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authorGeorgiy Bondarenko <69736697+nehilo@users.noreply.github.com>2021-03-04 20:54:23 +0300
committerGeorgiy Bondarenko <69736697+nehilo@users.noreply.github.com>2021-03-04 20:54:23 +0300
commite8701195e66f2d27ffe17fb514eae8173795aaf7 (patch)
tree9f519c4abf6556b9ae7190a6210d87ead1dfadde /Marlin/src/lcd/extui/lib/dgus/DGUSDisplayDef.h
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+/**
+ * Marlin 3D Printer Firmware
+ * Copyright (c) 2020 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
+ *
+ * Based on Sprinter and grbl.
+ * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <https://www.gnu.org/licenses/>.
+ *
+ */
+#pragma once
+
+/* DGUS implementation written by coldtobi in 2019 for Marlin */
+
+#include "DGUSVPVariable.h"
+
+#include <stdint.h>
+
+// This file defines the interaction between Marlin and the display firmware.
+
+// information on which screen which VP is displayed
+// As this is a sparse table, two arrays are needed:
+// one to list the VPs of one screen and one to map screens to the lists.
+// (Strictly this would not be necessary, but allows to only send data the display needs and reducing load on Marlin)
+struct VPMapping {
+ const uint8_t screen;
+ const uint16_t *VPList; // The list is null-terminated.
+};
+
+extern const struct VPMapping VPMap[];
+
+// List of VPs handled by Marlin / The Display.
+extern const struct DGUS_VP_Variable ListOfVP[];
+
+#include "../../../../inc/MarlinConfig.h"
+
+#if ENABLED(DGUS_LCD_UI_ORIGIN)
+ #include "origin/DGUSDisplayDef.h"
+#elif ENABLED(DGUS_LCD_UI_FYSETC)
+ #include "fysetc/DGUSDisplayDef.h"
+#elif ENABLED(DGUS_LCD_UI_HIPRECY)
+ #include "hiprecy/DGUSDisplayDef.h"
+#endif