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-rw-r--r--vendor/winapi/src/um/d3dcompiler.rs274
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diff --git a/vendor/winapi/src/um/d3dcompiler.rs b/vendor/winapi/src/um/d3dcompiler.rs
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+// Licensed under the Apache License, Version 2.0
+// <LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
+// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your option.
+// All files in the project carrying such notice may not be copied, modified, or distributed
+// except according to those terms.
+use ctypes::c_void;
+use shared::basetsd::SIZE_T;
+use shared::guiddef::REFIID;
+use shared::minwindef::{BOOL, DWORD, LPCVOID, LPVOID, UINT};
+use um::d3d11shader::{ID3D11FunctionLinkingGraph, ID3D11Linker, ID3D11Module};
+use um::d3dcommon::{D3D_SHADER_MACRO, ID3DBlob, ID3DInclude};
+use um::winnt::{HRESULT, LPCSTR, LPCWSTR};
+pub const D3DCOMPILER_DLL: &'static str = "d3dcompiler_47.dll";
+pub const D3D_COMPILER_VERSION: DWORD = 47;
+extern "system" {
+ pub fn D3DReadFileToBlob(
+ pFileName: LPCWSTR,
+ ppContents: *mut *mut ID3DBlob,
+ ) -> HRESULT;
+ pub fn D3DWriteBlobToFile(
+ pBlob: *mut ID3DBlob,
+ pFileName: LPCWSTR,
+ bOverwrite: BOOL,
+ ) -> HRESULT;
+}
+pub const D3DCOMPILE_DEBUG: DWORD = 1 << 0;
+pub const D3DCOMPILE_SKIP_VALIDATION: DWORD = 1 << 1;
+pub const D3DCOMPILE_SKIP_OPTIMIZATION: DWORD = 1 << 2;
+pub const D3DCOMPILE_PACK_MATRIX_ROW_MAJOR: DWORD = 1 << 3;
+pub const D3DCOMPILE_PACK_MATRIX_COLUMN_MAJOR: DWORD = 1 << 4;
+pub const D3DCOMPILE_PARTIAL_PRECISION: DWORD = 1 << 5;
+pub const D3DCOMPILE_FORCE_VS_SOFTWARE_NO_OPT: DWORD = 1 << 6;
+pub const D3DCOMPILE_FORCE_PS_SOFTWARE_NO_OPT: DWORD = 1 << 7;
+pub const D3DCOMPILE_NO_PRESHADER: DWORD = 1 << 8;
+pub const D3DCOMPILE_AVOID_FLOW_CONTROL: DWORD = 1 << 9;
+pub const D3DCOMPILE_PREFER_FLOW_CONTROL: DWORD = 1 << 10;
+pub const D3DCOMPILE_ENABLE_STRICTNESS: DWORD = 1 << 11;
+pub const D3DCOMPILE_ENABLE_BACKWARDS_COMPATIBILITY: DWORD = 1 << 12;
+pub const D3DCOMPILE_IEEE_STRICTNESS: DWORD = 1 << 13;
+pub const D3DCOMPILE_OPTIMIZATION_LEVEL0: DWORD = 1 << 14;
+pub const D3DCOMPILE_OPTIMIZATION_LEVEL1: DWORD = 0;
+pub const D3DCOMPILE_OPTIMIZATION_LEVEL2: DWORD = (1 << 14) | (1 << 15);
+pub const D3DCOMPILE_OPTIMIZATION_LEVEL3: DWORD = 1 << 15;
+pub const D3DCOMPILE_RESERVED16: DWORD = 1 << 16;
+pub const D3DCOMPILE_RESERVED17: DWORD = 1 << 17;
+pub const D3DCOMPILE_WARNINGS_ARE_ERRORS: DWORD = 1 << 18;
+pub const D3DCOMPILE_RESOURCES_MAY_ALIAS: DWORD = 1 << 19;
+pub const D3DCOMPILE_ENABLE_UNBOUNDED_DESCRIPTOR_TABLES: DWORD = 1 << 20;
+pub const D3DCOMPILE_ALL_RESOURCES_BOUND: DWORD = 1 << 21;
+pub const D3DCOMPILE_EFFECT_CHILD_EFFECT: DWORD = 1 << 0;
+pub const D3DCOMPILE_EFFECT_ALLOW_SLOW_OPS: DWORD = 1 << 1;
+pub const D3D_COMPILE_STANDARD_FILE_INCLUDE: *mut ID3DInclude = 1 as *mut ID3DInclude;
+extern "system" {
+ pub fn D3DCompile(
+ pSrcData: LPCVOID,
