diff options
Diffstat (limited to 'vendor/winapi/src/um/d2d1_1.rs')
-rw-r--r-- | vendor/winapi/src/um/d2d1_1.rs | 847 |
1 files changed, 0 insertions, 847 deletions
diff --git a/vendor/winapi/src/um/d2d1_1.rs b/vendor/winapi/src/um/d2d1_1.rs deleted file mode 100644 index 8217e30..0000000 --- a/vendor/winapi/src/um/d2d1_1.rs +++ /dev/null @@ -1,847 +0,0 @@ -// Licensed under the Apache License, Version 2.0 -// <LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0> or the MIT license -// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your option. -// All files in the project carrying such notice may not be copied, modified, or distributed -// except according to those terms. -//! Mappings for the contents of d2d1_1.h -use ctypes::c_void; -use shared::basetsd::{UINT32, UINT64}; -use shared::dxgi::{IDXGIDevice, IDXGISurface}; -use shared::dxgiformat::DXGI_FORMAT; -use shared::guiddef::{CLSID, REFCLSID}; -use shared::minwindef::{BOOL, BYTE, DWORD, FLOAT}; -use um::d2d1::{ - D2D1_ANTIALIAS_MODE, D2D1_BRUSH_PROPERTIES, D2D1_CAP_STYLE, D2D1_COLOR_F, - D2D1_DASH_STYLE, D2D1_DEBUG_LEVEL, D2D1_EXTEND_MODE, D2D1_GRADIENT_STOP, - D2D1_INTERPOLATION_MODE_DEFINITION_ANISOTROPIC, D2D1_INTERPOLATION_MODE_DEFINITION_CUBIC, - D2D1_INTERPOLATION_MODE_DEFINITION_HIGH_QUALITY_CUBIC, - D2D1_INTERPOLATION_MODE_DEFINITION_LINEAR, - D2D1_INTERPOLATION_MODE_DEFINITION_MULTI_SAMPLE_LINEAR, - D2D1_INTERPOLATION_MODE_DEFINITION_NEAREST_NEIGHBOR, D2D1_LINE_JOIN, D2D1_MATRIX_3X2_F, - D2D1_POINT_2F, D2D1_RECT_F, D2D1_SIZE_U, D2D1_TAG, D2D1_TEXT_ANTIALIAS_MODE, ID2D1Bitmap, - ID2D1BitmapBrush, ID2D1BitmapBrushVtbl, ID2D1BitmapVtbl, ID2D1Brush, ID2D1BrushVtbl, - ID2D1DrawingStateBlock, ID2D1DrawingStateBlockVtbl, ID2D1Factory, ID2D1FactoryVtbl, - ID2D1Geometry, ID2D1GradientStopCollection, ID2D1GradientStopCollectionVtbl, ID2D1Image, - ID2D1ImageVtbl, ID2D1Layer, ID2D1Mesh, ID2D1PathGeometry, ID2D1PathGeometryVtbl, - ID2D1RenderTarget, ID2D1RenderTargetVtbl, ID2D1Resource, ID2D1ResourceVtbl, ID2D1StrokeStyle, - ID2D1StrokeStyleVtbl, -}; -use um::d2d1effectauthor::D2D1_PROPERTY_BINDING; -use um::d2dbasetypes::D2D_SIZE_F; -use um::dcommon::{D2D1_PIXEL_FORMAT, DWRITE_MEASURING_MODE}; -use um::documenttarget::IPrintDocumentPackageTarget; -use um::dwrite::{DWRITE_GLYPH_RUN, DWRITE_GLYPH_RUN_DESCRIPTION, IDWriteRenderingParams}; -use um::objidlbase::IStream; -use um::unknwnbase::{IUnknown, IUnknownVtbl}; -use um::wincodec::{IWICBitmapSource, IWICColorContext, IWICImagingFactory}; -use um::winnt::{HRESULT, PCWSTR, PWSTR}; -FN!{stdcall PD2D1_EFFECT_FACTORY( - effectImpl: *mut *mut IUnknown, -) -> HRESULT} -pub use um::d2dbasetypes::D2D_RECT_L as D2D1_RECT_L; -pub use um::d2dbasetypes::D2D_POINT_2L as D2D1_POINT_2L; -ENUM!{enum D2D1_PROPERTY_TYPE { - D2D1_PROPERTY_TYPE_UNKNOWN = 0, - D2D1_PROPERTY_TYPE_STRING = 1, - D2D1_PROPERTY_TYPE_BOOL = 2, - D2D1_PROPERTY_TYPE_UINT32 = 3, - D2D1_PROPERTY_TYPE_INT32 = 4, - D2D1_PROPERTY_TYPE_FLOAT = 5, - D2D1_PROPERTY_TYPE_VECTOR2 = 6, - D2D1_PROPERTY_TYPE_VECTOR3 = 7, - D2D1_PROPERTY_TYPE_VECTOR4 = 8, - D2D1_PROPERTY_TYPE_BLOB = 9, - D2D1_PROPERTY_TYPE_IUNKNOWN = 10, - D2D1_PROPERTY_TYPE_ENUM = 11, - D2D1_PROPERTY_TYPE_ARRAY = 12, - D2D1_PROPERTY_TYPE_CLSID = 13, - D2D1_PROPERTY_TYPE_MATRIX_3X2 = 14, - D2D1_PROPERTY_TYPE_MATRIX_4X3 = 15, - D2D1_PROPERTY_TYPE_MATRIX_4X4 = 16, - D2D1_PROPERTY_TYPE_MATRIX_5X4 = 17, - D2D1_PROPERTY_TYPE_COLOR_CONTEXT = 18, - D2D1_PROPERTY_TYPE_FORCE_DWORD = 0xffffffff, -}} -ENUM!