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-rw-r--r--vendor/spin/src/barrier.rs239
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diff --git a/vendor/spin/src/barrier.rs b/vendor/spin/src/barrier.rs
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-//! Synchronization primitive allowing multiple threads to synchronize the
-//! beginning of some computation.
-//!
-//! Implementation adapted from the 'Barrier' type of the standard library. See:
-//! <https://doc.rust-lang.org/std/sync/struct.Barrier.html>
-//!
-//! Copyright 2014 The Rust Project Developers. See the COPYRIGHT
-//! file at the top-level directory of this distribution and at
-//! <http://rust-lang.org/COPYRIGHT>.
-//!
-//! Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
-//! <http://www.apache.org/licenses/LICENSE-2.0>> or the MIT license
-//! <LICENSE-MIT or <http://opensource.org/licenses/MIT>>, at your
-//! option. This file may not be copied, modified, or distributed
-//! except according to those terms.
-
-use crate::{mutex::Mutex, RelaxStrategy, Spin};
-
-/// A primitive that synchronizes the execution of multiple threads.
-///
-/// # Example
-///
-/// ```
-/// use spin;
-/// use std::sync::Arc;
-/// use std::thread;
-///
-/// let mut handles = Vec::with_capacity(10);
-/// let barrier = Arc::new(spin::Barrier::new(10));
-/// for _ in 0..10 {
-/// let c = barrier.clone();
-/// // The same messages will be printed together.
-/// // You will NOT see any interleaving.
-/// handles.push(thread::spawn(move|| {
-/// println!("before wait");
-/// c.wait();
-/// println!("after wait");
-/// }));
-/// }
-/// // Wait for other threads to finish.
-/// for handle in handles {
-/// handle.join().unwrap();
-/// }
-/// ```
-pub struct Barrier<R = Spin> {
- lock: Mutex<BarrierState, R>,
- num_threads: usize,
-}
-
-// The inner state of a double barrier
-struct BarrierState {
- count: usize,
- generation_id: usize,
-}
-
-/// A `BarrierWaitResult` is returned by [`wait`] when all threads in the [`Barrier`]
-/// have rendezvoused.
-///
-/// [`wait`]: struct.Barrier.html#method.wait
-/// [`Barrier`]: struct.Barrier.html
-///
-/// # Examples
-///
-/// ```
-/// use spin;
-///
-/// let barrier = spin::Barrier::new(1);
-/// let barrier_wait_result = barrier.wait();
-/// ```
-pub struct BarrierWaitResult(bool);
-
-impl<R: RelaxStrategy> Barrier<R> {
- /// Blocks the current thread until all threads have rendezvoused here.
- ///
- /// Barriers are re-usable after all threads have rendezvoused once, and can
- /// be used continuously.
- ///
- /// A single (arbitrary) thread will receive a [`BarrierWaitResult`] that
- /// returns `true` from [`is_leader`] when returning from this function, and
- /// all other threads will receive a result that will return `false` from
- /// [`is_leader`].
- ///
- /// [`BarrierWaitResult`]: struct.BarrierWaitResult.html
- /// [`is_leader`]: struct.BarrierWaitResult.html#method.is_leader
- ///
- /// # Examples
- ///
- /// ```
- /// use spin;
- /// use std::sync::Arc;
- /// use std::thread;
- ///
- /// let mut handles = Vec::with_capacity(10);
- /// let barrier = Arc::new(spin::Barrier::new(10));
- /// for _ in 0..10 {
- /// let c = barrier.clone();
- /// // The same messages will be printed together.
- /// // You will NOT see any interleaving.
- /// handles.push(thread::spawn(move|| {
- /// println!("before wait");
- /// c.wait();
- /// println!("after wait");
- /// }));
- /// }
- /// // Wait for other threads to finish.
- /// for handle in handles {
- /// handle.join().unwrap();
- /// }
- /// ```
- pub fn wait(&self) -> BarrierWaitResult {
- let mut lock = self.lock.lock();
- lock.count += 1;
-
- if lock.count < self.num_threads {
- // not the leader
- let local_gen = lock.generation_id;
-
- while local_gen == lock.generation_id && lock.count < self.num_threads {
- drop(lock);
- R::relax();
- lock = self.lock.lock();
- }
- BarrierWaitResult(false)
- } else {
- // this thread is the leader,
- // and is responsible for incrementing the generation
- lock.count = 0;
- lock.generation_id = lock.generation_id.wrapping_add(1);
- BarrierWaitResult(true)
- }
- }
-}
-
-impl<R> Barrier<R> {
- /// Creates a new barrier that can block a given number of threads.
- ///
- /// A barrier will block `n`-1 threads which call [`wait`] and then wake up
- /// all threads at once when the `n`th thread calls [`wait`]. A Barrier created
- /// with n = 0 will behave identically to one created with n = 1.
- ///
- /// [`wait`]: #method.wait
- ///
- /// # Examples
- ///
- /// ```
- /// use spin;
- ///
- /// let barrier = spin::Barrier::new(10);
- /// ```
- pub const fn new(n: usize) -> Self {
- Self {
- lock: Mutex::new(BarrierState {
- count: 0,
- generation_id: 0,
- }),
- num_threads: n,
- }
- }
-}
-
-impl BarrierWaitResult {
- /// Returns whether this thread from [`wait`] is the "leader thread".
- ///
- /// Only one thread will have `true` returned from their result, all other
- /// threads will have `false` returned.
- ///
- /// [`wait`]: struct.Barrier.html#method.wait
- ///
- /// # Examples
- ///
- /// ```
- /// use spin;
- ///
- /// let barrier = spin::Barrier::new(1);
- /// let barrier_wait_result = barrier.wait();
- /// println!("{:?}", barrier_wait_result.is_leader());
- /// ```
- pub fn is_leader(&self) -> bool {
- self.0
- }
-}
-
-#[cfg(test)]
-mod tests {
- use std::prelude::v1::*;
-
- use std::sync::mpsc::{channel, TryRecvError};
- use std::sync::Arc;
- use std::thread;
-
- type Barrier = super::Barrier;
-
- fn use_barrier(n: usize, barrier: Arc<Barrier>) {
- let (tx, rx) = channel();
-
- let mut ts = Vec::new();
- for _ in 0..n - 1 {
- let c = barrier.clone();
- let tx = tx.clone();
- ts.push(thread::spawn(move || {
- tx.send(c.wait().is_leader()).unwrap();
- }));
- }
-
- // At this point, all spawned threads should be blocked,
- // so we shouldn't get anything from the port
- assert!(match rx.try_recv() {
- Err(TryRecvError::Empty) => true,
- _ => false,
- });
-
- let mut leader_found = barrier.wait().is_leader();
-
- // Now, the barrier is cleared and we should get data.
- for _ in 0..n - 1 {
- if rx.recv().unwrap() {
- assert!(!leader_found);
- leader_found = true;
- }
- }
- assert!(leader_found);
-
- for t in ts {
- t.join().unwrap();
- }
- }
-
- #[test]
- fn test_barrier() {
- const N: usize = 10;
-
- let barrier = Arc::new(Barrier::new(N));
-
- use_barrier(N, barrier.clone());
-
- // use barrier twice to ensure it is reusable
- use_barrier(N, barrier.clone());
- }
-}