+ SrcDataSize: SIZE_T,
+ pSourceName: LPCSTR,
+ pDefines: *const D3D_SHADER_MACRO,
+ pInclude: *mut ID3DInclude,
+ pEntrypoint: LPCSTR,
+ pTarget: LPCSTR,
+ Flags1: UINT,
+ Flags2: UINT,
+ ppCode: *mut *mut ID3DBlob,
+ ppErrorMsgs: *mut *mut ID3DBlob,
+ ) -> HRESULT;
+}
+pub const D3DCOMPILE_SECDATA_MERGE_UAV_SLOTS: DWORD = 0x00000001;
+pub const D3DCOMPILE_SECDATA_PRESERVE_TEMPLATE_SLOTS: DWORD = 0x00000002;
+pub const D3DCOMPILE_SECDATA_REQUIRE_TEMPLATE_MATCH: DWORD = 0x00000004;
+extern "system" {
+ pub fn D3DCompile2(
+ pSrcData: LPCVOID,
+ SrcDataSize: SIZE_T,
+ pSourceName: LPCSTR,
+ pDefines: *const D3D_SHADER_MACRO,
+ pInclude: *mut ID3DInclude,
+ pEntrypoint: LPCSTR,
+ pTarget: LPCSTR,
+ Flags1: UINT,
+ Flags2: UINT,
+ SecondaryDataFlags: UINT,
+ pSecondaryData: LPCVOID,
+ SecondaryDataSize: SIZE_T,
+ ppCode: *mut *mut ID3DBlob,
+ ppErrorMsgs: *mut *mut ID3DBlob,
+ ) -> HRESULT;
+ pub fn D3DCompileFromFile(
+ pFileName: LPCWSTR,
+ pDefines: *const D3D_SHADER_MACRO,
+ pInclude: *mut ID3DInclude,
+ pEntrypoint: LPCSTR,
+ pTarget: LPCSTR,
+ Flags1: UINT,
+ Flags2: UINT,
+ ppCode: *mut *mut ID3DBlob,
+ ppErrorMsgs: *mut *mut ID3DBlob,
+ ) -> HRESULT;
+ pub fn D3DPreprocess(
+ pSrcData: LPCVOID,
+ SrcDataSize: SIZE_T,
+ pSourceName: LPCSTR,
+ pDefines: *const D3D_SHADER_MACRO,
+ pInclude: *mut ID3DInclude,
+ ppCodeText: *mut *mut ID3DBlob,
+ ppErrorMsgs: *mut *mut ID3DBlob,
+ ) -> HRESULT;
+ pub fn D3DGetDebugInfo(
+ pSrcData: LPCVOID,
+ SrcDataSize: SIZE_T,
+ ppDebugInfo: *mut *mut ID3DBlob,
+ ) -> HRESULT;
+ pub fn D3DReflect(
+ pSrcData: LPCVOID,
+ SrcDataSize: SIZE_T,
+ pInterface: REFIID,
+ ppReflector: *mut *mut c_void,
+ ) -> HRESULT;
+ pub fn D3DReflectLibrary(
+ pSrcData: LPCVOID,
+ SrcDataSize: SIZE_T,
+ riid: REFIID,
+ ppReflector: *mut LPVOID,
+ ) -> HRESULT;
+}
+pub const D3D_DISASM_ENABLE_COLOR_CODE: DWORD = 0x00000001;
+pub const D3D_DISASM_ENABLE_DEFAULT_VALUE_PRINTS: DWORD = 0x00000002;
+pub const D3D_DISASM_ENABLE_INSTRUCTION_NUMBERING: DWORD = 0x00000004;
+pub const D3D_DISASM_ENABLE_INSTRUCTION_CYCLE: DWORD = 0x00000008;
+pub const D3D_DISASM_DISABLE_DEBUG_INFO: DWORD = 0x00000010;
+pub const D3D_DISASM_ENABLE_INSTRUCTION_OFFSET: DWORD = 0x00000020;
+pub const D3D_DISASM_INSTRUCTION_ONLY: DWORD = 0x00000040;
+pub const D3D_DISASM_PRINT_HEX_LITERALS: DWORD = 0x00000080;
+extern "system" {
+ pub fn D3DDisassemble(
+ pSrcData: LPCVOID,
+ SrcDataSize: SIZE_T,
+ Flags: UINT,
+ szComments: LPCSTR,
+ ppDisassembly: *mut *mut ID3DBlob,
+ ) -> HRESULT;
+ pub fn D3DDisassembleRegion(
+ pSrcData: LPCVOID,
+ SrcDataSize: SIZE_T,
+ Flags: UINT,
+ szComments: LPCSTR,
+ StartByteOffset: SIZE_T,
+ NumInsts: SIZE_T,
+ pFinishByteOffset: *mut SIZE_T,
+ ppDisassembly: *mut *mut ID3DBlob,
+ ) -> HRESULT;
+ pub fn D3DCreateLinker(
+ ppLinker: *mut *mut ID3D11Linker,
+ ) -> HRESULT;
+ pub fn D3DLoadModule(
+ pSrcData: LPCVOID,
+ cbSrcDataSize: SIZE_T,
+ ppModule: *mut *mut ID3D11Module,
+ ) -> HRESULT;
+ pub fn D3DCreateFunctionLinkingGraph(
