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+use std::borrow::Cow;
+use std::collections::HashMap;
+use std::collections::HashSet;
+
+/// Disposal method
+#[derive(Debug, Copy, Clone, PartialEq, Eq)]
+#[repr(u8)]
+pub enum DisposalMethod {
+ /// StreamingDecoder is not required to take any action.
+ Any = 0,
+ /// Do not dispose.
+ Keep = 1,
+ /// Restore to background color.
+ Background = 2,
+ /// Restore to previous.
+ Previous = 3,
+}
+
+impl DisposalMethod {
+ /// Converts `u8` to `Option<Self>`
+ pub fn from_u8(n: u8) -> Option<DisposalMethod> {
+ match n {
+ 0 => Some(DisposalMethod::Any),
+ 1 => Some(DisposalMethod::Keep),
+ 2 => Some(DisposalMethod::Background),
+ 3 => Some(DisposalMethod::Previous),
+ _ => None
+ }
+ }
+}
+
+/// Known GIF block labels.
+///
+/// Note that the block uniquely specifies the layout of bytes that follow and how they are
+/// framed. For example, the header always has a fixed length but is followed by a variable amount
+/// of additional data. An image descriptor may be followed by a local color table depending on
+/// information read in it. Therefore, it doesn't make sense to continue parsing after encountering
+/// an unknown block as the semantics of following bytes are unclear.
+///
+/// The extension block provides a common framing for an arbitrary amount of application specific
+/// data which may be ignored.
+#[derive(Debug, Copy, Clone, PartialEq, Eq)]
+#[repr(u8)]
+pub enum Block {
+ /// Image block.
+ Image = 0x2C,
+ /// Extension block.
+ Extension = 0x21,
+ /// Image trailer.
+ Trailer = 0x3B,
+}
+
+impl Block {
+ /// Converts `u8` to `Option<Self>`
+ pub fn from_u8(n: u8) -> Option<Block> {
+ match n {
+ 0x2C => Some(Block::Image),
+ 0x21 => Some(Block::Extension),
+ 0x3B => Some(Block::Trailer),
+ _ => None
+ }
+ }
+}
+
+/// A newtype wrapper around an arbitrary extension ID.
+///
+/// An extension is some amount of byte data organized in sub-blocks so that one can skip over it
+/// without knowing the semantics. Though technically you likely want to use a `Application`
+/// extension, the library tries to stay flexible here.
+///
+/// This allows us to customize the set of impls compared to a raw `u8`. It also clarifies the
+/// intent and gives some inherent methods for interoperability with known extension types.
+#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
+pub struct AnyExtension(pub u8);
+
+/// Known GIF extension labels.
+///
+/// These are extensions which may be interpreted by the library and to which a specification with
+/// the internal data layout is known.
+#[derive(Debug, Copy, Clone, PartialEq, Eq)]
+#[repr(u8)]
+pub enum Extension {
+ /// Plain Text extension.
+ ///
+ /// This instructs the decoder to render a text as characters in a grid of cells, in a
+ /// mono-spaced font of its choosing. This is seldom actually implemented and ignored by
+ /// ImageMagick. The color is always taken from the global table which further complicates any
+ /// use. No real information on the frame sequencing of this block is available in the
+ /// standard.
+ Text = 0x01,
+ /// Control extension.
+ Control = 0xF9,
+ /// Comment extension.
+ Comment = 0xFE,
+ /// Application extension.
+ ///
+ /// See [ImageMagick] for an idea of commonly recognized extensions.
+ ///
+ /// [ImageMagick]: https://github.com/ImageMagick/ImageMagick/blob/b0b58c6303195928060f55f9c3ca8233ab7f7733/coders/gif.c#L1128
+ Application = 0xFF,
+}
+
+impl AnyExtension {
+ /// Decode the label as a known extension.
+ pub fn into_known(self) -> Option<Extension> {
+ Extension::from_u8(self.0)
+ }
+}
+
+impl From<Extension> for AnyExtension {
+ fn from(ext: Extension) -> Self {
+ AnyExtension(ext as u8)
+ }
+}
+
+impl Extension {
+ /// Converts `u8` to a `Extension` if it is known.
+ pub fn from_u8(n: u8) -> Option<Extension> {
+ match n {
+ 0x01 => Some(Extension::Text),
+ 0xF9 => Some(Extension::Control),
+ 0xFE => Some(Extension::Comment),
+ 0xFF => Some(Extension::Application),
+ _ => None
+ }
+ }
+}
+
+/// A GIF frame
+#[derive(Debug, Clone)]
+pub struct Frame<'a> {
+ /// Frame delay in units of 10 ms.
+ pub delay: u16,
+ /// Disposal method.
+ pub dispose: DisposalMethod,
+ /// Transparent index (if available).
