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Diffstat (limited to 'tools/msh_preview_renderer.py')
| -rw-r--r-- | tools/msh_preview_renderer.py | 481 |
1 files changed, 481 insertions, 0 deletions
diff --git a/tools/msh_preview_renderer.py b/tools/msh_preview_renderer.py new file mode 100644 index 0000000..53b4e63 --- /dev/null +++ b/tools/msh_preview_renderer.py @@ -0,0 +1,481 @@ +#!/usr/bin/env python3 +""" +Primitive software renderer for NGI MSH models. + +Output format: binary PPM (P6), no external dependencies. +""" + +from __future__ import annotations + +import argparse +import math +import struct +from pathlib import Path +from typing import Any + +import archive_roundtrip_validator as arv + +MAGIC_NRES = b"NRes" + + +def _entry_payload(blob: bytes, entry: dict[str, Any]) -> bytes: + start = int(entry["data_offset"]) + end = start + int(entry["size"]) + return blob[start:end] + + +def _parse_nres(blob: bytes, source: str) -> dict[str, Any]: + if blob[:4] != MAGIC_NRES: + raise RuntimeError(f"{source}: not an NRes payload") + return arv.parse_nres(blob, source=source) + + +def _by_type(entries: list[dict[str, Any]]) -> dict[int, list[dict[str, Any]]]: + out: dict[int, list[dict[str, Any]]] = {} + for row in entries: + out.setdefault(int(row["type_id"]), []).append(row) + return out + + +def _pick_model_payload(archive_path: Path, model_name: str | None) -> tuple[bytes, str]: + root_blob = archive_path.read_bytes() + parsed = _parse_nres(root_blob, str(archive_path)) + + msh_entries = [row for row in parsed["entries"] if str(row["name"]).lower().endswith(".msh")] + if msh_entries: + chosen: dict[str, Any] | None = None + if model_name: + model_l = model_name.lower() + for row in msh_entries: + name_l = str(row["name"]).lower() + if name_l == model_l: + chosen = row + break + if chosen is None: + for row in msh_entries: + if str(row["name"]).lower().startswith(model_l): + chosen = row + break + else: + chosen = msh_entries[0] + + if chosen is None: + names = ", ".join(str(row["name"]) for row in msh_entries[:12]) + raise RuntimeError( + f"model '{model_name}' not found in {archive_path}. Available: {names}" + ) + return _entry_payload(root_blob, chosen), str(chosen["name"]) + + # Fallback: treat file itself as a model NRes payload. + by_type = _by_type(parsed["entries"]) + if all(k in by_type for k in (1, 2, 3, 6, 13)): + return root_blob, archive_path.name + + raise RuntimeError( + f"{archive_path} does not contain .msh entries and does not look like a direct model payload" + ) + + +def _get_single(by_type: dict[int, list[dict[str, Any]]], type_id: int, label: str) -> dict[str, Any]: + rows = by_type.get(type_id, []) + if not rows: + raise RuntimeError(f"missing resource type {type_id} ({label})") + return rows[0] + + +def _extract_geometry( + model_blob: bytes, + *, + lod: int, + group: int, + max_faces: int, +) -> tuple[list[tuple[float, float, float]], list[tuple[int, int, int]], dict[str, int]]: + parsed = _parse_nres(model_blob, "<model>") + by_type = _by_type(parsed["entries"]) + + res1 = _get_single(by_type, 1, "Res1") + res2 = _get_single(by_type, 2, "Res2") + res3 = _get_single(by_type, 3, "Res3") + res6 = _get_single(by_type, 6, "Res6") + res13 = _get_single(by_type, 13, "Res13") + + # Positions + pos_blob = _entry_payload(model_blob, res3) + if len(pos_blob) % 12 != 0: + raise RuntimeError(f"Res3 size is not divisible by 12: {len(pos_blob)}") + vertex_count = len(pos_blob) // 12 + positions = [struct.unpack_from("<3f", pos_blob, i * 12) for i in range(vertex_count)] + + # Indices + idx_blob = _entry_payload(model_blob, res6) + if len(idx_blob) % 2 != 0: + raise RuntimeError(f"Res6 size is not divisible by 2: {len(idx_blob)}") + index_count = len(idx_blob) // 