diff options
Diffstat (limited to 'vendor/winapi/src/um/dcomp.rs')
-rw-r--r-- | vendor/winapi/src/um/dcomp.rs | 1159 |
1 files changed, 0 insertions, 1159 deletions
diff --git a/vendor/winapi/src/um/dcomp.rs b/vendor/winapi/src/um/dcomp.rs deleted file mode 100644 index 1704865..0000000 --- a/vendor/winapi/src/um/dcomp.rs +++ /dev/null @@ -1,1159 +0,0 @@ -// Licensed under the Apache License, Version 2.0 -// <LICENSE-APACHE or http://www.apache.org/licenses/LICENSE-2.0> or the MIT license -// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your option. -// All files in the project carrying such notice may not be copied, modified, or distributed -// except according to those terms. -//! Mappings for the contents of dcomp.h -use ctypes::{c_float, c_int, c_void}; -use shared::d3d9types::D3DMATRIX; -use shared::dcomptypes::{ - DCOMPOSITION_BACKFACE_VISIBILITY, DCOMPOSITION_BITMAP_INTERPOLATION_MODE, - DCOMPOSITION_BORDER_MODE, DCOMPOSITION_COMPOSITE_MODE, DCOMPOSITION_DEPTH_MODE, - DCOMPOSITION_FRAME_STATISTICS, DCOMPOSITION_OPACITY_MODE -}; -use shared::dxgi::IDXGIDevice; -use shared::dxgi1_2::DXGI_ALPHA_MODE; -use shared::dxgiformat::DXGI_FORMAT; -use shared::guiddef::REFIID; -use shared::minwindef::{BOOL, DWORD, UINT}; -use shared::ntdef::{HANDLE, HRESULT}; -use shared::windef::{HWND, POINT, RECT}; -use um::d2d1::{D2D1_COLOR_F, D2D1_MATRIX_3X2_F}; -use um::d2d1_1::{D2D1_COMPOSITE_MODE, D2D1_MATRIX_5X4_F, D2D1_VECTOR_2F, D2D1_VECTOR_4F}; -use um::d2d1effects::{ - D2D1_2DAFFINETRANSFORM_INTERPOLATION_MODE, D2D1_BLEND_MODE, D2D1_BORDER_MODE, - D2D1_COLORMATRIX_ALPHA_MODE, D2D1_TURBULENCE_NOISE -}; -use um::d2dbasetypes::{D2D_MATRIX_3X2_F, D2D_MATRIX_4X4_F, D2D_RECT_F}; -use um::d3dcommon::D3D_FEATURE_LEVEL; -use um::dcompanimation::IDCompositionAnimation; -use um::minwinbase::SECURITY_ATTRIBUTES; -use um::unknwnbase::{IUnknown, IUnknownVtbl}; -extern "system" { - pub fn DCompositionCreateDevice( - dxgiDevice: *const IDXGIDevice, - iid: REFIID, - dcompositionDevice: *mut *mut c_void, - ) -> HRESULT; - pub fn DCompositionCreateDevice2( - renderingDevice: *const IUnknown, - iid: REFIID, - dcompositionDevice: *mut *mut c_void, - ) -> HRESULT; - pub fn DCompositionCreateDevice3( - renderingDevice: *const IUnknown, - iid: REFIID, - dcompositionDevice: *mut *mut c_void, - ) -> HRESULT; - pub fn DCompositionGetFrameStatistics( - statistics: *const DCOMPOSITION_FRAME_STATISTICS, - minSafeFeaturelLevel: *const D3D_FEATURE_LEVEL, - maxHardwareFeaturelLevel: *const D3D_FEATURE_LEVEL, - ) -> HRESULT; - pub fn DCompositionCreateSurfaceHandle( - desiredAccess: DWORD, - securityAttributes: *const SECURITY_ATTRIBUTES, - surfaceHandle: *mut HANDLE, - ) -> HRESULT; - pub fn DCompositionAttachMouseWheelToHwnd( - visual: *const IDCompositionVisual, - hwnd: HWND, - enable: BOOL, - ) -> HRESULT; - pub fn DCompositionAttachMouseDragToHwnd( - visual: *const IDCompositionVisual, - hwnd: HWND, - enable: BOOL, - ) -> HRESULT; -} -RIDL!{#[uuid(0xc37ea93a, 0xe7aa, 0x450d, 0xb1, 0x6f, 0x97, 0x46, 0xcb, 0x04, 0x07, 0xf3)] -interface IDCompositionDevice(IDCompositionDeviceVtbl): IUnknown(IUnknownVtbl) { - fn Commit() -> HRESULT, - fn WaitForCommitCompletion() -> HRESULT, - fn GetFrameStatistics( - statistics: *mut DCOMPOSITION_FRAME_STATISTICS, - ) -> HRESULT, - fn CreateTargetForHwnd( - hwnd: HWND, - topmost: BOOL, - target: *mut *mut IDCompositionTarget, - ) -> HRESULT, - fn CreateVisual( - visual: *mut *mut IDCompositionVisual, - ) -> HRESULT, - fn CreateSurface( - width: UINT, - height: UINT, - pixelFormat: DXGI_FORMAT, - alphaMode: DXGI_ALPHA_MODE, - surface: *mut *mut IDCompositionSurface, - ) -> HRESULT, - fn CreateVirtualSurface( - initialWidth: UINT, - initialHeight: UINT, - pixelFormat: DXGI_FORMAT, - alphaMode: DXGI_ALPHA_MODE, - virtualSurface: *mut *mut IDCompositionVirtualSurface, - ) -> HRESULT, - fn CreateSurfaceFromHandle( - handle: HANDLE, - mutsurface: *mut *mut IUnknown, - ) -> HRESULT, - fn CreateSurfaceFromHwnd( - hwnd: HWND, - mutsurface: *mut *mut IUnknown, - ) -> HRESULT, - fn CreateTranslateTransform( - translateTransform: *mut *mut IDCompositionTranslateTransform, - ) -> HRESULT, - fn CreateScaleTransform( - scaleTransform: *mut *mut IDCompositionScaleTransform, - ) -> HRESULT, - fn