, this function will fully copy +/// all elements from `left` and `right` into `dest` (not necessarily in sorted order). +unsafe fn par_merge<T, F>(left: &mut [T], right: &mut [T], dest: *mut T, is_less: &F) +where + T: Send, + F: Fn(&T, &T) -> bool + Sync, +{ + // Slices whose lengths sum up to this value are merged sequentially. This number is slightly + // larger than `CHUNK_LENGTH`, and the reason is that merging is faster than merge sorting, so + // merging needs a bit coarser granularity in order to hide the overhead of Rayon's task + // scheduling. + const MAX_SEQUENTIAL: usize = 5000; + + let left_len = left.len(); + let right_len = right.len(); + + // Intermediate state of the merge process, which serves two purposes: + // 1. Protects integrity of `dest` from panics in `is_less`. + // 2. Copies the remaining elements as soon as one of the two sides is exhausted. + // + // Panic safety: + // + // If `is_less` panics at any point during the merge process, `s` will get dropped and copy the + // remaining parts of `left` and `right` into `dest`. + let mut s = State { + left_start: left.as_mut_ptr(), + left_end: left.as_mut_ptr().add(left_len), + right_start: right.as_mut_ptr(), + right_end: right.as_mut_ptr().add(right_len), + dest, + }; + + if left_len == 0 || right_len == 0 || left_len + right_len < MAX_SEQUENTIAL { + while s.left_start < s.left_end && s.right_start < s.right_end { + // Consume the lesser side. + // If equal, prefer the left run to maintain stability. + let to_copy = if is_less(&*s.right_start, &*s.left_start) { + get_and_increment(&mut s.right_start) + } else { + get_and_increment(&mut s.left_start) + }; + ptr::copy_nonoverlapping(to_copy, get_and_increment(&mut s.dest), 1); + } + } else { + // Function `split_for_merge` might panic. If that happens, `s` will get destructed and copy + // the whole `left` and `right` into `dest`. + let (left_mid, right_mid) = split_for_merge(left, right, is_less); + let (left_l, left_r) = left.split_at_mut(left_mid); + let (right_l, right_r) = right.split_at_mut(right_mid); + + // Prevent the destructor of `s` from running. Rayon will ensure that both calls to + // `par_merge` happen. If one of the two calls panics, they will ensure that elements still + // get copied into `dest_left` and `dest_right``. + mem::forget(s); + + // Wrap pointers in SendPtr so that they can be sent to another thread + // See the documentation of SendPtr for a full explanation + let dest_l = SendPtr(dest); + let dest_r = SendPtr(dest.add(left_l.len() + right_l.len())); + rayon_core::join( + move || par_merge(left_l, right_l, dest_l.get(), is_less), + move || par_merge(left_r, right_r, dest_r.get(), is_less), + ); + } + // Finally, `s` gets dropped if we used sequential merge, thus copying the remaining elements + // all at once. + + // When dropped, copies arrays `left_start..left_end` and `right_start..right_end` into `dest`, + // in that order. + struct State<T> { + left_start: *mut T, + left_end: *mut T, + right_start: *mut T, + right_end: *mut T, + dest: *mut T, + } + + impl<T> Drop for State<T> { + fn drop(&mut self) { + let size = size_of::<T>(); + let left_len = (self.left_end as usize - self.left_start as usize) / size; + let right_len = (self.right_end as usize - self.right_start as usize) / size; + + // Copy array `left`, followed by `right`. + unsafe { + ptr::copy_nonoverlapping(self.left_start, self.dest, left_len); + self.dest = self.dest.add(left_len); + ptr::copy_nonoverlapping(self.right_start, self.dest, right_len); + } + } + } +} + +/// Recursively merges pre-sorted chunks inside `v`. +/// +/// Chunks of `v` are stored in `chunks` as intervals (inclusive left and exclusive right bound). +/// Argument `buf` is an auxiliary buffer that will be used during the procedure. +/// If `into_buf` is true, the result will be stored into `buf`, otherwise it will be in `v`. +/// +/// # Safety +/// +/// The number of chunks must be positive and they must be adjacent: the right bound of each chunk +/// must equal the left bound of the following chunk. +/// +/// The buffer must be at least as long as `v`. +unsafe fn recurse<T, F>( + v: *mut T, + buf: *mut T, + chunks: &[(usize, usize)], + into_buf: bool, + is_less: &F, +) where + T: Send, + F: Fn(&T, &T) -> bool + Sync, +{ + let len = chunks.len(); + debug_assert!(len > 0); + + // Base case of the algorithm. + // If only one chunk is remaining, there's no more work to split and merge. + if len == 1 { + if into_buf { + // Copy the chunk from `v` into `buf`. + let (start, end) = chunks[0]; + let src = v.add(start); + let dest = buf.add(start); + ptr::copy_nonoverlapping(src, dest, end - start); + } + return; + } + + // Split the chunks into two halves. + let (start, _) = chunks[0]; + let (mid, _) = chunks[len / 2]; + let (_, end) = chunks[len - 1]; + let (left, right) = chunks.split_at(len / 2); + + // After recursive calls finish we'll have to merge chunks `(start, mid)` and `(mid, end)` from + // `src` into `dest`. If the current invocation has to store the result into `buf`, we'll + // merge chunks from `v` into `buf`, and vice versa. + // + // Recursive calls flip `into_buf` at each level of recursion. More concretely, `par_merge` + // merges chunks from `buf` into `v` at the first level, from `v` into `buf` at the second + // level etc. + let (src, dest) = if into_buf { (v, buf) } else { (buf, v) }; + + // Panic safety: + // + // If `is_less` panics at any point during the recursive calls, the destructor of `guard` will + // be executed, thus copying everything from `src` into `dest`. This way we ensure that all + // chunks are in fact copied into `dest`, even if the merge process doesn't finish. + let guard = CopyOnDrop { + src: src.add(start), + dest: dest.add(start), + len: end - start, + }; + + // Wrap pointers in SendPtr so that they can be sent to another thread + // See the documentation of SendPtr for a full explanation + let v = SendPtr(v); + let buf = SendPtr(buf); + rayon_core::join( + move || recurse(v.get(), buf.get(), left, !into_buf, is_less), + move || recurse(v.get(), buf.get(), right, !into_buf, is_less), + ); + + // Everything went all right - recursive calls didn't panic. + // Forget the guard in order to prevent its destructor from running. + mem::forget(guard); + + // Merge chunks `(start, mid)` and `(mid, end)` from `src` into `dest`. + let src_left = slice::from_raw_parts_mut(src.add(start), mid - start); + let src_right = slice::from_raw_parts_mut(src.add(mid), end - mid); + par_merge(src_left, src_right, dest.add(start), is_less); +} + +/// Sorts `v` using merge sort in parallel. +/// +/// The algorithm is stable, allocates memory, and `O(n log n)` worst-case. +/// The allocated temporary buffer is of the same length as is `v`. +pub(super) fn par_mergesort<T, F>(v: &mut [T], is_less: F) +where + T: Send, + F: Fn(&T, &T) -> bool + Sync, +{ + // Slices of up to this length get sorted using insertion sort in order to avoid the cost of + // buffer allocation. + const MAX_INSERTION: usize = 20; + // The length of initial chunks. This number is as small as possible but so that the overhead + // of Rayon's task scheduling is still negligible. + const CHUNK_LENGTH: usize = 2000; + + // Sorting has no meaningful behavior on zero-sized types. + if size_of::<T>() == 0 { + return; + } + + let len = v.len(); + + // Short slices get sorted in-place via insertion sort to avoid allocations. + if len <= MAX_INSERTION { + if len >= 2 { + for i in (0..len - 1).rev() { + insert_head(&mut v[i..], &is_less); + } + } + return; + } + + // Allocate a buffer to use as scratch memory. We keep the length 0 so we can keep in it + // shallow copies of the contents of `v` without risking the dtors running on copies if + // `is_less` panics. + let mut buf = Vec::<T>::with_capacity(len); + let buf = buf.as_mut_ptr(); + + // If the slice is not longer than one chunk would be, do sequential merge sort and return. + if len <= CHUNK_LENGTH { + let res = unsafe { mergesort(v, buf, &is_less) }; + if res == MergesortResult::Descending { + v.reverse(); + } + return; + } + + // Split the slice into chunks and merge sort them in parallel. + // However, descending chunks will not be sorted - they will be simply left intact. + let mut iter = { + // Wrap pointer in SendPtr so that it can be sent to another thread + // See the documentation of SendPtr for a full explanation + let buf = SendPtr(buf); + let is_less = &is_less; + + v.par_chunks_mut(CHUNK_LENGTH) + .with_max_len(1) + .enumerate() + .map(move |(i, chunk)| { + let l = CHUNK_LENGTH * i; + let r = l + chunk.len(); + unsafe { + let buf = buf.get().add(l); + (l, r, mergesort(chunk, buf, is_less)) + } + }) + .collect::<Vec<_>>() + .into_iter() + .peekable() + }; + + // Now attempt to concatenate adjacent chunks that were left intact. + let mut chunks = Vec::with_capacity(iter.len()); + + while let Some((a, mut b, res)) = iter.next() { + // If this chunk was not modified by the sort procedure... + if res != MergesortResult::Sorted { + while let Some(&(x, y, r)) = iter.peek() { + // If the following chunk is of the same type and can be concatenated... + if r == res && (r == MergesortResult::Descending) == is_less(&v[x], &v[x - 1]) { + // Concatenate them. + b = y; + iter.next(); + } else { + break; + } + } + } + + // Descending chunks must be reversed. + if res == MergesortResult::Descending { + v[a..b].reverse(); + } + + chunks.push((a, b)); + } + + // All chunks are properly sorted. + // Now we just have to merge them together. + unsafe { + recurse(v.as_mut_ptr(), buf, &chunks, false, &is_less); + } +} + +#[cfg(test)] +mod tests { + use super::split_for_merge; + use rand::distributions::Uniform; + use rand::{thread_rng, Rng}; + + #[test] + fn test_split_for_merge() { + fn check(left: &[u32], right: &[u32]) { + let (l, r) = split_for_merge(left, right, &|&a, &b| a < b); + assert!(left[..l] + .iter() + .all(|&x| right[r..].iter().all(|&y| x <= y))); + assert!(right[..r].iter().all(|&x| left[l..].iter().all(|&y| x < y))); + } + + check(&[1, 2, 2, 2, 2, 3], &[1, 2, 2, 2, 2, 3]); + check(&[1, 2, 2, 2, 2, 3], &[]); + check(&[], &[1, 2, 2, 2, 2, 3]); + + let rng = &mut thread_rng(); + + for _ in 0..100 { + let limit: u32 = rng.gen_range(1..21); + let left_len: usize = rng.gen_range(0..20); + let right_len: usize = rng.gen_range(0..20); + + let mut left = rng + .sample_iter(&Uniform::new(0, limit)) + .take(left_len) + .collect::<Vec<_>>(); + let mut right = rng + .sample_iter(&Uniform::new(0, limit)) + .take(right_len) + .collect::<Vec<_>>(); + + left.sort(); + right.sort(); + check(&left, &right); + } + } +} |