2 + indices = list(struct.unpack_from(f"<{index_count}H", idx_blob, 0)) + + # Batches + batch_blob = _entry_payload(model_blob, res13) + if len(batch_blob) % 20 != 0: + raise RuntimeError(f"Res13 size is not divisible by 20: {len(batch_blob)}") + batch_count = len(batch_blob) // 20 + batches: list[tuple[int, int, int, int]] = [] + for i in range(batch_count): + off = i * 20 + # Keep only fields used by renderer: + # indexCount, indexStart, baseVertex + idx_count = struct.unpack_from("<H", batch_blob, off + 8)[0] + idx_start = struct.unpack_from("<I", batch_blob, off + 10)[0] + base_vertex = struct.unpack_from("<I", batch_blob, off + 16)[0] + batches.append((idx_count, idx_start, base_vertex, i)) + + # Slots + res2_blob = _entry_payload(model_blob, res2) + if len(res2_blob) < 0x8C: + raise RuntimeError("Res2 is too small (< 0x8C)") + slot_blob = res2_blob[0x8C:] + if len(slot_blob) % 68 != 0: + raise RuntimeError(f"Res2 slot area is not divisible by 68: {len(slot_blob)}") + slot_count = len(slot_blob) // 68 + slots: list[tuple[int, int, int, int]] = [] + for i in range(slot_count): + off = i * 68 + tri_start, tri_count, batch_start, slot_batch_count = struct.unpack_from("<4H", slot_blob, off) + slots.append((tri_start, tri_count, batch_start, slot_batch_count)) + + # Nodes / slot matrix + res1_blob = _entry_payload(model_blob, res1) + node_stride = int(res1["attr3"]) + node_count = int(res1["attr1"]) + node_slot_indices: list[int] = [] + if node_stride >= 38 and len(res1_blob) >= node_count * node_stride: + if lod < 0 or lod > 2: + raise RuntimeError(f"lod must be 0..2 (got {lod})") + if group < 0 or group > 4: + raise RuntimeError(f"group must be 0..4 (got {group})") + matrix_index = lod * 5 + group + for n in range(node_count): + off = n * node_stride + 8 + matrix_index * 2 + slot_idx = struct.unpack_from("<H", res1_blob, off)[0] + if slot_idx == 0xFFFF: + continue + if slot_idx >= slot_count: + continue + node_slot_indices.append(slot_idx) + + # Build triangle list. + faces: list[tuple[int, int, int]] = [] + used_batches = 0 + used_slots = 0 + + def append_batch(batch_idx: int) -> None: + nonlocal used_batches + if batch_idx < 0 or batch_idx >= len(batches): + return + idx_count, idx_start, base_vertex, _ = batches[batch_idx] + if idx_count < 3: + return + end = idx_start + idx_count + if end > len(indices): + return + used_batches += 1 + tri_count = idx_count // 3 + for t in range(tri_count): + i0 = indices[idx_start + t * 3 + 0] + base_vertex + i1 = indices[idx_start + t * 3 + 1] + base_vertex + i2 = indices[idx_start + t * 3 + 2] + base_vertex + if i0 >= vertex_count or i1 >= vertex_count or i2 >= vertex_count: + continue + faces.append((i0, i1, i2)) + if len(faces) >= max_faces: + return + + if node_slot_indices: + for slot_idx in node_slot_indices: + if len(faces) >= max_faces: + break + _tri_start, _tri_count, batch_start, slot_batch_count = slots[slot_idx] + used_slots += 1 + for bi in range(batch_start, batch_start + slot_batch_count): + append_batch(bi) + if len(faces) >= max_faces: + break + else: + # Fallback if slot matrix is unavailable: draw all batches. + for bi in range(batch_count): + append_batch(bi) + if len(faces) >= max_faces: + break + + meta = { + "vertex_count": vertex_count, + "index_count": index_count, + "batch_count": batch_count, + "slot_count": slot_count, + "node_count": node_count, + "used_slots": used_slots, + "used_batches": used_batches, + "face_count": len(faces), + } + if not faces: + raise RuntimeError("no faces selected for rendering") + return positions, faces, meta + + +def _write_ppm(path: Path, width: int, height: int, rgb: bytearray) -> None: + path.parent.mkdir(parents=True, exist_ok=True) + with path.open("wb") as handle: + handle.write(f"P6\n{width} {height}\n255\n".encode("ascii")) + handle.write(rgb) + + +def _render_software( + positions: list[tuple[float, float, float]], + faces: list[tuple[int, int, int]], + *, + width: int, + height: int, + yaw_deg: float, + pitch_deg: float, + wireframe: bool, +) -> bytearray: + xs = [p[0] for p in positions] + ys = [p[1] for p in positions] + zs = [p[2] for p in positions] + cx = (min(xs) + max(xs)) * 0.5 + cy = (min(ys) + max(ys)) * 0.5 + cz = (min(zs) + max(zs)) * 0.5 + span = max(max(xs) - min(xs), max(ys) - min(ys), max(zs) - min(zs)) + radius = max(span * 0.5, 1e-3) + + yaw = math.radians(yaw_deg) + pitch = math.radians(pitch_deg) + cyaw = math.cos(yaw) + syaw = math.sin(yaw) + cpitch = math.cos(pitch) + spitch = math.sin(pitch) + + camera_dist = radius * 3.2 + scale = min(width, height) * 0.95 + + # Transform all vertices once. + vx: list[float] = [] + vy: list[float] = [] + vz: list[float] = [] + sx: list[float] = [] + sy: list[float] = [] + for x, y, z in positions: + x0 = x - cx + y0 = y - cy + z0 = z - cz + x1 = cyaw * x0 + syaw * z0 + z1 = -syaw * x0 + cyaw * z0 + y2 = cpitch * y0 - spitch * z1 + z2 = spitch * y0 + cpitch * z1 + camera_dist + if z2 < 1e-3: + z2 = 1e-3 + vx.append(x1) + vy.append(y2) + vz.append(z2) + sx.append(width * 0.5 + (x1 / z2) * scale) + sy.append(height * 0.5 - (y2 / z2) * scale) + + rgb = bytearray([16, 18, 24] * (width * height)) + zbuf = [float("inf")] * (width * height) + light_dir = (0.35, 0.45, 1.0) + l_len = math.sqrt(light_dir[0] ** 2 + light_dir[1] ** 2 + light_dir[2] ** 2) + light = (light_dir[0] / l_len, light_dir[1] / l_len, light_dir[2] / l_len) + + def edge(ax: float, ay: float, bx: float, by: float, px: float, py: float) -> float: + return (px - ax) * (by - ay) - (py - ay) * (bx - ax) + + for i0, i1, i2 in faces: + x0 = sx[i0] + y0 = sy[i0] + x1 = sx[i1] + y1 = sy[i1] + x2 = sx[i2] + y2 = sy[i2] + area = edge(x0, y0, x1, y1, x2, y2) + if area == 0.0: + continue + + # Shading from camera-space normal. + ux = vx[i1] - vx[i0] + uy = vy[i1] - vy[i0] + uz = vz[i1] - vz[i0] + wx = vx[i2] - vx[i0] + wy = vy[i2] - vy[i0] + wz = vz[i2] - vz[i0] + nx = uy * wz - uz * wy + ny = uz * wx - ux * wz + nz = ux * wy - uy * wx + n_len = math.sqrt(nx * nx + ny * ny + nz * nz) + if n_len > 0.0: + nx /= n_len + ny /= n_len + nz /= n_len + intensity = nx * light[0] + ny * light[1] + nz * light[2] + if intensity < 0.0: + intensity = 0.0 + shade = int(45 + 200 * intensity) + color = (shade, shade, min(255, shade + 18)) + + minx = int(max(0, math.floor(min(x0, x1, x2)))) + maxx = int(min(width - 1, math.ceil(max(x0, x1, x2)))) + miny = int(max(0, math.floor(min(y0, y1, y2)))) + maxy = int(min(height - 1, math.ceil(max(y0, y1, y2)))) + if minx > maxx or miny > maxy: + continue + + z0 = vz[i0] + z1 = vz[i1] + z2 = vz[i2] + + for py in range(miny, maxy + 1): + fy = py + 0.5 + row = py * width + for px in range(minx, maxx + 1): + fx = px + 0.5 + w0 = edge(x1, y1, x2, y2, fx, fy) + w1 = edge(x2, y2, x0, y0, fx, fy) + w2 = edge(x0, y0, x1, y1, fx, fy) + if area > 0: + if w0 < 0 or w1 < 0 or w2 < 0: + continue + else: + if w0 > 0 or w1 > 0 or w2 > 0: + continue + inv_area = 1.0 / area + bz0 = w0 * inv_area + bz1 = w1 * inv_area + bz2 = w2 * inv_area + depth = bz0 * z0 + bz1 * z1 + bz2 * z2 + idx = row + px + if depth >= zbuf[idx]: + continue + zbuf[idx] = depth + p = idx * 3 + rgb[p + 0] = color[0] + rgb[p + 1] = color[1] + rgb[p + 2] = color[2] + + if wireframe: + def draw_line(xa: float, ya: float, xb: float, yb: float) -> None: + x0i = int(round(xa)) + y0i = int(round(ya)) + x1i = int(round(xb)) + y1i = int(round(yb)) + dx = abs(x1i - x0i) + sx_step = 1 if x0i < x1i else -1 + dy = -abs(y1i - y0i) + sy_step = 1 if y0i < y1i else -1 + err = dx + dy + x = x0i + y = y0i + while True: + if 0 <= x < width and 0 <= y < height: + p = (y * width + x) * 3 + rgb[p + 0] = 240 + rgb[p + 1] = 245 + rgb[p + 2] = 255 + if x == x1i and y == y1i: + break + e2 = 2 * err + if e2 >= dy: + err += dy + x += sx_step + if e2 <= dx: + err += dx + y += sy_step + + for i0, i1, i2 in faces: + draw_line(sx[i0], sy[i0], sx[i1], sy[i1]) + draw_line(sx[i1], sy[i1], sx[i2], sy[i2]) + draw_line(sx[i2], sy[i2], sx[i0], sy[i0]) + + return rgb + + +def cmd_list_models(args: argparse.Namespace) -> int: + archive_path = Path(args.archive).resolve() + blob = archive_path.read_bytes() + parsed = _parse_nres(blob, str(archive_path)) + rows = [row for row in parsed["entries"] if str(row["name"]).lower().endswith(".msh")] + print(f"Archive: {archive_path}") + print(f"MSH entries: {len(rows)}") + for row in rows: + print(f"- {row['name']}") + return 0 + + +def cmd_render(args: argparse.Namespace) -> int: + archive_path = Path(args.archive).resolve() + output_path = Path(args.output).resolve() + + model_blob, model_label = _pick_model_payload(archive_path, args.model) + positions, faces, meta = _extract_geometry( + model_blob, + lod=int(args.lod), + group=int(args.group), + max_faces=int(args.max_faces), + ) + rgb = _render_software( + positions, + faces, + width=int(args.width), + height=int(args.height), + yaw_deg=float(args.yaw), + pitch_deg=float(args.pitch), + wireframe=bool(args.wireframe), + ) + _write_ppm(output_path, int(args.width), int(args.height), rgb) + + print(f"Rendered model: {model_label}") + print(f"Output : {output_path}") + print( + "Geometry : " + f"vertices={meta['vertex_count']}, faces={meta['face_count']}, " + f"batches={meta['used_batches']}/{meta['batch_count']}, slots={meta['used_slots']}/{meta['slot_count']}" + ) + print(f"Mode : lod={args.lod}, group={args.group}, wireframe={bool(args.wireframe)}") + return 0 + + +def build_parser() -> argparse.ArgumentParser: + parser = argparse.ArgumentParser( + description="Primitive NGI MSH renderer (software, dependency-free)." + ) + sub = parser.add_subparsers(dest="command", required=True) + + list_models = sub.add_parser("list-models", help="List .msh entries in an NRes archive.") + list_models.add_argument("--archive", required=True, help="Path to archive (e.g. animals.rlb).") + list_models.set_defaults(func=cmd_list_models) + + render = sub.add_parser("render", help="Render one model to PPM image.") + render.add_argument("--archive", required=True, help="Path to NRes archive or direct model payload.") + render.add_argument( + "--model", + help="Model entry name (*.msh) inside archive. If omitted, first .msh is used.", + ) + render.add_argument("--output", required=True, help="Output .ppm file path.") + render.add_argument("--lod", type=int, default=0, help="LOD index 0..2 (default: 0).") + render.add_argument("--group", type=int, default=0, help="Group index 0..4 (default: 0).") + render.add_argument("--max-faces", type=int, default=120000, help="Face limit (default: 120000).") + render.add_argument("--width", type=int, default=1280, help="Image width (default: 1280).") + render.add_argument("--height", type=int, default=720, help="Image height (default: 720).") + render.add_argument("--yaw", type=float, default=35.0, help="Yaw angle in degrees (default: 35).") + render.add_argument("--pitch", type=float, default=18.0, help="Pitch angle in degrees (default: 18).") + render.add_argument("--wireframe", action="store_true", help="Draw white wireframe overlay.") + render.set_defaults(func=cmd_render) + + return parser + + +def main() -> int: + parser = build_parser() + args = parser.parse_args() + return int(args.func(args)) + + +if __name__ == "__main__": + raise SystemExit(main()) |