{enum D2D1_PROPERTY { - D2D1_PROPERTY_CLSID = 0x80000000, - D2D1_PROPERTY_DISPLAYNAME = 0x80000001, - D2D1_PROPERTY_AUTHOR = 0x80000002, - D2D1_PROPERTY_CATEGORY = 0x80000003, - D2D1_PROPERTY_DESCRIPTION = 0x80000004, - D2D1_PROPERTY_INPUTS = 0x80000005, - D2D1_PROPERTY_CACHED = 0x80000006, - D2D1_PROPERTY_PRECISION = 0x80000007, - D2D1_PROPERTY_MIN_INPUTS = 0x80000008, - D2D1_PROPERTY_MAX_INPUTS = 0x80000009, - D2D1_PROPERTY_FORCE_DWORD = 0xffffffff, -}} -ENUM!{enum D2D1_SUBPROPERTY { - D2D1_SUBPROPERTY_DISPLAYNAME = 0x80000000, - D2D1_SUBPROPERTY_ISREADONLY = 0x80000001, - D2D1_SUBPROPERTY_MIN = 0x80000002, - D2D1_SUBPROPERTY_MAX = 0x80000003, - D2D1_SUBPROPERTY_DEFAULT = 0x80000004, - D2D1_SUBPROPERTY_FIELDS = 0x80000005, - D2D1_SUBPROPERTY_INDEX = 0x80000006, - D2D1_SUBPROPERTY_FORCE_DWORD = 0xffffffff, -}} -ENUM!{enum D2D1_BITMAP_OPTIONS { - D2D1_BITMAP_OPTIONS_NONE = 0x00000000, - D2D1_BITMAP_OPTIONS_TARGET = 0x00000001, - D2D1_BITMAP_OPTIONS_CANNOT_DRAW = 0x00000002, - D2D1_BITMAP_OPTIONS_CPU_READ = 0x00000004, - D2D1_BITMAP_OPTIONS_GDI_COMPATIBLE = 0x00000008, - D2D1_BITMAP_OPTIONS_FORCE_DWORD = 0xffffffff, -}} -// DEFINE_ENUM_FLAG_OPERATORS(D2D1_BITMAP_OPTIONS); -ENUM!{enum D2D1_COMPOSITE_MODE { - D2D1_COMPOSITE_MODE_SOURCE_OVER = 0, - D2D1_COMPOSITE_MODE_DESTINATION_OVER = 1, - D2D1_COMPOSITE_MODE_SOURCE_IN = 2, - D2D1_COMPOSITE_MODE_DESTINATION_IN = 3, - D2D1_COMPOSITE_MODE_SOURCE_OUT = 4, - D2D1_COMPOSITE_MODE_DESTINATION_OUT = 5, - D2D1_COMPOSITE_MODE_SOURCE_ATOP = 6, - D2D1_COMPOSITE_MODE_DESTINATION_ATOP = 7, - D2D1_COMPOSITE_MODE_XOR = 8, - D2D1_COMPOSITE_MODE_PLUS = 9, - D2D1_COMPOSITE_MODE_SOURCE_COPY = 10, - D2D1_COMPOSITE_MODE_BOUNDED_SOURCE_COPY = 11, - D2D1_COMPOSITE_MODE_MASK_INVERT = 12, - D2D1_COMPOSITE_MODE_FORCE_DWORD = 0xffffffff, -}} -ENUM!{enum D2D1_BUFFER_PRECISION { - D2D1_BUFFER_PRECISION_UNKNOWN = 0, - D2D1_BUFFER_PRECISION_8BPC_UNORM = 1, - D2D1_BUFFER_PRECISION_8BPC_UNORM_SRGB = 2, - D2D1_BUFFER_PRECISION_16BPC_UNORM = 3, - D2D1_BUFFER_PRECISION_16BPC_FLOAT = 4, - D2D1_BUFFER_PRECISION_32BPC_FLOAT = 5, - D2D1_BUFFER_PRECISION_FORCE_DWORD = 0xffffffff, -}} -ENUM!{enum D2D1_MAP_OPTIONS { - D2D1_MAP_OPTIONS_NONE = 0, - D2D1_MAP_OPTIONS_READ = 1, - D2D1_MAP_OPTIONS_WRITE = 2, - D2D1_MAP_OPTIONS_DISCARD = 4, - D2D1_MAP_OPTIONS_FORCE_DWORD = 0xffffffff, -}} -//DEFINE_ENUM_FLAG_OPERATORS(D2D1_MAP_OPTIONS); -ENUM!{enum D2D1_INTERPOLATION_MODE { - D2D1_INTERPOLATION_MODE_NEAREST_NEIGHBOR = D2D1_INTERPOLATION_MODE_DEFINITION_NEAREST_NEIGHBOR, - D2D1_INTERPOLATION_MODE_LINEAR = D2D1_INTERPOLATION_MODE_DEFINITION_LINEAR, - D2D1_INTERPOLATION_MODE_CUBIC = D2D1_INTERPOLATION_MODE_DEFINITION_CUBIC, - D2D1_INTERPOLATION_MODE_MULTI_SAMPLE_LINEAR - = D2D1_INTERPOLATION_MODE_DEFINITION_MULTI_SAMPLE_LINEAR, - D2D1_INTERPOLATION_MODE_ANISOTROPIC = D2D1_INTERPOLATION_MODE_DEFINITION_ANISOTROPIC, - D2D1_INTERPOLATION_MODE_HIGH_QUALITY_CUBIC - = D2D1_INTERPOLATION_MODE_DEFINITION_HIGH_QUALITY_CUBIC, - D2D1_INTERPOLATION_MODE_FORCE_DWORD = 0xffffffff, -}} -ENUM!{enum D2D1_UNIT_MODE { - D2D1_UNIT_MODE_DIPS = 0, - D2D1_UNIT_MODE_PIXELS = 1, - D2D1_UNIT_MODE_FORCE_DWORD = 0xffffffff, -}} -ENUM!{enum D2D1_COLOR_SPACE { - D2D1_COLOR_SPACE_CUSTOM = 0, - D2D1_COLOR_SPACE_SRGB = 1, - D2D1_COLOR_SPACE_SCRGB = 2, - D2D1_COLOR_SPACE_FORCE_DWORD = 0xffffffff, -}} -ENUM!{enum D2D1_DEVICE_CONTEXT_OPTIONS { - D2D1_DEVICE_CONTEXT_OPTIONS_NONE = 0, - D2D1_DEVICE_CONTEXT_OPTIONS_ENABLE_MULTITHREADED_OPTIMIZATIONS = 1, - D2D1_DEVICE_CONTEXT_OPTIONS_FORCE_DWORD = 0xffffffff, -}} -//DEFINE_ENUM_FLAG_OPERATORS(D2D1_DEVICE_CONTEXT_OPTIONS); -ENUM!{enum D2D1_STROKE_TRANSFORM_TYPE { - D2D1_STROKE_TRANSFORM_TYPE_NORMAL = 0, - D2D1_STROKE_TRANSFORM_TYPE_FIXED = 1, - D2D1_STROKE_TRANSFORM_TYPE_HAIRLINE = 2, - D2D1_STROKE_TRANSFORM_TYPE_FORCE_DWORD = 0xffffffff, -}} -ENUM!