CreateRotateTransform( - rotateTransform: *mut *mut IDCompositionRotateTransform, - ) -> HRESULT, - fn CreateSkewTransform( - skewTransform: *mut *mut IDCompositionSkewTransform, - ) -> HRESULT, - fn CreateMatrixTransform( - matrixTransform: *mut *mut IDCompositionMatrixTransform, - ) -> HRESULT, - fn CreateTransformGroup( - transforms: *const *const IDCompositionTransform, - elements: UINT, - transformGroup: *mut *mut IDCompositionTransform, - ) -> HRESULT, - fn CreateTranslateTransform3D( - translateTransform3D: *mut *mut IDCompositionTranslateTransform3D, - ) -> HRESULT, - fn CreateScaleTransform3D( - scaleTransform3D: *mut *mut IDCompositionScaleTransform3D, - ) -> HRESULT, - fn CreateRotateTransform3D( - rotateTransform3D: *mut *mut IDCompositionRotateTransform3D, - ) -> HRESULT, - fn CreateMatrixTransform3D( - matrixTransform3D: *mut *mut IDCompositionMatrixTransform3D, - ) -> HRESULT, - fn CreateTransform3DGroup( - transforms3D: *const *const IDCompositionTransform3D, - elements: UINT, - transform3DGroup: *mut *mut IDCompositionTransform3D, - ) -> HRESULT, - fn CreateEffectGroup( - effectGroup: *mut *mut IDCompositionEffectGroup, - ) -> HRESULT, - fn CreateRectangleClip( - clip: *mut *mut IDCompositionRectangleClip, - ) -> HRESULT, - fn CreateAnimation( - animation: *mut *mut IDCompositionAnimation, - ) -> HRESULT, - fn CheckDeviceState( - pfValid: *mut BOOL, - ) -> HRESULT, -}} -RIDL!{#[uuid(0xeacdd04c, 0x117e, 0x4e17, 0x88, 0xf4, 0xd1, 0xb1, 0x2b, 0x0e, 0x3d, 0x89)] -interface IDCompositionTarget(IDCompositionTargetVtbl): IUnknown(IUnknownVtbl) { - fn SetRoot( - visual: *const IDCompositionVisual, - ) -> HRESULT, -}} -RIDL!{#[uuid(0x4d93059d, 0x097b, 0x4651, 0x9a, 0x60, 0xf0, 0xf2, 0x51, 0x16, 0xe2, 0xf3)] -interface IDCompositionVisual(IDCompositionVisualVtbl): IUnknown(IUnknownVtbl) { - fn SetOffsetX_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetOffsetX_1( - offsetX: c_float, - ) -> HRESULT, - fn SetOffsetY_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetOffsetY_1( - offsetY: c_float, - ) -> HRESULT, - fn SetTransform_2( - transform: *const IDCompositionTransform, - ) -> HRESULT, - fn SetTransform_1( - matrix: *const D2D_MATRIX_3X2_F, - ) -> HRESULT, - fn SetTransformParent( - visual: *const IDCompositionVisual, - ) -> HRESULT, - fn SetEffect( - effect: *const IDCompositionEffect, - ) -> HRESULT, - fn SetBitmapInterpolationMode( - interpolationMode: DCOMPOSITION_BITMAP_INTERPOLATION_MODE, - ) -> HRESULT, - fn SetBorderMode( - borderMode: DCOMPOSITION_BORDER_MODE, - ) -> HRESULT, - fn SetClip_2( - clip: *const IDCompositionClip, - ) -> HRESULT, - fn SetClip_1( - rect: *const D2D_RECT_F, - ) -> HRESULT, - fn SetContent( - content: *const IUnknown, - ) -> HRESULT, - fn AddVisual( - visual: *const IDCompositionVisual, - insertAbove: BOOL, - referenceVisual: *const IDCompositionVisual, - ) -> HRESULT, - fn RemoveVisual( - visual: *const IDCompositionVisual, - ) -> HRESULT, - fn RemoveAllVisuals() -> HRESULT, - fn SetCompositeMode( - compositeMode: DCOMPOSITION_COMPOSITE_MODE, - ) -> HRESULT, -}} -RIDL!{#[uuid(0xec81b08f, 0xbfcb, 0x4e8d, 0xb1, 0x93, 0xa9, 0x15, 0x58, 0x79, 0x99, 0xe8)] -interface IDCompositionEffect(IDCompositionEffectVtbl): IUnknown(IUnknownVtbl) {}} -RIDL!{#[uuid(0x71185722, 0x246b, 0x41f2, 0xaa, 0xd1, 0x04, 0x43, 0xf7, 0xf4, 0xbf, 0xc2)] -interface IDCompositionTransform3D(IDCompositionTransform3DVtbl): - IDCompositionEffect(IDCompositionEffectVtbl) {}} -RIDL!{#[uuid(0xfd55faa7, 0x37e0, 0x4c20, 0x95, 0xd2, 0x9b, 0xe4, 0x5b, 0xc3, 0x3f, 0x55)] -interface IDCompositionTransform(IDCompositionTransformVtbl): - IDCompositionTransform3D(IDCompositionTransform3DVtbl) {}} -RIDL!{#[uuid(0x06791122, 0xc6f0, 0x417d, 0x83, 0x23, 0x26, 0x9e, 0x98, 0x7f, 0x59, 0x54)] -interface IDCompositionTranslateTransform(IDCompositionTranslateTransformVtbl): - IDCompositionTransform(IDCompositionTransformVtbl) { - fn SetOffsetX_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetOffsetX_1( - offsetX: c_float, - ) -> HRESULT, - fn SetOffsetY_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetOffsetY_1( - offsetY: c_float, - ) -> HRESULT, -}} -RIDL!