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authorValentin Popov <valentin@popov.link>2026-07-18 08:36:29 +0300
committerValentin Popov <valentin@popov.link>2026-07-18 08:36:29 +0300
commit697cbbfd36bb8d82dd2b419bc181889cc3c46f6a (patch)
tree0af8dc6b98b634bc804e700746d0c1582e9eea45 /crates
parentf75601a86a9202f8f226ac04a1238b3660071915 (diff)
downloadfparkan-697cbbfd36bb8d82dd2b419bc181889cc3c46f6a.tar.xz
fparkan-697cbbfd36bb8d82dd2b419bc181889cc3c46f6a.zip
feat(runtime): bound static preview asset loading
Diffstat (limited to 'crates')
-rw-r--r--crates/fparkan-runtime/src/lib.rs77
1 files changed, 69 insertions, 8 deletions
diff --git a/crates/fparkan-runtime/src/lib.rs b/crates/fparkan-runtime/src/lib.rs
index 6a4e478..a7c9932 100644
--- a/crates/fparkan-runtime/src/lib.rs
+++ b/crates/fparkan-runtime/src/lib.rs
@@ -31,7 +31,7 @@ use fparkan_path::{normalize_relative, NormalizedPath, PathError, PathPolicy};
use fparkan_prototype::{
build_prototype_graph_report, PrototypeGraph, PrototypeGraphFailure, PrototypeGraphReport,
};
-use fparkan_resource::{resource_name, CachedResourceRepository};
+use fparkan_resource::{resource_name, CachedResourceRepository, ResourceRepository};
use fparkan_vfs::{Vfs, VfsError};
use fparkan_world::{
construct_object, new as new_world, register_object, step, InputSnapshot, ObjectDraft,
@@ -182,6 +182,17 @@ pub struct MissionObjectDraft {
#[derive(Clone, Copy, Debug, Default, Eq, PartialEq)]
struct MissionLoadOptions {
fail_after_registered_objects: Option<usize>,
+ asset_scope: MissionAssetScope,
+}
+
+/// Selects how much of the resolved mission asset graph to prepare.
+#[derive(Clone, Copy, Debug, Default, Eq, PartialEq)]
+enum MissionAssetScope {
+ /// Prepare every reachable asset; required by normal runtime loading.
+ #[default]
+ Full,
+ /// Prepare one root at a time until a mesh-backed preview model is found.
+ FirstMeshPreview,
}
/// Loaded mission.
@@ -462,6 +473,33 @@ pub fn load_mission(
load_mission_with_trace(engine, request).map(|(loaded, _trace)| loaded)
}
+/// Loads a mission using the bounded static-preview asset scope.
+///
+/// This mode preserves map, TMA, graph, construction and registration work,
+/// but prepares only the first root that supplies a mesh-backed model. It is
+/// intended solely for the opt-in static Vulkan preview and must not be used
+/// for normal gameplay, where all reachable assets remain required.
+///
+/// # Errors
+///
+/// Returns [`EngineError`] under the same decoding, graph, terrain and world
+/// conditions as [`load_mission`], plus asset errors for the roots examined by
+/// the preview scope.
+pub fn load_mission_static_preview(
+ engine: &mut Engine,
+ request: MissionRequest,
+) -> Result<LoadedMission, EngineError> {
+ load_mission_with_options(
+ engine,
+ request,
+ MissionLoadOptions {
+ asset_scope: MissionAssetScope::FirstMeshPreview,
+ ..MissionLoadOptions::default()
+ },
+ )
+ .map(|(loaded, _trace)| loaded)
+}
+
/// Loads mission transactionally and returns a diagnostic trace.
///
/// # Errors
@@ -564,15 +602,22 @@ fn load_mission_with_options(
failures: prototype_report.failures.clone(),
});
}
- let mission_assets = AssetManager::new(repository)
- .prepare_mission_assets(
+ let asset_manager = AssetManager::new(repository);
+ let mission_assets = match options.asset_scope {
+ MissionAssetScope::Full => asset_manager.prepare_mission_assets(
&prototype_graph.root_prototype_request_spans,
&resolved_prototypes,
- )
- .map_err(|source| EngineError::AssetPreparation {
- mission: request.key.clone(),
- source,
- })?;
+ ),
+ MissionAssetScope::FirstMeshPreview => prepare_first_mesh_preview_assets(
+ &asset_manager,
+ &prototype_graph.root_prototype_request_spans,
+ &resolved_prototypes,
+ ),
+ }
+ .map_err(|source| EngineError::AssetPreparation {
+ mission: request.key.clone(),
+ source,
+ })?;
let mission_asset_plan = mission_assets.to_plan();
let object_drafts: Vec<_> = mission
.objects
@@ -672,6 +717,21 @@ fn load_mission_with_options(
Ok((summary, trace))
}
+fn prepare_first_mesh_preview_assets<R: ResourceRepository>(
+ asset_manager: &AssetManager<R>,
+ root_spans: &[std::ops::Range<usize>],
+ prototypes: &[fparkan_prototype::EffectivePrototype],
+) -> Result<MissionAssets, AssetPreparationError> {
+ for span in root_spans {
+ let assets =
+ asset_manager.prepare_mission_assets(std::slice::from_ref(span), prototypes)?;
+ if !assets.models.is_empty() {
+ return Ok(assets);
+ }
+ }
+ Ok(MissionAssets::default())
+}
+
/// Steps headless mode.
///
/// # Errors
@@ -1063,6 +1123,7 @@ mod tests {
},
MissionLoadOptions {
fail_after_registered_objects: Some(1),
+ ..MissionLoadOptions::default()
},
)
.expect_err("forced registration failure");