{enum D2D1_PRIMITIVE_BLEND { - D2D1_PRIMITIVE_BLEND_SOURCE_OVER = 0, - D2D1_PRIMITIVE_BLEND_COPY = 1, - D2D1_PRIMITIVE_BLEND_MIN = 2, - D2D1_PRIMITIVE_BLEND_ADD = 3, - D2D1_PRIMITIVE_BLEND_FORCE_DWORD = 0xffffffff, -}} -ENUM!{enum D2D1_THREADING_MODE { - D2D1_THREADING_MODE_SINGLE_THREADED = super::d2d1::D2D1_FACTORY_TYPE_SINGLE_THREADED, - D2D1_THREADING_MODE_MULTI_THREADED = super::d2d1::D2D1_FACTORY_TYPE_MULTI_THREADED, - D2D1_THREADING_MODE_FORCE_DWORD = 0xffffffff, -}} -ENUM!{enum D2D1_COLOR_INTERPOLATION_MODE { - D2D1_COLOR_INTERPOLATION_MODE_STRAIGHT = 0, - D2D1_COLOR_INTERPOLATION_MODE_PREMULTIPLIED = 1, - D2D1_COLOR_INTERPOLATION_MODE_FORCE_DWORD = 0xffffffff, -}} -pub use um::d2dbasetypes::D2D_VECTOR_2F as D2D1_VECTOR_2F; -pub use um::d2dbasetypes::D2D_VECTOR_3F as D2D1_VECTOR_3F; -pub use um::d2dbasetypes::D2D_VECTOR_4F as D2D1_VECTOR_4F; -STRUCT!{struct D2D1_BITMAP_PROPERTIES1 { - pixelFormat: D2D1_PIXEL_FORMAT, - dpiX: FLOAT, - dpiY: FLOAT, - bitmapOptions: D2D1_BITMAP_OPTIONS, - colorContext: *const ID2D1ColorContext, -}} -STRUCT!{struct D2D1_MAPPED_RECT { - pitch: UINT32, - bits: *const BYTE, -}} -STRUCT!{struct D2D1_RENDERING_CONTROLS { - bufferPrecision: D2D1_BUFFER_PRECISION, - tileSize: D2D1_SIZE_U, -}} -STRUCT!{struct D2D1_EFFECT_INPUT_DESCRIPTION { - effect: *const ID2D1Effect, - inputIndex: UINT32, - inputRectangle: D2D1_RECT_F, -}} -pub use um::d2dbasetypes::D2D_MATRIX_4X3_F as D2D1_MATRIX_4X3_F; -pub use um::d2dbasetypes::D2D_MATRIX_4X4_F as D2D1_MATRIX_4X4_F; -pub use um::d2dbasetypes::D2D_MATRIX_5X4_F as D2D1_MATRIX_5X4_F; -STRUCT!{struct D2D1_POINT_DESCRIPTION { - point: D2D1_POINT_2F, - unitTangentVector: D2D1_POINT_2F, - endSegment: UINT32, - endFigure: UINT32, - lengthToEndSegment: FLOAT, -}} -STRUCT!{struct D2D1_IMAGE_BRUSH_PROPERTIES { - sourceRectangle: D2D1_RECT_F, - extendModeX: D2D1_EXTEND_MODE, - extendModeY: D2D1_EXTEND_MODE, - interpolationMode: D2D1_INTERPOLATION_MODE, -}} -STRUCT!{struct D2D1_BITMAP_BRUSH_PROPERTIES1 { - extendModeX: D2D1_EXTEND_MODE, - extendModeY: D2D1_EXTEND_MODE, - interpolationMode: D2D1_INTERPOLATION_MODE, -}} -STRUCT!{struct D2D1_STROKE_STYLE_PROPERTIES1 { - startCap: D2D1_CAP_STYLE, - endCap: D2D1_CAP_STYLE, - dashCap: D2D1_CAP_STYLE, - lineJoin: D2D1_LINE_JOIN, - miterLimit: FLOAT, - dashStyle: D2D1_DASH_STYLE, - dashOffset: FLOAT, - transformType: D2D1_STROKE_TRANSFORM_TYPE, -}} -ENUM!{enum D2D1_LAYER_OPTIONS1 { - D2D1_LAYER_OPTIONS1_NONE = 0, - D2D1_LAYER_OPTIONS1_INITIALIZE_FROM_BACKGROUND = 1, - D2D1_LAYER_OPTIONS1_IGNORE_ALPHA = 2, - D2D1_LAYER_OPTIONS1_FORCE_DWORD = 0xffffffff, -}} -//DEFINE_ENUM_FLAG_OPERATORS(D2D1_LAYER_OPTIONS1); -STRUCT!{struct D2D1_LAYER_PARAMETERS1 { - contentBounds: D2D1_RECT_F, - geometricMask: *const ID2D1Geometry, - maskAntialiasMode: D2D1_ANTIALIAS_MODE, - maskTransform: D2D1_MATRIX_3X2_F, - opacity: FLOAT, - opacityBrush: *const ID2D1Brush, - layerOptions: D2D1_LAYER_OPTIONS1, -}} -ENUM!{enum D2D1_PRINT_FONT_SUBSET_MODE { - D2D1_PRINT_FONT_SUBSET_MODE_DEFAULT = 0, - D2D1_PRINT_FONT_SUBSET_MODE_EACHPAGE = 1, - D2D1_PRINT_FONT_SUBSET_MODE_NONE = 2, - D2D1_PRINT_FONT_SUBSET_MODE_FORCE_DWORD = 0xffffffff, -}} -STRUCT!{struct D2D1_DRAWING_STATE_DESCRIPTION1 { - antialiasMode: D2D1_ANTIALIAS_MODE, - textAntialiasMode: D2D1_TEXT_ANTIALIAS_MODE, - tag1: D2D1_TAG, - tag2: D2D1_TAG, - transform: D2D1_MATRIX_3X2_F, - primitiveBlend: D2D1_PRIMITIVE_BLEND, - unitMode: D2D1_UNIT_MODE, -}} -STRUCT!