{#[uuid(0x71fde914, 0x40ef, 0x45ef, 0xbd, 0x51, 0x68, 0xb0, 0x37, 0xc3, 0x39, 0xf9)] -interface IDCompositionScaleTransform(IDCompositionScaleTransformVtbl): - IDCompositionTransform(IDCompositionTransformVtbl) { - fn SetScaleX_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetScaleX_1( - scaleX: c_float, - ) -> HRESULT, - fn SetScaleY_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetScaleY_1( - scaleY: c_float, - ) -> HRESULT, - fn SetCenterX_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetCenterX_1( - centerX: c_float, - ) -> HRESULT, - fn SetCenterY_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetCenterY_1( - centerY: c_float, - ) -> HRESULT, -}} -RIDL!{#[uuid(0x641ed83c, 0xae96, 0x46c5, 0x90, 0xdc, 0x32, 0x77, 0x4c, 0xc5, 0xc6, 0xd5)] -interface IDCompositionRotateTransform(IDCompositionRotateTransformVtbl): - IDCompositionTransform(IDCompositionTransformVtbl) { - fn SetAngle_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetAngle_1( - angle: c_float, - ) -> HRESULT, - fn SetCenterX_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetCenterX_1( - centerX: c_float, - ) -> HRESULT, - fn SetCenterY_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetCenterY_1( - centerY: c_float, - ) -> HRESULT, -}} -RIDL!{#[uuid(0xe57aa735, 0xdcdb, 0x4c72, 0x9c, 0x61, 0x05, 0x91, 0xf5, 0x88, 0x89, 0xee)] -interface IDCompositionSkewTransform(IDCompositionSkewTransformVtbl): - IDCompositionTransform(IDCompositionTransformVtbl) { - fn SetAngleX_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetAngleX_1( - angleX: c_float, - ) -> HRESULT, - fn SetAngleY_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetAngleY_1( - angleY: c_float, - ) -> HRESULT, - fn SetCenterX_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetCenterX_1( - centerX: c_float, - ) -> HRESULT, - fn SetCenterY_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetCenterY_1( - centerY: c_float, - ) -> HRESULT, -}} -RIDL!{#[uuid(0x16cdff07, 0xc503, 0x419c, 0x83, 0xf2, 0x09, 0x65, 0xc7, 0xaf, 0x1f, 0xa6)] -interface IDCompositionMatrixTransform(IDCompositionMatrixTransformVtbl): - IDCompositionTransform(IDCompositionTransformVtbl) { - fn SetMatrix( - matrix: *const D2D_MATRIX_3X2_F, - ) -> HRESULT, - fn SetMatrixElement_2( - row: c_int, - column: c_int, - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetMatrixElement_1( - row: c_int, - column: c_int, - value: c_float, - ) -> HRESULT, -}} -RIDL!{#[uuid(0xa7929a74, 0xe6b2, 0x4bd6, 0x8b, 0x95, 0x40, 0x40, 0x11, 0x9c, 0xa3, 0x4d)] -interface IDCompositionEffectGroup(IDCompositionEffectGroupVtbl): - IDCompositionEffect(IDCompositionEffectVtbl) { - fn SetOpacity_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetOpacity_1( - opacity: c_float, - ) -> HRESULT, - fn SetTransform3D( - transform3D: *const IDCompositionTransform3D, - ) -> HRESULT, -}} -RIDL!{#[uuid(0x91636d4b, 0x9ba1, 0x4532, 0xaa, 0xf7, 0xe3, 0x34, 0x49, 0x94, 0xd7, 0x88)] -interface IDCompositionTranslateTransform3D(IDCompositionTranslateTransform3DVtbl): - IDCompositionTransform3D(IDCompositionTransform3DVtbl) { - fn SetOffsetX_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetOffsetX_1( - offsetX: c_float, - ) -> HRESULT, - fn SetOffsetY_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetOffsetY_1( - offsetY: c_float, - ) -> HRESULT, - fn SetOffsetZ_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetOffsetZ_1( - offsetZ: c_float, - ) -> HRESULT, -}} -RIDL!{#[uuid(0x2a9e9ead, 0x364b, 0x4b15, 0xa7, 0xc4, 0xa1, 0x99, 0x7f, 0x78, 0xb3, 0x89)] -interface IDCompositionScaleTransform3D(IDCompositionScaleTransform3DVtbl): - IDCompositionTransform3D(IDCompositionTransform3DVtbl) { - fn SetScaleX_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetScaleX_1( - scaleX: c_float, - ) -> HRESULT, - fn SetScaleY_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetScaleY_1( - scaleY: c_float, - ) -> HRESULT, - fn SetScaleZ_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetScaleZ_1( - scaleZ: c_float, - ) -> HRESULT, - fn SetCenterX_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetCenterX_1( - centerX: c_float, - ) -> HRESULT, - fn SetCenterY_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetCenterY_1( - centerY: c_float, - ) -> HRESULT, - fn SetCenterZ_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetCenterZ_1( - centerZ: c_float, - ) -> HRESULT, -}} -RIDL!