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use std::io;
/// Resource payload that can be either borrowed from mapped bytes or owned.
#[derive(Clone, Debug)]
pub enum ResourceData<'a> {
Borrowed(&'a [u8]),
Owned(Vec<u8>),
}
impl<'a> ResourceData<'a> {
pub fn as_slice(&self) -> &[u8] {
match self {
Self::Borrowed(slice) => slice,
Self::Owned(buf) => buf.as_slice(),
}
}
pub fn into_owned(self) -> Vec<u8> {
match self {
Self::Borrowed(slice) => slice.to_vec(),
Self::Owned(buf) => buf,
}
}
}
impl AsRef<[u8]> for ResourceData<'_> {
fn as_ref(&self) -> &[u8] {
self.as_slice()
}
}
/// Output sink used by `read_into`/`load_into` APIs.
pub trait OutputBuffer {
fn write_exact(&mut self, data: &[u8]) -> io::Result<()>;
}
impl OutputBuffer for Vec<u8> {
fn write_exact(&mut self, data: &[u8]) -> io::Result<()> {
self.clear();
self.extend_from_slice(data);
Ok(())
}
}
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