{struct D2D1_PRINT_CONTROL_PROPERTIES { - fontSubset: D2D1_PRINT_FONT_SUBSET_MODE, - rasterDPI: FLOAT, - colorSpace: D2D1_COLOR_SPACE, -}} -STRUCT!{struct D2D1_CREATION_PROPERTIES { - threadingMode: D2D1_THREADING_MODE, - debugLevel: D2D1_DEBUG_LEVEL, - options: D2D1_DEVICE_CONTEXT_OPTIONS, -}} -RIDL!{#[uuid(0x82237326, 0x8111, 0x4f7c, 0xbc, 0xf4, 0xb5, 0xc1, 0x17, 0x55, 0x64, 0xfe)] -interface ID2D1GdiMetafileSink(ID2D1GdiMetafileSinkVtbl): IUnknown(IUnknownVtbl) { - fn ProcessRecord( - recordType: DWORD, - recordData: *const c_void, - recordDataSize: DWORD, - ) -> HRESULT, -}} -RIDL!{#[uuid(0x2f543dc3, 0xcfc1, 0x4211, 0x86, 0x4f, 0xcf, 0xd9, 0x1c, 0x6f, 0x33, 0x95)] -interface ID2D1GdiMetafile(ID2D1GdiMetafileVtbl): ID2D1Resource(ID2D1ResourceVtbl) { - fn Stream( - sink: *const ID2D1GdiMetafileSink, - ) -> HRESULT, - fn GetBounds( - bounds: *mut D2D1_RECT_F, - ) -> HRESULT, -}} -RIDL!{#[uuid(0x54d7898a, 0xa061, 0x40a7, 0xbe, 0xc7, 0xe4, 0x65, 0xbc, 0xba, 0x2c, 0x4f)] -interface ID2D1CommandSink(ID2D1CommandSinkVtbl): IUnknown(IUnknownVtbl) { - fn BeginDraw() -> HRESULT, - fn EndDraw() -> HRESULT, - fn SetAntialiasMode( - antialiasMode: D2D1_ANTIALIAS_MODE, - ) -> HRESULT, - fn SetTags( - tag1: D2D1_TAG, - tag2: D2D1_TAG, - ) -> HRESULT, - fn SetTextAntialiasMode( - textAntialiasMode: D2D1_TEXT_ANTIALIAS_MODE, - ) -> HRESULT, - fn SetTextRenderingParams( - textRenderingParams: *const IDWriteRenderingParams, - ) -> HRESULT, - fn SetTransform( - transform: *const D2D1_MATRIX_3X2_F, - ) -> HRESULT, - fn SetPrimitiveBlend( - primitiveBlend: D2D1_PRIMITIVE_BLEND, - ) -> HRESULT, - fn SetUnitMode( - unitMode: D2D1_UNIT_MODE, - ) -> HRESULT, - fn Clear( - color: *const D2D1_COLOR_F, - ) -> HRESULT, - fn DrawGlyphRun( - baselineOrigin: D2D1_POINT_2F, - glyphRun: *const DWRITE_GLYPH_RUN, - glyphRunDescription: *const DWRITE_GLYPH_RUN_DESCRIPTION, - foregroundBrush: *const ID2D1Brush, - measuringMode: DWRITE_MEASURING_MODE, - ) -> HRESULT, - fn DrawLine( - point0: D2D1_POINT_2F, - point1: D2D1_POINT_2F, - brush: *const ID2D1Brush, - strokeWidth: FLOAT, - strokeStyle: *const ID2D1StrokeStyle, - ) -> HRESULT, - fn DrawGeometry( - geometry: *const ID2D1Geometry, - brush: *const ID2D1Brush, - strokeWidth: FLOAT, - strokeStyle: *const ID2D1StrokeStyle, - ) -> HRESULT, - fn DrawRectangle( - rect: *const D2D1_RECT_F, - brush: *const ID2D1Brush, - strokeWidth: FLOAT, - strokeStyle: *const ID2D1StrokeStyle, - ) -> HRESULT, - fn DrawBitmap( - bitmap: *const ID2D1Bitmap, - destinationRectangle: *const D2D1_RECT_F, - opacity: FLOAT, - interpolationMode: D2D1_INTERPOLATION_MODE, - sourceRectangle: *const D2D1_RECT_F, - perspectiveTransform: *const D2D1_MATRIX_4X4_F, - ) -> HRESULT, - fn DrawImage( - image: *const ID2D1Image, - targetOffset: *const D2D1_POINT_2F, - imageRectangle: *const D2D1_RECT_F, - interpolationMode: D2D1_INTERPOLATION_MODE, - compositeMode: D2D1_COMPOSITE_MODE, - ) -> HRESULT, - fn DrawGdiMetafile( - gdiMetafile: *const ID2D1GdiMetafile, - targetOffset: *const D2D1_POINT_2F, - ) -> HRESULT, - fn FillMesh( - mesh: *const ID2D1Mesh, - brush: *const ID2D1Brush, - ) -> HRESULT, - fn FillOpacityMask( - opacityMask: *const ID2D1Bitmap, - brush: *const ID2D1Brush, - destinationRectangle: *const D2D1_RECT_F, - sourceRectangle: *const D2D1_RECT_F, - ) -> HRESULT, - fn FillGeometry( - geometry: *const ID2D1Geometry, - brush: *const ID2D1Brush, - opacityBrush: *const ID2D1Brush, - ) -> HRESULT, - fn FillRectangle( - rect: *const D2D1_RECT_F, - brush: *const ID2D1Brush, - ) -> HRESULT, - fn PushAxisAlignedClip( - clipRect: *const D2D1_RECT_F, - antialiasMode: D2D1_ANTIALIAS_MODE, - ) -> HRESULT, - fn PushLayer( - layerParameters1: *const D2D1_LAYER_PARAMETERS1, - layer: *const ID2D1Layer, - ) -> HRESULT, - fn PopAxisAlignedClip() -> HRESULT, - fn PopLayer() -> HRESULT, -}} -RIDL!