{#[uuid(0xd8f5b23f, 0xd429, 0x4a91, 0xb5, 0x5a, 0xd2, 0xf4, 0x5f, 0xd7, 0x5b, 0x18)] -interface IDCompositionRotateTransform3D(IDCompositionRotateTransform3DVtbl): - IDCompositionTransform3D(IDCompositionTransform3DVtbl) { - fn SetAngle_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetAngle_1( - angle: c_float, - ) -> HRESULT, - fn SetAxisX_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetAxisX_1( - axisX: c_float, - ) -> HRESULT, - fn SetAxisY_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetAxisY_1( - axisY: c_float, - ) -> HRESULT, - fn SetAxisZ_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetAxisZ_1( - axisZ: c_float, - ) -> HRESULT, - fn SetCenterX_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetCenterX_1( - centerX: c_float, - ) -> HRESULT, - fn SetCenterY_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetCenterY_1( - centerY: c_float, - ) -> HRESULT, - fn SetCenterZ_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetCenterZ_1( - centerZ: c_float, - ) -> HRESULT, -}} -RIDL!{#[uuid(0x4b3363f0, 0x643b, 0x41b7, 0xb6, 0xe0, 0xcc, 0xf2, 0x2d, 0x34, 0x46, 0x7c)] -interface IDCompositionMatrixTransform3D(IDCompositionMatrixTransform3DVtbl): - IDCompositionTransform3D(IDCompositionTransform3DVtbl) { - fn SetMatrix( - matrix: *const D3DMATRIX, - ) -> HRESULT, - fn SetMatrixElement_2( - row: c_int, - column: c_int, - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetMatrixElement_1( - row: c_int, - column: c_int, - value: c_float, - ) -> HRESULT, -}} -RIDL!{#[uuid(0x64ac3703, 0x9d3f, 0x45ec, 0xa1, 0x09, 0x7c, 0xac, 0x0e, 0x7a, 0x13, 0xa7)] -interface IDCompositionClip(IDCompositionClipVtbl): IUnknown(IUnknownVtbl) {}} -RIDL!{#[uuid(0x9842ad7d, 0xd9cf, 0x4908, 0xae, 0xd7, 0x48, 0xb5, 0x1d, 0xa5, 0xe7, 0xc2)] -interface IDCompositionRectangleClip(IDCompositionRectangleClipVtbl): - IDCompositionClip(IDCompositionClipVtbl) { - fn SetLeft_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetLeft_1( - left: c_float, - ) -> HRESULT, - fn SetTop_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetTop_1( - top: c_float, - ) -> HRESULT, - fn SetRight_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetRight_1( - right: c_float, - ) -> HRESULT, - fn SetBottom_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetBottom_1( - bottom: c_float, - ) -> HRESULT, - fn SetTopLeftRadiusX_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetTopLeftRadiusX_1( - radius: c_float, - ) -> HRESULT, - fn SetTopLeftRadiusY_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetTopLeftRadiusY_1( - radius: c_float, - ) -> HRESULT, - fn SetTopRightRadiusX_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetTopRightRadiusX_1( - radius: c_float, - ) -> HRESULT, - fn SetTopRightRadiusY_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetTopRightRadiusY_1( - radius: c_float, - ) -> HRESULT, - fn SetBottomLeftRadiusX_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetBottomLeftRadiusX_1( - radius: c_float, - ) -> HRESULT, - fn SetBottomLeftRadiusY_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetBottomLeftRadiusY_1( - radius: c_float, - ) -> HRESULT, - fn SetBottomRightRadiusX_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetBottomRightRadiusX_1( - radius: c_float, - ) -> HRESULT, - fn SetBottomRightRadiusY_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetBottomRightRadiusY_1( - radius: c_float, - ) -> HRESULT, -}} -RIDL!{#[uuid(0xbb8a4953, 0x2c99, 0x4f5a, 0x96, 0xf5, 0x48, 0x19, 0x02, 0x7f, 0xa3, 0xac)] -interface IDCompositionSurface(IDCompositionSurfaceVtbl): IUnknown(IUnknownVtbl) { - fn BeginDraw( - updateRect: *const RECT, - iid: REFIID, - updateObject: *mut *mut c_void, - updateOffset: *mut POINT, - ) -> HRESULT, - fn EndDraw() -> HRESULT, - fn SuspendDraw() -> HRESULT, - fn ResumeDraw() -> HRESULT, - fn Scroll( - scrollRect: *const RECT, - clipRect: *const RECT, - offsetX: c_int, - offsetY: c_int, - ) -> HRESULT, -}} -RIDL!{#[uuid(0xae471c51, 0x5f53, 0x4a24, 0x8d, 0x3e, 0xd0, 0xc3, 0x9c, 0x30, 0xb3, 0xf0)] -interface IDCompositionVirtualSurface(IDCompositionVirtualSurfaceVtbl): - IDCompositionSurface(IDCompositionSurfaceVtbl) { - fn Resize( - width: UINT, - height: UINT, - ) -> HRESULT, - fn Trim( - rectangles: *const RECT, - count: UINT, - ) -> HRESULT, -}} -RIDL!