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diff --git a/vendor/rand/CHANGELOG.md b/vendor/rand/CHANGELOG.md new file mode 100644 index 0000000..aa4c293 --- /dev/null +++ b/vendor/rand/CHANGELOG.md @@ -0,0 +1,277 @@ +# Changelog +All notable changes to this project will be documented in this file. + +The format is based on [Keep a Changelog](http://keepachangelog.com/en/1.0.0/) +and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.html). + +## [0.4.5] - 2019-01-25 +### Platforms +- Fuchsia: Replaced fuchsia-zircon with fuchsia-cprng + +## [0.4.4] - 2019-01-06 +### Added +- SGX support + +## [0.4.3] - 2018-08-16 +### Fixed +- Use correct syscall number for PowerPC (#589) + +## [0.4.2] - 2018-01-05 +### Changed +- Use winapi on Windows +- Update for Fuchsia OS +- Remove dev-dependency on `log` + +## [0.4.1] - 2017-12-17 +### Added +- `no_std` support + +## [0.4.0-pre.0] - 2017-12-11 +### Added +- `JitterRng` added as a high-quality alternative entropy source using the + system timer +- new `seq` module with `sample_iter`, `sample_slice`, etc. +- WASM support via dummy implementations (fail at run-time) +- Additional benchmarks, covering generators and new seq code + +### Changed +- `thread_rng` uses `JitterRng` if seeding from system time fails + (slower but more secure than previous method) + +### Deprecated + - `sample` function deprecated (replaced by `sample_iter`) + +## [0.3.18] - 2017-11-06 +### Changed +- `thread_rng` is seeded from the system time if `OsRng` fails +- `weak_rng` now uses `thread_rng` internally + + +## [0.3.17] - 2017-10-07 +### Changed + - Fuchsia: Magenta was renamed Zircon + +## [0.3.16] - 2017-07-27 +### Added +- Implement Debug for mote non-public types +- implement `Rand` for (i|u)i128 +- Support for Fuchsia + +### Changed +- Add inline attribute to SampleRange::construct_range. + This improves the benchmark for sample in 11% and for shuffle in 16%. +- Use `RtlGenRandom` instead of `CryptGenRandom` + + +## [0.3.15] - 2016-11-26 +### Added +- Add `Rng` trait method `choose_mut` +- Redox support + +### Changed +- Use `arc4rand` for `OsRng` on FreeBSD. +- Use `arc4random(3)` for `OsRng` on OpenBSD. + +### Fixed +- Fix filling buffers 4 GiB or larger with `OsRng::fill_bytes` on Windows + + +## [0.3.14] - 2016-02-13 +### Fixed +- Inline definitions from winapi/advapi32, wich decreases build times + + +## [0.3.13] - 2016-01-09 +### Fixed +- Compatible with Rust 1.7.0-nightly (needed some extra type annotations) + + +## [0.3.12] - 2015-11-09 +### Changed +- Replaced the methods in `next_f32` and `next_f64` with the technique described + Saito & Matsumoto at MCQMC'08. The new method should exhibit a slightly more + uniform distribution. +- Depend on libc 0.2 + +### Fixed +- Fix iterator protocol issue in `rand::sample` + + +## [0.3.11] - 2015-08-31 +### Added +- Implement `Rand` for arrays with n <= 32 + + +## [0.3.10] - 2015-08-17 +### Added +- Support for NaCl platforms + +### Changed +- Allow `Rng` to be `?Sized`, impl for `&mut R` and `Box<R>` where `R: ?Sized + Rng` + + +## [0.3.9] - 2015-06-18 +### Changed +- Use `winapi` for Windows API things + +### Fixed +- Fixed test on stable/nightly +- Fix `getrandom` syscall number for aarch64-unknown-linux-gnu + + +## [0.3.8] - 2015-04-23 +### Changed +- `log` is a dev dependency + +### Fixed +- Fix race condition of atomics in `is_getrandom_available` + + +## [0.3.7] - 2015-04-03 +### Fixed +- Derive Copy/Clone changes + + +## [0.3.6] - 2015-04-02 +### Changed +- Move to stable Rust! + + +## [0.3.5] - 2015-04-01 +### Fixed +- Compatible with Rust master + + +## [0.3.4] - 2015-03-31 +### Added +- Implement Clone for `Weighted` + +### Fixed +- Compatible with Rust master + + +## [0.3.3] - 2015-03-26 +### Fixed +- Fix