{#[uuid(0xb4f34a19, 0x2383, 0x4d76, 0x94, 0xf6, 0xec, 0x34, 0x36, 0x57, 0xc3, 0xdc)] -interface ID2D1CommandList(ID2D1CommandListVtbl): ID2D1Image(ID2D1ImageVtbl) { - fn Stream( - sink: *const ID2D1CommandSink, - ) -> HRESULT, - fn Close() -> HRESULT, -}} -RIDL!{#[uuid(0x2c1d867d, 0xc290, 0x41c8, 0xae, 0x7e, 0x34, 0xa9, 0x87, 0x02, 0xe9, 0xa5)] -interface ID2D1PrintControl(ID2D1PrintControlVtbl): IUnknown(IUnknownVtbl) { - fn AddPage( - commandList: *const ID2D1CommandList, - pageSize: D2D_SIZE_F, - pagePrintTicketStream: *const IStream, - tag1: *mut D2D1_TAG, - tag2: *mut D2D1_TAG, - ) -> HRESULT, - fn Close() -> HRESULT, -}} -RIDL!{#[uuid(0xfe9e984d, 0x3f95, 0x407c, 0xb5, 0xdb, 0xcb, 0x94, 0xd4, 0xe8, 0xf8, 0x7c)] -interface ID2D1ImageBrush(ID2D1ImageBrushVtbl): ID2D1Brush(ID2D1BrushVtbl) { - fn SetImage( - image: *const ID2D1Image, - ) -> (), - fn SetExtendModeX( - extendModeX: D2D1_EXTEND_MODE, - ) -> (), - fn SetExtendModeY( - extendModeY: D2D1_EXTEND_MODE, - ) -> (), - fn SetInterpolationMode( - interpolationMode: D2D1_INTERPOLATION_MODE, - ) -> (), - fn SetSourceRectangle( - sourceRectangle: *const D2D1_RECT_F, - ) -> (), - fn GetImage( - image: *mut *mut ID2D1Image, - ) -> (), - fn GetExtendModeX() -> D2D1_EXTEND_MODE, - fn GetExtendModeY() -> D2D1_EXTEND_MODE, - fn GetInterpolationMode() -> D2D1_INTERPOLATION_MODE, - fn GetSourceRectangle( - sourceRectangle: *mut D2D1_RECT_F, - ) -> (), -}} -RIDL!{#[uuid(0x41343a53, 0xe41a, 0x49a2, 0x91, 0xcd, 0x21, 0x79, 0x3b, 0xbb, 0x62, 0xe5)] -interface ID2D1BitmapBrush1(ID2D1BitmapBrush1Vtbl): ID2D1BitmapBrush(ID2D1BitmapBrushVtbl) { - fn SetInterpolationMode1( - interpolationMode: D2D1_INTERPOLATION_MODE, - ) -> (), - fn GetInterpolationMode1() -> D2D1_INTERPOLATION_MODE, -}} -RIDL!{#[uuid(0x10a72a66, 0xe91c, 0x43f4, 0x99, 0x3f, 0xdd, 0xf4, 0xb8, 0x2b, 0x0b, 0x4a)] -interface ID2D1StrokeStyle1(ID2D1StrokeStyle1Vtbl): ID2D1StrokeStyle(ID2D1StrokeStyleVtbl) { - fn GetStrokeTransformType() -> D2D1_STROKE_TRANSFORM_TYPE, -}} -RIDL!{#[uuid(0x62baa2d2, 0xab54, 0x41b7, 0xb8, 0x72, 0x78, 0x7e, 0x01, 0x06, 0xa4, 0x21)] -interface ID2D1PathGeometry1(ID2D1PathGeometry1Vtbl): ID2D1PathGeometry(ID2D1PathGeometryVtbl) { - fn ComputePointAndSegmentAtLength( - length: FLOAT, - startSegment: UINT32, - worldTransform: *const D2D1_MATRIX_3X2_F, - flatteningTolerance: FLOAT, - pointDescription: *mut D2D1_POINT_DESCRIPTION, - ) -> HRESULT, -}} -RIDL!{#[uuid(0x483473d7, 0xcd46, 0x4f9d, 0x9d, 0x3a, 0x31, 0x12, 0xaa, 0x80, 0x15, 0x9d)] -interface ID2D1Properties(ID2D1PropertiesVtbl): IUnknown(IUnknownVtbl) { - fn GetPropertyCount() -> UINT32, - fn GetPropertyName( - index: UINT32, - name: PWSTR, - nameCount: UINT32, - ) -> HRESULT, - fn GetPropertyNameLength( - index: UINT32, - ) -> UINT32, - fn GetType( - index: UINT32, - ) -> D2D1_PROPERTY_TYPE, - fn GetPropertyIndex( - name: PCWSTR, - ) -> UINT32, - fn SetValueByName( - name: PCWSTR, - prop_type: D2D1_PROPERTY_TYPE, - data: *const BYTE, - dataSize: UINT32, - ) -> HRESULT, - fn SetValue( - index: UINT32, - prop_type: D2D1_PROPERTY_TYPE, - data: *const BYTE, - dataSize: UINT32, - ) -> HRESULT, - fn GetValueByName( - name: PCWSTR, - prop_type: D2D1_PROPERTY_TYPE, - data: *mut BYTE, - dataSize: UINT32, - ) -> HRESULT, - fn GetValue( - index: UINT32, - prop_type: D2D1_PROPERTY_TYPE, - data: *mut BYTE, - dataSize: UINT32, - ) -> HRESULT, - fn GetValueSize( - index: UINT32, - ) -> UINT32, - fn GetSubProperties( - index: UINT32, - subProperties: *mut *mut ID2D1Properties, - ) -> HRESULT, -}} -RIDL!