+ pub transparent: Option<u8>,
+ /// True if the frame needs user input to be displayed.
+ pub needs_user_input: bool,
+ /// Offset from the top border of the canvas.
+ pub top: u16,
+ /// Offset from the left border of the canvas.
+ pub left: u16,
+ /// Width of the frame.
+ pub width: u16,
+ /// Height of the frame.
+ pub height: u16,
+ /// True if the image is interlaced.
+ pub interlaced: bool,
+ /// Frame local color palette if available.
+ pub palette: Option<Vec<u8>>,
+ /// Buffer containing the image data.
+ /// Only indices unless configured differently.
+ pub buffer: Cow<'a, [u8]>
+}
+
+impl<'a> Default for Frame<'a> {
+ fn default() -> Frame<'a> {
+ Frame {
+ delay: 0,
+ dispose: DisposalMethod::Keep,
+ transparent: None,
+ needs_user_input: false,
+ top: 0,
+ left: 0,
+ width: 0,
+ height: 0,
+ interlaced: false,
+ palette: None,
+ buffer: Cow::Borrowed(&[])
+ }
+ }
+}
+
+impl Frame<'static> {
+ /// Creates a frame from pixels in RGBA format.
+ ///
+ /// This is a lossy method. The `gif` format does not support arbitrary alpha but only a 1-bit
+ /// transparency mask per pixel. Any non-zero alpha value will be interpreted as a fully opaque
+ /// pixel. Additionally, only 256 colors can appear in a single frame. The palette will be
+ /// reduced by the NeuQuant algorithm if necessary. Different frames have independent palettes.
+ ///
+ /// *Note: This method is not optimized for speed.*
+ ///
+ /// # Panics:
+ /// * If the length of pixels does not equal `width * height * 4`.
+ #[cfg(feature = "color_quant")]
+ pub fn from_rgba(width: u16, height: u16, pixels: &mut [u8]) -> Frame<'static> {
+ Frame::from_rgba_speed(width, height, pixels, 1)
+ }
+
+ /// Creates a frame from pixels in RGBA format.
+ ///
+ /// `speed` is a value in the range [1, 30].
+ /// The higher the value the faster it runs at the cost of image quality.
+ /// A `speed` of 10 is a good compromise between speed and quality.
+ ///
+ /// This is a lossy method. The `gif` format does not support arbitrary alpha but only a 1-bit
+ /// transparency mask per pixel. Any non-zero alpha value will be interpreted as a fully opaque
+ /// pixel. Additionally, only 256 colors can appear in a single frame. The palette will be
+ /// reduced by the NeuQuant algorithm if necessary. Different frames have independent palettes.
+ ///
+ /// # Panics:
+ /// * If the length of pixels does not equal `width * height * 4`.
+ /// * If `speed < 1` or `speed > 30`
+ #[cfg(feature = "color_quant")]
+ pub fn from_rgba_speed(width: u16, height: u16, pixels: &mut [u8], speed: i32) -> Frame<'static> {
+ assert_eq!(width as usize * height as usize * 4, pixels.len(), "Too much or too little pixel data for the given width and height to create a GIF Frame");
+ assert!(speed >= 1 && speed <= 30, "speed needs to be in the range [1, 30]");
+ let mut transparent = None;
+ for pix in pixels.chunks_exact_mut(4) {
+ if pix[3] != 0 {
+ pix[3] = 0xFF;
+ } else {
+ transparent = Some([pix[0], pix[1], pix[2], pix[3]])
+ }
+ }
+
+ // Attempt to build a palette of all colors. If we go over 256 colors,
+ // switch to the NeuQuant algorithm.
+ let mut colors: HashSet<(u8, u8, u8, u8)> = HashSet::new();
+ for pixel in pixels.chunks_exact(4) {
+ if colors.insert((pixel[0], pixel[1], pixel[2], pixel[3])) && colors.len() > 256 {
+ // > 256 colours, let's use NeuQuant.
+ let nq = color_quant::NeuQuant::new(speed, 256, pixels);
+
+ return Frame {
+ width,
+ height,
+ buffer: Cow::Owned(pixels.chunks_exact(4).map(|pix| nq.index_of(pix) as u8).collect()),
+ palette: Some(nq.color_map_rgb()),
+ transparent: transparent.map(|t| nq.index_of(&t) as u8),
+ ..Frame::default()
+ };
+ }
+ }
+
+ // Palette size <= 256 elements, we can build an exact palette.
