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fparkan
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Utilities and tools for the game "Parkan: Iron Strategy".
Valentin Popov
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crates
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Author
Age
Files
Lines
*
feat(render): apply recovered TMA orientation
Valentin Popov
2026-07-18
1
-0
/
+39
*
feat(render): recover Iron3D Euler transform
Valentin Popov
2026-07-18
1
-0
/
+87
*
perf(assets): reuse archives during mission loads
Valentin Popov
2026-07-18
2
-3
/
+48
*
feat(render): recover legacy d3d camera matrices
Valentin Popov
2026-07-18
1
-0
/
+182
*
feat(render): retain raw camera projection state
Valentin Popov
2026-07-18
1
-0
/
+57
*
feat(render): invert raw affine camera transforms
Valentin Popov
2026-07-18
1
-0
/
+126
*
feat(render): retain raw camera poses
Valentin Popov
2026-07-18
1
-0
/
+66
*
feat(runtime): trace visual cache sizes
Valentin Popov
2026-07-18
2
-31
/
+134
*
feat(runtime): trace visual graph sizes
Valentin Popov
2026-07-18
2
-8
/
+56
*
perf(assets): cache visual wear validation
Valentin Popov
2026-07-18
1
-2
/
+41
*
feat(runtime): trace material validation requests
Valentin Popov
2026-07-18
1
-6
/
+15
*
perf(assets): cache visual graph anchors
Valentin Popov
2026-07-18
1
-5
/
+15
*
feat(runtime): trace visual dependency requests
Valentin Popov
2026-07-18
2
-8
/
+130
*
perf(resource): avoid copying nres payloads
Valentin Popov
2026-07-18
2
-13
/
+34
*
perf(runtime): retain more decoded payloads
Valentin Popov
2026-07-18
1
-1
/
+6
*
feat(runtime): trace visual graph phases
Valentin Popov
2026-07-18
2
-5
/
+62
*
fix(assets): satisfy material cache lint
Valentin Popov
2026-07-18
1
-1
/
+1
*
perf(assets): cache graph material validation
Valentin Popov
2026-07-18
1
-1
/
+32
*
feat(runtime): split model asset load checkpoints
Valentin Popov
2026-07-18
2
-6
/
+12
*
feat(runtime): trace asset preparation phases
Valentin Popov
2026-07-18
2
-12
/
+101
*
perf(assets): cache prepared model dependencies
Valentin Popov
2026-07-18
1
-9
/
+41
*
fix(assets): retain texture resolver test helpers
Valentin Popov
2026-07-18
1
-0
/
+16
*
perf(assets): cache graph texm validation
Valentin Popov
2026-07-18
1
-14
/
+27
*
feat(runtime): split visual graph load phase
Valentin Popov
2026-07-18
1
-2
/
+5
*
fix(terrain): use xy ground coordinates
Valentin Popov
2026-07-18
1
-36
/
+36
*
fix(render): project static scene on xy plane
Valentin Popov
2026-07-18
1
-0
/
+77
*
feat(game): preview multiple mission roots
Valentin Popov
2026-07-18
1
-0
/
+52
*
feat(render): compose terrain with preview root
Valentin Popov
2026-07-18
1
-0
/
+22
*
feat(game): bind preview diffuse materials
Valentin Popov
2026-07-18
1
-1
/
+13
*
feat(runtime): bound static preview graph roots
Valentin Popov
2026-07-18
1
-7
/
+11
*
feat(runtime): report mission load phases
Valentin Popov
2026-07-18
1
-11
/
+88
*
feat(runtime): bound static preview asset loading
Valentin Popov
2026-07-18
1
-8
/
+69
*
feat(vulkan): draw original terrain geometry
Valentin Popov
2026-07-18
1
-1
/
+14
*
feat(render): add deterministic pipeline state keys
Valentin Popov
2026-07-18
1
-4
/
+133
*
feat(assets): expose WEAR material texture selection
Valentin Popov
2026-07-18
2
-2
/
+117
*
feat(render): upload original TEXM to Vulkan
Valentin Popov
2026-07-18
1
-0
/
+31
*
perf(resource): skip duplicate archive metadata hashing
Valentin Popov
2026-07-18
1
-4
/
+66
*
perf(assets): reuse materials during mission preparation
Valentin Popov
2026-07-18
1
-12
/
+61
*
perf(assets): reuse textures during mission preparation
Valentin Popov
2026-07-18
1
-8
/
+82
*
build(deps): pin internal path dependency versions
Valentin Popov
2026-07-18
19
-71
/
+71
*
fix(build): align stage zero gates with Rust 1.97
Valentin Popov
2026-07-18
1
-20
/
+34
*
fix(clippy): address Rust 1.97 lints
Valentin Popov
2026-07-18
6
-13
/
+24
*
style: format workspace with Rust 1.97
Valentin Popov
2026-07-18
7
-95
/
+139
*
build: upgrade Rust toolchain to 1.97.1
Valentin Popov
2026-07-18
1
-3
/
+7
*
chore: clarify planning acceptance semantics
Valentin Popov
2026-07-04
1
-0
/
+5
*
refactor: harden stage 2 graph and asset limits
Valentin Popov
2026-07-03
2
-13
/
+272
*
fix: guard prepared asset id collisions
Valentin Popov
2026-07-03
1
-19
/
+380
*
test: realign stage 2 acceptance coverage
Valentin Popov
2026-07-03
2
-19
/
+383
*
feat(stage2): persist prepared mission assets and reports
Valentin Popov
2026-07-03
2
-70
/
+356
*
feat(stage2): materialize visual dependency graph
Valentin Popov
2026-07-03
3
-65
/
+530
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