{#[uuid(0x28211a43, 0x7d89, 0x476f, 0x81, 0x81, 0x2d, 0x61, 0x59, 0xb2, 0x20, 0xad)] -interface ID2D1Effect(ID2D1EffectVtbl): ID2D1Properties(ID2D1PropertiesVtbl) { - fn SetInput( - index: UINT32, - input: *const ID2D1Image, - invalidate: BOOL, - ) -> (), - fn SetInputCount( - inputCount: UINT32, - ) -> HRESULT, - fn GetInput( - index: UINT32, - input: *mut *mut ID2D1Image, - ) -> (), - fn GetInputCount() -> UINT32, - fn GetOutput( - outputImage: *mut *mut ID2D1Image, - ) -> (), -}} -RIDL!{#[uuid(0xa898a84c, 0x3873, 0x4588, 0xb0, 0x8b, 0xeb, 0xbf, 0x97, 0x8d, 0xf0, 0x41)] -interface ID2D1Bitmap1(ID2D1Bitmap1Vtbl): ID2D1Bitmap(ID2D1BitmapVtbl) { - fn GetColorContext( - colorContext: *mut *mut ID2D1ColorContext, - ) -> (), - fn GetOptions() -> D2D1_BITMAP_OPTIONS, - fn GetSurface( - dxgiSurface: *mut *mut IDXGISurface, - ) -> HRESULT, - fn Map( - options: D2D1_MAP_OPTIONS, - mappedRect: *mut D2D1_MAPPED_RECT, - ) -> HRESULT, - fn Unmap() -> HRESULT, -}} -RIDL!{#[uuid(0x1c4820bb, 0x5771, 0x4518, 0xa5, 0x81, 0x2f, 0xe4, 0xdd, 0x0e, 0xc6, 0x57)] -interface ID2D1ColorContext(ID2D1ColorContextVtbl): ID2D1Resource(ID2D1ResourceVtbl) { - fn GetColorSpace() -> D2D1_COLOR_SPACE, - fn GetProfileSize() -> UINT32, - fn GetProfile( - profile: *mut BYTE, - profileSize: UINT32, - ) -> HRESULT, -}} -RIDL!{#[uuid(0xae1572f4, 0x5dd0, 0x4777, 0x99, 0x8b, 0x92, 0x79, 0x47, 0x2a, 0xe6, 0x3b)] -interface ID2D1GradientStopCollection1(ID2D1GradientStopCollection1Vtbl): - ID2D1GradientStopCollection(ID2D1GradientStopCollectionVtbl) { - fn GetGradientStops1( - gradientStops: *mut D2D1_GRADIENT_STOP, - gradientStopsCount: UINT32, - ) -> (), - fn GetPreInterpolationSpace() -> D2D1_COLOR_SPACE, - fn GetPostInterpolationSpace() -> D2D1_COLOR_SPACE, - fn GetBufferPrecision() -> D2D1_BUFFER_PRECISION, - fn GetColorInterpolationMode() -> D2D1_COLOR_INTERPOLATION_MODE, -}} -RIDL!{#[uuid(0x689f1f85, 0xc72e, 0x4e33, 0x8f, 0x19, 0x85, 0x75, 0x4e, 0xfd, 0x5a, 0xce)] -interface ID2D1DrawingStateBlock1(ID2D1DrawingStateBlock1Vtbl): - ID2D1DrawingStateBlock(ID2D1DrawingStateBlockVtbl) { - fn GetDescription( - stateDescription: *mut D2D1_DRAWING_STATE_DESCRIPTION1, - ) -> (), - fn SetDescription( - stateDescription: *const D2D1_DRAWING_STATE_DESCRIPTION1, - ) -> (), -}} -RIDL!{#[uuid(0xe8f7fe7a, 0x191c, 0x466d, 0xad, 0x95, 0x97, 0x56, 0x78, 0xbd, 0xa9, 0x98)] -interface ID2D1DeviceContext(ID2D1DeviceContextVtbl): ID2D1RenderTarget(ID2D1RenderTargetVtbl) { - fn CreateBitmap( - size: D2D1_SIZE_U, - sourceData: *const c_void, - pitch: UINT32, - bitmapProperties: *const D2D1_BITMAP_PROPERTIES1, - bitmap: *mut *mut ID2D1Bitmap1, - ) -> HRESULT, - fn CreateBitmapFromWicBitmap( - wicBitmapSource: *const IWICBitmapSource, - bitmapProperties: *const D2D1_BITMAP_PROPERTIES1, - bitmap: *mut *mut ID2D1Bitmap1, - ) -> HRESULT, - fn CreateColorContext( - space: D2D1_COLOR_SPACE, - profile: *const BYTE, - profileSize: UINT32, - colorContext: *mut *mut ID2D1ColorContext, - ) -> HRESULT, - fn CreateColorContextFromFilename( - filename: PCWSTR, - colorContext: *mut *mut ID2D1ColorContext, - ) -> HRESULT, - fn CreateColorContextFromWicColorContext( - wicColorContext: *const IWICColorContext, - colorContext: *mut *mut ID2D1ColorContext, - ) -> HRESULT, - fn CreateBitmapFromDxgiSurface( - surface: *const IDXGISurface, - bitmapProperties: *const D2D1_BITMAP_PROPERTIES1, - bitmap: *mut *mut ID2D1Bitmap1, - ) -> HRESULT, - fn CreateEffect( - effectId: REFCLSID, - effect: *mut *mut