+ let mut colors_vec: Vec<(u8, u8, u8, u8)> = colors.into_iter().collect();
+ colors_vec.sort();
+ let palette = colors_vec.iter().flat_map(|&(r, g, b, _a)| [r, g, b]).collect();
+ let colors_lookup: HashMap<(u8, u8, u8, u8), u8> = colors_vec.into_iter().zip(0..=255).collect();
+
+ let index_of = | pixel: &[u8] |
+ *colors_lookup.get(&(pixel[0], pixel[1], pixel[2], pixel[3])).unwrap();
+
+ return Frame {
+ width,
+ height,
+ buffer: Cow::Owned(pixels.chunks_exact(4).map(|pix| index_of(pix)).collect()),
+ palette: Some(palette),
+ transparent: transparent.map(|t| index_of(&t)),
+ ..Frame::default()
+ }
+ }
+
+ /// Creates a frame from a palette and indexed pixels.
+ ///
+ /// # Panics:
+ /// * If the length of pixels does not equal `width * height`.
+ /// * If the length of palette > `256 * 3`.
+ pub fn from_palette_pixels(width: u16, height: u16, pixels: &[u8], palette: &[u8], transparent: Option<u8>) -> Frame<'static> {
+ assert_eq!(width as usize * height as usize, pixels.len(), "Too many or too little pixels for the given width and height to create a GIF Frame");
+ assert!(palette.len() <= 256*3, "Too many palette values to create a GIF Frame");
+
+ Frame {
+ width,
+ height,
+ buffer: Cow::Owned(pixels.to_vec()),
+ palette: Some(palette.to_vec()),
+ transparent,
+ ..Frame::default()
+ }
+ }
+
+ /// Creates a frame from indexed pixels in the global palette.
+ ///
+ /// # Panics:
+ /// * If the length of pixels does not equal `width * height`.
+ pub fn from_indexed_pixels(width: u16, height: u16, pixels: &[u8], transparent: Option<u8>) -> Frame<'static> {
+ assert_eq!(width as usize * height as usize, pixels.len(), "Too many or too little pixels for the given width and height to create a GIF Frame");
+
+ Frame {
+ width,
+ height,
+ buffer: Cow::Owned(pixels.to_vec()),
+ palette: None,
+ transparent,
+ ..Frame::default()
+ }
+ }
+
+ /// Creates a frame from pixels in RGB format.
+ ///
+ /// This is a lossy method. In the `gif` format only 256 colors can appear in a single frame.
+ /// The palette will be reduced by the NeuQuant algorithm if necessary. Different frames have
+ /// independent palettes.
+ ///
+ /// *Note: This method is not optimized for speed.*
+ ///
+ /// # Panics:
+ /// * If the length of pixels does not equal `width * height * 3`.
+ #[cfg(feature = "color_quant")]
+ pub fn from_rgb(width: u16, height: u16, pixels: &[u8]) -> Frame<'static> {
+ Frame::from_rgb_speed(width, height, pixels, 1)
+ }
+
+ /// Creates a frame from pixels in RGB format.
+ ///
+ /// `speed` is a value in the range [1, 30].
+ ///
+ /// This is a lossy method. In the `gif` format only 256 colors can appear in a single frame.
+ /// The palette will be reduced by the NeuQuant algorithm if necessary. Different frames have
+ /// independent palettes.
+ ///
+ /// The higher the value the faster it runs at the cost of image quality.
+ /// A `speed` of 10 is a good compromise between speed and quality.
+ ///
+ /// # Panics:
+ /// * If the length of pixels does not equal `width * height * 3`.
+ /// * If `speed < 1` or `speed > 30`
+ #[cfg(feature = "color_quant")]
+ pub fn from_rgb_speed(width: u16, height: u16, pixels: &[u8], speed: i32) -> Frame<'static> {
+ assert_eq!(width as usize * height as usize * 3, pixels.len(), "Too much or too little pixel data for the given width and height to create a GIF Frame");
+ let mut vec: Vec<u8> = Vec::with_capacity(pixels.len() + width as usize * height as usize);
+ for v in pixels.chunks_exact(3) {
+ vec.extend_from_slice(&[v[0], v[1], v[2], 0xFF])
+ }
+ Frame::from_rgba_speed(width, height, &mut vec, speed)
+ }
+
+ pub(crate) fn required_bytes(&self) -> usize {
+ usize::from(self.width) * usize::from(self.height)
+ }
+}
+
+#[test]
+#[cfg(feature = "color_quant")]
+// Creating the `colors_lookup` hashmap in Frame::from_rgba_speed panics due to
+// overflow while bypassing NeuQuant and zipping a RangeFrom with 256 colors.
+// Changing .zip(0_u8..) to .zip(0_u8..=255) fixes this issue.
+fn rgba_speed_avoid_panic_256_colors() {
+ let side = 16;
+ let pixel_data: Vec<u8> = (0..=255).map(|a| vec![a, a, a]).flatten().collect();
+ Frame::from_rgb(side, side, &pixel_data);
+}