{#[uuid(0x75f6468d, 0x1b8e, 0x447c, 0x9b, 0xc6, 0x75, 0xfe, 0xa8, 0x0b, 0x5b, 0x25)] -interface IDCompositionDevice2(IDCompositionDevice2Vtbl): IUnknown(IUnknownVtbl) { - fn Commit() -> HRESULT, - fn WaitForCommitCompletion() -> HRESULT, - fn GetFrameStatistics( - statistics: *mut DCOMPOSITION_FRAME_STATISTICS, - ) -> HRESULT, - fn CreateVisual( - visual: *mut *mut IDCompositionVisual2, - ) -> HRESULT, - fn CreateSurfaceFactory( - renderingDevice: *const IUnknown, - surfaceFactory: *mut *mut IDCompositionSurfaceFactory, - ) -> HRESULT, - fn CreateSurface( - width: UINT, - height: UINT, - pixelFormat: DXGI_FORMAT, - alphaMode: DXGI_ALPHA_MODE, - surface: *mut *mut IDCompositionSurface, - ) -> HRESULT, - fn CreateVirtualSurface( - initialWidth: UINT, - initialHeight: UINT, - pixelFormat: DXGI_FORMAT, - alphaMode: DXGI_ALPHA_MODE, - virtualSurface: *mut *mut IDCompositionVirtualSurface, - ) -> HRESULT, - fn CreateTranslateTransform( - translateTransform: *mut *mut IDCompositionTranslateTransform, - ) -> HRESULT, - fn CreateScaleTransform( - scaleTransform: *mut *mut IDCompositionScaleTransform, - ) -> HRESULT, - fn CreateRotateTransform( - rotateTransform: *mut *mut IDCompositionRotateTransform, - ) -> HRESULT, - fn CreateSkewTransform( - skewTransform: *mut *mut IDCompositionSkewTransform, - ) -> HRESULT, - fn CreateMatrixTransform( - matrixTransform: *mut *mut IDCompositionMatrixTransform, - ) -> HRESULT, - fn CreateTransformGroup( - transforms: *const *const IDCompositionTransform, - elements: UINT, - transformGroup: *mut *mut IDCompositionTransform, - ) -> HRESULT, - fn CreateTranslateTransform3D( - translateTransform3D: *mut *mut IDCompositionTranslateTransform3D, - ) -> HRESULT, - fn CreateScaleTransform3D( - scaleTransform3D: *mut *mut IDCompositionScaleTransform3D, - ) -> HRESULT, - fn CreateRotateTransform3D( - rotateTransform3D: *mut *mut IDCompositionRotateTransform3D, - ) -> HRESULT, - fn CreateMatrixTransform3D( - matrixTransform3D: *mut *mut IDCompositionMatrixTransform3D, - ) -> HRESULT, - fn CreateTransform3DGroup( - transforms3D: *const *const IDCompositionTransform3D, - elements: UINT, - transform3DGroup: *mut *mut IDCompositionTransform3D, - ) -> HRESULT, - fn CreateEffectGroup( - effectGroup: *mut *mut IDCompositionEffectGroup, - ) -> HRESULT, - fn CreateRectangleClip( - clip: *mut *mut IDCompositionRectangleClip, - ) -> HRESULT, - fn CreateAnimation( - animation: *mut *mut IDCompositionAnimation, - ) -> HRESULT, -}} -RIDL!{#[uuid(0x5f4633fe, 0x1e08, 0x4cb8, 0x8c, 0x75, 0xce, 0x24, 0x33, 0x3f, 0x56, 0x02)] -interface IDCompositionDesktopDevice(IDCompositionDesktopDeviceVtbl): - IDCompositionDevice2(IDCompositionDevice2Vtbl) { - fn CreateTargetForHwnd( - hwnd: HWND, - topmost: BOOL, - target: *mut *mut IDCompositionTarget, - ) -> HRESULT, - fn CreateSurfaceFromHandle( - handle: HANDLE, - surface: *mut *mut IUnknown, - ) -> HRESULT, - fn CreateSurfaceFromHwnd( - hwnd: HWND, - surface: *mut *mut IUnknown, - ) -> HRESULT, -}} -RIDL!{#[uuid(0xa1a3c64a, 0x224f, 0x4a81, 0x97, 0x73, 0x4f, 0x03, 0xa8, 0x9d, 0x3c, 0x6c)] -interface IDCompositionDeviceDebug(IDCompositionDeviceDebugVtbl): IUnknown(IUnknownVtbl) { - fn EnableDebugCounters() -> HRESULT, - fn DisableDebugCounters() -> HRESULT, -}} -RIDL!{#[uuid(0xe334bc12, 0x3937, 0x4e02, 0x85, 0xeb, 0xfc, 0xf4, 0xeb, 0x30, 0xd2, 0xc8)] -interface IDCompositionSurfaceFactory(IDCompositionSurfaceFactoryVtbl): IUnknown(IUnknownVtbl) { - fn CreateSurface( - width: UINT, - height: UINT, - pixelFormat: DXGI_FORMAT, - alphaMode: DXGI_ALPHA_MODE, - surface: *mut *mut IDCompositionSurface, - ) -> HRESULT, - fn CreateVirtualSurface( - initialWidth: UINT, - initialHeight: UINT, - pixelFormat: DXGI_FORMAT, - alphaMode: DXGI_ALPHA_MODE, - virtualSurface: *mut *mut IDCompositionVirtualSurface, - ) -> HRESULT, -}} -RIDL!{#[uuid(0xe8de1639, 0x4331, 0x4b26, 0xbc, 0x5f, 0x6a, 0x32, 0x1d, 0x34, 0x7a, 0x85)] -interface IDCompositionVisual2(IDCompositionVisual2Vtbl): - IDCompositionVisual(IDCompositionVisualVtbl) { - fn SetOpacityMode( - mode: DCOMPOSITION_OPACITY_MODE, - ) -> HRESULT, - fn SetBackFaceVisibility( - visibility: DCOMPOSITION_BACKFACE_VISIBILITY, - ) -> HRESULT, -}} -RIDL!