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authorGeorgiy Bondarenko <69736697+nehilo@users.noreply.github.com>2021-03-04 20:54:23 +0300
committerGeorgiy Bondarenko <69736697+nehilo@users.noreply.github.com>2021-03-04 20:54:23 +0300
commite8701195e66f2d27ffe17fb514eae8173795aaf7 (patch)
tree9f519c4abf6556b9ae7190a6210d87ead1dfadde /Marlin/src/feature/bltouch.cpp
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+/**
+ * Marlin 3D Printer Firmware
+ * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
+ *
+ * Based on Sprinter and grbl.
+ * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
+ *
+ */
+
+#include "../inc/MarlinConfig.h"
+
+#if ENABLED(BLTOUCH)
+
+#include "bltouch.h"
+
+BLTouch bltouch;
+
+bool BLTouch::last_written_mode; // Initialized by settings.load, 0 = Open Drain; 1 = 5V Drain
+
+#include "../module/servo.h"
+#include "../module/probe.h"
+
+void stop();
+
+#define DEBUG_OUT ENABLED(DEBUG_LEVELING_FEATURE)
+#include "../core/debug_out.h"
+
+bool BLTouch::command(const BLTCommand cmd, const millis_t &ms) {
+ if (DEBUGGING(LEVELING)) SERIAL_ECHOLNPAIR("BLTouch Command :", cmd);
+ MOVE_SERVO(Z_PROBE_SERVO_NR, cmd);
+ safe_delay(_MAX(ms, (uint32_t)BLTOUCH_DELAY)); // BLTOUCH_DELAY is also the *minimum* delay
+ return triggered();
+}
+
+// Init the class and device. Call from setup().
+void BLTouch::init(const bool set_voltage/*=false*/) {
+ // Voltage Setting (if enabled). At every Marlin initialization:
+ // BLTOUCH < V3.0 and clones: This will be ignored by the probe
+ // BLTOUCH V3.0: SET_5V_MODE or SET_OD_MODE (if enabled).
+ // OD_MODE is the default on power on, but setting it does not hurt
+ // This mode will stay active until manual SET_OD_MODE or power cycle
+ // BLTOUCH V3.1: SET_5V_MODE or SET_OD_MODE (if enabled).
+ // At power on, the probe will default to the eeprom settings configured by the user
+ _reset();
+ _stow();
+
+ #if ENABLED(BLTOUCH_FORCE_MODE_SET)
+
+ constexpr bool should_set = true;
+
+ #else
+
+ if (DEBUGGING(LEVELING)) {
+ DEBUG_ECHOLNPAIR("last_written_mode - ", (int)last_written_mode);
+ DEBUG_ECHOLNPGM("config mode - "
+ #if ENABLED(BLTOUCH_SET_5V_MODE)
+ "BLTOUCH_SET_5V_MODE"
+ #else
+ "OD"
+ #endif
+ );
+ }
+
+ const bool should_set = last_written_mode != ENABLED(BLTOUCH_SET_5V_MODE);
+
+ #endif
+
+ if (should_set && set_voltage)
+ mode_conv_proc(ENABLED(BLTOUCH_SET_5V_MODE));
+}
+
+void BLTouch::clear() {
+ _reset(); // RESET or RESET_SW will clear an alarm condition but...
+ // ...it will not clear a triggered condition in SW mode when the pin is currently up
+ // ANTClabs <-- CODE ERROR
+ _stow(); // STOW will pull up the pin and clear any triggered condition unless it fails, don't care
+ _deploy(); // DEPLOY to test the probe. Could fail, don't care
+ _stow(); // STOW to be ready for meaningful work. Could fail, don't care
+}
+
+bool BLTouch::triggered() { return PROBE_TRIGGERED(); }
+
+bool BLTouch::deploy_proc() {
+ // Do a DEPLOY
+ if (DEBUGGING(LEVELING)) DEBUG_ECHOLNPGM("BLTouch DEPLOY requested");
+
+ // Attempt to DEPLOY, wait for DEPLOY_DELAY or ALARM
+ if (_deploy_query_alarm()) {
+ // The deploy might have failed or the probe is already triggered (nozzle too low?)
