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fparkan
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Utilities and tools for the game "Parkan: Iron Strategy".
Valentin Popov
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crates
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Author
Age
Files
Lines
*
Reject degenerate shadow receivers
devel
Valentin Popov
34 hours
1
-7
/
+64
*
Load explicit component point lists
Valentin Popov
6 days
2
-8
/
+495
*
Parse native CTLD effect rows
Valentin Popov
6 days
1
-1
/
+481
*
Fix FXID resource reference offsets
Valentin Popov
6 days
1
-32
/
+101
*
fix: decode TEXM 888 channels in native order
Valentin Popov
6 days
1
-7
/
+54
*
Match native SUN packed color source
Valentin Popov
6 days
1
-1
/
+50
*
feat: complete map viewer scene and static CTL pose preview
Valentin Popov
6 days
14
-464
/
+11552
*
chore: simplify project to engine docs and tests
Valentin Popov
2026-09-06
50
-5239
/
+145
*
feat(runtime): apply mission script outcomes
Valentin Popov
2026-07-18
1
-0
/
+134
*
feat(script): bind callbacks to runtime varsets
Valentin Popov
2026-07-18
2
-16
/
+151
*
feat(runtime): apply clan init varsets
Valentin Popov
2026-07-18
1
-0
/
+86
*
feat(runtime): resolve clan init writes
Valentin Popov
2026-07-18
1
-4
/
+208
*
feat(script): resolve default init writes
Valentin Popov
2026-07-18
1
-3
/
+210
*
feat(script): resolve handler eight states
Valentin Popov
2026-07-18
1
-3
/
+189
*
feat(script): resolve handler fifteen inputs
Valentin Popov
2026-07-18
1
-3
/
+299
*
feat(script): resolve handler thirty dword callbacks
Valentin Popov
2026-07-18
1
-2
/
+165
*
feat(runtime): load script varset defaults
Valentin Popov
2026-07-18
1
-9
/
+151
*
feat(script): parse varset numeric defaults
Valentin Popov
2026-07-18
1
-2
/
+277
*
feat(script): model handler two scheduler
Valentin Popov
2026-07-18
1
-1
/
+234
*
feat(runtime): load mission script bundles
Valentin Popov
2026-07-18
3
-5
/
+113
*
feat(script): classify VM dispatch selectors
Valentin Popov
2026-07-18
1
-1
/
+57
*
feat(script): decode compiled package framing
Valentin Popov
2026-07-18
2
-0
/
+266
*
feat(assets): preserve unit component asset provenance
Valentin Popov
2026-07-18
1
-2
/
+44
*
feat(prototype): trace unit component edges
Valentin Popov
2026-07-18
2
-6
/
+62
*
feat(prototype): retain unit component provenance
Valentin Popov
2026-07-18
3
-0
/
+44
*
feat(terrain): index surface queries with bvh
Valentin Popov
2026-07-18
1
-3
/
+259
*
feat(runtime): add terrain-snapped reference movement
Valentin Popov
2026-07-18
3
-2
/
+175
*
feat(world): retain mission transform state
Valentin Popov
2026-07-18
2
-4
/
+104
*
feat(render): preview explicit animation frames
Valentin Popov
2026-07-18
1
-1
/
+141
*
fix(terrain): preserve opaque shade lookup keys
Valentin Popov
2026-07-18
3
-18
/
+51
*
feat(terrain): separate shade material selections
Valentin Popov
2026-07-18
2
-1
/
+26
*
feat(terrain): decode slot material pairs
Valentin Popov
2026-07-18
1
-0
/
+68
*
feat(terrain): expose slot render dispatch
Valentin Popov
2026-07-18
1
-0
/
+47
*
feat(terrain): encode material manager selectors
Valentin Popov
2026-07-18
2
-5
/
+80
*
feat(terrain): recover material layer contract
Valentin Popov
2026-07-18
1
-1
/
+55
*
feat(terrain): bind map base textures
Valentin Popov
2026-07-18
1
-0
/
+66
*
feat(animation): recover Node38 fallback hierarchy
Valentin Popov
2026-07-18
3
-5
/
+166
*
feat(msh): retain static node animation data
Valentin Popov
2026-07-18
2
-3
/
+142
*
fix(render): match Ngi32 camera matrices
Valentin Popov
2026-07-18
1
-10
/
+11
*
feat(render): apply recovered TMA orientation
Valentin Popov
2026-07-18
1
-0
/
+39
*
feat(render): recover Iron3D Euler transform
Valentin Popov
2026-07-18
1
-0
/
+87
*
perf(assets): reuse archives during mission loads
Valentin Popov
2026-07-18
2
-3
/
+48
*
feat(render): recover legacy d3d camera matrices
Valentin Popov
2026-07-18
1
-0
/
+182
*
feat(render): retain raw camera projection state
Valentin Popov
2026-07-18
1
-0
/
+57
*
feat(render): invert raw affine camera transforms
Valentin Popov
2026-07-18
1
-0
/
+126
*
feat(render): retain raw camera poses
Valentin Popov
2026-07-18
1
-0
/
+66
*
feat(runtime): trace visual cache sizes
Valentin Popov
2026-07-18
2
-31
/
+134
*
feat(runtime): trace visual graph sizes
Valentin Popov
2026-07-18
2
-8
/
+56
*
perf(assets): cache visual wear validation
Valentin Popov
2026-07-18
1
-2
/
+41
*
feat(runtime): trace material validation requests
Valentin Popov
2026-07-18
1
-6
/
+15
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