{#[uuid(0xfed2b808, 0x5eb4, 0x43a0, 0xae, 0xa3, 0x35, 0xf6, 0x52, 0x80, 0xf9, 0x1b)] -interface IDCompositionVisualDebug(IDCompositionVisualDebugVtbl): - IDCompositionVisual2(IDCompositionVisual2Vtbl) { - fn EnableHeatMap( - color: *const D2D1_COLOR_F, - ) -> HRESULT, - fn DisableHeatMap() -> HRESULT, - fn EnableRedrawRegions() -> HRESULT, - fn DisableRedrawRegions() -> HRESULT, -}} -RIDL!{#[uuid(0x2775f462, 0xb6c1, 0x4015, 0xb0, 0xbe, 0xb3, 0xe7, 0xd6, 0xa4, 0x97, 0x6d)] -interface IDCompositionVisual3(IDCompositionVisual3Vtbl): - IDCompositionVisualDebug(IDCompositionVisualDebugVtbl) { - fn SetDepthMode( - mode: DCOMPOSITION_DEPTH_MODE, - ) -> HRESULT, - fn SetOffsetZ_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetOffsetZ_1( - offsetZ: c_float, - ) -> HRESULT, - fn SetOpacity_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetOpacity_1( - opacity: c_float, - ) -> HRESULT, - fn SetTransform_2( - transform: *const IDCompositionTransform3D, - ) -> HRESULT, - fn SetTransform_1( - matrix: *const D2D_MATRIX_4X4_F, - ) -> HRESULT, - fn SetVisible( - visible: BOOL, - ) -> HRESULT, -}} -RIDL!{#[uuid(0x0987cb06, 0xf916, 0x48bf, 0x8d, 0x35, 0xce, 0x76, 0x41, 0x78, 0x1b, 0xd9)] -interface IDCompositionDevice3(IDCompositionDevice3Vtbl): - IDCompositionDevice2(IDCompositionDevice2Vtbl) { - fn CreateGaussianBlurEffect( - gaussianBlurEffect: *mut *mut IDCompositionGaussianBlurEffect, - ) -> HRESULT, - fn CreateBrightnessEffect( - brightnessEffect: *mut *mut IDCompositionBrightnessEffect, - ) -> HRESULT, - fn CreateColorMatrixEffect( - colorMatrixEffect: *mut *mut IDCompositionColorMatrixEffect, - ) -> HRESULT, - fn CreateShadowEffect( - shadowEffect: *mut *mut IDCompositionShadowEffect, - ) -> HRESULT, - fn CreateHueRotationEffect( - hueRotationEffect: *mut *mut IDCompositionHueRotationEffect, - ) -> HRESULT, - fn CreateSaturationEffect( - saturationEffect: *mut *mut IDCompositionSaturationEffect, - ) -> HRESULT, - fn CreateTurbulenceEffect( - turbulenceEffect: *mut *mut IDCompositionTurbulenceEffect, - ) -> HRESULT, - fn CreateLinearTransferEffect( - linearTransferEffect: *mut *mut IDCompositionLinearTransferEffect, - ) -> HRESULT, - fn CreateTableTransferEffect( - tableTransferEffect: *mut *mut IDCompositionTableTransferEffect, - ) -> HRESULT, - fn CreateCompositeEffect( - compositeEffect: *mut *mut IDCompositionCompositeEffect, - ) -> HRESULT, - fn CreateBlendEffect( - blendEffect: *mut *mut IDCompositionBlendEffect, - ) -> HRESULT, - fn CreateArithmeticCompositeEffect( - arithmeticCompositeEffect: *mut *mut IDCompositionArithmeticCompositeEffect, - ) -> HRESULT, - fn CreateAffineTransform2DEffect( - affineTransform2dEffect: *mut *mut IDCompositionAffineTransform2DEffect, - ) -> HRESULT, -}} -RIDL!{#[uuid(0x30c421d5, 0x8cb2, 0x4e9f, 0xb1, 0x33, 0x37, 0xbe, 0x27, 0x0d, 0x4a, 0xc2)] -interface IDCompositionFilterEffect(IDCompositionFilterEffectVtbl): - IDCompositionEffect(IDCompositionEffectVtbl) { - fn SetInput( - index: UINT, - input: *const IUnknown, - flags: UINT, - ) -> HRESULT, -}} -RIDL!{#[uuid(0x45d4d0b7, 0x1bd4, 0x454e, 0x88, 0x94, 0x2b, 0xfa, 0x68, 0x44, 0x30, 0x33)] -interface IDCompositionGaussianBlurEffect(IDCompositionGaussianBlurEffectVtbl): - IDCompositionFilterEffect(IDCompositionFilterEffectVtbl) { - fn SetStandardDeviation_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetStandardDeviation_1( - amount: c_float, - ) -> HRESULT, - fn SetBorderMode( - mode: D2D1_BORDER_MODE, - ) -> HRESULT, -}} -RIDL!{#[uuid(0x6027496e, 0xcb3a, 0x49ab, 0x93, 0x4f, 0xd7, 0x98, 0xda, 0x4f, 0x7d, 0xa6)] -interface IDCompositionBrightnessEffect(IDCompositionBrightnessEffectVtbl): - IDCompositionFilterEffect(IDCompositionFilterEffectVtbl) { - fn SetWhitePoint( - whitePoint: *const D2D1_VECTOR_2F, - ) -> HRESULT, - fn SetBlackPoint( - blackPoint: *const D2D1_VECTOR_2F, - ) -> HRESULT, - fn SetWhitePointX_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetWhitePointX_1( - whitePointX: c_float, - ) -> HRESULT, - fn SetWhitePointY_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetWhitePointY_1( - whitePointY: c_float, - ) -> HRESULT, - fn SetBlackPointX_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetBlackPointX_1( - blackPointX: c_float, - ) -> HRESULT, - fn SetBlackPointY_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetBlackPointY_1( - blackPointY: c_float, - ) -> HRESULT, -}} -RIDL!