ID2D1Effect, - ) -> HRESULT, - fn CreateGradientStopCollection( - straightAlphaGradientStops: *const D2D1_GRADIENT_STOP, - straightAlphaGradientStopsCount: UINT32, - preInterpolationSpace: D2D1_COLOR_SPACE, - postInterpolationSpace: D2D1_COLOR_SPACE, - bufferPrecision: D2D1_BUFFER_PRECISION, - extendMode: D2D1_EXTEND_MODE, - colorInterpolationMode: D2D1_COLOR_INTERPOLATION_MODE, - gradientStopCollection1: *mut *mut ID2D1GradientStopCollection1, - ) -> HRESULT, - fn CreateImageBrush( - image: *const ID2D1Image, - imageBrushProperties: *const D2D1_IMAGE_BRUSH_PROPERTIES, - brushProperties: *const D2D1_BRUSH_PROPERTIES, - imageBrush: *mut *mut ID2D1ImageBrush, - ) -> HRESULT, - fn CreateBitmapBrush( - bitmap: *const ID2D1Bitmap, - bitmapBrushProperties: *const D2D1_BITMAP_BRUSH_PROPERTIES1, - brushProperties: *const D2D1_BRUSH_PROPERTIES, - bitmapBrush: *mut *mut ID2D1BitmapBrush1, - ) -> HRESULT, - fn CreateCommandList( - commandList: *mut *mut ID2D1CommandList, - ) -> HRESULT, - fn IsDxgiFormatSupported( - format: DXGI_FORMAT, - ) -> BOOL, - fn IsBufferPrecisionSupported( - bufferPrecision: D2D1_BUFFER_PRECISION, - ) -> BOOL, - fn GetImageLocalBounds( - image: *const ID2D1Image, - localBounds: *mut D2D1_RECT_F, - ) -> HRESULT, - fn GetImageWorldBounds( - image: *const ID2D1Image, - worldBounds: *mut D2D1_RECT_F, - ) -> HRESULT, - fn GetGlyphRunWorldBounds( - baselineOrigin: D2D1_POINT_2F, - glyphRun: *const DWRITE_GLYPH_RUN, - measuringMode: DWRITE_MEASURING_MODE, - bounds: *mut D2D1_RECT_F, - ) -> HRESULT, - fn GetDevice( - device: *mut *mut ID2D1Device, - ) -> (), - fn SetTarget( - image: *const ID2D1Image, - ) -> (), - fn GetTarget( - image: *mut *mut ID2D1Image, - ) -> (), - fn SetRenderingControls( - renderingControls: *const D2D1_RENDERING_CONTROLS, - ) -> (), - fn GetRenderingControls( - renderingControls: *mut D2D1_RENDERING_CONTROLS, - ) -> (), - fn SetPrimitiveBlend( - primitiveBlend: D2D1_PRIMITIVE_BLEND, - ) -> (), - fn GetPrimitiveBlend() -> D2D1_PRIMITIVE_BLEND, - fn SetUnitMode( - unitMode: D2D1_UNIT_MODE, - ) -> (), - fn GetUnitMode() -> D2D1_UNIT_MODE, - fn DrawGlyphRun( - baselineOrigin: D2D1_POINT_2F, - glyphRun: *const DWRITE_GLYPH_RUN, - glyphRunDescription: *const DWRITE_GLYPH_RUN_DESCRIPTION, - foregroundBrush: *const ID2D1Brush, - measuringMode: DWRITE_MEASURING_MODE, - ) -> (), - fn DrawImage( - image: *const ID2D1Image, - targetOffset: *const D2D1_POINT_2F, - imageRectangle: *const D2D1_RECT_F, - interpolationMode: D2D1_INTERPOLATION_MODE, - compositeMode: D2D1_COMPOSITE_MODE, - ) -> (), - fn DrawGdiMetafile( - gdiMetafile: *const ID2D1GdiMetafile, - targetOffset: *const D2D1_POINT_2F, - ) -> (), - fn DrawBitmap( - bitmap: *const ID2D1Bitmap, - destinationRectangle: *const D2D1_RECT_F, - opacity: FLOAT, - interpolationMode: D2D1_INTERPOLATION_MODE, - sourceRectangle: *const D2D1_RECT_F, - perspectiveTransform: *const D2D1_MATRIX_4X4_F, - ) -> (), - fn PushLayer( - layerParameters: *const D2D1_LAYER_PARAMETERS1, - layer: *const ID2D1Layer, - ) -> (), - fn InvalidateEffectInputRectangle( - effect: *const ID2D1Effect, - input: UINT32, - inputRectangle: *const D2D1_RECT_F, - ) -> HRESULT, - fn GetEffectInvalidRectangleCount( - effect: *const ID2D1Effect, - rectangleCount: *mut UINT32, - ) -> HRESULT, - fn GetEffectInvalidRectangles( - effect: *const ID2D1Effect, - rectangles: *mut D2D1_RECT_F, - rectanglesCount: UINT32, - ) -> HRESULT, - fn GetEffectRequiredInputRectangles( - renderEffect: *const ID2D1Effect, - renderImageRectangle: *const D2D1_RECT_F, - inputDescriptions: *const D2D1_EFFECT_INPUT_DESCRIPTION, - requiredInputRects: *mut D2D1_RECT_F, - inputCount: UINT32, - ) -> HRESULT, - fn FillOpacityMask( - opacityMask: *const ID2D1Bitmap, - brush: *const ID2D1Brush, - destinationRectangle: *const D2D1_RECT_F, - sourceRectangle: *const D2D1_RECT_F, - ) -> (), -}} -RIDL!