+ if (DEBUGGING(LEVELING)) DEBUG_ECHOLNPGM("BLTouch ALARM or TRIGGER after DEPLOY, recovering");
+
+ clear(); // Get the probe into start condition
+
+ // Last attempt to DEPLOY
+ if (_deploy_query_alarm()) {
+ // The deploy might have failed or the probe is actually triggered (nozzle too low?) again
+ if (DEBUGGING(LEVELING)) DEBUG_ECHOLNPGM("BLTouch Recovery Failed");
+
+ SERIAL_ERROR_MSG(STR_STOP_BLTOUCH); // Tell the user something is wrong, needs action
+ stop(); // but it's not too bad, no need to kill, allow restart
+
+ return true; // Tell our caller we goofed in case he cares to know
+ }
+ }
+
+ // One of the recommended ANTClabs ways to probe, using SW MODE
+ TERN_(BLTOUCH_FORCE_SW_MODE, _set_SW_mode());
+
+ // Now the probe is ready to issue a 10ms pulse when the pin goes up.
+ // The trigger STOW (see motion.cpp for example) will pull up the probes pin as soon as the pulse
+ // is registered.
+
+ if (DEBUGGING(LEVELING)) DEBUG_ECHOLNPGM("bltouch.deploy_proc() end");
+
+ return false; // report success to caller
+}
+
+bool BLTouch::stow_proc() {
+ // Do a STOW
+ if (DEBUGGING(LEVELING)) DEBUG_ECHOLNPGM("BLTouch STOW requested");
+
+ // A STOW will clear a triggered condition in the probe (10ms pulse).
+ // At the moment that we come in here, we might (pulse) or will (SW mode) see the trigger on the pin.
+ // So even though we know a STOW will be ignored if an ALARM condition is active, we will STOW.
+ // Note: If the probe is deployed AND in an ALARM condition, this STOW will not pull up the pin
+ // and the ALARM condition will still be there. --> ANTClabs should change this behavior maybe
+
+ // Attempt to STOW, wait for STOW_DELAY or ALARM
+ if (_stow_query_alarm()) {
+ // The stow might have failed
+ if (DEBUGGING(LEVELING)) DEBUG_ECHOLNPGM("BLTouch ALARM or TRIGGER after STOW, recovering");
+
+ _reset(); // This RESET will then also pull up the pin. If it doesn't
+ // work and the pin is still down, there will no longer be
+ // an ALARM condition though.
+ // But one more STOW will catch that
+ // Last attempt to STOW
+ if (_stow_query_alarm()) { // so if there is now STILL an ALARM condition:
+
+ if (DEBUGGING(LEVELING)) DEBUG_ECHOLNPGM("BLTouch Recovery Failed");
+
+ SERIAL_ERROR_MSG(STR_STOP_BLTOUCH); // Tell the user something is wrong, needs action
+ stop(); // but it's not too bad, no need to kill, allow restart
+
+ return true; // Tell our caller we goofed in case he cares to know
+ }
+ }
+
+ if (DEBUGGING(LEVELING)) DEBUG_ECHOLNPGM("bltouch.stow_proc() end");
+
+ return false; // report success to caller
+}
+
+bool BLTouch::status_proc() {
+ /**
+ * Return a TRUE for "YES, it is DEPLOYED"
+ * This function will ensure switch state is reset after execution
+ */
+
+ if (DEBUGGING(LEVELING)) DEBUG_ECHOLNPGM("BLTouch STATUS requested");
+
+ _set_SW_mode(); // Incidentally, _set_SW_mode() will also RESET any active alarm
+ const bool tr = triggered(); // If triggered in SW mode, the pin is up, it is STOWED
+
+ if (DEBUGGING(LEVELING)) DEBUG_ECHOLNPAIR("BLTouch is ", (int)tr);
+
+ if (tr) _stow(); else _deploy(); // Turn off SW mode, reset any trigger, honor pin state
+ return !tr;
+}
+
+void BLTouch::mode_conv_proc(const bool M5V) {
+ /**
+ * BLTOUCH pre V3.0 and clones: No reaction at all to this sequence apart from a DEPLOY -> STOW
+ * BLTOUCH V3.0: This will set the mode (twice) and sadly, a STOW is needed at the end, because of the deploy
+ * BLTOUCH V3.1: This will set the mode and store it in the eeprom. The STOW is not needed but does not hurt
+ */
+ if (DEBUGGING(LEVELING)) DEBUG_ECHOLNPAIR("BLTouch Set Mode - ", (int)M5V);
+ _deploy();
+ if (M5V) _set_5V_mode(); else _set_OD_mode();
+ _mode_store();
+ if (M5V) _set_5V_mode(); else _set_OD_mode();
+ _stow();
+ last_written_mode = M5V;
+}
+
+#endif // BLTOUCH