{#[uuid(0xc1170a22, 0x3ce2, 0x4966, 0x90, 0xd4, 0x55, 0x40, 0x8b, 0xfc, 0x84, 0xc4)] -interface IDCompositionColorMatrixEffect(IDCompositionColorMatrixEffectVtbl): - IDCompositionFilterEffect(IDCompositionFilterEffectVtbl) { - fn SetMatrix( - matrix: *const D2D1_MATRIX_5X4_F, - ) -> HRESULT, - fn SetMatrixElement_2( - row: c_int, - column: c_int, - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetMatrixElement_1( - row: c_int, - column: c_int, - value: c_float, - ) -> HRESULT, - fn SetAlphaMode( - mode: D2D1_COLORMATRIX_ALPHA_MODE, - ) -> HRESULT, - fn SetClampOutput( - clamp: BOOL, - ) -> HRESULT, -}} -RIDL!{#[uuid(0x4ad18ac0, 0xcfd2, 0x4c2f, 0xbb, 0x62, 0x96, 0xe5, 0x4f, 0xdb, 0x68, 0x79)] -interface IDCompositionShadowEffect(IDCompositionShadowEffectVtbl): - IDCompositionFilterEffect(IDCompositionFilterEffectVtbl) { - fn SetStandardDeviation_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetStandardDeviation_1( - amount: c_float, - ) -> HRESULT, - fn SetColor( - color: *const D2D1_VECTOR_4F, - ) -> HRESULT, - fn SetRed_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetRed_1( - amount: c_float, - ) -> HRESULT, - fn SetGreen_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetGreen_1( - amount: c_float, - ) -> HRESULT, - fn SetBlue_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetBlue_1( - amount: c_float, - ) -> HRESULT, - fn SetAlpha_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetAlpha_1( - amount: c_float, - ) -> HRESULT, -}} -RIDL!{#[uuid(0x6db9f920, 0x0770, 0x4781, 0xb0, 0xc6, 0x38, 0x19, 0x12, 0xf9, 0xd1, 0x67)] -interface IDCompositionHueRotationEffect(IDCompositionHueRotationEffectVtbl): - IDCompositionFilterEffect(IDCompositionFilterEffectVtbl) { - // Changes the angle of rotation - fn SetAngle_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetAngle_1( - amountDegrees: c_float, - ) -> HRESULT, -}} -RIDL!{#[uuid(0xa08debda, 0x3258, 0x4fa4, 0x9f, 0x16, 0x91, 0x74, 0xd3, 0xfe, 0x93, 0xb1)] -interface IDCompositionSaturationEffect(IDCompositionSaturationEffectVtbl): - IDCompositionFilterEffect(IDCompositionFilterEffectVtbl) { - // Changes the amount of saturation to be applied. - fn SetSaturation_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetSaturation_1( - ratio: c_float, - ) -> HRESULT, -}} -RIDL!{#[uuid(0xa6a55bda, 0xc09c, 0x49f3, 0x91, 0x93, 0xa4, 0x19, 0x22, 0xc8, 0x97, 0x15)] -interface IDCompositionTurbulenceEffect(IDCompositionTurbulenceEffectVtbl): - IDCompositionFilterEffect(IDCompositionFilterEffectVtbl) { - fn SetOffset( - offset: *const D2D1_VECTOR_2F, - ) -> HRESULT, - fn SetBaseFrequency( - frequency: *const D2D1_VECTOR_2F, - ) -> HRESULT, - fn SetSize( - size: *const D2D1_VECTOR_2F, - ) -> HRESULT, - fn SetNumOctaves( - numOctaves: UINT, - ) -> HRESULT, - fn SetSeed( - seed: UINT, - ) -> HRESULT, - fn SetNoise( - noise: D2D1_TURBULENCE_NOISE, - ) -> HRESULT, - fn SetStitchable( - stitchable: BOOL, - ) -> HRESULT, -}} -RIDL!{#[uuid(0x4305ee5b, 0xc4a0, 0x4c88, 0x93, 0x85, 0x67, 0x12, 0x4e, 0x01, 0x76, 0x83)] -interface IDCompositionLinearTransferEffect(IDCompositionLinearTransferEffectVtbl): - IDCompositionFilterEffect(IDCompositionFilterEffectVtbl) { - fn SetRedYIntercept_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetRedYIntercept_1( - redYIntercept: c_float, - ) -> HRESULT, - fn SetRedSlope_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetRedSlope_1( - redSlope: c_float, - ) -> HRESULT, - fn SetRedDisable( - redDisable: BOOL, - ) -> HRESULT, - fn SetGreenYIntercept_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetGreenYIntercept_1( - greenYIntercept: c_float, - ) -> HRESULT, - fn SetGreenSlope_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetGreenSlope_1( - greenSlope: c_float, - ) -> HRESULT, - fn SetGreenDisable( - greenDisable: BOOL, - ) -> HRESULT, - fn SetBlueYIntercept_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetBlueYIntercept_1( - blueYIntercept: c_float, - ) -> HRESULT, - fn SetBlueSlope_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetBlueSlope_1( - blueSlope: c_float, - ) -> HRESULT, - fn SetBlueDisable( - blueDisable: BOOL, - ) -> HRESULT, - fn SetAlphaYIntercept_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetAlphaYIntercept_1( - alphaYIntercept: c_float, - ) -> HRESULT, - fn SetAlphaSlope_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetAlphaSlope_1( - alphaSlope: c_float, - ) -> HRESULT, - fn SetAlphaDisable( - alphaDisable: BOOL, - ) -> HRESULT, - fn SetClampOutput( - clampOutput: BOOL, - ) -> HRESULT, -}} -RIDL!