{#[uuid(0x47dd575d, 0xac05, 0x4cdd, 0x80, 0x49, 0x9b, 0x02, 0xcd, 0x16, 0xf4, 0x4c)] -interface ID2D1Device(ID2D1DeviceVtbl): ID2D1Resource(ID2D1ResourceVtbl) { - fn CreateDeviceContext( - options: D2D1_DEVICE_CONTEXT_OPTIONS, - deviceContext: *mut *mut ID2D1DeviceContext, - ) -> HRESULT, - fn CreatePrintControl( - wicFactory: *const IWICImagingFactory, - documentTarget: *const IPrintDocumentPackageTarget, - printControlProperties: *const D2D1_PRINT_CONTROL_PROPERTIES, - printControl: *mut *mut ID2D1PrintControl, - ) -> HRESULT, - fn SetMaximumTextureMemory( - maximumInBytes: UINT64, - ) -> (), - fn GetMaximumTextureMemory() -> UINT64, - fn ClearResources( - millisecondsSinceUse: UINT32, - ) -> (), -}} -RIDL!{#[uuid(0xbb12d362, 0xdaee, 0x4b9a, 0xaa, 0x1d, 0x14, 0xba, 0x40, 0x1c, 0xfa, 0x1f)] -interface ID2D1Factory1(ID2D1Factory1Vtbl): ID2D1Factory(ID2D1FactoryVtbl) { - fn CreateDevice( - dxgiDevice: *const IDXGIDevice, - d2dDevice: *mut *mut ID2D1Device, - ) -> HRESULT, - fn CreateStrokeStyle( - strokeStyleProperties: *const D2D1_STROKE_STYLE_PROPERTIES1, - dashes: *const FLOAT, - dashesCount: UINT32, - strokeStyle: *mut *mut ID2D1StrokeStyle1, - ) -> HRESULT, - fn CreatePathGeometry( - pathGeometry: *mut *mut ID2D1PathGeometry1, - ) -> HRESULT, - fn CreateDrawingStateBlock( - drawingStateDescription: *const D2D1_DRAWING_STATE_DESCRIPTION1, - textRenderingParams: *const IDWriteRenderingParams, - drawingStateBlock: *mut *mut ID2D1DrawingStateBlock1, - ) -> HRESULT, - fn CreateGdiMetafile( - metafileStream: *const IStream, - metafile: *mut *mut ID2D1GdiMetafile, - ) -> HRESULT, - fn RegisterEffectFromStream( - classId: REFCLSID, - propertyXml: *const IStream, - bindings: *const D2D1_PROPERTY_BINDING, - bindingsCount: UINT32, - effectFactory: PD2D1_EFFECT_FACTORY, - ) -> HRESULT, - fn RegisterEffectFromString( - classId: REFCLSID, - propertyXml: PCWSTR, - bindings: *const D2D1_PROPERTY_BINDING, - bindingsCount: UINT32, - effectFactory: PD2D1_EFFECT_FACTORY, - ) -> HRESULT, - fn UnregisterEffect( - classId: REFCLSID, - ) -> HRESULT, - fn GetRegisteredEffects( - effects: *mut CLSID, - effectsCount: UINT32, - effectsReturned: *mut UINT32, - effectsRegistered: *mut UINT32, - ) -> HRESULT, - fn GetEffectProperties( - effectId: REFCLSID, - properties: *mut *mut ID2D1Properties, - ) -> HRESULT, -}} -RIDL!{#[uuid(0x31e6e7bc, 0xe0ff, 0x4d46, 0x8c, 0x64, 0xa0, 0xa8, 0xc4, 0x1c, 0x15, 0xd3)] -interface ID2D1Multithread(ID2D1MultithreadVtbl): IUnknown(IUnknownVtbl) { - fn GetMultithreadProtected() -> BOOL, - fn Enter() -> (), - fn Leave() -> (), -}} -extern "system" { - pub fn D2D1CreateDevice( - dxgiDevice: *const IDXGIDevice, - creationProperties: *const D2D1_CREATION_PROPERTIES, - d2dDevice: *mut *mut ID2D1Device, - ) -> HRESULT; - pub fn D2D1CreateDeviceContext( - dxgiSurface: *const IDXGISurface, - creationProperties: *const D2D1_CREATION_PROPERTIES, - d2dDeviceContext: *mut *mut ID2D1DeviceContext, - ) -> HRESULT; - pub fn D2D1ConvertColorSpace( - sourceColorSpace: D2D1_COLOR_SPACE, - destinationColorSpace: D2D1_COLOR_SPACE, - color: *const D2D1_COLOR_F, - ) -> D2D1_COLOR_F; - pub fn D2D1SinCos( - angle: FLOAT, - s: *mut FLOAT, - c: *mut FLOAT, - ) -> (); - pub fn D2D1Tan( - angle: FLOAT, - ) -> FLOAT; - pub fn D2D1Vec3Length( - x: FLOAT, - y: FLOAT, - z: FLOAT, - ) -> FLOAT; -} |