+ uFlags: UINT,
+ ppFunctionLinkingGraph: *mut *mut ID3D11FunctionLinkingGraph,
+ ) -> HRESULT;
+}
+pub const D3D_GET_INST_OFFSETS_INCLUDE_NON_EXECUTABLE: DWORD = 0x00000001;
+extern "system" {
+ pub fn D3DGetTraceInstructionOffsets(
+ pSrcData: LPCVOID,
+ SrcDataSize: SIZE_T,
+ Flags: UINT,
+ StartInstIndex: SIZE_T,
+ NumInsts: SIZE_T,
+ pOffsets: *mut SIZE_T,
+ pTotalInsts: *mut SIZE_T,
+ ) -> HRESULT;
+ pub fn D3DGetInputSignatureBlob(
+ pSrcData: LPCVOID,
+ SrcDataSize: SIZE_T,
+ ppSignatureBlob: *mut *mut ID3DBlob,
+ ) -> HRESULT;
+ pub fn D3DGetOutputSignatureBlob(
+ pSrcData: LPCVOID,
+ SrcDataSize: SIZE_T,
+ ppSignatureBlob: *mut *mut ID3DBlob,
+ ) -> HRESULT;
+ pub fn D3DGetInputAndOutputSignatureBlob(
+ pSrcData: LPCVOID,
+ SrcDataSize: SIZE_T,
+ ppSignatureBlob: *mut *mut ID3DBlob,
+ ) -> HRESULT;
+}
+ENUM!{enum D3DCOMPILER_STRIP_FLAGS {
+ D3DCOMPILER_STRIP_REFLECTION_DATA = 0x00000001,
+ D3DCOMPILER_STRIP_DEBUG_INFO = 0x00000002,
+ D3DCOMPILER_STRIP_TEST_BLOBS = 0x00000004,
+ D3DCOMPILER_STRIP_PRIVATE_DATA = 0x00000008,
+ D3DCOMPILER_STRIP_ROOT_SIGNATURE = 0x00000010,
+ D3DCOMPILER_STRIP_FORCE_DWORD = 0x7fffffff,
+}}
+extern "system" {
+ pub fn D3DStripShader(
+ pShaderBytecode: LPCVOID,
+ BytecodeLength: SIZE_T,
+ uStripFlags: UINT,
+ ppStrippedBlob: *mut *mut ID3DBlob,
+ ) -> HRESULT;
+}
+ENUM!{enum D3D_BLOB_PART {
+ D3D_BLOB_INPUT_SIGNATURE_BLOB,
+ D3D_BLOB_OUTPUT_SIGNATURE_BLOB,
+ D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB,
+ D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB,
+ D3D_BLOB_ALL_SIGNATURE_BLOB,
+ D3D_BLOB_DEBUG_INFO,
+ D3D_BLOB_LEGACY_SHADER,
+ D3D_BLOB_XNA_PREPASS_SHADER,
+ D3D_BLOB_XNA_SHADER,
+ D3D_BLOB_PDB,
+ D3D_BLOB_PRIVATE_DATA,
+ D3D_BLOB_ROOT_SIGNATURE,
+ D3D_BLOB_TEST_ALTERNATE_SHADER = 0x8000,
+ D3D_BLOB_TEST_COMPILE_DETAILS,
+ D3D_BLOB_TEST_COMPILE_PERF,
+ D3D_BLOB_TEST_COMPILE_REPORT,
+}}
+extern "system" {
+ pub fn D3DGetBlobPart(
+ pSrcData: LPCVOID,
+ SrcDataSize: SIZE_T,
+ Part: D3D_BLOB_PART,
+ Flags: UINT,
+ ppPart: *mut *mut ID3DBlob,
+ ) -> HRESULT;
+ pub fn D3DSetBlobPart(
+ pSrcData: LPCVOID,
+ SrcDataSize: SIZE_T,
+ Part: D3D_BLOB_PART,
+ Flags: UINT,
+ pPart: LPCVOID,
+ PartSize: SIZE_T,
+ ppNewShader: *mut *mut ID3DBlob,
+ ) -> HRESULT;
+ pub fn D3DCreateBlob(
+ Size: SIZE_T,
+ ppBlob: *mut *mut ID3DBlob,
+ ) -> HRESULT;
+}
+STRUCT!{struct D3D_SHADER_DATA {
+ pBytecode: LPCVOID,
+ BytecodeLength: SIZE_T,
+}}
+extern "system" {
+ pub fn D3DCompressShaders(
+ uNumShaders: UINT,
+ pShaderData: *mut D3D_SHADER_DATA,
+ uFlags: UINT,
+ ppCompressedData: *mut *mut ID3DBlob,
+ ) -> HRESULT;
+ pub fn D3DDecompressShaders(
+ pSrcData: LPCVOID,
+ SrcDataSize: SIZE_T,
+ uNumShaders: UINT,
+ uStartIndex: UINT,
+ pIndices: *mut UINT,
+ uFlags: UINT,
+ ppShaders: *mut *mut ID3DBlob,
+ pTotalShaders: *mut UINT,
+ ) -> HRESULT;
+ // pub fn D3DDisassemble10Effect(
+ // pEffect: *mut ID3D10Effect,
+ // Flags: UINT,
+ // ppDisassembly: *mut *mut ID3DBlob,
+ // ) -> HRESULT;
+}