compile on Windows + + +## [0.3.2] - 2015-03-26 + + +## [0.3.1] - 2015-03-26 +### Fixed +- Fix compile on Windows + + +## [0.3.0] - 2015-03-25 +### Changed +- Update to use log version 0.3.x + + +## [0.2.1] - 2015-03-22 +### Fixed +- Compatible with Rust master +- Fixed iOS compilation + + +## [0.2.0] - 2015-03-06 +### Fixed +- Compatible with Rust master (move from `old_io` to `std::io`) + + +## [0.1.4] - 2015-03-04 +### Fixed +- Compatible with Rust master (use wrapping ops) + + +## [0.1.3] - 2015-02-20 +### Fixed +- Compatible with Rust master + +### Removed +- Removed Copy inplementaions from RNGs + + +## [0.1.2] - 2015-02-03 +### Added +- Imported functionality from `std::rand`, including: + - `StdRng`, `SeedableRng`, `TreadRng`, `weak_rng()` + - `ReaderRng`: A wrapper around any Reader to treat it as an RNG. +- Imported documentation from `std::rand` +- Imported tests from `std::rand` + + +## [0.1.1] - 2015-02-03 +### Added +- Migrate to a cargo-compatible directory structure. + +### Fixed +- Do not use entropy during `gen_weighted_bool(1)` + + +## [Rust 0.12.0] - 2014-10-09 +### Added +- Impl Rand for tuples of arity 11 and 12 +- Include ChaCha pseudorandom generator +- Add `next_f64` and `next_f32` to Rng +- Implement Clone for PRNGs + +### Changed +- Rename `TaskRng` to `ThreadRng` and `task_rng` to `thread_rng` (since a + runtime is removed from Rust). + +### Fixed +- Improved performance of ISAAC and ISAAC64 by 30% and 12 % respectively, by + informing the optimiser that indexing is never out-of-bounds. + +### Removed +- Removed the Deprecated `choose_option` + + +## [Rust 0.11.0] - 2014-07-02 +### Added +- document when to use `OSRng` in cryptographic context, and explain why we use `/dev/urandom` instead of `/dev/random` +- `Rng::gen_iter()` which will return an infinite stream of random values +- `Rng::gen_ascii_chars()` which will return an infinite stream of random ascii characters + +### Changed +- Now only depends on libcore! 2adf5363f88ffe06f6d2ea5c338d1b186d47f4a1 +- Remove `Rng.choose()`, rename `Rng.choose_option()` to `.choose()` +- Rename OSRng to OsRng +- The WeightedChoice structure is no longer built with a `Vec<Weighted<T>>`, + but rather a `&mut [Weighted<T>]`. This means that the WeightedChoice + structure now has a lifetime associated with it. +- The `sample` method on `Rng` has been moved to a top-level function in the + `rand` module due to its dependence on `Vec`. + +### Removed +- `Rng::gen_vec()` was removed. Previous behavior can be regained with + `rng.gen_iter().take(n).collect()` +- `Rng::gen_ascii_str()` was removed. Previous behavior can be regained with + `rng.gen_ascii_chars().take(n).collect()` +- {IsaacRng, Isaac64Rng, XorShiftRng}::new() have all been removed. These all + relied on being able to use an OSRng for seeding, but this is no longer + available in librand (where these types are defined). To retain the same + functionality, these types now implement the `Rand` trait so they can be + generated with a random seed from another random number generator. This allows + the stdlib to use an OSRng to create seeded instances of these RNGs. +- Rand implementations for `Box<T>` and `@T` were removed. These seemed to be + pretty rare in the codebase, and it allows for librand to not depend on + liballoc. Additionally, other pointer types like Rc<T> and Arc<T> were not + supported. +- Remove a slew of old deprecated functions + + +## [Rust 0.10] - 2014-04-03 +### Changed +- replace `Rng.shuffle's` functionality with `.shuffle_mut` +- bubble up IO errors when creating an OSRng + +### Fixed +- Use `fill()` instead of `read()` +- Rewrite OsRng in Rust for windows + +## [0.10-pre] - 2014-03-02 +### Added +- Seperate `rand` out of the standard library + |