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* chore: clarify planning acceptance semanticsValentin Popov6 days1-0/+5
* refactor: harden stage 2 graph and asset limitsValentin Popov7 days2-13/+272
* fix: guard prepared asset id collisionsValentin Popov7 days1-19/+380
* test: realign stage 2 acceptance coverageValentin Popov7 days2-19/+383
* feat(stage2): persist prepared mission assets and reportsValentin Popov7 days2-70/+356
* feat(stage2): materialize visual dependency graphValentin Popov7 days3-65/+530
* fix(stage2): preserve byte-exact prototype identitiesValentin Popov7 days2-21/+135
* test(inspection): cover archive entry diagnostic contextValentin Popov10 days1-17/+158
* fix(nres): align licensed closure with corpus limitsValentin Popov10 days1-3/+3
* test(inspection): cover archive diagnostic span contextValentin Popov10 days1-4/+18
* test(nres): cover input byte limit enforcementValentin Popov10 days1-0/+28
* test(resource): cover archive byte-budget evictionValentin Popov10 days1-0/+52
* fix(resource): prevent stale archive refresh overwriteValentin Popov10 days1-27/+169
* fix(resource): type archive and vfs error mappingValentin Popov10 days3-31/+267
* fix: route archive inspection through byte-safe boundariesValentin Popov10 days3-78/+216
* fix: tighten nres and rsli decode contractsValentin Popov10 days3-37/+496
* fix: harden stage1 path and archive identityValentin Popov10 days3-136/+439
* revert: "ci: fix unreadable_directory_produces_error error"Valentin Popov2026-06-241-7/+0
* ci: fix unreadable_directory_produces_error errorValentin Popov2026-06-241-0/+7
* feat: expose native window handlesValentin Popov2026-06-232-0/+16
* fix: close stage 0-2 synthetic gatesValentin Popov2026-06-2324-342/+937
* feat: close stage 0-2 audit groundworkValentin Popov2026-06-2316-608/+2654
* fix: trace runtime scheduler phasesValentin Popov2026-06-221-6/+172
* fix: require manifests for licensed gatesValentin Popov2026-06-2214-135/+223
* fix: use canonical sha256 world hashesValentin Popov2026-06-222-21/+142
* fix: harden render command validationValentin Popov2026-06-221-17/+421
* fix: cap fixed-step catch-upValentin Popov2026-06-221-12/+74
* fix: expose configurable rsli read profilesValentin Popov2026-06-221-11/+165
* fix: preserve nres gaps during editsValentin Popov2026-06-221-46/+208
* fix: make corpus reports explicit and fallibleValentin Popov2026-06-222-92/+318
* fix: make core error displays actionableValentin Popov2026-06-224-4/+132
* fix: decode payloads outside resource lockValentin Popov2026-06-221-19/+40
* fix: cap decoded payload cache bytesValentin Popov2026-06-221-13/+137
* fix: strengthen resource fingerprintsValentin Popov2026-06-227-76/+311
* fix: harden path lookup and mark gl backend gapValentin Popov2026-06-222-15/+149
* docs: mark stage 4 runtime gaps explicitValentin Popov2026-06-222-11/+22
* fix: harden resource and world state correctnessValentin Popov2026-06-224-63/+313
* fix: make ci locked and isolate licensed testsValentin Popov2026-06-2214-0/+34
* feat: implement FParkan architecture foundationValentin Popov2026-06-2296-12133/+23103
* fix(deps): update rust crate glow to 0.17renovate[bot]2026-03-081-1/+1
* fix(deps): update rust crate toml to v1renovate[bot]2026-02-261-1/+1
* fix(deps): update all digest updatesrenovate[bot]2026-02-252-3/+3
* feat: add terrain-core, tma, and unitdat crates with parsing functionalityValentin Popov2026-02-199-0/+2814
* feat(resource-viewer): добавить новый ресурсный про...Valentin Popov2026-02-193-34/+171
* feat(render-demo): добавить отображение FPS в загол...Valentin Popov2026-02-192-4/+29
* feat(render-demo): обновить поддержку OpenGL с добавл...Valentin Popov2026-02-193-55/+190
* feat: Refactor code structure and enhance functionality across multiple cratesValentin Popov2026-02-1915-120/+232
* feat(render-core): add default UV scale and refactor UV mapping logicValentin Popov2026-02-1917-299/+800
* feat: Enhance model and texture loading with improved error handling and new ...Valentin Popov2026-02-1910-28/+963
* feat(render-parity): add deterministic frame comparison toolValentin Popov2026-02-197-63/+972