{#[uuid(0x9b7e82e2, 0x69c5, 0x4eb4, 0xa5, 0xf5, 0xa7, 0x03, 0x3f, 0x51, 0x32, 0xcd)] -interface IDCompositionTableTransferEffect(IDCompositionTableTransferEffectVtbl): - IDCompositionFilterEffect(IDCompositionFilterEffectVtbl) { - fn SetRedTable( - tableValues: *const c_float, - count: UINT, - ) -> HRESULT, - fn SetGreenTable( - tableValues: *const c_float, - count: UINT, - ) -> HRESULT, - fn SetBlueTable( - tableValues: *const c_float, - count: UINT, - ) -> HRESULT, - fn SetAlphaTable( - tableValues: *const c_float, - count: UINT, - ) -> HRESULT, - fn SetRedDisable( - redDisable: BOOL, - ) -> HRESULT, - fn SetGreenDisable( - greenDisable: BOOL, - ) -> HRESULT, - fn SetBlueDisable( - blueDisable: BOOL, - ) -> HRESULT, - fn SetAlphaDisable( - alphaDisable: BOOL, - ) -> HRESULT, - fn SetClampOutput( - clampOutput: BOOL, - ) -> HRESULT, - fn SetRedTableValue_2( - index: UINT, - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetRedTableValue_1( - index: UINT, - value: c_float, - ) -> HRESULT, - fn SetGreenTableValue_2( - index: UINT, - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetGreenTableValue_1( - index: UINT, - value: c_float, - ) -> HRESULT, - fn SetBlueTableValue_2( - index: UINT, - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetBlueTableValue_1( - index: UINT, - value: c_float, - ) -> HRESULT, - fn SetAlphaTableValue_2( - index: UINT, - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetAlphaTableValue_1( - index: UINT, - value: c_float, - ) -> HRESULT, -}} -RIDL!{#[uuid(0x576616c0, 0xa231, 0x494d, 0xa3, 0x8d, 0x00, 0xfd, 0x5e, 0xc4, 0xdb, 0x46)] -interface IDCompositionCompositeEffect(IDCompositionCompositeEffectVtbl): - IDCompositionFilterEffect(IDCompositionFilterEffectVtbl) { - fn SetMode( - mode: D2D1_COMPOSITE_MODE, - ) -> HRESULT, -}} -RIDL!{#[uuid(0x33ecdc0a, 0x578a, 0x4a11, 0x9c, 0x14, 0x0c, 0xb9, 0x05, 0x17, 0xf9, 0xc5)] -interface IDCompositionBlendEffect(IDCompositionBlendEffectVtbl): - IDCompositionFilterEffect(IDCompositionFilterEffectVtbl) { - fn SetMode( - mode: D2D1_BLEND_MODE, - ) -> HRESULT, -}} -RIDL!{#[uuid(0x3b67dfa8, 0xe3dd, 0x4e61, 0xb6, 0x40, 0x46, 0xc2, 0xf3, 0xd7, 0x39, 0xdc)] -interface IDCompositionArithmeticCompositeEffect(IDCompositionArithmeticCompositeEffectVtbl): - IDCompositionFilterEffect(IDCompositionFilterEffectVtbl) { - fn SetCoefficients( - coefficients: *const D2D1_VECTOR_4F, - ) -> HRESULT, - fn SetClampOutput( - clampoutput: BOOL, - ) -> HRESULT, - fn SetCoefficient1_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetCoefficient1_1( - Coeffcient1: c_float, - ) -> HRESULT, - fn SetCoefficient2_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetCoefficient2_1( - Coefficient2: c_float, - ) -> HRESULT, - fn SetCoefficient3_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetCoefficient3_1( - Coefficient3: c_float, - ) -> HRESULT, - fn SetCoefficient4_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetCoefficient4_1( - Coefficient4: c_float, - ) -> HRESULT, -}} -RIDL!{#[uuid(0x0b74b9e8, 0xcdd6, 0x492f, 0xbb, 0xbc, 0x5e, 0xd3, 0x21, 0x57, 0x02, 0x6d)] -interface IDCompositionAffineTransform2DEffect(IDCompositionAffineTransform2DEffectVtbl): - IDCompositionFilterEffect(IDCompositionFilterEffectVtbl) { - fn SetInterpolationMode( - interpolationMode: D2D1_2DAFFINETRANSFORM_INTERPOLATION_MODE, - ) -> HRESULT, - fn SetBorderMode( - borderMode: D2D1_BORDER_MODE, - ) -> HRESULT, - fn SetTransformMatrix( - transformMatrix: *const D2D1_MATRIX_3X2_F, - ) -> HRESULT, - fn SetTransformMatrixElement_2( - row: c_int, - column: c_int, - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetTransformMatrixElement_1( - row: c_int, - column: c_int, - value: c_float, - ) -> HRESULT, - fn SetSharpness_2( - animation: *const IDCompositionAnimation, - ) -> HRESULT, - fn SetSharpness_1( - sharpness: c_float, - ) -> HRESULT, -}} |