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path: root/crates/fparkan-fx
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* Preserve pending camera pose on viewport retryValentin Popov16 hours1-0/+138
* fix(render): use view-dependent sky fog colorValentin Popov17 hours1-12/+12
* fix(fx): preserve rain tails on zero-time framesValentin Popov2 days1-1/+26
* feat(fx): evaluate generic Op1 point lightsValentin Popov2 days1-27/+348
* feat(fx): evaluate native Op8 smoke emittersValentin Popov2 days2-0/+1361
* feat(fx): evaluate native Op7 particle poolsValentin Popov2 days2-0/+1457
* feat(fx): evaluate native Op3 body typesValentin Popov2 days2-0/+985
* feat(fx): evaluate native generator mesh modesValentin Popov2 days2-0/+1429
* Fix sun sprite palette slotValentin Popov2 days1-7/+31
* Reject degenerate shadow receiversValentin Popov5 days1-7/+64
* Fix FXID resource reference offsetsValentin Popov9 days1-32/+101
* Match native SUN packed color sourceValentin Popov9 days1-1/+50
* feat: complete map viewer scene and static CTL pose previewValentin Popov9 days5-7/+8456
* chore: simplify project to engine docs and testsValentin Popov2026-09-062-24/+2
* build(deps): pin internal path dependency versionsValentin Popov2026-07-181-2/+2
* fix: close stage 0-2 synthetic gatesValentin Popov2026-06-231-0/+19
* fix: require manifests for licensed gatesValentin Popov2026-06-221-12/+17
* docs: mark stage 4 runtime gaps explicitValentin Popov2026-06-221-7/+12
* fix: make ci locked and isolate licensed testsValentin Popov2026-06-221-0/+2
* feat: implement FParkan architecture foundationValentin Popov2026-06-222-0/+1040